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* GreyAndGreyMorality: If ''Super Animal Royale Tonight'' is anything to go by, then you have the Company, and other SAW-aligned forces, who have questionable ethics when it comes to creating the Super Animals and sending them out to fight. On the other side, [[TheRevolutionWillNotBeCivilized the Rebellion]] is no more scrupulous, willing to do anything in the name of "liberation." However, ''SART'' shows that there are sympathetic characters among both sides – especially in Season 2.

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* GreyAndGreyMorality: If ''Super Animal Royale Tonight'' is anything to go by, then you have the Company, and other SAW-aligned forces, who have questionable ethics when it comes to creating the Super Animals and sending them out to fight. On the other side, [[TheRevolutionWillNotBeCivilized the Rebellion]] is no more scrupulous, willing to do anything in the name of "liberation." However, ''SART'' ''Super Animal Royale Tonight'' shows that there are sympathetic characters among both sides – especially in Season 2.2 of ''SART''.
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* GreyAndGreyMorality: If ''Super Animal Royale Tonight'' is anything to go by, then you have the Company, and other SAW-aligned forces, who have questionable ethics when it comes to creating the Super Animals and sending them out to fight. On the other side, [[TheRevolutionWillNotBeCivilized the Rebellion]] is no more scrupulous, willing to do anything in the name of "liberation." However, ''SART'' shows that there are sympathetic characters among both sides – especially in Season 2.
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** In the Season 2 finale of ''Super Animal Royale Tonight'', we're treated to [[spoiler:Catfive killing Peep Chirps as she rescues Joe Clucks V and VI]]… and then Donk warily cuts to the episode's Blooper Scooper (reel of player fails).

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** In the Season 2 finale of ''Super Animal Royale Tonight'', we're treated to [[spoiler:Catfive killing Peep Chirps as she rescues Joe Clucks V and VI]]… and then Donk warily cuts to the episode's Blooper Scooper (reel of player fails).
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* CombatMedic: In Duo's or Squads, someone acting as a medic is very much possible to do. Dropping health juice or using the Dogna's dart rifle to heal allies saves on your allies' own health juice reserves, and if one is sufficiently skilled enough, heal people ''mid-fight''.

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* CombatMedic: In Duo's or Squads, someone acting as a medic is very much possible to do. Dropping health juice or using the Dogna's dart rifle Dart Gun to heal allies saves on your allies' own health juice reserves, and if one is sufficiently skilled enough, heal people ''mid-fight''.



* HealingShiv: Dogna's Dart Gun will heal allies (but poison enemies) if you shoot them with it.

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* HealingShiv: Dogna's Dart Gun will heal allies (but poison enemies) if you shoot them with it.it, whilst poisoning enemies.

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* CarFu: You can use the hamster balls scattered around the map to move around quicker, but you can also use them to run your enemies over.

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* CarFu: You can use the hamster balls scattered around the map to move around quicker, but you can also use them to run your enemies over. On a related note, you can also peck people to death with rideable emu's.
* CombatMedic: In Duo's or Squads, someone acting as a medic is very much possible to do. Dropping health juice or using the Dogna's dart rifle to heal allies saves on your allies' own health juice reserves, and if one is sufficiently skilled enough, heal people ''mid-fight''.

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not a glitch, not fog.


* AscendedGlitch: Downplayed as it's not exactly a glitch; rolling while running makes you go faster, allowing for better escapes or positioning. The devs then added a mechanic where well-timed jumps grant you a minor speed boost.



* DevelopersForesight: This might be the first game in history whose chat swear filter includes the word [[UsefulNotes/FurryFandom "yiff"]].

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* DevelopersForesight: This might be the first game in history whose chat swear profanity filter includes the word [[UsefulNotes/FurryFandom "yiff"]].



