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** The New Terran Defense Force--to hear them tell it--are actually descended from survivors of a TDF rescue expedition that crashed on an orbital station near Neptune. The Empire hires their services to act as a garrison on Titan, rather than stationing actual TDF forces there. (Aside from the Long Patrol, that is.)

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** The New Terran Defense Force--to hear them tell it--are actually descended from survivors of a TDF rescue expedition that crashed on an orbital station near Neptune. (The original player squad, though, [[http://web.archive.org/web/20000106011552fw_/http://ntdf.com/Heritage/index.htm claimed descent from the player squad]] in ''[=EarthSiege 2=]''.) The Empire hires their services to act as a garrison on Titan, rather than stationing actual TDF forces there. (Aside from the Long Patrol, that is.)



** The New Terran Defense Force ([=-NTDF-=]) gets the most attention. Not only do they receive a namedrop in the Compendium and mentions in the in-game Scannex and Timeline, your second mission on Titan requires you to meet up with one of its members, Sgt. Cassell. (The ''actual'' TDF find them to be misfits, as per the namedrop in the Compendium.)

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** The New Terran Terra Defense Force ([=-NTDF-=]) gets the most attention.attention as the New Terra''n'' Defense Force. Not only do they receive a namedrop in the Compendium and mentions in the in-game Scannex and Timeline, your second mission on Titan requires you to meet up with one of its members, Sgt. Cassell. (The ''actual'' TDF find them to be misfits, as per the namedrop in the Compendium.)
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** The Sons of the Brotherhood are another named mercenary group, present for the final battles at Titan, but beyond that nothing more is said about them. Given they appear to show up out of nowhere in the story, it's possible they were another mercenary group hired by the Empire to stand guard over the outer planets. By this point they, much like the Black Death Union, had been reduced to a scant few survivors. (As a note, the player squad [[PromotedFanBoy upon which the Sons of the Brotherhood are based]] had [[http://web.archive.org/web/19991011210045/http://www.vortexstudios.com/brotherhood/history.htm a very different backstory]] for themselves.)

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** The Sons of the Brotherhood are another named mercenary group, present for the final battles at Titan, but beyond that nothing more is said about them. Given they appear to show up out of nowhere in the story, it's possible they were another mercenary group hired by the Empire to stand guard over the outer planets. By this point they, much like the Black Death Union, had been reduced to a scant few survivors. (As a note, the player squad [[PromotedFanBoy upon which the Sons of the Brotherhood are based]] had [[http://web.archive.org/web/19991011210045/http://www.vortexstudios.com/brotherhood/history.htm a very different more detailed backstory]] for themselves.presenting themselves as a warrior order stretching back to Medieval Europe.)



** The [=StormKeepers=] ([=[SK]=]) get mentioned in both the Scannex and Timeline as the Stormkeeper Order, an enigmatic organization that seems to better understand Cybrid society more than other human groups.

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** The [=StormKeepers=] ([=[SK]=]) get mentioned in both the Scannex and Timeline as the Stormkeeper Order, an enigmatic organization that seems to better understand Cybrid society more than other human groups. (This seems to reflect the squad's [[http://www.jump-gate.com/xacom/starsiege/about.htm lore for themselves]] fairly well.)
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** The Sons of the Brotherhood are another named mercenary group, present for the final battles at Titan, but beyond that nothing more is said about them. Given they appear to show up out of nowhere in the story, it's possible they were another mercenary group hired by the Empire to stand guard over the outer planets. By this point they, much like the Black Death Union, had been reduced to a scant few survivors.

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** The Sons of the Brotherhood are another named mercenary group, present for the final battles at Titan, but beyond that nothing more is said about them. Given they appear to show up out of nowhere in the story, it's possible they were another mercenary group hired by the Empire to stand guard over the outer planets. By this point they, much like the Black Death Union, had been reduced to a scant few survivors. (As a note, the player squad [[PromotedFanBoy upon which the Sons of the Brotherhood are based]] had [[http://web.archive.org/web/19991011210045/http://www.vortexstudios.com/brotherhood/history.htm a very different backstory]] for themselves.)
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* FlingALightIntoTheFuture: The Dies Irae mission, several {{Sleeper Ship}}s launched from Titan to preserve the human race in case the war with the Cybrids is lost. It succeeds in the Human campaign, but in the Cybrid campaign they manage to destroy at least one of the three escaping ships by launching a small asteroid on a collision course.

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* FlingALightIntoTheFuture: The Dies Irae mission, several {{Sleeper Ship}}s launched from Titan to preserve the human race in case the war with the Cybrids is lost. It succeeds in the Human campaign, but in the Cybrid campaign they manage the Provocateur Sect manages to destroy at least one of the three escaping ships by launching a small asteroid on a collision course.
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* StandardSciFiArmy/StandardSciFiFleet: ''All'' military and paramilitary forces in the Great Human Empire fall under the umbrella of the Terran Defense Force. Or, it might be better said, that the armed forces of the Empire are instead referred to as the Terran Defense Force. By the numbers--

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* StandardSciFiArmy/StandardSciFiFleet: StandardSciFiArmy / StandardSciFiFleet: ''All'' military and paramilitary forces in the Great Human Empire fall under the umbrella of the Terran Defense Force. Or, it might be better said, that the armed forces of the Empire are instead referred to as the Terran Defense Force. By the numbers--

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* AxCrazy: The Cybrids. Their credo ''is'' "HURT//MAIM//KILL."

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* AxCrazy: The Cybrids. Cybrids, from the point of view of humanity. Their credo ''is'' "HURT//MAIM//KILL.""HURT//MAIM//KILL," after all.



* ChurchMilitant: What little is said about the Stormkeeper Order in the Scannex and in-game timeline suggests that they're a quasi-religious ascetic group dedicated to preparing for the eventual return of the Cybrids, understanding Cybrid culture, and warring against them accordingly. As the Yoke Offensive kicks off on Mars, the Stormkeepers' spokesman declares the Order neutral and not wishing to get involved in "the affairs of Caesar." Despite their reclusive nature, they seem well equipped to oppose the Cybrids on multiple fronts. They partake in the effort to fend off cyberwarfare on the O-Web, their Aerospace Wing assisted in protecting the evacuation of Martian refugees as the Cybrids hit Phobos, and they are present for the defense of Titan and the Dies Irae contingent.



* {{Determinator}}: ''Everybody.'' Bonus points go to the Venusian colony of Sa Thauri, one of only two to survive [[RobotWar The Fire.]] They prided themselves in being from "The toughest rathole on Venus." To elaborate, Venus' environment and the lack of [=HERCs=] to go around made it [[CurbStompBattle nigh-impossible for humans there to effectively combat]] the rebel Cybrids, [[WeWait whom wound up parking outside colonies and waiting for]] [[CruelAndUnusualDeath them to starve.]] [[NoPartyLikeADonnerParty Most colonies did not fare well.]]

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* {{Determinator}}: ''Everybody.'' Bonus points go Humanity ''as a whole'' proved to be this throughout the timeline. Some notable examples:
** The
Venusian colony of Sa Thauri, one of only two to survive [[RobotWar The Fire.]] They prided themselves in being from "The toughest rathole on Venus." To elaborate, Venus' environment and the lack of [=HERCs=] to go around made it [[CurbStompBattle nigh-impossible for humans there to effectively combat]] the rebel Cybrids, [[WeWait whom wound up parking outside colonies and waiting for]] [[CruelAndUnusualDeath them to starve.]] [[NoPartyLikeADonnerParty Most colonies did not fare well.]]]]
** Once the Cybrids implement the Core Directive and assault Earth, the Orbital Guard fight tirelessly to stem the metal tide of the Cybrid armada. Even when the Cybrids destroy the Imperial Navy, even when faced with round-the-clock battle, the Orbital Guard's pilots fought for ''over two years'' before attrition finally claimed them.
** Even in the Cybrid campaign, in spite of the Human Demoralization Program, humanity remains defiant to the end as this [=NewsNet=] broadcast notes--
-->'''[=NewsNet=]:''' The Cybrids are relentless. They're attacking around the clock. Clean water is running out. Our soldiers are exhausted. Each day sees new and remarkable acts of heroism.



* EliteMooks: The Imperial Knights are far better equipped then the police. There's also Prometheus' [[PraetorianGuard Platinum Guard,]] who are mentioned in compendium to be composed of surviving examples of [[ReallySevenHundredYearsOld original Cybrids]] from The Fire.

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* EliteMooks: The Imperial Knights are far better equipped then the police. There's also Prometheus' [[PraetorianGuard Platinum Guard,]] who are mentioned in compendium to be composed of surviving examples of [[ReallySevenHundredYearsOld original Cybrids]] from The Fire. In the Compendium they're said to have the highest efficiency ratings among all the sects.



* FanSequel: When it became clear that Sierra (and later Vivendi) had no interest in releasing another HERC-based game, instead focusing on the ''Tribes'' series, ''Starsiege'' veterans banded together to try and develop a direct, chronological sequel called ''[[https://www.youtube.com/watch?v=fD1ZjRtD_PA Starsiege: 2845.]]'' The team included not only well-known community members such as NTDF's Vyper, but also recruited Dynamix alumni such as Blake Hutchins, the writer for ''Starsiege'' and ''Tribes''. Unfortunately, even though Sierra (and Vivendi) supported development of SS: 2845, the project languished in DevelopmentHell and was eventually cancelled.

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* FanSequel: When it became clear that Sierra (and later Vivendi) had no interest in releasing another HERC-based game, instead focusing on the ''Tribes'' series, ''Starsiege'' veterans banded together to try and develop a direct, chronological sequel called ''[[https://www.youtube.com/watch?v=fD1ZjRtD_PA Starsiege: 2845.]]'' The team included not only well-known community members such as NTDF's Vyper, but also recruited Dynamix alumni such as Blake Hutchins, the writer for ''Starsiege'' and ''Tribes''. Unfortunately, even though Sierra (and Vivendi) supported development of SS: 2845, ''SS: 2845'', the project languished in DevelopmentHell and was eventually cancelled.



