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* ShoutOut: Features one to ''LordOfTheRings''. When the ogre Rimmon dies, he regains his "human heart" and says "my precious".

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* ShoutOut: Features one to ''LordOfTheRings''.''Literature/TheLordOfTheRings''. When the ogre Rimmon dies, he regains his "human heart" and says "my precious".


* AchievementMockery: There are at least two unflattering medals with penalty effects: ''Bogus Hero'', if you gain 20 or more levels while sparring your own units and ''Don Quixote'' if you attack someone and the counterattack damage deals 2/3 of your max health. Clerics and Priests can earn a third one, ''Gibe of the Fallen Angel'', by killing three enemies with physical attacks.

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* AchievementMockery: There are at least two several unflattering medals with penalty effects: ''Bogus Hero'', if you gain 20 or more levels while sparring your own units and ''Don Quixote'' if you attack someone and the counterattack damage deals 2/3 of your max health. Clerics and Priests can earn a third one, ''Gibe of the Fallen Angel'', by killing three enemies with physical attacks.



* ArbitraryMinimumRange: Averted, but any arrow fired at point blank is countered[[note]]In ''Tactics Ogre: Let Us Cling Together'' and ''Final Fantasy Tactics'', you could force an automatic hit on a target with a bow by making the aiming arc pass through said target by aiming at something behind them.[[/note]].

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* ArbitraryMinimumRange: Averted, but any arrow fired at point blank is countered[[note]]In ''Tactics Ogre: Let Us Cling Together'' and ''Final Fantasy Tactics'', you could force an automatic hit on a target with a bow by making the aiming arc pass through said target by aiming at something behind them.[[/note]].them[[/note]].


* ArbitraryMinimumRange: Averted, the only difference is that this time any arrow at point blank is countered.
* ArtificialStupidity: Guest characters are ''very'' stupid. Even worse, they refuse to come into the training sessions with you, meaning that they remain low-leveled while the enemy becomes just as strong as you... [[TooDumbToLive not that this will stop them from charging right into them while]] ''[[TooDumbToLive you]]'' [[TooDumbToLive are trying to maneuver your army in a different direction entirely.]]
** However, Eleanor actually isn't ''that'' stupid when she is a guest. The first battle is an EscortMission (Though you simply have to defeat the enemies that pose a threat to her, eg the leader). Throughout the battle she will run away.
* BareFistedMonk: Possible due to the Emblem system if the player gets the Fist Fight Emblem, which causes bare fists to cause more damage (Also reccomended for Archers)

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* ArbitraryMinimumRange: Averted, the only difference is that this time but any arrow fired at point blank is countered.
countered[[note]]In ''Tactics Ogre: Let Us Cling Together'' and ''Final Fantasy Tactics'', you could force an automatic hit on a target with a bow by making the aiming arc pass through said target by aiming at something behind them.[[/note]].
* ArtificialStupidity: ArtificialStupidity:
**
Guest characters are ''very'' stupid. Even worse, they refuse to come into the training sessions with you, meaning that they remain low-leveled while the enemy becomes just as strong as you... [[TooDumbToLive not that this will stop them from charging right into them while]] ''[[TooDumbToLive you]]'' [[TooDumbToLive are trying to maneuver your army in a different direction entirely.]]
** However, Eleanor actually isn't ''that'' stupid when she is a guest. The Averted with Eleanor. Her first battle is an EscortMission (Though you simply have to defeat the enemies that pose a threat to her, eg i.e. the leader). Throughout the battle she will run away.
* BareFistedMonk: Possible due to the Emblem system if the player gets Getting the Fist Fight Emblem, which causes bare fists to cause more damage (Also reccomended for Archers) damage, makes a "monk" playstyle possible.



* CharacterAlignment: [[invoked]] Chaotic, Neutral, and Lawful.
* CrossoverCosmology

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* %%* CharacterAlignment: [[invoked]] Chaotic, Neutral, and Lawful.
* %%* CrossoverCosmology



* DownerEnding: [[spoiler: The canon ending is a DownerEnding that reveals this game is a prequel to Tactics Ogre: Let Us Cling Together, and Alphonse is Lanselot Tartaros, an antagonist in said game. Best friend killed, love interest killed. ]]
** [[spoiler: The non-canonical B ending is better, in that Rictor at least doesn't die. Of course, depending on how you interpret the ending, Alphonse and Eleanor might die. Either that or they completely vanished from the pages of history and never met any of their friends again.]]

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* DownerEnding: [[spoiler: DownerEnding:
**
The canon ending is a DownerEnding that reveals this game is a prequel to Tactics ''Tactics Ogre: Let Us Cling Together, and Together'', [[spoiler:and Alphonse is Lanselot Tartaros, an antagonist in said game. Best friend killed, love interest killed. ]]
** [[spoiler: The non-canonical B ending is better, in that Rictor [[spoiler:Rictor at least doesn't die. Of course, depending on how you interpret the ending, Alphonse and Eleanor might die. Either that or they completely vanished from the pages of history and never met any of their friends again.]]