* FakeLongevity: Getting the higher level breeds (alternate forms of a Super Animal. For example, the Super Dog has the Labrador, Husky, and Corgi breeds) can be tiresome sometimes: firstly, you need to reach a certain level in order to unlock that Super Animal (the current last Super Animal to be unlocked, the Super Bat, requires you to be level 80); then, you need to grind for DNA to create it. Animal DNA is entirely random and the amount depends on how well you played in each match (you can use Super Magnets, which makes it so you'll receive a guaranteed drop of a specific Super Animal, to alleviate it though); ''then'' you need to gather ''MORE'' DNA to create the breed you want (more than you needed to create the base Super Animal). Not only that, but you need Super Serum, which is a random drop that you ''may'' receive after a match (you get some when leveling up though).
** Thankfully, there's daily missions that can reward you with Super Magnets, Animal DNA and Super Serum, alleviating the grind.
* FallingDamage: Averted. After jumping from the Super Giant Eagle, you can put away your umbrella to fall faster. Hitting the ground, however, doesn't cause damage, but briefly stuns you instead.
* FogOfWar: It's a top-down game, but the scenery casts line-of-sight shadows that make items and other players invisible.

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* FakeLongevity: Getting the higher level breeds (alternate (the alternate forms of a Super Animal. For example, Animal -- the Super Dog has the Labrador, Husky, and Corgi breeds) breeds as an example) can be tiresome sometimes: firstly, quite tiresome. Firstly, you need to reach a certain level in order to unlock that Super Animal (the current last Super Animal to be unlocked, the Super Bat, requires you to be level 80); Animal, then, you need to grind for DNA to create it. Animal DNA is entirely random it, which drops randomly per-match, and the amount you get depends on how well you played in each match (you can use Super Magnets, which makes it so you'll receive a guaranteed drop of a specific Super Animal, to alleviate it though); match, ''then'' you need to gather ''MORE'' DNA to create the breed you want (more than you needed to create the base Super Animal). Not only that, but you You need Super Serum, which is also a random drop that you ''may'' receive gotten after a match (you get some when leveling levelling up though).
** Thankfully, there's
too). Alleviating this somewhat is that you can use Super Magnets to get Animal DNA you need for a specific Super Animal or breed, however, and there are daily missions that can reward you with Super Magnets, Animal DNA and Super Serum, alleviating the grind.
Serum too.
* FallingDamage: Averted.Played With. After jumping from the Super Giant Eagle, you can put away your umbrella to fall faster. Hitting the ground, however, doesn't cause damage, but briefly stuns you instead.
* FogOfWar: It's a top-down game, but the scenery casts line-of-sight shadows that make items and other players invisible.
instead.



** Super Animals can have Mini Animal pets that look like just smaller, quadrupedal versions of themselves.

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** Super Animals You can have find Mini Animal pets that look like just smaller, quadrupedal versions of themselves.themselves in various places around the level. You can also buy them as pets that follow you.



* GuideDangIt: [[DownplayedTrope Downplayed]]. There's a few special Milestones, called Super Secret Milestones, which do not describe what you need to do in order to complete them. They're not that hard though; by looking at the rewards, the player can have an vague idea of what needs to be done.

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* GuideDangIt: [[DownplayedTrope Downplayed]]. There's a few special Milestones, called Super Secret Milestones, which do not describe what you need to do in order to complete them. They're not that hard though; by looking at the rewards, the player can have an a vague idea of what needs to be done.



* HalfDressedCartoonAnimal[=/=]AccessoryWearingCartoonAnimal: Players can only equip one clothing-slot item at a time, and only a few of them (such as dresses and costumes) qualify as entire outfits on their own.
* HaveANiceDeath: You will be met with several animal-related puns every time you die.

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* HalfDressedCartoonAnimal[=/=]AccessoryWearingCartoonAnimal: HalfDressedCartoonAnimal: Players can only equip one clothing-slot item at a time, and only a few of them (such as dresses and costumes) qualify as entire outfits on their own.
* HaveANiceDeath: HealingShiv: Dogna's Dart Gun will heal allies (but poison enemies) if you shoot them with it.
* HellIsThatNoise: Whenever you're inside the Super Skunk Gas, you will hear some... rather eerie sounds.
* IncrediblyLamePun:
You will be met with several animal-related puns every time you die.



* HealingShiv: Dogna's Dart Gun will heal allies (but poison enemies) if you shoot them with it.
* HellIsThatNoise: Whenever you're inside the Super Skunk Gas, you will hear some... rather eerie sounds.



* MoodDissonance: The game has cute critters and a colorful pallette for its visuals, but has somewhat serious lore, and the guns, while simplified due to the artstyle, are clearly based on real world weapons, making it strange to look at in many respects.