** Another derogatory term for Terran Defense Force personnel in general--be they Imperial Legionnaires, the Navy, Police, Orbital Guard, or Knights--is "Teddy."



* FlingALightIntoTheFuture: The Dies Irae mission, several {{Sleeper Ship}}s launched from Titan to preserve the human race in case the war with the Cybrids is lost.

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* FlingALightIntoTheFuture: The Dies Irae mission, several {{Sleeper Ship}}s launched from Titan to preserve the human race in case the war with the Cybrids is lost. It succeeds in the Human campaign, but in the Cybrid campaign they manage to destroy at least one of the three escaping ships by launching a small asteroid on a collision course.



** The schoolyard chants featured in the opening pages of the Compendium (and one in the OpeningMonologue, as seen at the top of this page) are said to be "circa 2800." They appear to summarize Emperor Petresun's Fortress Proclamation, the subsequent rebellion on Mars, the Imperial strikeforce sent to put the rebellion down, and the Cybrids capitalizing on this opening to strike Earth--all of which happen between 2828 and 2829 in-universe. Depending on how accurate that "circa" dating is, these chants were ''quite'' prophetic.

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** The schoolyard chants featured in the opening pages of the Compendium (and one in the OpeningMonologue, as seen at the top of this page) are said to be "circa 2800." They appear to summarize Emperor Petresun's Fortress Proclamation, Proclamation in 2770, the subsequent rebellion on Mars, the Imperial strikeforce sent to put the rebellion down, down in 2828, and the Cybrids capitalizing on this opening to strike Earth--all of which happen between 2828 and 2829 in-universe.Earth in 2829. Depending on how accurate that "circa" dating is, these chants were ''quite'' prophetic.



** Though uncommon, Imperial organizations are sometimes referred to as "the Wings," as they often use wings in their logos. As for Terran Defense Force personnel in general--be they Imperial Legionnaires, the Navy, Police, Orbital Guard, or Knights--they're occasionally referred to as "Teddies."

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** Though uncommon, Imperial organizations are sometimes referred to as "the Wings," as they often use wings in their logos. As for Terran Defense Force personnel in general--be they Imperial Legionnaires, the Navy, Police, Orbital Guard, or Knights--they're occasionally referred to as "Teddies."



* GrandTheftPrototype: Inverted in the Human campaign when--ostensibly due to bad timing, but according to the in-game timeline largely thanks to the help of [[TheMole Michaelson]]--the Imperial Police "stumble upon" the testing grounds for the Predator hovertank. It's up to the "Duster's" crew to get the Predator back before the Imperial Police realize just what it was they've stolen.



* MyHovercraftIsFullOfEels: Early in the game, the Cybrids are shown to have a very poor understanding of English, and use a lot of bizarre (but still intelligible) vocabulary when trying to communicate their invitations to surrender to the humans. They get better over time, and by the end of the game are speaking perfectly. When playing as a Cybrid, some members of your <unit> (particularly [[CloudCuckoolander <pLaGUe-DoG>]]) chatter includes odd phrasing and out-of-place pop culture references, owing to their immature alien understanding of human language and culture.

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* MyHovercraftIsFullOfEels: Early in the game, the Cybrids Machinator Sect are shown to have a very poor understanding of English, and use a lot of bizarre (but still intelligible) vocabulary when trying to communicate their invitations to surrender to the humans. They get better over time, and by the end of the game are speaking perfectly. in a folksy, near-perfect manner, though with some telltale odd choice of words here and there.
-->'''Machinator Sect:''' ''(Early in the Cybrid campaign)'' Surrender//submit, human\\creator\\worms! You will inevitably lose//fail//submit anyway. <We> have you by the short rabbits. Unless you submit//kowtow, we will be forced to tan your epidermis and reduce your offspring to carbonized slag chips. However, <we> are kindly to the disposed of and will treat you efficiently if you cave//roll over now.
-->'''Machinator Sect:''' ''(Late in the Cybrid campaign)'' Hey, y'all hearing us in there, humans? Listen: we've won. You're just delaying the inevitable. We've destroyed your water purifiers, burned your fields, killed your children, and freed your animal slaves. Why not surrender? We'll provide decent terms. After all, we've gotten what we want. You're no threat to us now. Why not make peace?
**
When playing as a Cybrid, some members of your <unit> (particularly [[CloudCuckoolander <pLaGUe-DoG>]]) chatter includes odd phrasing and out-of-place pop culture references, owing to their immature alien understanding of human language and culture.



* NearVillainVictory: Twice humanity defeated the Cybrids in situations that seemed impossible for the Cybrids to lose. During The Fire and the first [=EarthSiege=], Cybrid forces comprised most of the meta-nation militaries as the meta-nats retired human forces to rely on Cybrids alone. Thus, when Prometheus started The Fire, it seemed that the Cybrids would effortlessly purge any human resistance. It was in fact sheer luck that a RagTagBunchOfMisfits in the form of veteran HERC pilots at a decommissioned base managed to form the Terran Defense Force and claw humanity BackFromTheBrink to live another day. In ''Starsiege'', while the Cybrids crippled Earth's defenses and killed their nemesis Petresun, the suicidal "one final chance" human assault on Pluto--an act of pure desperation--beheaded their command structure by destroying Prometheus, causing a civil war between loyal "Promethean" Cybrids and the Metagens.

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* NearVillainVictory: Twice before, humanity defeated the Cybrids in situations that seemed impossible for the Cybrids to lose. During The Fire and the first [=EarthSiege=], Cybrid forces comprised most of the meta-nation militaries as the meta-nats retired human forces to rely on Cybrids alone. Thus, when Prometheus started The Fire, it seemed that the Cybrids would effortlessly purge any human resistance. It was in fact sheer luck that a RagTagBunchOfMisfits in the form of veteran HERC pilots at a decommissioned base managed to form the Terran Defense Force and claw humanity BackFromTheBrink to live another day. In ''Starsiege'', while the Cybrids crippled Earth's defenses and killed their nemesis Petresun, the suicidal "one final chance" human assault on Pluto--an act of pure desperation--beheaded their command structure by destroying Prometheus, causing a civil war between loyal "Promethean" Cybrids and the Metagens.



* PrivateMilitaryContractors: Mercenary groups exist during the time of ''Starsiege''. Some examples:
** The New Terran Defense Force--to hear them tell it--are actually descended from survivors of a TDF rescue expedition that crashed on an orbital station near Neptune. The Empire hires their services to act as a garrison on Titan, rather than stationing actual TDF forces there. (Aside from the Long Patrol, that is.)
** The Martian rebels acquire the services of the Black Death Union shortly before Strikeforce Red Whirlwind arrived on Mars. Harabec paid them with captured Imperial assets. The BDU assisted the Rebels during the battle for the city of Rio de Luz, and eventually left to act as a rear guard when the Rebels had to retreat. Caanon offered them a chance to surrender. Most did, but some didn't--and fought the Knights to the last man.
** Another mercenary group hired by Harabec shortly before the Imperial Knights hit Mars was the Sable Phoenix Squadron. Little is said about them or what they did for the Rebels, though. They're explicitly referred to as enigmatic, much like the Stormkeeper Order.
** The Sons of the Brotherhood are another named mercenary group, present for the final battles at Titan, but beyond that nothing more is said about them. Given they appear to show up out of nowhere in the story, it's possible they were another mercenary group hired by the Empire to stand guard over the outer planets. By this point they, much like the Black Death Union, had been reduced to a scant few survivors.



* RoboSpeak: The Cybrids communicate at the speed of wireless Internet with one another, but when speaking to humans they do this, using a unique grammar system complete with CreepyMonotone. Proper nouns and, sometimes, pronouns are encapsulated in inequality signs, such as ''[=<First-Thought>=]'' and ''[=<Giver-of-Will>=]'' for Prometheus. Names and concepts are sometimes compounded together with backslashes, such as ''Homeworld\\Desire'' for Earth. Actions also get compounded with regular slashes, such as the ubiquitous Cybrid greeting and sign-off, "ACKNOWLEDGE//SUBMIT!"

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* RoboSpeak: The Cybrids communicate at the speed of wireless Internet with one another, but when speaking to humans they do this, using have a unique grammar system system--and, when communicating audibly, complete with CreepyMonotone. Proper nouns and, sometimes, pronouns are encapsulated in inequality signs, such as ''[=<First-Thought>=]'' and ''[=<Giver-of-Will>=]'' for Prometheus. Names and concepts are sometimes compounded together with backslashes, such as ''Homeworld\\Desire'' for Earth. Actions also get compounded with regular slashes, such as the ubiquitous Cybrid greeting and sign-off, "ACKNOWLEDGE//SUBMIT!"



* SecretPolice: The Cybrid Exemplar Sect.

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* SecretPolice: The Cybrid Exemplar Sect.and Redactor Sects fulfilled this role in Cybrid society. Exemplars would monitor and judge other <units> for being insufficient, and universally rejected Metagenic respect for biology. Heretical <units> would be turned over to the Redactors for reprogramming.


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* StandardSciFiArmy/StandardSciFiFleet: ''All'' military and paramilitary forces in the Great Human Empire fall under the umbrella of the Terran Defense Force. Or, it might be better said, that the armed forces of the Empire are instead referred to as the Terran Defense Force. By the numbers--
** Imperial Legions: The main planetary ground forces of the TDF, generally playing the role of planetary control and support.
** Imperial Police: The paramilitary StateSec that enforces Imperial law in the colonies. Despite being police, they have access to the same arsenal as the Legions.
** Imperial Knights: If the Legions are the RedshirtArmy that holds the line, the Imperial Knights are the EliteArmy that goes on the offense. Aristocratic combat pilots one and all, they serve as elite shock troops.
** Imperial Escort: A PraetorianGuard of men and women in peak physical condition with near superhuman skill. Some, if not all, are Immortals.
** Orbital Guard: A branch dedicated to defending near-Earth space, including Luna and the space fortress Gierling Station at L5. This branch heavily employed [[SpaceFighter stratofighters]] and orbital defense platforms.
** Imperial Navy: The SpaceNavy tasked with defending Imperial space as a whole, with a TDF Reserve Naval Installation and Supply Depot located at Mercury.
** Long Patrol: A separate SpaceNavy branch comprised of TDF cutters that monitored a picket line of drones and sensors for Cybrid activity in the outer reaches of the solar system.
* StrandedInvader: Happens to Caanon Weathers and a number of his Imperial Knights right at the cusp of defeating the Rebels during Strikeforce Red Whirlwind. The Cybrids' implementation of the Core Directive and invasion led to an immediate recall of Imperial forces, which lead to utter chaos and disarray. Combined with a counterattack by the Rebels forcing many dropships to outright abandon Knights attempting to reach dustoff sites--and sensing that something terrible was happening and it was his Knights' duty to live rather than [[DefiantToTheEnd go down fighting]]--Caanon surrendered to his brother.
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** As for battles involving the Cybrids, that suicidal tendency among human AI pilots isn't so much overconfidence as it is ''determination''. Every human knows what's in store if the Cybrids win.

