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--> '''Tak''': "Slopviathan, YouMakeMeSick!"
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--> '''Tak''': "Slopviathan, YouMakeMeSick!"
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* EasterEgg: [[spoiler: If you put "UNICORN" in the cheat codes screen, a [[EverythingsBetterWithRainbows rainbow trail]] will follow behind Tak's moviments throught the levels.]]
to:
* EasterEgg: [[spoiler: If you put input "UNICORN" in the cheat codes screen, a [[EverythingsBetterWithRainbows rainbow trail]] will follow behind Tak's moviments throught the levels.]]
* NiceJobBreakingItHero: Tak's lazy method to clean the shrine is what frees the Big G's.
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* NiceJobBreakingItHero: Tak's lazy method to clean the shrine is what frees the Big G's.
to:
* NiceJobBreakingItHero: Tak's lazy method NoFairCheating: You can actually input a cheat code to clean unlock '''all''' of the shrine is what frees achievements at once, however they are never saved and are erased once you shut down the Big G's.console thus making this cheat completely pointless.
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* BlowYouAway: One of Tak's new Juju powers in this game, which can be used to spin propellers, and remove pointy vines.
to:
* BlowYouAway: One of Tak's new Juju powers in this game, which can be used to spin propellers, propellers and remove pointy vines.walls of thorns.
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* OminousLatinChanting: In the background whenever you fight Stinkolossus main lakeys.
to:
* OminousLatinChanting: In the background whenever you fight Stinkolossus Stinkolossus' main lakeys.
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* RuinsForRuinsSake: The level Swollen River Ruins starts with Tak in a temple for no reason.
to:
* RuinsForRuinsSake: The level Swollen River Ruins starts with Tak in dropping from a portal into a random temple for no reason.apparent reason.
* SeanConneryIsAboutToShootYou: Tak pointing his magic staff on the cover art.
* SeanConneryIsAboutToShootYou: Tak pointing his magic staff on the cover art.
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Added an image.
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[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/guardians_of_gross_europe_manual.png]]
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* AchievementSystem: There's one in the extras menu that keeps track of various emblems that you earn at the end of every level for completing certain tasks such as [[{{Speedrun}} beating it as fast as possible]], [[KillEmAll beating it while defeating every single enemy]] or [[NoDamageRun beating it without taking any damage]]. [[CosmeticAward They don't actually do anything thought]]
to:
* AchievementSystem: There's one in the extras menu that keeps track of various emblems that you earn at the end of every level for completing certain tasks such as [[{{Speedrun}} beating it as fast as possible]], [[KillEmAll beating it while defeating every single enemy]] or [[NoDamageRun beating it without taking any damage]]. [[CosmeticAward They don't actually do anything thought]]thought]].
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* AchievementSystem: There's one in the extras menu that keeps track of various emblems that you earn at the end of every level for completing certain tasks such as [[{{Speedrun}} beating it as fast as possible]], [[KillEmAll beating it while defeating every single enemy]] or [[NoDamageRun beating it without taking any damage]]. [[CosmeticAward They don't actually do anything thought]]
* CompetitiveMultiplayer: The second game in the franchise to have competitive multiplayer after ''Tak 2: The Staff of Dreams''.
* EasterEgg: [[spoiler: If you put "UNICORN" in the cheat codes screen, a [[EverythingsBetterWithRainbows rainbow trail]] will follow behind Tak's moviments throught the levels.]]
* FixedCamera
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* GrossOutShow: The intiarity of Slopviathan's level.
* LeParkour: A major gameplay mechanic involves Tak having the ability to perform parkour-like moves to climb up or run over walls, grab legdes, confuse enemies and skip over small obstacles, with much of the level design incentivising the use of these moves. [[ScrappyMechanic Good luck trying to make work though]].
* LeParkour: A major gameplay mechanic involves Tak having the ability to perform parkour-like moves to climb up or run over walls, grab legdes, confuse enemies and skip over small obstacles, with much of the level design incentivising the use of these moves. [[ScrappyMechanic Good luck trying to make work though]].
to:
* GrossOutShow: The intiarity inteirity of Slopviathan's level.