* RewardsPass: The "Animal Pass", which offers cosmetics, currency and DNA in both free and paid tracks. It's main difference between other games, though, is that these passes can be purchased and accessed after their respective seasons end as well as having multiple passes active at once.
* RewardingVandalism: In addition to the ubiquitous breakable crates, the Super Pyramid and its surroundings are littered with [[Franchise/TheLegendOfZelda familiar-looking]] clay pots that serve the same purpose.

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* RewardsPass: The "Animal Pass", which offers cosmetics, currency and DNA in both free and paid tracks. It's main difference between other games, Unusual among games with such a feature though, is that these passes can be purchased and accessed after their respective seasons end via the vault, as well as having multiple passes active at once.
* RewardingVandalism: In addition to the ubiquitous breakable crates, the Super Pyramid and its surroundings are littered with [[Franchise/TheLegendOfZelda familiar-looking]] clay pots that serve the same purpose.



* StoryBreadcrumbs: There's a good amount of information that can be derived from both the promotional material and gameplay locations. Of note:

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* StoryBreadcrumbs: There's a good amount of information that can be derived from both the promotional material and gameplay locations. locations, Of note:



* ThreeQuartersView, with some rather tall buildings to boot. Players are prevented from [[BehindTheBlack hiding behind them]] in a few ways: One, horizontal walls that are more than chest-high have a dead zone above them where players can't stand. Two, the entire top halves of buildings are semi-transparent from ground level and disappear completely when you get close. Finally, a number of buildings have a line of trees behind them, which also become semi-transparent as well when players are behind them.
* UniversalAmmo: Ammo for the weapons are split into simple types, "little bullets" for weapons such as pistols and tommy guns, "big bullets" for larger guns such as magnums and aks, "rifle bullets" for the hunting rifle and snipers, "shells" for all shotguns, and "universal ammo" for miscellaneous which includes dart guns, egg launchers, and crossbows.

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* ThreeQuartersView, with ThreeQuartersView: With some rather tall buildings to boot. Players are prevented from [[BehindTheBlack hiding behind them]] in a few ways: One, horizontal walls that are more than chest-high have a dead zone above them where players can't stand. Two, the entire top halves of buildings are semi-transparent from ground level and disappear completely when you get close. Finally, a number of buildings have a line of trees behind them, which also become semi-transparent as well when players are behind them.
* UniversalAmmo: Ammo for the weapons are split into simple types, "little bullets" for weapons such as pistols and tommy guns, "big bullets" for larger guns such as magnums and aks, [=AK's=], "rifle bullets" for the hunting rifle and snipers, "shells" for all shotguns, and "universal ammo" for miscellaneous which includes dart guns, egg launchers, and crossbows.
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* SpeakingSimlish: The super animals speak entirely in "bwah-bwah-bwah"s pitched up to chipmunk levels. This includes when players talk to each other using the chat. The exception (not counting the announcers in the promo videos) is Jennifer Dogna, who speaks in distinct bow-wow noises instead, not unlike Blue from ''WesternAnimation/BluesClues''.

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* SpeakingSimlish: The super animals speak entirely in "bwah-bwah-bwah"s pitched up to chipmunk levels. This includes when players talk to each other using the chat. The exception exceptions (not counting the announcers in the promo videos) is Jennifer Dogna, who speaks in distinct bow-wow noises instead, not unlike Blue from ''WesternAnimation/BluesClues''.''WesternAnimation/BluesClues'', and Rabbita Smith, who talks in peppery hippity-hoppity noises.

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''<{{Beat}}>''\\
'''Regular fish:''' What's a legs?

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''<{{Beat}}>''\\
'''Regular fish:''' What's [[{{Beat}} …]]What's a legs?
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''<{{Beat}}>''\\
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* AnimalsNotToScale: All Super Animals – whether they be cats, rats, hippos, dogs, songbirds, horses, or monkeys – are the same size.

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* AnimalsNotToScale: All Super Animals – whether they be cats, rats, hippos, dogs, songbirds, horses, or monkeys – are the same size.



* FurryConfusion: Super Animals can have Mini Animal pets that look like just smaller, quadrupedal versions of themselves.