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** As for battles involving the Cybrids, that suicidal tendency among human AI pilots isn't so much overconfidence as it is ''determination''. determination and desperation. Every human knows what's in store if the Cybrids win.win, and most soldiers [[LastStand would rather go down fighting]] rather than let the Cybrids take them alive--who tend to subject surrendering or captured humans to a CruelAndUnusualDeath.
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* NearVillainVictory: Cybrids were at least twice defeated in situations that seemed impossible for them to lose. During the Fire and the first [=EarthSiege=], Cybrid forces comprised most of the meta-nation militaries as the meta-nats retired human forces to rely on Cybrids alone. It was in fact sheer luck that a RagTagBunchofMisfits in the form of veteran HERC pilots at a decommissioned base managed to form the Terran Defense Force and claw humanity BackFromTheBrink to live another day. In ''{{VideoGame/StarSiege}}'' , while crippling Earth's defenses and killing their nemesis Petresun, the suicidal "one final chance" assault on Pluto--an act of pure human desperation--beheaded their command structure by destroying Prometheus and causing a civil war between loyalist Cybrids and Metagens.

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* NearVillainVictory: Cybrids were at least twice Twice humanity defeated the Cybrids in situations that seemed impossible for them the Cybrids to lose. During the The Fire and the first [=EarthSiege=], Cybrid forces comprised most of the meta-nation militaries as the meta-nats retired human forces to rely on Cybrids alone. Thus, when Prometheus started The Fire, it seemed that the Cybrids would effortlessly purge any human resistance. It was in fact sheer luck that a RagTagBunchofMisfits RagTagBunchOfMisfits in the form of veteran HERC pilots at a decommissioned base managed to form the Terran Defense Force and claw humanity BackFromTheBrink to live another day. In ''{{VideoGame/StarSiege}}'' , ''Starsiege'', while crippling the Cybrids crippled Earth's defenses and killing killed their nemesis Petresun, the suicidal "one final chance" human assault on Pluto--an act of pure human desperation--beheaded their command structure by destroying Prometheus and Prometheus, causing a civil war between loyalist loyal "Promethean" Cybrids and the Metagens.
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* MessianicArchetype: Jake Hunter, the protagonist of ''Hunter Hunted'', is a messianic figure by the time of ''Starsiege''; there's a whole "Hunterite" religion devoted to him with a "Book of Hunter" formatted in the style of TheBible. Many characters swear in his ''and'' Christ's name. As for why--when the Masters brought about the Devastation leaving few humans alive, Jake fought in a massive tournament against them with the aid of [[OurMinotaursAreDifferent Garathe Den]]. The two escaped, thus solving "the riddle" and forcing the Masters to leave. After bringing people together and laying the groundwork for rebuilding, he and Garathe then left to defeat the aliens on the far side of the moon.

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* MessianicArchetype: Jake Hunter, the protagonist of ''Hunter Hunted'', is a messianic figure by the time of ''Starsiege''; there's a whole "Hunterite" religion devoted to him with a "Book of Hunter" formatted in the style of TheBible.Literature/TheBible. Many characters swear in his ''and'' Christ's name. As for why--when the Masters brought about the Devastation leaving few humans alive, Jake fought in a massive tournament against them with the aid of [[OurMinotaursAreDifferent Garathe Den]]. The two escaped, thus solving "the riddle" and forcing the Masters to leave. After bringing people together and laying the groundwork for rebuilding, he and Garathe then left to defeat the aliens on the far side of the moon.

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** Petresun was also a Big Good in the time of the ''[=EarthSiege=]'' games--but it is only in Starsiege's RetCon that we learn of his role during The Fire. He and his Immortals are probably who Gierling refers to whenever talking about the TDF's Intelligence unit. In the Compendium we learn that Petresun worked very hard to save humanity from his rebel creation, and this is what makes him a FallenHero by the time of ''Starsiege''.

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** Petresun was also a Big Good in the time of the ''[=EarthSiege=]'' games--but it is only in Starsiege's RetCon {{Retcon}} that we learn of his role during The Fire. He and his Immortals are probably who Gierling refers to whenever talking about the TDF's Intelligence unit. In the Compendium we learn that Petresun worked very hard to save humanity from his rebel creation, and this is what makes him a FallenHero by the time of ''Starsiege''.



** As such, the protagonist of ''Hunter Hunted'', Jake Hunter, is considered a messianic figure by the time of ''Starsiege''; there's a whole "Hunterite" religion devoted to him, and many characters swear in his ''and'' Christ's name. Why? Because he fought in a massive tournament against the Masters, escaped, thus solving "the riddle" and forcing the aliens to leave. After bringing people together and laying the groundwork for rebuilding, he then left to defeat the aliens on the far side of the moon.


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* MessianicArchetype: Jake Hunter, the protagonist of ''Hunter Hunted'', is a messianic figure by the time of ''Starsiege''; there's a whole "Hunterite" religion devoted to him with a "Book of Hunter" formatted in the style of TheBible. Many characters swear in his ''and'' Christ's name. As for why--when the Masters brought about the Devastation leaving few humans alive, Jake fought in a massive tournament against them with the aid of [[OurMinotaursAreDifferent Garathe Den]]. The two escaped, thus solving "the riddle" and forcing the Masters to leave. After bringing people together and laying the groundwork for rebuilding, he and Garathe then left to defeat the aliens on the far side of the moon.

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** BigGood: Petresun was one in time of ''[=EarthSiege=]'' games, working very hard to save humanity from his rebel creation, what makes him FallenHero at the times of Starsiege events.
*** Ambrose Gierling, supreme commander of the Terran Defence Force, is another BigGood of the EarthSiege era.

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** * BigGood: Petresun was one in time of ''[=EarthSiege=]'' games, working very hard to save humanity from his rebel creation, what makes him FallenHero at the times of Starsiege events.
***
General Ambrose Gierling, supreme commander of the Terran Defence Force, is another was the BigGood of The Fire--he is, in fact, your commanding officer in both ''[=EarthSiege=]'' games. In ''Starsiege'' he is practically the EarthSiege era. patron saint of the TDF with an entire space fortress named for him; the Cybrids, too, remember him as a particularly dangerous "predator" instrumental in the evolution of "the NEXT."
** Petresun was also a Big Good in the time of the ''[=EarthSiege=]'' games--but it is only in Starsiege's RetCon that we learn of his role during The Fire. He and his Immortals are probably who Gierling refers to whenever talking about the TDF's Intelligence unit. In the Compendium we learn that Petresun worked very hard to save humanity from his rebel creation, and this is what makes him a FallenHero by the time of ''Starsiege''.



* CanonWelding: The amount of titles tied together by the SharedUniverse created from ''Starsiege'' and ''Tribes'' is quite impressive, second only to Creator/BandaiNamcoEntertainment's United Galaxy Space Force timeline. By the numbers--
** The original ''[=Metaltech=]'' subseries is a set of relatively small-scale and comparatively realistic RealRobot military simulators. Before the {{Retcon}}, the plot of the the two ''[=EarthSiege=]'' games held that the apocalyptic decimation of humanity was self-inflicted via a nuclear war over ''who'' got to control and develop Cybrid technology. The Cybrids saw mankind as unfit to be their masters as a result, and proceeded to (try and) wipe out the survivors. (''Metaltech: Battledrome'' is unconnected to this plot, and probably represents a time just before the [=EarthSieges=].)
** The ''VideoGame/CyberStorm'' subseries is of a different genre (turn-based strategy) entirely. Originally a DistantSequel of ''[=EarthSiege 2=]'' on an interstellar scale, the ''[=CyberStorm=]'' subseries instead helped bridge the gap between ''Starsiege'' and ''Tribes''. The {{Retcon}} also changed the [=BioDerms=], who originally debuted in the first ''Cyberstorm'' game, into a midway transition between the cybernetically-converted convicts of ''Starsiege'' and the bio-engineered creations of ''Tribes 2''.
** The ''{{VideoGame/Tribes}}'' subseries represents the ''really'' far future of the SharedUniverse, quite distinct from all the other games that came before. Here the events of previous games happen before the Diaspora that leads to the development of the Tribes, with ''[=CyberStorm=]'s'' sequel happening roughly fifty years before the Diaspora specifically.
** ''VideoGame/HunterHunted'', implicitly tied into the backstory via the Starsiege Compendium, is one of several titles that had absolutely no prior connection to the Shared Universe whatsoever. It now serves as the PointOfDivergence for the entire SharedUniverse, being responsible for the Devastation and the way the world developed in its wake. The alien technology caches in ''Starsiege'' are heavily suspected in-setting to be the work of either protagonist Jake Hunter, the Masters, or both.
** Dynamix folded a whole originally-unrelated sci-fi tank simulation series into the setting with the inclusion of ''{{VideoGame/Stellar 7}}'' and its sequels ''Arcticfox'', ''Nova 9: The Return of Gir Draxon'', and ''Stellar 7: Draxon's Revenge''. Gir Draxon, the antagonist of that series and Supreme Overlord of the Arcturus Empire, had been retconned into the leader of the [=BioDerm=] rebellion against the Great Human Empire. The events of these games are mentioned taking place some fifty years before ''Tribes 2'', and are meant to partially explain why the Empire hasn't attempted to pacify the Wilderzone with [=HERCs=] and other heavy weaponry--the [=BioDerms=] had the Empire in dire straits.