* LeParkour: A major gameplay mechanic involves Tak having the ability to perform parkour-like moves to climb up or run over walls, grab legdes, confuse enemies and skip over small obstacles, with much of the level design incentivising the use of these moves. [[ScrappyMechanic Good luck trying to make it work though]].
* LeParkour: A major gameplay mechanic involves Tak having the ability to perform parkour-like moves to climb up or run over walls, grab legdes, confuse enemies and skip over small obstacles, with much of the level design incentivising the use of these moves. [[ScrappyMechanic Good luck trying to make it work though]].
* OddballInTheSeries
* SelfImposedChallenge: The purpose of the AchievementSystem described above.
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** Trashthulu's level seems to be heavily inspired by ''VideoGame/ShadowOfTheColossus'', which is fitting given this game's focus on [[TropeNamers Colossus]] [[ColossusClimb Climb]].
to:
** Trashthulu's level seems to be heavily inspired by ''VideoGame/ShadowOfTheColossus'', which is fitting given this game's focus on [[TropeNamers Colossus]] [[ColossusClimb Colossus Climb]].
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* WombLevel: With the exception of Stinkolossus, all the Big G's have at least one segment where you navigate inside their bodies. Gorgonzilla is the most notable exemple, complete with a section where you can see and get inside his pulsating heart.
to:
* WombLevel: With the exception of Stinkolossus, all the Big G's have at least one segment where you navigate inside their bodies. Gorgonzilla is the most notable exemple, complete with a section where you can see and get inside his pulsating heart.heart.
----
----
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* DemotedToExtra: Lok went from being a playable character in the previous game to just a [[NonPlayerCharacter NPC]] in the first level, and even then he only appears in the Wii version, [[PortingDisaster not on [=PS2=]]].
to:
* DemotedToExtra: Lok went from being a playable character in the previous game to just a an [[NonPlayerCharacter NPC]] in the first level, and even then he only appears in the Wii version, [[PortingDisaster not on [=PS2=]]].
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* TheGhost: On the [=PS2=] version, Lok and Zaria's NPC cameos were completely removed... [[EpicFail end yet their names and voice actors are still listed in the credits.]]
to:
* TheGhost: On the [=PS2=] version, Lok and Zaria's NPC cameos were completely removed... [[EpicFail end and yet their names and voice actors are still listed in the credits.]]
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* SealedEvilInACan: The spirits of the Big G's are sealed inside a well with a giant cristal blocking it in a place called The Spoiled Shrine, which Tak is tasked to clean. He then tries clean it the easy way (as in throw the mess in the well) and accidentally breaks the cristal, [[NiceJobBreakingItHero which frees their spirits and let's them assume fisical form]].
to:
* SealedEvilInACan: The spirits of the Big G's are sealed inside a well role with a giant cristal blocking it in a place called The Spoiled Shrine, which Tak is tasked to clean. He then tries clean it the easy way (as in throw the mess in the well) role) and accidentally breaks the cristal, [[NiceJobBreakingItHero which frees their spirits and let's them assume fisical form]].
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None
Added DiffLines:
* LeParkour: A major gameplay mechanic involves Tak having the ability to perform parkour-like moves to climb up or run over walls, grab legdes, confuse enemies and skip over small obstacles, with much of the level design incentivising the use of these moves. [[ScrappyMechanic Good luck trying to make work though]].