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* FurryConfusion: FurryConfusion:
**
Super Animals can have Mini Animal pets that look like just smaller, quadrupedal versions of themselves.themselves.
** In the [[https://youtu.be/5OEjJF_5z9Y Season 8 teaser]], a Super Fish comes across a regular fish.
--->'''Super Fish:''' What happened to your legs?\\
'''Regular fish:''' What's a legs?
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* S.A.W. vs Rebellion: A class-based CaptureTheFlag mode where two teams of 24 animals fight for territory and try to hold onto their flags as long as they can.
* Mystery Mode: Plays like the standard Battle Royale gamemodes but with random modifiers applied each match, such as making bullets incredibly fast or slow, only allowing specific weapon types to spawn, or [[AbnormalAmmo making weapons fire bananas instead of bullets]].
* The Bwoking Dead: A 40-player cooperative zombie mode where the survivors must try to hold out long enough for an evacuation plane to arrive while avoiding being infected by [[OurZombiesAreDifferent the Cluckles]], zombified Super Chickens controlled by deceased players.

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* S.'''S.A.W. vs Rebellion: Rebellion:''' A class-based CaptureTheFlag mode where two teams of 24 animals fight for territory and try to hold onto their flags as long as they can.
* Mystery Mode: '''Mystery Mode:''' Plays like the standard Battle Royale gamemodes but with random modifiers applied each match, such as making bullets incredibly fast or slow, only allowing specific weapon types to spawn, or [[AbnormalAmmo making weapons fire bananas instead of bullets]].
* The '''The Bwoking Dead: Dead:''' A 40-player cooperative zombie mode where the survivors must try to hold out long enough for an evacuation plane to arrive while avoiding being infected by [[OurZombiesAreDifferent the Cluckles]], zombified Super Chickens controlled by deceased players.
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* ReplacementGoldfish: [[spoiler: Joe Cluck]] from ''SAR Tonight'' tends to [[spoiler: switch breeds every time he appears... see RunningGag below]]
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* HealingShiv: Dogna's Dart Gun will heal allies (but poison enemies) if you shoot them with it.
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** S.A.W. vs Rebellion: A class-based CaptureTheFlag mode where two teams of 24 animals fight for territory and try to hold onto their flags as long as they can.
** Mystery Mode: Plays like the standard Battle Royale gamemodes but with random modifiers applied each match, such as making bullets incredibly fast or slow, only allowing specific weapon types to spawn, or [[AbnormalAmmo making weapons fire bananas instead of bullets]].
** The Bwoking Dead: A 40-player cooperative zombie mode where the survivors must try to hold out long enough for an evacuation plane to arrive while avoiding being infected by [[OurZombiesAreDifferent the Cluckles]], zombified Super Chickens controlled by deceased players.

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** * S.A.W. vs Rebellion: A class-based CaptureTheFlag mode where two teams of 24 animals fight for territory and try to hold onto their flags as long as they can.
** * Mystery Mode: Plays like the standard Battle Royale gamemodes but with random modifiers applied each match, such as making bullets incredibly fast or slow, only allowing specific weapon types to spawn, or [[AbnormalAmmo making weapons fire bananas instead of bullets]].
** * The Bwoking Dead: A 40-player cooperative zombie mode where the survivors must try to hold out long enough for an evacuation plane to arrive while avoiding being infected by [[OurZombiesAreDifferent the Cluckles]], zombified Super Chickens controlled by deceased players.
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** In Season 2 of ''Super Animal Royale Tonight'', we're treated to [[spoiler:Catfive killing Peep Chirps as she rescues Joe Clucks V and VI]]… and then Donk warily cuts to the episode's Blooper Scooper (reel of player fails).

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** In the Season 2 finale of ''Super Animal Royale Tonight'', we're treated to [[spoiler:Catfive killing Peep Chirps as she rescues Joe Clucks V and VI]]… and then Donk warily cuts to the episode's Blooper Scooper (reel of player fails).

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* MoodWhiplash: In the [[https://www.youtube.com/watch?v=3CUZF41Romc Game Trailer]], a cutesy little fox landing on the island welcomes you to the Super Animal world... [[spoiler:Then grabs a rifle and guns down a sloth.]]
-->'''Super Fox''': [[spoiler:And dozens of animal friends for you to... [[NightmareFace KILL]].]]