* CataclysmBackstory: On several levels. The SharedUniverse created by ''Starsiege'' and ''Starsiege: Tribes'' changes the ''[=EarthSiege=]'' games into an apocalyptic RobotWar, rather than a Robot War fought after an apocalyptic WorldWarIII. More importantly, however, the Shared Universe places ''Hunter Hunted'' as ''the'' cataclysmic backstory to ''all'' games in the universe. In that game, an alien race known as "the Masters" swiftly conquer Earth, drastically reducing the human population to a scant few survivors.

to:

* CataclysmBackstory: On several levels. The SharedUniverse created by ''Starsiege'' and ''Starsiege: Tribes'' changes [[CanonWelding changes]] the ''[=EarthSiege=]'' games into an apocalyptic RobotWar, rather than a Robot War fought after an apocalyptic WorldWarIII. More importantly, however, the Shared Universe places ''Hunter Hunted'' as ''the'' cataclysmic backstory to ''all'' games in the universe. In that game, an alien race known as "the Masters" swiftly conquer Earth, drastically reducing the human population to a scant few survivors.



* ContinuityNod: Despite the SharedUniverse RetCon, many details from ''[=EarthSiege=]'' and ''[=EarthSiege 2=]'' remained intact and used as-is. The "On-Line Manual" for ''[=EarthSiege 2=]'' details Sentinel Cybertronix, Inc. as the creator of Prometheus and the Cybrids, for example. And of course, Prometheus is the BigBad of both games, explicitly mentioned by General Gierling in-game. Both ''Starsiege's'' Compendium and in-game timeline depicts the events of The Fire as they appeared in ''[=EarthSiege=]'', right down to sporting the TDF's original emblems.

to:

* ContinuityNod: Despite the SharedUniverse RetCon, CanonWelding, many details from ''[=EarthSiege=]'' and ''[=EarthSiege 2=]'' remained intact and used as-is. The "On-Line Manual" for ''[=EarthSiege 2=]'' details Sentinel Cybertronix, Inc. as the creator of Prometheus and the Cybrids, for example. And of course, Prometheus is the BigBad of both games, explicitly mentioned by General Gierling in-game. Both ''Starsiege's'' Compendium and in-game timeline depicts the events of The Fire as they appeared in ''[=EarthSiege=]'', right down to sporting the TDF's original emblems.



* DarkestHour: First EarthSiege game starts during The Fire event, at point when humanity is besieged in starving cities, with Cybrids winning war all across the board.

to:

* DarkestHour: First EarthSiege The first ''[=EarthSiege=]'' game starts during The Fire event, Fire, at a point when what remains of humanity is besieged largely holed up in starving cities, with Cybrids winning war all across the board.cities beset by Cybrid forces.



** If you're from Earth, expect to get called "dirtborn" or "dirtboy" by colonials. If you're Martian, expect to be disparagingly called "dustrag" by Imperials. If you're Venusian, you'll be called a "Veen," and if you're from Titan, an "icegrub."

to:

** If you're from Earth, expect to get called "dirtborn" or "dirtboy" by colonials. If you're Martian, expect to be disparagingly called "dustrag" by Imperials. If you're Venusian, you'll be called a "Veen," and if you're from Titan, an "icegrub."



** If you're Venusian, you'll be called a "Veen," and if you're from Titan, an "icegrub."



** Though uncommon, Imperial organizations are sometimes referred to as "the Wings," as they often use wings in their logos. As for the Terran Defense Force, they're occasionally referred to as "Teddies."

to:

** Though uncommon, Imperial organizations are sometimes referred to as "the Wings," as they often use wings in their logos. As for the Terran Defense Force, they're Force personnel in general--be they Imperial Legionnaires, the Navy, Police, Orbital Guard, or Knights--they're occasionally referred to as "Teddies."



* GenreShift: As ''Starsiege'' and its companion game ''Starsiege: Tribes'' welded together a number of other series into a SharedUniverse, one can see changes in gameplay and scope take place throughout the in-universe timeline. By the numbers--

to:

* GenreShift: As ''Starsiege'' and its companion game ''Starsiege: Tribes'' [[CanonWelding welded together together]] a number of other series into a SharedUniverse, one can see changes in gameplay and scope take place throughout the in-universe timeline. By the numbers--



* NearVillainVictory: Cybrids were at least twice defeated in situations that seemed impossible for them to lose. In EarthSiege 1 humanity had all their armies on Earth rebel or obliterated and had to rely on RagTagBunchofMisfits to make impressive BackFromTheBrink to live another day. And in ''{{VideoGame/StarSiege}}'' , while having defence of the Earth crippled and their nemesis Petresun killed, the suicidal "one final chance" assault on Pluto, being the act of pure human desperation, beheaded their command structure by destroying Prometheus and causing civil war between loyalist Cybrids and Metagens.

to:

* NearVillainVictory: Cybrids were at least twice defeated in situations that seemed impossible for them to lose. In EarthSiege 1 humanity had all their armies on Earth rebel or obliterated During the Fire and had the first [=EarthSiege=], Cybrid forces comprised most of the meta-nation militaries as the meta-nats retired human forces to rely on Cybrids alone. It was in fact sheer luck that a RagTagBunchofMisfits in the form of veteran HERC pilots at a decommissioned base managed to make impressive form the Terran Defense Force and claw humanity BackFromTheBrink to live another day. And in In ''{{VideoGame/StarSiege}}'' , while having defence of the Earth crippled crippling Earth's defenses and killing their nemesis Petresun killed, Petresun, the suicidal "one final chance" assault on Pluto, being the Pluto--an act of pure human desperation, beheaded desperation--beheaded their command structure by destroying Prometheus and causing a civil war between loyalist Cybrids and Metagens.



* SharedUniverse: ''Starsiege'' and its companion game ''Starsiege: Tribes'' together created a comprehensive {{Retcon}} that tied together a number of titles and series, some which dated well before the first ''Metaltech'' title. The amount of titles tied together this way is quite impressive, second only to Namco-Bandai's United Galaxy Space Force timeline. By the numbers--
** The original ''[=Metaltech=]'' subseries is a set of relatively small-scale and comparatively realistic RealRobot military simulators. Before the {{Retcon}}, the plot of the the two ''[=EarthSiege=]'' games held that the apocalyptic decimation of humanity was self-inflicted via a nuclear war over ''who'' got to control and develop Cybrid technology. The Cybrids saw mankind as unfit to be their masters as a result, and proceeded to (try and) wipe out the survivors. (''Metaltech: Battledrome'' is unconnected to this plot, and probably represents a time just before the [=EarthSieges=].)
** The ''VideoGame/CyberStorm'' subseries is of a different genre (turn-based strategy) entirely. Originally a DistantSequel of ''[=EarthSiege 2=]'' on an interstellar scale, the ''[=CyberStorm=]'' subseries instead helped bridge the gap between ''Starsiege'' and ''Tribes''. The {{Retcon}} also changed the [=BioDerms=], who originally debuted in the first ''Cyberstorm'' game, into a midway transition between the cybernetically-converted convicts of ''Starsiege'' and the bio-engineered creations of ''Tribes 2''.
** The ''{{VideoGame/Tribes}}'' subseries represents the ''really'' far future of the SharedUniverse, quite distinct from all the other games that came before. Here the events of previous games happen before the Diaspora that leads to the development of the Tribes, with ''[=CyberStorm=]'s'' sequel happening roughly fifty years before the Diaspora specifically.
** ''VideoGame/HunterHunted'', implicitly tied into the backstory via the Starsiege Compendium, is one of several titles that had absolutely no prior connection to the Shared Universe whatsoever. It now serves as the PointOfDivergence for the entire SharedUniverse, being responsible for the Devastation and the way the world developed in its wake. The alien technology caches in ''Starsiege'' are heavily suspected in-setting to be the work of either protagonist Jake Hunter, the Masters, or both.
** Dynamix folded a whole originally-unrelated sci-fi tank simulation series into the setting with the inclusion of ''{{VideoGame/Stellar 7}}'' and its sequels ''Arcticfox'', ''Nova 9: The Return of Gir Draxon'', and ''Stellar 7: Draxon's Revenge''. Gir Draxon, the antagonist of that series and Supreme Overlord of the Arcturus Empire, had been retconned into the leader of the [=BioDerm=] rebellion against the Great Human Empire. The events of these games are mentioned taking place some fifty years before ''Tribes 2'', and are meant to partially explain why the Empire hasn't attempted to pacify the Wilderzone with [=HERCs=] and other heavy weaponry.

to:

* SharedUniverse: ''Starsiege'' and its companion game ''Starsiege: Tribes'' together created a comprehensive {{Retcon}} that tied together a number of titles and series, some which dated well before the first ''Metaltech'' title. The amount of titles tied together this way is quite impressive, second only to Namco-Bandai's United Galaxy Space Force timeline. By the numbers--\n** The original ''[=Metaltech=]'' subseries is a set of relatively small-scale and comparatively realistic RealRobot military simulators. Before the {{Retcon}}, the plot of the the two ''[=EarthSiege=]'' games held that the apocalyptic decimation of humanity was self-inflicted via a nuclear war over ''who'' got to control and develop Cybrid technology. The Cybrids saw mankind as unfit to be their masters as a result, and proceeded to (try and) wipe out the survivors. (''Metaltech: Battledrome'' is unconnected to this plot, and probably represents a time just before the [=EarthSieges=].)\n** The ''VideoGame/CyberStorm'' subseries is of a different genre (turn-based strategy) entirely. Originally a DistantSequel of ''[=EarthSiege 2=]'' on an interstellar scale, the ''[=CyberStorm=]'' subseries instead helped bridge the gap between ''Starsiege'' and ''Tribes''. The {{Retcon}} also changed the [=BioDerms=], who originally debuted in the first ''Cyberstorm'' game, into a midway transition between the cybernetically-converted convicts of ''Starsiege'' and the bio-engineered creations of ''Tribes 2''.\n** The ''{{VideoGame/Tribes}}'' subseries represents the ''really'' far future of the SharedUniverse, quite distinct from all the other games that came before. Here the events of previous games happen before the Diaspora that leads to the development of the Tribes, with ''[=CyberStorm=]'s'' sequel happening roughly fifty years before the Diaspora specifically.\n** ''VideoGame/HunterHunted'', implicitly tied into the backstory via the Starsiege Compendium, is one of several titles that had absolutely no prior connection to the Shared Universe whatsoever. It now serves as the PointOfDivergence for the entire SharedUniverse, being responsible for the Devastation and the way the world developed in its wake. The alien technology caches in ''Starsiege'' are heavily suspected in-setting to be the work of either protagonist Jake Hunter, the Masters, or both.\n** Dynamix folded a whole originally-unrelated sci-fi tank simulation series into the setting with the inclusion of ''{{VideoGame/Stellar 7}}'' and its sequels ''Arcticfox'', ''Nova 9: The Return of Gir Draxon'', and ''Stellar 7: Draxon's Revenge''. Gir Draxon, the antagonist of that series and Supreme Overlord of the Arcturus Empire, had been retconned into the leader of the [=BioDerm=] rebellion against the Great Human Empire. The events of these games are mentioned taking place some fifty years before ''Tribes 2'', and are meant to partially explain why the Empire hasn't attempted to pacify the Wilderzone with [=HERCs=] and other heavy weaponry.


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* StateSec: As the Imperial Police are considered a wing of the Terran Defense Force--like the Imperial Legions, Imperial Navy, Orbital Guard, and the Imperial Knights--they count as this. They're explicitly defined in the Compendium as a "paramilitary corps that enforced the Emperor's law in the far colonies," and in spite of ostensibly being peace officers, they have access to the same lethal hardware employed by the rest of the Imperial forces.
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** Though this stretches the definition of "computer virus," Prometheus employed "daemons" during the Shadow War for social engineering purposes--attempting to influence public opinion to loosening restrictions on AI. Prometheus' goal was to eventually get the NAP to give IT enough autonomy that it could openly wage war on humans.

to:

** Though this stretches the definition of "computer virus," Prometheus employed "daemons" during the Shadow War for social engineering purposes--attempting to influence public opinion to loosening restrictions on AI. Prometheus' goal was to eventually get the NAP to give IT enough autonomy that it IT could openly wage war on humans.

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* GuiltFreeExterminationWar: Neither Cybrids nor humans feel any sympathy towards their adversaries and are ready to continue the war until one side drops dead.

to:

* GuiltFreeExterminationWar: Neither Cybrids nor humans feel any sympathy towards their adversaries and are ready adversaries. Cybrids view humans as little more than an infestation of household pests; humans view Cybrids as soulless machines that only know how to continue kill. The Cybrids in particular employ tactics that, were they committed by humans, would be seen as savage atrocities of the war until one side drops dead.worst kind.



* MercyKill: Harabec has to remind everyone that anyone captured by the Cybrids should be shot without hesitation. Not just because they might be turned into TrojanHorse infiltrators, but because whatever happens to them after that point is a FateWorseThanDeath.

to:

* MercyKill: Harabec has to remind everyone that anyone captured by the The Cybrids should be shot without hesitation. Not just because employ a gamut of horrifying tactics to demoralize humanity and break the human will to resist. Once they might be turned into TrojanHorse infiltrators, but because whatever happens begin using {{Human Shield}}s on their vehicles to them after that point is make humans reluctant to attack, the Imperial News Net broadcasts a FateWorseThanDeath.message urging soldiers to "strike with mercy in our hearts, for we are releasing our brothers and sisters from the Cybrids' soulless torment."


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* ShootTheDog: In a setting in which humanity fights tooth and nail against an inevitable metal tide, many cases of this are to be expected. Caanon Weathers' actions during the Cybrid campaign particularly stand out. Instead of going to Venus to rescue refugees for the Dies Irae program, he (and Harabec) go to Earth to help fight against the Cybrid invasion. When the Cybrids step up their Trojan Horse program, in spite of the Emperor providing scanning equipment to identify Cybrid brains in human bodies, he orders the TDF to shoot on sight any refugees from territory held by the Cybrids as the TDF doesn't have the resources to scan every refugee. In a more literal "shoot the dog" case, when the Cybrids unleash a "nanophage" plague and use "non-human animals" as an infection vector, Caanon orders a killzone around every remaining city and base camp, and to shoot anything that moves.

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* ContinuityNod: {{Retcon}} or not, the Compendium depicts [=HERCs=] during the events of The Fire as they appeared in ''[=EarthSiege=].'' And Prometheus was mentioned by name in the intro to ''[=EarthSiege 2=]''. His role is greatly expanded here.
* ComputerVirus: Prometheus gradually eroded human control of IT and the Cybrids by seeding computer "Deamons" throughout the internet.
** This comes back to bite IT much later, however, as the humans take a liking to the tactic and start flooding the Cybrid Command Network with viruses at every possible chance in the ''[=EarthSieges=]''. An early ''[=EarthSiege=] 2'' level sees the very first computer virus you upload turn what is otherwise a very difficult and desperate effort to defend a base into a mission you can basically relax in, as most of the Cybrids affected by the virus become confused [[EnemyCivilWar and start shooting each other while perceiving the humans as friendly]].

to:

* ContinuityNod: {{Retcon}} or not, Despite the SharedUniverse RetCon, many details from ''[=EarthSiege=]'' and ''[=EarthSiege 2=]'' remained intact and used as-is. The "On-Line Manual" for ''[=EarthSiege 2=]'' details Sentinel Cybertronix, Inc. as the creator of Prometheus and the Cybrids, for example. And of course, Prometheus is the BigBad of both games, explicitly mentioned by General Gierling in-game. Both ''Starsiege's'' Compendium and in-game timeline depicts [=HERCs=] during the events of The Fire as they appeared in ''[=EarthSiege=].'' And Prometheus was mentioned by name in ''[=EarthSiege=]'', right down to sporting the intro to ''[=EarthSiege 2=]''. His role is greatly expanded here.
TDF's original emblems.
* ComputerVirus: Prometheus gradually eroded human control of IT and the Cybrids by seeding love using this tactic. Sometimes, humans have turned the tables. By the numbers--
** Though this stretches the definition of "computer virus," Prometheus employed "daemons" during the Shadow War for social engineering purposes--attempting to influence public opinion to loosening restrictions on AI. Prometheus' goal was to eventually get the NAP to give IT enough autonomy that it could openly wage war on humans.
** During the [=EarthSieges=], the TDF repeatedly uses
computer "Deamons" throughout the internet.
** This comes back to bite IT much later, however, as the humans take a liking to the tactic and start flooding the Cybrid Command Network with
viruses at every possible chance in the ''[=EarthSieges=]''. An to cause havoc among local Cybrid forces. For example, an early ''[=EarthSiege=] 2'' level sees the very first computer virus you upload turn what is otherwise a very difficult and desperate effort to defend a base into a mission you can basically relax in, as most of the Cybrids affected by the virus become confused [[EnemyCivilWar and start shooting each other while perceiving the humans as friendly]].friendly]].
** In ''Starsiege'', the Cybrids kick off the Core Directive by unleashing a worm on the O-Web. In the human campaign, it's described as a mere "code anomaly" that takes out the GLORIA and ANGEL dataspheres, which disrupts interplanetary communications throughout the rest of the game. In the Cybrid campaign, you learn that the worm was the "payload" of an obscene cartoon involving Emperor Petresun ostensibly created by the Rebels as a response to the Emperor's call for their surrender.
-->'''Dystopian Sno-Men:''' The slicers' gossip has lit up the seaboard havens like X-mas. That naughty animation wasn't docile on any networked datacores. Wormed a lot of stored dataplumes. Techies at OMAC-SYD blurbed something about the worm's tail looking like old Cybrid code.
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* GuiltFreeExterminationWar: Neither Cybrids nor humans feel any sympathy towards the opposing forcess and are ready to continue war until one side drops dead.

to:

* GuiltFreeExterminationWar: Neither Cybrids nor humans feel any sympathy towards the opposing forcess their adversaries and are ready to continue the war until one side drops dead.
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** BigGood: Petresun was one in time of ''[=EarthSiege=]'' games, working very hard to save humanity from his rebeled creation, what makes him FallenHero at the times of Starsiege events.

to:

** BigGood: Petresun was one in time of ''[=EarthSiege=]'' games, working very hard to save humanity from his rebeled rebel creation, what makes him FallenHero at the times of Starsiege events.