* FragileSpeedster: Ninjas

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* %%* FragileSpeedster: NinjasNinjas
* GameplayAndStoryIntegration:
** Eleanor's Pearl necklace. Until a cutscene plays when she offers it to Alphonse, it is locked to her. After that scene, you can give it to anyone.
** [[spoiler:Cybil ambushes Alphonse with a dagger, and tells him that he won't die if it's treated.]] During the ensuing battle, Alphonse starts the battle off with the poison status.



** GameplayAndStoryIntegration: On two occasions. The first is Eleanor's Pearl necklace. Until a cutscene plays when she offers it to Alphonse, it is locked to her. After that scene, you can give it to anyone. On another occasion, [[spoiler: Cybil ambushes Alphonse with a dagger, and tells him that he won't die if it's treated.]] During the ensuing battle, Alphonse starts the battle off with the poison status.



** TheWindowOrTheStairs: Frustratingly, the menu choice to do this is counterintuitive. The phrase that sounds like what plan you pick actually has you doing the opposite.



* NoArcInArchery: You'll love that they averted this whenever you start on the top of a map, and hate them for it whenever you're at the bottom.

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* NoArcInArchery: NoArcInArchery:
**
You'll love that they averted this whenever you start on the top of a map, and hate them for it whenever you're at the bottom.



* StandardStatusEffects / UselessUsefulSpell: Status effects generally don't work very often or last very long. And poison is just a series of slaps on the wrist.
** And the exception to this rule is Paralyze. Long duration? Check. Locks the character down completely? Check. Does not break from the character taking damage? Bloody check.

to:

* StandardStatusEffects / UselessUsefulSpell: StandardStatusEffects: Status effects generally don't work very often or last very long. And poison is just a series of slaps on the wrist.
** And the exception to this rule is Paralyze. Long duration? Check. Locks the character down completely? Check. Does not break from the character taking damage? Bloody check.
wrist.


Added DiffLines:

* TheWindowOrTheStairs: To get the best ending, you have to take make certain choices through the game. When deciding the fate of the captured mermaid, the phrase that sounds like what plan you pick actually has you doing the opposite, screwing you over if you're gunning for said ending.


** The WindowOrTheStairs: Frustratingly, the menu choice to do this is counterintuitive. The phrase that sounds like what plan you pick actually has you doing the opposite.

to:

** The WindowOrTheStairs: TheWindowOrTheStairs: Frustratingly, the menu choice to do this is counterintuitive. The phrase that sounds like what plan you pick actually has you doing the opposite.


** The Crescente, the most powerful bow in the game, can only be obtained by waiting until the end of the game to recruit Glycinia (a fairy who joins you in one of the first side missions available). Triggering the encounter early (which any player not overtly aware of this is going to do) will render the weapon LostForever.

to:

** The Crescente, the most powerful bow in the game, can only be obtained by waiting until the end of the game to recruit Glycinia (a fairy who joins you in one of the first side missions available). Triggering the encounter early (which any player not overtly aware of this is going to do) [[PermanentlyMissableContent will render the weapon LostForever.lost]].


* BoringButPractical: A team of eight Knights may not be the most interesting or diverse combination, but it's certainly a very effective one. Every one of your units is capable of taking a beating, dealing out decent amounts, and using healing spells. Even the final boss will have trouble getting kills in.

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* BoringButPractical: A team of eight Knights may not be the most interesting or diverse combination, but it's certainly a very effective one. Every one of your units is capable of taking a beating, dealing out decent amounts, and using healing spells. Even the final boss will have trouble getting kills in.great offensive and defensive capabilities, and cast low-level Virtue spells, including healing, making them a strong JackOfAllStats class. They're also available from early on, viable for the entire game, and have arguably the best stat growths for melee-oriented characters. Their weakness is intended to be their relatively weak movement, but that's easily circumvented with the Lightning Bow spell or a ranged weapon, and [[SuicidalOverconfidence the AI generally isn't smart enough to exploit it to begin with]].


* GuideDangIt: Want the Relix emblem (for males) or Ripple emblem (for females)? It gives you a permanent +2 on your mental gauge, which is quite handy... but you'll have to have the person in question go through every class, including angel, ghost, and lich. Good luck...

to:

* GuideDangIt: GuideDangIt:
**
Want the Relix emblem (for males) or Ripple emblem (for females)? It gives you a permanent +2 on your mental gauge, which is quite handy... but you'll have to have the person in question go through every class, including angel, ghost, and lich. Good luck...luck...
** The Crescente, the most powerful bow in the game, can only be obtained by waiting until the end of the game to recruit Glycinia (a fairy who joins you in one of the first side missions available). Triggering the encounter early (which any player not overtly aware of this is going to do) will render the weapon LostForever.