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* MoodWhiplash: MoodWhiplash:
**
In the [[https://www.youtube.com/watch?v=3CUZF41Romc Game Trailer]], a cutesy little fox landing on the island welcomes you to the Super Animal world... [[spoiler:Then grabs a rifle and guns down a sloth.]]
-->'''Super --->'''Super Fox''': [[spoiler:And dozens of animal friends for you to... [[NightmareFace KILL]].]]]]
** In Season 2 of ''Super Animal Royale Tonight'', we're treated to [[spoiler:Catfive killing Peep Chirps as she rescues Joe Clucks V and VI]]… and then Donk warily cuts to the episode's Blooper Scooper (reel of player fails).
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Super Animal World was a theme park island resort, with its main draw being the Super Animal: anthropomorphic animals created via a breakthrough in genetic engineering. Humans would fly over to interact with said animals... until [[CrypticBackgroundReference "The Incident"]], where various Super Animals revolted and tried to take over the island. Now, the park stands completely abandoned of human life, while the [[LesCollaborateurs pro-human loyalists]] (S.A.W.) battle against [[LaResistance the more rebellious animals]] (the Super Animal Super Resistance).

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Super Animal World was a theme park island resort, with its main draw being the Super Animal: anthropomorphic animals created via a breakthrough in genetic engineering. Humans would fly over to interact with said animals... until [[CrypticBackgroundReference [[NoodleIncident "The Incident"]], where various Super Animals revolted and tried to take over the island. Now, the park stands completely abandoned of human life, while the [[LesCollaborateurs pro-human loyalists]] (S.A.W.) battle against [[LaResistance the more rebellious animals]] (the Super Animal Super Resistance).



** Mystery Mode: Plays like the standard Battle Royale gamemodes but with random modifiers applied each match, such as making bullets incredibly fast or slow or replacing all weapons with magnums and hunting rifles.
** The Bwoking Dead: A 40-player zombie mode where the survivors must try to hold out long enough for an evacuation plane to arrive while avoiding being infected by [[OurZombiesAreDifferent the Cluckles]], zombified Super Chickens controlled by deceased players.

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** Mystery Mode: Plays like the standard Battle Royale gamemodes but with random modifiers applied each match, such as making bullets incredibly fast or slow slow, only allowing specific weapon types to spawn, or replacing all [[AbnormalAmmo making weapons with magnums and hunting rifles.
fire bananas instead of bullets]].
** The Bwoking Dead: A 40-player cooperative zombie mode where the survivors must try to hold out long enough for an evacuation plane to arrive while avoiding being infected by [[OurZombiesAreDifferent the Cluckles]], zombified Super Chickens controlled by deceased players.

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Alongside the standard Battle Royale gamemode with solo, duos or squads options, there are a handful of other gamemodes that rotate in and out, such as the class-based CaptureTheFlag mode SAW vs Rebels, a randomized Mystery Match mode, and a zombie mode... with [[OurZombiesAreDifferent zombie chickens]].

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Alongside the standard Battle Royale gamemode with solo, duos or squads options, there are a handful of other gamemodes that rotate in and out, such as the out:
** S.A.W. vs Rebellion: A
class-based CaptureTheFlag mode SAW vs Rebels, a randomized where two teams of 24 animals fight for territory and try to hold onto their flags as long as they can.
**
Mystery Match mode, Mode: Plays like the standard Battle Royale gamemodes but with random modifiers applied each match, such as making bullets incredibly fast or slow or replacing all weapons with magnums and a hunting rifles.
** The Bwoking Dead: A 40-player
zombie mode... with mode where the survivors must try to hold out long enough for an evacuation plane to arrive while avoiding being infected by [[OurZombiesAreDifferent zombie chickens]].
the Cluckles]], zombified Super Chickens controlled by deceased players.
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In addition to the game, there's ''[[https://www.youtube.com/playlist?list=PLSsDwH8E5MUK7YGiMUEMIj5wFCB9kBx7K Super Animal Royale Tonight]]'', a bi-monthly collection of player-submitted plays presented by [[LargeHamAnnouncer Donk Patrick and Howl Michaels]].

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In addition to the game, there's ''[[https://www.youtube.com/playlist?list=PLSsDwH8E5MUK7YGiMUEMIj5wFCB9kBx7K Super Animal Royale Tonight]]'', a bi-monthly collection of player-submitted plays presented by [[LargeHamAnnouncer Donk Patrick and Howl Michaels]].
Michaels]] with it's own storyline that ties into the game's lore and upcoming content.
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Added to Guide Dang It.