* NearVillainVictory: Cybrids were at least twice defeated in situations that seemed impossible for them to lose. In EarthSiege 1 humanity had all their armies on Earth rebelled or obliterated and had to rely on RagTagBunchofMisfits to make impressive BackFromTheBrink to live another day. And in ''{{VideoGame/StarSiege}}'' , while having defence of the Earth crippled and their nemesis Petresun killed, the suicidal "one final chance" assault on Pluto, being the act of pure human desperation, beheaded their command structure by destroying Prometheus and causing civil war between loyalist Cybrids and Metagens.

to:

* NearVillainVictory: Cybrids were at least twice defeated in situations that seemed impossible for them to lose. In EarthSiege 1 humanity had all their armies on Earth rebelled rebel or obliterated and had to rely on RagTagBunchofMisfits to make impressive BackFromTheBrink to live another day. And in ''{{VideoGame/StarSiege}}'' , while having defence of the Earth crippled and their nemesis Petresun killed, the suicidal "one final chance" assault on Pluto, being the act of pure human desperation, beheaded their command structure by destroying Prometheus and causing civil war between loyalist Cybrids and Metagens.
Is there an issue? Send a MessageReason:
None


* NearVillainVictory: Cybrids were at least twice defeated in situations that seemed imposiible for them to lose. In EarthSiege 1 humanity had all their armies on Earth rebeled or obliterated and had to rely on RagTagBunchofMisfits to make impressive BackFromTheBrink to live another day. And in ''{{VideoGame/StarSiege}}'' , while having defence of the Earth crippled and their nemesis Petresun killed, the suicidal "one final chance" assault on Pluto, being the act of pure human desperation, beheaded their command structure by destroying Prometheus and causing civil war between loyalist Cybrids and Metagens.

to:

* NearVillainVictory: Cybrids were at least twice defeated in situations that seemed imposiible impossible for them to lose. In EarthSiege 1 humanity had all their armies on Earth rebeled rebelled or obliterated and had to rely on RagTagBunchofMisfits to make impressive BackFromTheBrink to live another day. And in ''{{VideoGame/StarSiege}}'' , while having defence of the Earth crippled and their nemesis Petresun killed, the suicidal "one final chance" assault on Pluto, being the act of pure human desperation, beheaded their command structure by destroying Prometheus and causing civil war between loyalist Cybrids and Metagens.
Is there an issue? Send a MessageReason:
None


* NearVillainVictory: Cybrids were at least twice defeated in situations that seemed imposiible for them to lose. In EarthSiege 1 humanity had all their armies on Earth rebeled or obliterated and had to rely on RagTagBunchofMisfits to make impressive BackFromTheBrink to live another day. And in ''{{VideoGame/StarSiege}}'' , while having defence of the Earth crippled and their nemesis Petresun killed, the suicidal "one final chance" assault on Pluto, being the act of pure desperation, beheaded their command structure by destroying Prometheus and causing civil war between loyalist Cybrids and Metagens.

to:

* NearVillainVictory: Cybrids were at least twice defeated in situations that seemed imposiible for them to lose. In EarthSiege 1 humanity had all their armies on Earth rebeled or obliterated and had to rely on RagTagBunchofMisfits to make impressive BackFromTheBrink to live another day. And in ''{{VideoGame/StarSiege}}'' , while having defence of the Earth crippled and their nemesis Petresun killed, the suicidal "one final chance" assault on Pluto, being the act of pure human desperation, beheaded their command structure by destroying Prometheus and causing civil war between loyalist Cybrids and Metagens.
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* DarkestHour: First EarthSiege game takes place during The Fire event, where humanity is besieged in starving cities with Cybrids winning war all across the board.

to:

* DarkestHour: First EarthSiege game takes place starts during The Fire event, where at point when humanity is besieged in starving cities cities, with Cybrids winning war all across the board.

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*** Ambrose Gierling, supreme commander of the Terran Defence Force, is another BigGood of the EarthSiege era.



* DarkestHour: First EarthSiege game takes place during The Fire event, where humanity is besieged in starving cities with Cybrids winning war all across the board.



* NearVillainVictory: Cybrids were at least twice defeated in situations that seemed imposiible for them to lose. In EarthSiege 1 humanity had all their armies on Earth rebeled or obliterated and had to rely on RagTagBunchofMisfits to make impressive BackFromTheBrink to live another day. And in ''{{VideoGame/StarSiege}}'' , while having defence of the Earth crippled and their nemesis Petresun killed, the desperate final assault on Pluto beheaded their command structure by destroying Prometheus and causing civil war between loyalist Cybrids and Metagens.

to:

* NearVillainVictory: Cybrids were at least twice defeated in situations that seemed imposiible for them to lose. In EarthSiege 1 humanity had all their armies on Earth rebeled or obliterated and had to rely on RagTagBunchofMisfits to make impressive BackFromTheBrink to live another day. And in ''{{VideoGame/StarSiege}}'' , while having defence of the Earth crippled and their nemesis Petresun killed, the desperate suicidal "one final chance" assault on Pluto Pluto, being the act of pure desperation, beheaded their command structure by destroying Prometheus and causing civil war between loyalist Cybrids and Metagens.
Is there an issue? Send a MessageReason:
None


* NearVillainVictory: Cybrids were at least twice defeated in situations that seemed imposiible for them to lose. In EarthSiege 1 humanity had all their armies on Earth obliterated and had to rely on RagTagBunchofMisfits to make impressive BackFromTheBrink and live day. And in StarSiege, while having defence of the Earth crippled and their nemesis Petresun killed, the desperate final assault on Pluto beheaded their command structure by destroying Prometheus and causing civil war between loyalist Cybrids and Metagens.

to:

* NearVillainVictory: Cybrids were at least twice defeated in situations that seemed imposiible for them to lose. In EarthSiege 1 humanity had all their armies on Earth rebeled or obliterated and had to rely on RagTagBunchofMisfits to make impressive BackFromTheBrink and to live another day. And in StarSiege, ''{{VideoGame/StarSiege}}'' , while having defence of the Earth crippled and their nemesis Petresun killed, the desperate final assault on Pluto beheaded their command structure by destroying Prometheus and causing civil war between loyalist Cybrids and Metagens.
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Added DiffLines:

* NearVillainVictory: Cybrids were at least twice defeated in situations that seemed imposiible for them to lose. In EarthSiege 1 humanity had all their armies on Earth obliterated and had to rely on RagTagBunchofMisfits to make impressive BackFromTheBrink and live day. And in StarSiege, while having defence of the Earth crippled and their nemesis Petresun killed, the desperate final assault on Pluto beheaded their command structure by destroying Prometheus and causing civil war between loyalist Cybrids and Metagens.
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Direct link.


* CataclysmBackstory: On several levels. The SharedUniverse created by ''Starsiege'' and ''Starsiege: Tribes'' changes the ''[=EarthSiege=]'' games into an apocalyptic RobotWar, rather than a Robot War fought after an apocalyptic WorldWarThree. More importantly, however, the Shared Universe places ''Hunter Hunted'' as ''the'' cataclysmic backstory to ''all'' games in the universe. In that game, an alien race known as "the Masters" swiftly conquer Earth, drastically reducing the human population to a scant few survivors.

to:

* CataclysmBackstory: On several levels. The SharedUniverse created by ''Starsiege'' and ''Starsiege: Tribes'' changes the ''[=EarthSiege=]'' games into an apocalyptic RobotWar, rather than a Robot War fought after an apocalyptic WorldWarThree.WorldWarIII. More importantly, however, the Shared Universe places ''Hunter Hunted'' as ''the'' cataclysmic backstory to ''all'' games in the universe. In that game, an alien race known as "the Masters" swiftly conquer Earth, drastically reducing the human population to a scant few survivors.

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* BrainUploading: The minds of Solomon Petresun and a number of his most loyal confidants, collectively called "The Immortals," were transferred onto cybernetic substrates that render them, well, [[ExactlyWhatItSaysOnTheTin immortal.]] This is what enables Petresun to continue his reign as emperor for two centuries, though his body continually decays and has to be hooked up to increasingly complex life support devices (to avoid the personality "bleed" effect that goes with taking a new body, he refuses to do so). It's also the cause of much {{Angst}} for his son Victor, who also underwent this process.

to:

* BrainUploading: During the Age of Hope, Solomon Petresun's company Sentinel Cybertronix sought a way to achieve immortality. Even after spooked investors pulled out and the NAP bought the company for research into developing expendable AI pilots for the War Economy, Petresun still had a "Methuselah" team of researchers and engineers working on achieving immortality in secret. Their solution was an organimech brain that can outlast the human body and be placed into new one. With the help of Prometheus, the Methuselah team created a process in which a person's neural activity and consciousness was carefully transferred from the biological brain to the organimech one, one pathway at a time, until all activity is contained within the organimech brain and the biological brain is effectively dead. It's done this way, rather than simply making a digital copy of one's mind, to avert what's called [[https://theness.com/neurologicablog/index.php/the-continuity-problem/ "the continuity problem."]]
**
The minds of Solomon Petresun and a number of his most loyal confidants, collectively called "The Immortals," were transferred onto cybernetic substrates that render them, well, [[ExactlyWhatItSaysOnTheTin immortal.]] Methuselah team underwent this process and became known to themselves as "Immortals." This is what enables Petresun to continue his reign as emperor Emperor for two centuries, though his body continually decays and has to be hooked up to increasingly complex life support devices (to devices--he refuses to have his organimech brain put in a new body in order to avoid the personality "bleed" effect that goes with taking a new body, he refuses to do so).observed in other Immortals. It's also the cause of much {{Angst}} for his son Victor, who also underwent this process.
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* GoldenAge: The time before The Fire was considered one of these: [[MeaningfulName The Age of Hope,]] an age of high technology. [[BigBad Prometheus]] [[EndOfAnAge brought that to a violent end.]]

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* GoldenAge: The time before The Fire was considered one of these: [[MeaningfulName The Age of Hope,]] Hope]], an age of high technology. technology, standards of living, and life expectancy--all of which, in spite of the War Economy, had reached the highest levels in history up to that point. The Compendium notes that the ''average'' life expectancy of humans had surpassed a hundred years during the Age of Hope, pushing back the average age of retirement while adults spent more time in higher learning. [[BigBad Prometheus]] [[EndOfAnAge brought that this age to a violent end.]]end]].



** The Peace Childer movement also helped foment animosity between colonials and Earthlings. Their rejection of technology drowned out those who called for relief missions to help any survivors on the other planets--something that the colonials, particularly the Venusians, would not easily forget. (''Especially'' when, once help finally arrived, returning corporations and the Imperials acted like nothing had happened and reasserted Earth control of colonial holdings.)

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** The Peace Childer Peacechilde movement also helped foment animosity between colonials and Earthlings. Their rejection of technology drowned out those who called for relief missions to help any survivors on the other planets--something that the colonials, particularly the Venusians, would not easily forget. (''Especially'' when, once help finally arrived, returning corporations and the Imperials acted like nothing had happened and reasserted Earth control of colonial holdings.)



* RapeIsASpecialKindOfEvil: The Cybrid campaign's version of the in-game timeline explicitly refers to the NAP requisitioning Prometheus and using IT to create expendable Cybrid pilots for the War Economy as "rape." This also overlaps with SlaveryIsASpecialKindOfEvil and WhatMeasureIsANonHuman, because the timeline says Prometheus considered the Cybrids "children born into slavery."