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None
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''Tak and the Guardians of Gross'' is a 2008 video game stand-alone sequel to ''VideoGame/TakAndThePowerOfJuju'', ''VideoGame/Tak2TheStaffOfDreams'' and ''VideoGame/TakTheGreatJujuChallenge'' made by Creator/{{THQ}} and Creator/{{Nickelodeon}} for the UsefulNotes/PlayStation2 and UsefulNotes/NintendoWii. It shows that Tak has accidentally released [[FourElementEnsemble four giant monsters]] known as [[AttackOfThe50FootWhatever The Big G's]], each one based on some sort of [[BizarroElements grotesque element]]: Trashthulu (made out of [[TrashOfTheTitans trash]] and stones), Slopviathan (made out of [[StickySituation slime]]), Gorgonzilla (made out of [[AnthropomorphicFood cheese]]) and Stinkolossus (a giant head that creates [[VisibleOdor stinky]] [[BlowYouAway tornados]]). He now has to defeat them before anyone notices, with a stong focus on ColossusClimb along the way. [[OddballInTheSeries Unlike previous games]], which were 3D platformers with a heavy focus on exploration and collecting itens, this is a much more linear and simplistic platformer with a clear point A to point B structure and [[FixedCamera fixed camera angles]]. It was also made as a direct tie-in to the TV show based on [[RecursiveAdaptation the previous games.]]
to:
''Tak and the Guardians of Gross'' is a 2008 video game stand-alone sequel to ''VideoGame/TakAndThePowerOfJuju'', ''VideoGame/Tak2TheStaffOfDreams'' and ''VideoGame/TakTheGreatJujuChallenge'' made by Creator/{{THQ}} and Creator/{{Nickelodeon}} for the UsefulNotes/PlayStation2 and UsefulNotes/NintendoWii. It shows that Tak has accidentally released [[FourElementEnsemble four giant monsters]] known as [[AttackOfThe50FootWhatever The Big G's]], each one based on some sort of [[BizarroElements grotesque element]]: Trashthulu (made out of [[TrashOfTheTitans trash]] and stones), [[DishingOutDirt stones]]), Slopviathan (made out of [[StickySituation slime]]), Gorgonzilla (made out of [[AnthropomorphicFood cheese]]) and Stinkolossus (a giant head that creates [[VisibleOdor stinky]] [[BlowYouAway tornados]]). He now has to defeat them before anyone notices, with a stong focus on ColossusClimb along the way. [[OddballInTheSeries Unlike previous games]], which were 3D platformers with a heavy focus on exploration and collecting itens, this is a much more linear and simplistic platformer with a clear point A to point B structure and [[FixedCamera fixed camera angles]]. It was also made as a direct tie-in to the TV show based on [[RecursiveAdaptation the previous games.]]
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* GrossOutShow: The inteirity of Slopviathan's level.
to:
* GrossOutShow: The inteirity intiarity of Slopviathan's level.
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Changed line(s) 1,2 (click to see context) from:
''Tak and the Guardians of Gross'' is a 2008 video game stand-alone sequel to ''VideoGame/TakAndThePowerOfJuju'', ''VideoGame/Tak2TheStaffOfDreams'' and ''VideoGame/TakTheGreatJujuChallenge'' made by Creator/{{THQ}} and Creator/{{Nickelodeon}} for the UsefulNotes/PlayStation2 and UsefulNotes/NintendoWii. It shows that Tak has accidentally released [[FourElementEnsemble four giant monsters]] known as [[AttackOfThe50FootWhatever The Big G's]], each one based on some sort of [[BizarroElements grotesque element]]: Trashthulu (made out of [[TrashOfTheTitans trash]] and stones), Slopviathan (made out of [[StickySituation slime]]), Gorgonzilla (made out of [[AnthropomorphicFood cheese]]) and Stinkolossus (a giant head that creates [[VisibleOdor stinky]] [[BlowYouAway tornados]]). He now has to defeat them before anyone notices, with a stong focus on ColossusClimb along the way. Unlike previous games, which were 3D platformers with a heavy focus on exploration and collecting itens, this is a much more linear and simplistic platformer with a clear point A to point B structure and [[FixedCamera fixed camera angles]]. It was also made as a direct tie-in to the TV show based on [[RecursiveAdaptation the previous games.]]