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** The [[spoiler:Beauty Sloth Beanie]] is played straight. There's no milestone listed for it in-game. Nothing in the game lets you know it even exists unless you see another player wearing it. It's incredibly easy to unlock once you actually know how. [[spoiler:You just have to play one game as a Super Sloth while wearing any flower pin and any dress.]]
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** Averted ''hard'' in the Bwoking Dead game mode. Any level of armor drops the chances of being infected by a Zombie Joe's melee attack by at least half. Armor at full strength, or any armor on a survivor that hasn't been hit in the last 2 seconds, completely negates infection chance. Armor also blocks 90% of melee damage and half the damage from an exploding Zombie Joe.

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* ActionBomb: A recent addition to the Bwoking Dead game mode gives the zombies a new ability, being able to explode upon death. This is presented as a meter under them (that only their team can see) that is built up by damage they deal or coconuts/mushrooms eaten and when full, they will deal area damage next time that they're killed.



* ArmorPiercingAttack: Hamster ball impacts, poison darts, and Skunk Gas (both from grenades and the cloud slowly covering the island) can bypass armor completely. Melee attacks and sparrows can damage armor while dealing some health damage through it. Also, explosions will completely destroy your armor in one hit while also dealing massive health damage, if not killing you outright.
* ArtificialStupidity: While bots can be though adversaries, they also often display moronic strategies, such as trying to shoot you with a shotgun from far away, bringing a melee to a gun fight, stopping to heal in open field with you right by their side, among other things.

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* ArmorPiercingAttack: Hamster ball impacts, poison darts, and Skunk Gas (both from grenades and the cloud slowly covering the island) can bypass armor completely. Melee attacks and sparrows can damage armor while dealing some health damage through it. Attacks from Zombie Joes in the Bwoking Dead game mode also deal very minor health damage through armor. Also, being too close to explosions will completely destroy your armor in one hit while also dealing massive health damage, if not killing you outright.
* ArtificialStupidity: While bots can be though tough adversaries, they also often display moronic strategies, such as trying to shoot you with a shotgun from far away, bringing a melee to a gun fight, stopping to heal in open field with you right by their side, among other things.



** The Dart Gun ignores armor and deals damage over time, but it's projectiles are very slow (making it pretty hard to land shots at distant targets) and the ammo it uses is rare.

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** The Dart Gun ignores armor and deals damage over time, but it's its projectiles are very slow (making it pretty hard to land shots at distant targets) and the ammo targets). However it uses is rare.excels as a defensive weapon, getting chasing enemies off your tail if you manage to land just a shot or two. It also doubles as a healing tool when used on injured allies, fulfilling a double function in just one weapon.



* TheComputerIsACheatingBastard: Bots often display pinpoint accuracy, something that makes them annoying if they have regular weapons or downright terrifying if they're holding more powerful ones like the Sniper or the Shotgun.

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* TheComputerIsACheatingBastard: Bots often display pinpoint accuracy, something that makes them annoying if they have regular weapons or downright terrifying if they're holding more powerful ones like the Sniper or the Shotgun. They even have no need for ammo pick-ups, as in the rotating game modes where you can have bot allies, upon death you have a chance to auto-spectate from one's perspective, and see that they even go into negative ammo, though they still have to reload like any other player. They also deliberately fire their semi-auto or automatic weapons noticeably slower than a human player can or would.


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* UniversalAmmo: Ammo for the weapons are split into simple types, "little bullets" for weapons such as pistols and tommy guns, "big bullets" for larger guns such as magnums and aks, "rifle bullets" for the hunting rifle and snipers, "shells" for all shotguns, and "universal ammo" for miscellaneous which includes dart guns, egg launchers, and crossbows.
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Super Animal World was a theme park opened up on a island somewhere out in the ocean, with it's main draw being the Super Animal: anthropomorphic animals made with a breakthrough in CRISPR genetic engineering. Humans would fly over to interact with said animals... until [[CrypticBackgroundReference "The Incident"]], where various Super Animals revolted and tried to take over the island. Now, the park stands completely abandoned of all human life, while the [[LesCollaborateurs pro-human loyalists]] (S.A.W.) battle against [[LaResistance the more rebellious animals]] (the Super Animal Super Resistance).