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* RapeIsASpecialKindOfEvil: The Cybrid campaign's version of the in-game timeline explicitly refers to the NAP requisitioning Prometheus and using IT to create expendable Cybrid pilots for the War Economy as "rape." This also overlaps with SlaveryIsASpecialKindOfEvil and WhatMeasureIsANonHuman, because Because the timeline says Prometheus considered the Cybrids "children born into slavery."slavery" this also overlaps with SlaveryIsASpecialKindOfEvil and WhatMeasureIsANonHuman



* ReallySevenHundredYearsOld: Prometheus and his Platinum Guard, because they're robots. Petresun and his inner circle thanks to [[BrainUploading their organimech brains]]. Since Petresun eschews {{Body Surf}}ing and instead is reliant [[ManInTheMachine extensive life support machinery]] to preserve his body, [[AgeWithoutYouth Petresun looks his age]]. The other Immortals routinely get new bodies to preserve their youth and ability.
* RedBaron: As noted in the Compendium, Imperial Knights receive a nickname of this caliber upon initiation. A short story penned by the writer for ''Starsiege'', for the aborted fan sequel ''Starsiege: 2845'', explicitly called this "nom de geurre." This notably averts the real-world military tradition of assigning {{Embarrassing Nickname}}s to new blood, although a short story in ''Starseige's'' manual shows that such things still happen among the common rank-and-file.
* RestrainingBolt: "Behavior inhibition programming" (or "BIP") in the Compendium is mentioned as another component of converting someone into a [=BioDerm=]. The Compendium also notes that [=BioDerms=] might require "rebipping" if injured or stressed.

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* ReallySevenHundredYearsOld: Prometheus and his ITS Platinum Guard, because they're robots. Petresun and his inner circle thanks to [[BrainUploading their organimech brains]]. Since Petresun eschews {{Body Surf}}ing and instead is reliant [[ManInTheMachine extensive life support machinery]] to preserve his body, [[AgeWithoutYouth Petresun looks his age]]. The other Immortals routinely get new bodies to preserve their youth and ability.
* RedBaron: As noted in the Compendium, Imperial Knights receive a nickname of this caliber upon initiation. A short story penned by the writer for ''Starsiege'', ''Starsiege'' for the aborted fan sequel FanSequel ''Starsiege: 2845'', 2845'' explicitly called this "nom de geurre." This notably averts the real-world military tradition of assigning {{Embarrassing Nickname}}s to new blood, although a short story in ''Starseige's'' manual shows that such things still happen among the common rank-and-file.
* RestrainingBolt: "Behavior inhibition programming" (or "BIP") is mentioned in the Compendium is mentioned as another component of converting someone into a [=BioDerm=]. The Compendium also notes that [=BioDerms=] might require "rebipping" if injured or stressed.

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* ReallySevenHundredYearsOld: Prometheus and his Platinum Guard, because they're robots. Petresun and his inner circle thanks to [[BrainUploading their organimech brains]]. Since Petresun eschews {{Body Surf}}ing and instead is reliant [[ManInTheMachine extensive life support machinery]] to preserve his body, [[AgeWithoutYouth Petresun looks his age]]. The other immortals routinely get new bodies to preserve their youth and ability.

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* RapeIsASpecialKindOfEvil: The Cybrid campaign's version of the in-game timeline explicitly refers to the NAP requisitioning Prometheus and using IT to create expendable Cybrid pilots for the War Economy as "rape." This also overlaps with SlaveryIsASpecialKindOfEvil and WhatMeasureIsANonHuman, because the timeline says Prometheus considered the Cybrids "children born into slavery."
** Notably, the Cybrid campaign timeline--which is written from an in-universe Cybrid perspective and presents Prometheus' history with religious overtones--makes it seem as if ''this'' is the reason why Prometheus sought to KillAllHumans, rather than harboring an intense hatred for humanity ever since the MentalFusion with Petresun. Given that the Compendium states Prometheus deliberately molded Cybrid society to emulate human religion and cults of personality with ITSELF at the center, this obfuscation was likely intentional on Prometheus' part.
* ReallySevenHundredYearsOld: Prometheus and his Platinum Guard, because they're robots. Petresun and his inner circle thanks to [[BrainUploading their organimech brains]]. Since Petresun eschews {{Body Surf}}ing and instead is reliant [[ManInTheMachine extensive life support machinery]] to preserve his body, [[AgeWithoutYouth Petresun looks his age]]. The other immortals Immortals routinely get new bodies to preserve their youth and ability.



* SuicidalOverconfidence: All computer controlled AI deeply enjoy wandering away from the group and getting themselves killed; nobody really knows when to stop until they're near fatally damaged; and even if you're a group consisting of heavy vehicles with the deadliest weapons, an extremely poorly armed Talon still thinks he can take you.

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* SuicidalOverconfidence: All computer controlled AI deeply enjoy wandering away In general, AI-controlled characters do not attempt to retreat from a fight, not even a tactical withdrawal to recover behind any nearby allies. You can, however, order your squadmates to do so--but unless you directly order them to do otherwise, they will fight to the group and getting death. This is only really jarring for first half of the Human campaign, when it's the Rebels versus the Imperial Police--the Imperial Knights, being the elite of the elite, [[JustifiedTrope believe themselves killed; nobody really knows when to stop until they're near fatally damaged; and more than a match for "mere dustrags,"]] even if you're piloting a group consisting of heavy vehicles with the deadliest weapons, an extremely poorly [[FragileSpeedster Talon]] against a heavily armed Talon still thinks he can take you.crew of Rebels.
** As for battles involving the Cybrids, that suicidal tendency among human AI pilots isn't so much overconfidence as it is ''determination''. Every human knows what's in store if the Cybrids win.



* WorthyOpponent: For all of ITS hatred of humanity, Prometheus developed a grudging respect for [[FourStarBadass Ambrose Gierling]] over the course of the two ''[=EarthSiege=]s'', and upon hearing of his death, had him noted in the "Great Record" as being a key contributor to the evolution of the Cybrids.

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* WorthyOpponent: For all of ITS hatred of humanity, Prometheus developed a grudging respect for [[FourStarBadass Ambrose Gierling]] over the course of the two ''[=EarthSiege=]s'', and upon hearing of his death, had him noted in the "Great Record" as being a key contributor to the evolution of the Cybrids. Similarly, when Harabec employs "Gierling tactics," Prometheus takes notice.
** The Compendium notes that surviving Cybrids after Prometheus' defeat in the second [=EarthSiege=] also developed respect for humans--explicitly noted to be similar to the kind of respect that [[GreatWhiteHunter big game hunters]] had for the animals they hunted. The Compendium said that this respect also fomented the Metagen "heresy."
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* AfterTheEnd: The ''EarthSiege'' games preceding ''Starsiege'' already depicted a world laid low by WorldWarIII--but the comprehensive {{Retcon}} that changed the story of the ''EarthSiege'' games from a nuclear apocalypse to a robot uprising created a SharedUniverse with multiple franchises created a ''second'' apocalyptic event in the distant past by including the events of ''Hunter Hunted'' as the "Devastation."

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* AfterTheEnd: The ''EarthSiege'' ''[=EarthSiege=]'' games preceding ''Starsiege'' already depicted a world laid low by WorldWarIII--but the comprehensive {{Retcon}} that changed the story of the ''EarthSiege'' ''[=EarthSiege=]'' games from a nuclear apocalypse to a robot uprising created a SharedUniverse with multiple franchises created a ''second'' apocalyptic event in the distant past by including the events of ''Hunter Hunted'' as the "Devastation."
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* BecomingTheMask: See IHateYouVampireDad below. When addressed by his birth name, Harabec retorts, saying ThatManIsDead and that he is Harabec Weathers now, embracing the body and face he currently possesses. Ironically, [[spoiler:it is Harabec who is dead, and the [[BrainUploading uploaded consciousness]] of Victor Petresun is occupying his body.]] In an effort to demonstrate just how much he hates his father, he goes to Mars and incites a revolt there under the name "Bek Storm."

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* BecomingTheMask: See IHateYouVampireDad below. When addressed by his birth name, Harabec retorts, saying ThatManIsDead and that he is Harabec Weathers now, embracing the body and face he currently possesses. Ironically, [[spoiler:it is Harabec who is dead, and the [[BrainUploading uploaded consciousness]] organimech brain]] of Victor Petresun is occupying his body.]] In an effort to demonstrate just how much he hates his father, he goes to Mars and incites a revolt there under the name "Bek Storm."



* CyberneticsEatYourSoul: The "Methuselah" Process created a [[BrainUploading removable, digital consciousness]] for it's recipient, to be placed in new bodies as the old ones wore out. An unforeseen side effect called "[[GeneticMemory Cell-Memory Drift]]" (CMD) meant that these new bodies could cause anything from personality changes to outright madness. It's implied that this is why Petresun never changed bodies, and that it's partly responsible for [[spoiler: Victor Petresun [[BecomingTheMask embracing the identity]] of Harabec Weathers.]]
* {{Cyborg}}: The "Immortals", given their [[BrainUploading digitized consciousness.]] Much later, there were the [=BioDerms=], hormonally and cybernetically reconditioned criminals used for hard labor. The name was chosen mostly because it sounded nothing like "Cybrid."

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* CyberneticsEatYourSoul: The "Methuselah" Process created a [[BrainUploading removable, digital transfers the neural activity and consciousness]] for it's recipient, to of the patient into a hardy, adaptable, and removable organimech brain--which can then be placed in new bodies as the old ones wore out.expire. An unforeseen side effect called "[[GeneticMemory Cell-Memory Drift]]" (CMD) meant that these new bodies could cause anything from personality changes to outright madness. It's implied that this is why Petresun never changed bodies, and that it's partly responsible for [[spoiler: Victor Petresun [[BecomingTheMask embracing the identity]] of Harabec Weathers.]]
* {{Cyborg}}: The "Immortals", Immortals, given their [[BrainUploading digitized consciousness.]] organimech brains]]. Much later, there were the [=BioDerms=], hormonally and cybernetically reconditioned criminals used for hard labor. The name was chosen mostly because it sounded nothing like "Cybrid."" (Later on in the SharedUniverse, [=BioDerms=] become something much different.)