to:
''Tak and the Guardians of Gross'' is a 2008 video game stand-alone sequel to ''VideoGame/TakAndThePowerOfJuju'', ''VideoGame/Tak2TheStaffOfDreams'' and ''VideoGame/TakTheGreatJujuChallenge'' made by Creator/{{THQ}} and Creator/{{Nickelodeon}} for the UsefulNotes/PlayStation2 and UsefulNotes/NintendoWii. It shows that Tak has accidentally released [[FourElementEnsemble four giant monsters]] known as [[AttackOfThe50FootWhatever The Big G's]], each one based on some sort of [[BizarroElements grotesque element]]: Trashthulu (made out of [[TrashOfTheTitans trash]] and stones), Slopviathan (made out of [[StickySituation slime]]), Gorgonzilla (made out of [[AnthropomorphicFood cheese]]) and Stinkolossus (a giant head that creates [[VisibleOdor stinky]] [[BlowYouAway tornados]]). He now has to defeat them before anyone notices, with a stong focus on ColossusClimb along the way. [[OddballInTheSeries Unlike previous games, games]], which were 3D platformers with a heavy focus on exploration and collecting itens, this is a much more linear and simplistic platformer with a clear point A to point B structure and [[FixedCamera fixed camera angles]]. It was also made as a direct tie-in to the TV show based on [[RecursiveAdaptation the previous games.]]
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** Trashthulu's level seems to be heavily inspired by ''VideoGame/ShadowOfTheColossus'', which is fitting given this game's focus [[TropeNamers Colossus]] [[ColossusClimb Climb]].
to:
** Trashthulu's level seems to be heavily inspired by ''VideoGame/ShadowOfTheColossus'', which is fitting given this game's focus on [[TropeNamers Colossus]] [[ColossusClimb Climb]].
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* DemotedToExtra: Lok went from being a playable character in the previous game to just a [[NonPlayerCharacter NPC]] in the first level, and even then he only appears in the Wii version, not on [=PS2=].
to:
* DemotedToExtra: Lok went from being a playable character in the previous game to just a [[NonPlayerCharacter NPC]] in the first level, and even then he only appears in the Wii version, [[PortingDisaster not on [=PS2=].[=PS2=]]].
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Added DiffLines:
* SealedEvilInACan: The spirits of the Big G's are sealed inside a well with a giant cristal blocking it in a place called The Spoiled Shrine, which Tak is tasked to clean. He then tries clean it the easy way (as in throw the mess in the well) and accidentally breaks the cristal, [[NiceJobBreakingItHero which frees their spirits and let's them assume fisical form]].
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None
Added DiffLines:
* ColossusClimb: This game's main selling point are the levels where you have to climb across the body of each Big G, reach their heads and engage in a BossBattle.
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add more tropes
Added DiffLines:
* RuinsForRuinsSake: The level Swollen River Ruins starts with Tak in a temple for no reason.
Added DiffLines:
** Trashthulu's level seems to be heavily inspired by ''VideoGame/ShadowOfTheColossus'', which is fitting given this game's focus [[TropeNamers Colossus]] [[ColossusClimb Climb]].
* SomethingCompletelyDifferent / UnexpectedGameplayChange: To the point of almost becoming a GameplayRoulette.
** The second level, Stinky Escape, in a RailShooter where you control Tak's magic staff.
** Slopviathan's level starts with an on-rails section of Tak surfing through a slime river.
** Gorgonzilla also starts with an on-rails section.
** The mini-games also count as they are spread across the game.
** [[spoiler: The final level is a RacingMinigame with a time limit.]]
* SomethingCompletelyDifferent / UnexpectedGameplayChange: To the point of almost becoming a GameplayRoulette.
** The second level, Stinky Escape, in a RailShooter where you control Tak's magic staff.
** Slopviathan's level starts with an on-rails section of Tak surfing through a slime river.
** Gorgonzilla also starts with an on-rails section.
** The mini-games also count as they are spread across the game.
** [[spoiler: The final level is a RacingMinigame with a time limit.]]
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** [[spoiler: Also the final level is this.]]