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Super Animal World was a theme park opened up on a island somewhere out in the ocean, resort, with it's its main draw being the Super Animal: anthropomorphic animals made with created via a breakthrough in CRISPR genetic engineering. Humans would fly over to interact with said animals... until [[CrypticBackgroundReference "The Incident"]], where various Super Animals revolted and tried to take over the island. Now, the park stands completely abandoned of all human life, while the [[LesCollaborateurs pro-human loyalists]] (S.A.W.) battle against [[LaResistance the more rebellious animals]] (the Super Animal Super Resistance).



Development began in October 2017, and Alpha testing began by March 2018. An early access version was launched on Steam on December 12, 2018, and a free to play demo was released on January 2019, which allowed players to transfer their progress and unlocked content to the paid version of the game when purchased. The game went fully free-to-play in November 2020, with all players gaining access to cosmetics and customization whilst also offering a paid "Super Edition" that unlocks some exclusive perks.

to:

Development began in October 2017, and Alpha testing began by March 2018. An early access version was launched on Steam on December 12, 2018, and a free to play demo was released on January 2019, which allowed players to transfer their progress and unlocked content to the paid version of the game when purchased. The game went fully free-to-play in November 2020, with all players gaining access to cosmetics and customization whilst also offering a paid "Super Edition" that unlocks some exclusive perks.
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''Super Animal Royale'' is a top down ThirdPersonShooter Battle Royale developed by Pixile Studios and published by Modus Games. Playing as a [[FunnyAnimal Super Animal]], you must fight up to 64 other players to become the last animal standing.

Super Animal World was a theme park opened up on a island somewhere out in the ocean, with it's main draw being the Super Animal: anthropomorphic animals made with a breakthrough in CRISPR genetic engineering. Humans would fly over to interact with said animals... until "The Incident", where various Super Animals revolted and tried to take over the island. Now, the park stands completely abandoned of all human life, with two main groups of Super Animals trying to take down the other. The ones most loyal to the park and humanity, S.A.W., and the rebellious animals that drove away the humans in the first place, the Super Animal Super Resistence.

Alongside the standard Battle Royale gamemode with solo, duos or squads options, there are a handful of other gamemodes that rotate in and out such as the class-based CTF mode SAW vs Rebels, a randomized Mystery Match mode and more.

Development began in October 2017, and Alpha testing began by March 2018. An early access version was launched on Steam on December 12, 2018, and then a free to play demo was released on January 2019, which allowed players to transfer their progress and unlocked content to the paid version of the game when purchased. In November 2020, the game went fully free to play with all players gaining access to cosmetics and customization whilst also offering a paid "Super Edition" that unlocks some exclusive cosmetics and an increased Carl Coin drop-rate. Finally, in August 2021, the game released out of Early Access.

In addition to the game, there's ''[[https://www.youtube.com/playlist?list=PLSsDwH8E5MUK7YGiMUEMIj5wFCB9kBx7K Super Animal Royale Tonight]]'', a bi-monthly collection of player-submitted plays presented by Donk Patrick and Howl Michaels that offers glimpses at both upcoming content updates and an unfolding story.

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''Super Animal Royale'' is a top down ThirdPersonShooter [[BattleRoyaleGame Battle Royale Royale]] developed by Pixile Studios and published by Modus Games. Playing as a [[FunnyAnimal Super Animal]], you must fight up to 64 other players to become the last animal standing.

Super Animal World was a theme park opened up on a island somewhere out in the ocean, with it's main draw being the Super Animal: anthropomorphic animals made with a breakthrough in CRISPR genetic engineering. Humans would fly over to interact with said animals... until [[CrypticBackgroundReference "The Incident", Incident"]], where various Super Animals revolted and tried to take over the island. Now, the park stands completely abandoned of all human life, with two main groups of Super Animals trying to take down life, while the other. The ones most loyal to the park and humanity, S.[[LesCollaborateurs pro-human loyalists]] (S.A.W., and ) battle against [[LaResistance the more rebellious animals that drove away the humans in the first place, the animals]] (the Super Animal Super Resistence.

Resistance).

Alongside the standard Battle Royale gamemode with solo, duos or squads options, there are a handful of other gamemodes that rotate in and out out, such as the class-based CTF CaptureTheFlag mode SAW vs Rebels, a randomized Mystery Match mode mode, and more.

a zombie mode... with [[OurZombiesAreDifferent zombie chickens]].