''Tactics Ogre: The Knight of Lodis'' is a 2001 video game, a GaidenGame for the Game Boy Advance based on the popular ''VideoGame/OgreBattle'' series. The story follows a young Knight of Lodis named Alphonse in his best friend Rictor Lasanti's military unit, the Order of the Sacred Flame. He is sent to an island called Ovis. Ovis is divided by conflict thanks to an aggressive push of Lord Batraal, living on the north of the island. Alphonse is separated from the rest of his units, and begins to uncover a sordid plot opposing the pope and the empire of Lodis over the fabled SpearOfDestiny and the possible resurrection of a fallen angel.

to:

''Tactics Ogre: The Knight of Lodis'' is a 2001 video game, a GaidenGame for the Game Boy Advance based on the popular ''VideoGame/OgreBattle'' series. The story follows a young Knight of Lodis named Alphonse Loeher, in his best friend Rictor Lasanti's military unit, the Order of the Sacred Flame. He is sent to an island called Ovis. Ovis is divided by conflict thanks to an aggressive push of Lord Batraal, living on the north of the island. Alphonse is separated from the rest of his units, unit, and begins to uncover a sordid plot opposing the pope and the empire of Lodis over the fabled SpearOfDestiny and the possible resurrection of a fallen angel.


* TheDevTeamThinksOfEverything: Since the maps to recruit Elrik and Eupharie open up at the same time, it's possible to recruit them in any order. Naturally, the game will respond to each scenario accordingly.
** Saia and Lobelia will respond if you recruited the other before going after them.

Added DiffLines:

* AchievementMockery: There are at least two unflattering medals with penalty effects: ''Bogus Hero'', if you gain 20 or more levels while sparring your own units and ''Don Quixote'' if you attack someone and the counterattack damage deals 2/3 of your max health. Clerics and Priests can earn a third one, ''Gibe of the Fallen Angel'', by killing three enemies with physical attacks.


* DownerEnding: [[spoiler: The ''best'' ending is a DownerEnding that reveals this game is a prequel to Tactics Ogre: Let Us Cling Together, and Alphonse is Lanselot Tartaros, an antagonist in said game. Best friend killed, love interest killed. ]]

to:

* DownerEnding: [[spoiler: The ''best'' canon ending is a DownerEnding that reveals this game is a prequel to Tactics Ogre: Let Us Cling Together, and Alphonse is Lanselot Tartaros, an antagonist in said game. Best friend killed, love interest killed. ]]


Added DiffLines:

** The WindowOrTheStairs: Frustratingly, the menu choice to do this is counterintuitive. The phrase that sounds like what plan you pick actually has you doing the opposite.


* InfinityPlusOneSword: There are precisely four items in the game called snapdragons ([[LostForever some of which are missable]]) that, when used, transform their user into a sword, with stats based on the person the sword was made from. Even if you have a level 1 character use it, the sword will still be noticeably stronger than [[SwordOfPlotAdvancement Longinus]], and if you turn a max-level character into a sword, the game might as well throw up its hands and say "I give up".

to:

* InfinityPlusOneSword: There are precisely four items in the game called snapdragons ([[LostForever ([[PermanentlyMissableContent some of which are missable]]) that, when used, transform their user into a sword, with stats based on the person the sword was made from. Even if you have a level 1 character use it, the sword will still be noticeably stronger than [[SwordOfPlotAdvancement Longinus]], and if you turn a max-level character into a sword, the game might as well throw up its hands and say "I give up".


''Tactics Ogre: The Knight of Lodis'' is a 2001 video game, a GaidenGame for the Game Boy Advance based on the popular OgreBattle series. The story follows a young Knight of Lodis named Alphonse in his best friend Rictor Lasanti's military unit, the Order of the Sacred Flame. He is sent to an island called Ovis. Ovis is divided by conflict thanks to an aggressive push of Lord Batraal, living on the north of the island. Alphonse is separated from the rest of his units, and begins to uncover a sordid plot opposing the pope and the empire of Lodis over the fabled SpearOfDestiny and the possible resurrection of a fallen angel.

to:

''Tactics Ogre: The Knight of Lodis'' is a 2001 video game, a GaidenGame for the Game Boy Advance based on the popular OgreBattle ''VideoGame/OgreBattle'' series. The story follows a young Knight of Lodis named Alphonse in his best friend Rictor Lasanti's military unit, the Order of the Sacred Flame. He is sent to an island called Ovis. Ovis is divided by conflict thanks to an aggressive push of Lord Batraal, living on the north of the island. Alphonse is separated from the rest of his units, and begins to uncover a sordid plot opposing the pope and the empire of Lodis over the fabled SpearOfDestiny and the possible resurrection of a fallen angel.


-->Alphonse Loeher: "I am Alphonse [[spoiler:Tartaros]]".

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-->Alphonse Loeher: -->'''Alphonse Loeher''': "I am Alphonse [[spoiler:Tartaros]]".

Added DiffLines:

* WhamLine:
-->Alphonse Loeher: "I am Alphonse [[spoiler:Tartaros]]".

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