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add more tropes
Changed line(s) 1,2 (click to see context) from:
''Tak and the Guardians of Gross'' is a 2008 video game stand-alone sequel to ''VideoGame/TakAndThePowerOfJuju'', ''VideoGame/Tak2TheStaffOfDreams'' and ''VideoGame/TakTheGreatJujuChallenge'' made by Creator/{{THQ}} and Creator/{{Nickelodeon}} for the UsefulNotes/PlayStation2 and UsefulNotes/NintendoWii. It shows that Tak has accidentally released [[FourElementEnsemble four giant monsters]] known as [[AttackOfThe50FootWhatever The Big G's]], each one based on some sort of [[BizarroElements grotesque element]]: Trashthulu (made out of [[TrashOfTheTitans trash]] and stones), Slopviathan (made out of slime), Gorgonzilla (made out of [[AnthropomorphicFood cheese]]) and Stinkolossus (a giant head that creates stinky [[BlowYouAway tornados]]). He now has to defeat them before anyone notices, with a stong focus on ColossusClimb along the way. Unlike previous games, which were 3D platformers with a heavy focus on exploration and collecting itens, this is a much more linear and simplistic platformer with a clear point A to point B structure and [[FixedCamera fixed camera angles]]. It was also made as a direct tie-in to the TV show based on [[RecursiveAdaptation the previous games.]]
to:
''Tak and the Guardians of Gross'' is a 2008 video game stand-alone sequel to ''VideoGame/TakAndThePowerOfJuju'', ''VideoGame/Tak2TheStaffOfDreams'' and ''VideoGame/TakTheGreatJujuChallenge'' made by Creator/{{THQ}} and Creator/{{Nickelodeon}} for the UsefulNotes/PlayStation2 and UsefulNotes/NintendoWii. It shows that Tak has accidentally released [[FourElementEnsemble four giant monsters]] known as [[AttackOfThe50FootWhatever The Big G's]], each one based on some sort of [[BizarroElements grotesque element]]: Trashthulu (made out of [[TrashOfTheTitans trash]] and stones), Slopviathan (made out of slime), [[StickySituation slime]]), Gorgonzilla (made out of [[AnthropomorphicFood cheese]]) and Stinkolossus (a giant head that creates stinky [[VisibleOdor stinky]] [[BlowYouAway tornados]]). He now has to defeat them before anyone notices, with a stong focus on ColossusClimb along the way. Unlike previous games, which were 3D platformers with a heavy focus on exploration and collecting itens, this is a much more linear and simplistic platformer with a clear point A to point B structure and [[FixedCamera fixed camera angles]]. It was also made as a direct tie-in to the TV show based on [[RecursiveAdaptation the previous games.]]
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* DemotedToExtra: Lok went from being a playable character in the previous game to just an NPC in the first level, and even then he only appears in the Wii version.
to:
* DemotedToExtra: Lok went from being a playable character in the previous game to just an NPC a [[NonPlayerCharacter NPC]] in the first level, and even then he only appears in the Wii version.version, not on [=PS2=].
Added DiffLines:
* TheGhost: On the [=PS2=] version, Lok and Zaria's NPC cameos were completely removed... [[EpicFail end yet their names and voice actors are still listed in the credits.]]
* GrossOutShow: The inteirity of Slopviathan's level.
* NauseaFuel: The InUniverse reaction Tak has to Slopviathan.
--> '''Tak''': "Slopviathan, YouMakeMeSick!"
* NiceJobBreakingItHero: Tak's lazy method to clean the shrine is what frees the Big G's.
* GrossOutShow: The inteirity of Slopviathan's level.
* NauseaFuel: The InUniverse reaction Tak has to Slopviathan.
--> '''Tak''': "Slopviathan, YouMakeMeSick!"
* NiceJobBreakingItHero: Tak's lazy method to clean the shrine is what frees the Big G's.
