Follow TV Tropes

Following

History VideoGame / TenSecondRun

Go To

OR

Is there an issue? Send a MessageReason:
None


''10 Second Run'' is a video game released in 2010 for UsefulNotes/DSiWare and in 2013 for smartphones. In it, you play as a stickman and have to reach the goal while avoiding obstacles. Each level must be beaten within 10 seconds.

A sequel called ''10 Second Run Returns'' was released in 2018 for UsefulNotes/NintendoSwitch. It has a much higher resolution and other graphical changes, but the gameplay is still familiar.

to:

''10 Second Run'' is a video game released in 2010 for UsefulNotes/DSiWare Platform/DSiWare and in 2013 for smartphones. In it, you play as a stickman and have to reach the goal while avoiding obstacles. Each level must be beaten within 10 seconds.

A sequel called ''10 Second Run Returns'' was released in 2018 for UsefulNotes/NintendoSwitch.Platform/NintendoSwitch. It has a much higher resolution and other graphical changes, but the gameplay is still familiar.
Is there an issue? Send a MessageReason:
Started this page.

Added DiffLines:

[[quoteright:330:https://static.tvtropes.org/pmwiki/pub/images/tensecrun.jpg]]

''10 Second Run'' is a video game released in 2010 for UsefulNotes/DSiWare and in 2013 for smartphones. In it, you play as a stickman and have to reach the goal while avoiding obstacles. Each level must be beaten within 10 seconds.

A sequel called ''10 Second Run Returns'' was released in 2018 for UsefulNotes/NintendoSwitch. It has a much higher resolution and other graphical changes, but the gameplay is still familiar.
----
!!This game provides examples of:
* BottomlessPit: There's a pit below every course and falling down results in death.
* DeathIsASlapOnTheWrist: Dying makes you restart the level, but each level's only 10 seconds long.
* InterfaceSpoiler: The costume menu and some icons at the bottom spoil the fact that ''Returns'' actually has 100 courses.
* InvincibleMinorMinion: No enemy can be killed, forcing you to outmaneuver them in most cases.
* LevelGoal: A yellow/blue portal is at the end of each level.
* NoPlotNoProblem: No plot is provided anywhere in the game or trailers.
* OneHitPointWonder: The player character can only take one hit from enemies/obstacles before dying.
* TemporaryPlatform: Some square platforms crumble as soon as you step on them.
* TimedMission: As the title implies, you have to beat each level within 10 seconds.
----

Top