Development began in October 2017, and Alpha testing began by March 2018. An early access version was launched on Steam on December 12, 2018, and then a free to play demo was released on January 2019, which allowed players to transfer their progress and unlocked content to the paid version of the game when purchased. In November 2020, the The game went fully free to play free-to-play in November 2020, with all players gaining access to cosmetics and customization whilst also offering a paid "Super Edition" that unlocks some exclusive cosmetics and an increased Carl Coin drop-rate. Finally, in August 2021, the game released out of Early Access.

perks.

In addition to the game, there's ''[[https://www.youtube.com/playlist?list=PLSsDwH8E5MUK7YGiMUEMIj5wFCB9kBx7K Super Animal Royale Tonight]]'', a bi-monthly collection of player-submitted plays presented by [[LargeHamAnnouncer Donk Patrick and Howl Michaels that offers glimpses at both upcoming content updates and an unfolding story.
Michaels]].

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Removed: 124

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* SpeakingSimlish: The super animals speak entirely in "bwah-bwah-bwah"s pitched up to chipmunk levels. This includes when players talk to each other using the chat. The exception (not counting the announcers in the promo videos) is Jennifer Dogna, who speaks in distinct bow-wow noises instead, not unlike Blue from ''Series/BluesClues''.

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* SpeakingSimlish: The super animals speak entirely in "bwah-bwah-bwah"s pitched up to chipmunk levels. This includes when players talk to each other using the chat. The exception (not counting the announcers in the promo videos) is Jennifer Dogna, who speaks in distinct bow-wow noises instead, not unlike Blue from ''Series/BluesClues''.''WesternAnimation/BluesClues''.



* SuspiciouslySimilarSong: One of the songs that plays at the Beakeasy stage is essentially "Bad Romance" by Music/LadyGaga.
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* WorldOfPun: The creators of Super Animal World went all out with this one. Establishments include the Beakeasy, Pie of the Tiger, Cattitude, Eggsotic Cuisine, and a Pandup Comedy stage. The Beakeasy in particular boasts performances by [[Music/JayZ Blue Jay-Z]], [[Music/LadyGaga Lady Caw-Caw]], and [[Music/KellyClarkson Kelly Larkson]]. See also HaveANiceDeath above.

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* WorldOfPun: The creators of Super Animal World went all out with this one. Establishments include the Beakeasy, Pie of the Tiger, Cattitude, Eggsotic Cuisine, and a Pandup Comedy stage. The Beakeasy in particular boasts performances by [[Music/JayZ Blue Jay-Z]], [[Music/LadyGaga Lady Caw-Caw]], and [[Music/KellyClarkson Kelly Larkson]]. See also HaveANiceDeath above.above.
* ZombieApocalypse: The Bwoking Dead gamemode revolves around this premise, with the remaining survivors of an outbreak of the "Cluckles" attempting to hold off hordes of Zombie Joes to escape off the island via evacuation helicopter.
* ZombieInfectee: In The Bwoking Dead, Super Animals infected by Zombie Joes with scratches become these, slowly transforming over the course of a few seconds allowing them to group up with uninfected Animals to surprise attack them.
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Added DiffLines:

Alongside the standard Battle Royale gamemode with solo, duos or squads options, there are a handful of other gamemodes that rotate in and out such as the class-based CTF mode SAW vs Rebels, a randomized Mystery Match mode and more.
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* AndYourRewardIsClothes: Upon levelling up, the player has a chance to receive cosmetics, such as shirts, hats, glasses, along with other things such as emotes, umbrellas and death explosions. Cosmetics are also rewarded upon completing Super Milestones, which are basically achievements.

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* AndYourRewardIsClothes: Upon levelling up, the player has a chance to receive cosmetics, such as shirts, hats, glasses, along with other things such as emotes, umbrellas umbrellas, melee weapons and death explosions. Cosmetics are also rewarded upon completing Super Milestones, which are basically achievements.
Is there an issue? Send a MessageReason:
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* AndYourRewardIsClothes: Upon levelling up, the player has a chance to receive cosmetics, such as shirts, hats, glasses, along with other things such as emotes, umbrellas and other things. Cosmetics are also rewarded upon completing Super Milestones, which are basically achievements.

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* AndYourRewardIsClothes: Upon levelling up, the player has a chance to receive cosmetics, such as shirts, hats, glasses, along with other things such as emotes, umbrellas and other things.death explosions. Cosmetics are also rewarded upon completing Super Milestones, which are basically achievements.

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