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Changed line(s) 1,2 (click to see context) from:
''Tak and the Guardians of Gross'' is a 2008 video game stand-alone sequel to ''VideoGame/TakAndThePowerOfJuju'', ''VideoGame/Tak2TheStaffOfDreams'' and ''VideoGame/TakTheGreatJujuChallenge'' made by Creator/{{THQ}} and Creator/{{Nickelodeon}} for the UsefulNotes/PlayStation2 and UsefulNotes/NintendoWii. It shows that Tak has accidentally released [[FourElementEnsemble four giant monsters]] known as [[AttackOfThe50FootWhatever The Big G's]], each one based on some sort of [[BizarroElements grotesque element]]: Trashthulu (made out of [[TrashOfTheTitans trash]] and stones), Slopviathan (made out of slime), Gorgonzilla (made out of [[AnthropomorphicFood cheese]]) and Stinkolossus (a giant head that creates stinky [[BlowYouAway tornados]]). He now has to defeat them before anyone notices, with a stong focus on ColossusClimb along the way. Unlike previous games, which were 3D platformers with a heavy focus on exploration and collecting itens, this is a much more linear and simplistic platformer with a clear point A to point B structure and fixed camera angles. It was also made as a direct tie-in to the TV show based on [[RecursiveAdaptation the previous games.]]
to:
''Tak and the Guardians of Gross'' is a 2008 video game stand-alone sequel to ''VideoGame/TakAndThePowerOfJuju'', ''VideoGame/Tak2TheStaffOfDreams'' and ''VideoGame/TakTheGreatJujuChallenge'' made by Creator/{{THQ}} and Creator/{{Nickelodeon}} for the UsefulNotes/PlayStation2 and UsefulNotes/NintendoWii. It shows that Tak has accidentally released [[FourElementEnsemble four giant monsters]] known as [[AttackOfThe50FootWhatever The Big G's]], each one based on some sort of [[BizarroElements grotesque element]]: Trashthulu (made out of [[TrashOfTheTitans trash]] and stones), Slopviathan (made out of slime), Gorgonzilla (made out of [[AnthropomorphicFood cheese]]) and Stinkolossus (a giant head that creates stinky [[BlowYouAway tornados]]). He now has to defeat them before anyone notices, with a stong focus on ColossusClimb along the way. Unlike previous games, which were 3D platformers with a heavy focus on exploration and collecting itens, this is a much more linear and simplistic platformer with a clear point A to point B structure and [[FixedCamera fixed camera angles.angles]]. It was also made as a direct tie-in to the TV show based on [[RecursiveAdaptation the previous games.]]
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Changed line(s) 1,2 (click to see context) from:
''Tak and the Guardians of Gross'' is a 2008 video game stand-alone sequel to ''VideoGame/TakAndThePowerOfJuju'', ''VideoGame/Tak2TheStaffOfDreams'' and ''VideoGame/TakTheGreatJujuChallenge'' made by Creator/{{THQ}} and Creator/{{Nickelodeon}} for the UsefulNotes/PlayStation2 and UsefulNotes/NintendoWii. It shows that Tak has accidentally released four giant monsters known as The Big G's: Trashthulu, Slopviathan, Gorgonzilla and Stinkolossus. He now has to defeat them before anyone notices, with a stong focus on ColossusClimb along the way. Unlike previous games, which were 3D platformers with a heavy focus on exploration and collecting itens, this is a much more linear and simplistic platformer with a clear point A to point B structure and fixed camera angles. It was also made as a direct tie-in to the TV show based on [[RecursiveAdaptation the previous games.]]
to:
''Tak and the Guardians of Gross'' is a 2008 video game stand-alone sequel to ''VideoGame/TakAndThePowerOfJuju'', ''VideoGame/Tak2TheStaffOfDreams'' and ''VideoGame/TakTheGreatJujuChallenge'' made by Creator/{{THQ}} and Creator/{{Nickelodeon}} for the UsefulNotes/PlayStation2 and UsefulNotes/NintendoWii. It shows that Tak has accidentally released [[FourElementEnsemble four giant monsters monsters]] known as [[AttackOfThe50FootWhatever The Big G's: Trashthulu, Slopviathan, G's]], each one based on some sort of [[BizarroElements grotesque element]]: Trashthulu (made out of [[TrashOfTheTitans trash]] and stones), Slopviathan (made out of slime), Gorgonzilla (made out of [[AnthropomorphicFood cheese]]) and Stinkolossus.Stinkolossus (a giant head that creates stinky [[BlowYouAway tornados]]). He now has to defeat them before anyone notices, with a stong focus on ColossusClimb along the way. Unlike previous games, which were 3D platformers with a heavy focus on exploration and collecting itens, this is a much more linear and simplistic platformer with a clear point A to point B structure and fixed camera angles. It was also made as a direct tie-in to the TV show based on [[RecursiveAdaptation the previous games.]]
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added to the intro
Changed line(s) 1,2 (click to see context) from:
''Tak and the Guardians of Gross'' is a 2008 video game stand-alone sequel to ''VideoGame/TakAndThePowerOfJuju'', ''VideoGame/Tak2TheStaffOfDreams'' and ''VideoGame/TakTheGreatJujuChallenge'' made by Creator/{{THQ}} and Creator/{{Nickelodeon}} for the UsefulNotes/PlayStation2 and UsefulNotes/NintendoWii. It shows that Tak has accidentally released four giant monsters known as The Big G's: Trashthulu, Slopviathan, Gorgonzilla and Stinkolossus. He now has to defeat them before anyone notices. Unlike previous games, which were 3D platformers with a heavy focus on exploration and collecting itens, this is a much more linear and simplistic platformer with a clear point A to point B structure and fixed camera angles. It was also made as a direct tie-in to the TV show based on [[RecursiveAdaptation the previous games.]]
to:
''Tak and the Guardians of Gross'' is a 2008 video game stand-alone sequel to ''VideoGame/TakAndThePowerOfJuju'', ''VideoGame/Tak2TheStaffOfDreams'' and ''VideoGame/TakTheGreatJujuChallenge'' made by Creator/{{THQ}} and Creator/{{Nickelodeon}} for the UsefulNotes/PlayStation2 and UsefulNotes/NintendoWii. It shows that Tak has accidentally released four giant monsters known as The Big G's: Trashthulu, Slopviathan, Gorgonzilla and Stinkolossus. He now has to defeat them before anyone notices.notices, with a stong focus on ColossusClimb along the way. Unlike previous games, which were 3D platformers with a heavy focus on exploration and collecting itens, this is a much more linear and simplistic platformer with a clear point A to point B structure and fixed camera angles. It was also made as a direct tie-in to the TV show based on [[RecursiveAdaptation the previous games.]]
Is there an issue? Send a MessageReason:
Add a better intro
Is there an issue? Send a MessageReason:
Add a better intro
Changed line(s) 1,2 (click to see context) from:
''Tak and the Guardians of Gross'' is a 2008 video game made by Creator/{{THQ}} and Creator/{{Nickelodeon}} for the UsefulNotes/PlayStation2 and UsefulNotes/NintendoWii.
to:
''Tak and the Guardians of Gross'' is a 2008 video game stand-alone sequel to ''VideoGame/TakAndThePowerOfJuju'', ''VideoGame/Tak2TheStaffOfDreams'' and ''VideoGame/TakTheGreatJujuChallenge'' made by Creator/{{THQ}} and Creator/{{Nickelodeon}} for the UsefulNotes/PlayStation2 and UsefulNotes/NintendoWii.
UsefulNotes/NintendoWii. It shows that Tak has accidentally released four giant monsters known as The Big G's: Trashthulu, Slopviathan, Gorgonzilla and Stinkolossus. He now has to defeat them before anyone notices. Unlike previous games, which were 3D platformers with a heavy focus on exploration and collecting itens, this is a much more linear and simplistic platformer with a clear point A to point B structure and fixed camera angles. It was also made as a direct tie-in to the TV show based on [[RecursiveAdaptation the previous games.]]
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* CanonImmigrant: Jeera, Keeko, Zaria (in the Wii version) and The Chief are all characters in this game after being introduced in the TV show.
to:
* CanonImmigrant: Jeera, Keeko, Zaria (in the Wii version) and The Chief are all characters in this game after being introduced in in the TV show.
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* AbsenteeActor: None of the Jujus from the previous games appear here.
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* BigNo: Tak occasionaly does this after falling into a pit.
* BlowYouAway: One of Tak's new Juju powers in this game, which can be used to spin propellers, and remove pointy vines.
* BlowYouAway: One of Tak's new Juju powers in this game, which can be used to spin propellers, and remove pointy vines.
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* CanonImmigrant: Jeera is a character in the Tak game.
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* CanonImmigrant: Jeera is a character in Jeera, Keeko, Zaria (in the Tak game.Wii version) and The Chief are all characters in this game after being introduced in the TV show.
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* ShoutOut: Gorgonzilla is named after Franchise/{{Godzilla}}.
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* DemotedToExtra: Lok went from being a playable character in the previous game to just an NPC in the first level, and even then he only appears in the Wii version.
* EvilLaugh: Stinkolossus will laugh at you briefly if you fall from the stage.
* EyeBeams: Trashthulu has these.
* FlunkyBoss: Trashthulu and Gorgonzilla.
* OminousLatinChanting: In the background whenever you fight Stinkolossus main lakeys.
* OrchestralBombing: The Trashthulu and Stinkolossus boss themes.
* ShoutOut: Gorgonzilla is named afterFranchise/{{Godzilla}}.Franchise/{{Godzilla}}.
* TimedMission: Some tasks require activating a number of switches and buttons in a time limit.
* VariableMix: Most levels has two variations of its music: a normal theme for when exploring the level and a battle theme for when you come in contact with an enemy.
* WombLevel: With the exception of Stinkolossus, all the Big G's have at least one segment where you navigate inside their bodies. Gorgonzilla is the most notable exemple, complete with a section where you can see and get inside his pulsating heart.
* EvilLaugh: Stinkolossus will laugh at you briefly if you fall from the stage.
* EyeBeams: Trashthulu has these.
* FlunkyBoss: Trashthulu and Gorgonzilla.
* OminousLatinChanting: In the background whenever you fight Stinkolossus main lakeys.
* OrchestralBombing: The Trashthulu and Stinkolossus boss themes.
* ShoutOut: Gorgonzilla is named after
* TimedMission: Some tasks require activating a number of switches and buttons in a time limit.
* VariableMix: Most levels has two variations of its music: a normal theme for when exploring the level and a battle theme for when you come in contact with an enemy.
* WombLevel: With the exception of Stinkolossus, all the Big G's have at least one segment where you navigate inside their bodies. Gorgonzilla is the most notable exemple, complete with a section where you can see and get inside his pulsating heart.
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Changed line(s) 9 (click to see context) from:
* ShoutOut: Gorgonzilla is named after Franchise/Godzilla.
to:
* ShoutOut: Gorgonzilla is named after Franchise/Godzilla.Franchise/{{Godzilla}}.
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Added DiffLines:
''Tak and the Guardians of Gross'' is a 2008 video game made by Creator/{{THQ}} and Creator/{{Nickelodeon}} for the UsefulNotes/PlayStation2 and UsefulNotes/NintendoWii.
!!Tropes include:
* BigBadEnsemble: The Big G's.
* CanonForeigner: The Big G's and the Gross Jujus.
* CanonImmigrant: Jeera is a character in the Tak game.
* CouldHaveAvoidedThisPlot: Had Tak been more careful, the Big G's wouldn't be summoned in the first place.
* ShoutOut: Gorgonzilla is named after Franchise/Godzilla.
!!Tropes include:
* BigBadEnsemble: The Big G's.
* CanonForeigner: The Big G's and the Gross Jujus.
* CanonImmigrant: Jeera is a character in the Tak game.
* CouldHaveAvoidedThisPlot: Had Tak been more careful, the Big G's wouldn't be summoned in the first place.
* ShoutOut: Gorgonzilla is named after Franchise/Godzilla.