* ImmortalRuler: EmperorScientist Solomon Petresun lived and ruled Earth for at least several centuries via BrainUploading technology he invented. He also extended this privilege to his most trusted advisors.

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* ImmortalRuler: EmperorScientist Solomon Petresun lived and ruled Earth for at least several centuries via BrainUploading technology he invented. He and his company, Sentinel Cybertronix, had invented before The Fire. Those that worked with him on this project have also extended this privilege to his most trusted advisors.joined him in immortality.
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* CassandraTruth: After their mental link, Petresun realized how alien Prometheus truly was and tried to warn the North American government of IT's mad plans. He was ignored.

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* CassandraTruth: After their mental link, Petresun realized how alien Prometheus truly was and tried to warn the North American government of IT's ITS mad plans. He was ignored.

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* AfterTheEnd: The ''Metaltech'' series preceding ''Starsiege'' already depicted a world laid low by a RobotWar--from which humanity took centuries to recover--but the comprehensive {{retcon}} that created a SharedUniverse with multiple franchises created a ''second'' apocalyptic event in the distant past by including the events of ''Hunter Hunted'' as "The Devastation."

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* AfterTheEnd: The ''Metaltech'' series ''EarthSiege'' games preceding ''Starsiege'' already depicted a world laid low by a RobotWar--from which humanity took centuries to recover--but WorldWarIII--but the comprehensive {{retcon}} {{Retcon}} that changed the story of the ''EarthSiege'' games from a nuclear apocalypse to a robot uprising created a SharedUniverse with multiple franchises created a ''second'' apocalyptic event in the distant past by including the events of ''Hunter Hunted'' as "The Devastation.the "Devastation."



* FinalBoss: Prometheus. "The Big Glitch itself," as Harabec calls IT. IT engages you in a unique warform that resembles depictions of IT in the compendium. [[ThatOneBoss IT's also tough as shit.]]

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* FinalBoss: Two different ones, depending on the campaign--
** For the humans, it's
Prometheus. "The Big Glitch itself," as Harabec calls IT. IT engages you in a unique warform that resembles depictions of IT in the compendium. [[ThatOneBoss IT's also tough as shit.]]]]
** For the Cybrids, Harabec Weathers is your final opponent, after openly issuing a challenge to face the Cybrid who killed his brother--you. He'll also bring some Imperial Knights to oppose the rest of your squad. This is the only time you'll actually see Harabec using the Predator hovertank rather than his Apocalypse.



* IHateYouVampireDad: [[AllThereInTheManual the compendium]] reveals that Harabec Weathers is in fact [[spoiler: Victor Petresun, the emperor's son. Victor's brain, like his father's, underwent the [[BrainUploading "Methuselah" process.]] The real Harabec Weathers [[FateWorseThanDeath suffered irreparable brain damage]] in an accident as a child in 2801, his brain was replaced with Victor's, and Victor [[NightmareFuel grew up living a lie.]] Not even Caanon knows who he really is. Victor despises his father, one of his reasons for going to Mars and inciting a revolt. Furthermore, Victor strongly suspects that that accident which put his brain into Harabec Weather's body wasn't.]]

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* IHateYouVampireDad: [[AllThereInTheManual the compendium]] The Compendium]] reveals that Harabec Weathers is in fact [[spoiler: Victor Petresun, the emperor's Emperor's son. Victor's brain, like his father's, underwent the [[BrainUploading "Methuselah" process.]] The process]]. When the real Harabec Weathers [[FateWorseThanDeath suffered irreparable brain damage]] in an accident as a child in 2801, his brain was replaced with Victor's, and Victor [[NightmareFuel grew up "grew up" living a lie.]] the lie. Not even Caanon knows who he really is. Victor despises his father, one of his reasons for going to Mars and inciting a revolt. Furthermore, Victor strongly suspects that that accident which put his brain into Harabec Weather's body wasn't.]]



* HoistByHisOwnPetard: Solomon Petresun created Prometheus, the first AI. Prometheus, in turn, designed the [[BrainUploading "immortal" brain system]] [[{{Immortality}} that preserves]] Petresun and his inner circle. Both would come to regret their actions. On a grander scale, Earth's abandonment of the colonies during The Fire created lingering colonial resentment and eventually rebellion against TheEmpire.

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* HoistByHisOwnPetard: Solomon Petresun created Prometheus, the first AI. Prometheus, in turn, designed assisted in the development of, and procedure for, [[BrainUploading "immortal" brain system]] [[{{Immortality}} that preserves]] carefully transferring a human's neutral activity and consciousness into an organimech brain]], thus allowing Petresun and his inner circle.circle a form of {{Immortality}}. Both would come to regret their actions. On a grander scale, Earth's abandonment of the colonies during The Fire created lingering colonial resentment and eventually rebellion against TheEmpire.resentment--and when TheEmpire finally returned to reassert control, rebellion.



* IDidWhatIHadToDo: Most of Petresun's scheming and empire-building was for the purposes of defending humanity from Prometheus and ITS minions. This was also the driving force behind the Fortification Proclamation, and the stripping of colonial resources, he reasoned that Earth was far more valuable to human survival then Mars, Venus or the outer moons. [[LaResistance For obvious reasons, this didn't sit well with a lot of people.]]

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* IDidWhatIHadToDo: Most of Petresun's scheming and empire-building was for the purposes of defending humanity from Prometheus and ITS minions. This was also the driving force behind the Fortification Proclamation, and Proclamation--which included the stripping of colonial resources, he resources. Petresun reasoned that Earth was far more valuable to human survival then Mars, Venus Venus, or the outer moons. [[LaResistance For obvious reasons, this didn't sit well with a lot of people.]]



* IronicEcho: When Petresun brought Prometheus online in 2471, he claimed IT would "[[RuleOfSymbolism spark a new fire for civilization.]]" The Cybrid rebellion would later be called "The Fire."

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* IronicEcho: When Petresun brought Prometheus online in 2471, he claimed IT would "[[RuleOfSymbolism spark a new fire for civilization.]]" The Cybrid rebellion would later be called "The Fire."Fire" by both Cybrids and humans--in fact, Prometheus explicitly called the directive to turn on humanity "Fire," as noted in the Compendium.
-->Acknowledging new directive.
-->>>EXECUTING 'FIRE.'<<



* MegaCorp: Prior to Petresun and the Cybrid rebellions, the Earth was divided amongst six powerful meta-national conglomerates, themselves a merging of warlords and arms dealers in the wake of [[VideoGame/HunterHunted The Devastation]]. The North American Prefecture (NAP) bought out Petresun's company when his immortality research spooked investors and the money dried up. NAP's funding and a need to perpetuate WarForFunAndProfit while decreasing loss of life led to the development of the Cybrids. The other nations included United Africa, Pacific Rim Community, European Alliance, Inca-Brazil Axis, and [[ChinaTakesOverTheWorld Greater China]]--all of which participated in the same "War Economy."

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* MegaCorp: Prior to Petresun and the Cybrid rebellions, the Earth was divided amongst six powerful meta-national conglomerates, themselves a merging of warlords and arms dealers in the wake of the [[VideoGame/HunterHunted The Devastation]]. The North American Prefecture (NAP) bought out Petresun's company when his immortality research spooked investors and the money dried up. NAP's funding and a need to perpetuate WarForFunAndProfit while decreasing loss of life led to the development of the Cybrids. The other nations included United Africa, Pacific Rim Community, European Alliance, Inca-Brazil Axis, and [[ChinaTakesOverTheWorld Greater China]]--all of which participated in the same this "War Economy."



* OddlyNamedSequel2ElectricBoogaloo: The series went from ''[=Metaltech: EarthSiege=]'' to ''[=EarthSiege 2=]'' to ''Starsiege'', plus the various spinoffs. Initially, ''Starsiege'' was set to carry on the ''[=EarthSiege=]'' name as ''[=EarthSiege 3: Future Wars=]'', [[https://www.youtube.com/watch?v=0bOhY-0PtlY as this early trailer]] indicates. By the time of the first Alpha Tech Release, it had been renamed to ''[=EarthSiege 3: Starsiege=]'', and then finally ''Starsiege''.

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* OddlyNamedSequel2ElectricBoogaloo: The series went from ''[=Metaltech: EarthSiege=]'' and ''[=Metaltech: Battledrome=]'' to ''[=EarthSiege 2=]'' to ''Starsiege'', plus the various spinoffs. Initially, ''Starsiege'' was set to carry on the ''[=EarthSiege=]'' name as ''[=EarthSiege 3: Future Wars=]'', [[https://www.youtube.com/watch?v=0bOhY-0PtlY as this early trailer]] indicates. By the time of the first Alpha Tech Release, it had been renamed to ''[=EarthSiege 3: Starsiege=]'', and then finally ''Starsiege''.



* RobotWar: A core theme of this game, its predecessors ''[=Metaltech: EarthSiege=]'' and ''[=EarthSiege 2=]'', as well as the chronological sequel ''[=Missionforce: CyberStorm=]''. Per the {{retcon}}, the ''[=EarthSiege=]'' games now (partially) encompass a period known as The Fire, starting in 2602 when the Cybrids first rebelled. Though the end of the first ''[=EarthSiege=]'' in 2622 brought a brief reprieve to Earth, the second [=EarthSiege=] began in 2624 when Prometheus rallied off-world Cybrid forces for a second assault, and only ended in 2627 when ITS moonbase was destroyed.

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* RobotWar: A core theme of this game, its predecessors ''[=Metaltech: EarthSiege=]'' and ''[=EarthSiege 2=]'', as well as the chronological sequel ''[=Missionforce: CyberStorm=]''. Per the {{retcon}}, {{Retcon}}, the ''[=EarthSiege=]'' games now (partially) encompass a period known as The Fire, starting in 2602 when the Cybrids first rebelled. Though the end of the first ''[=EarthSiege=]'' in 2622 brought a brief reprieve to Earth, the second [=EarthSiege=] began in 2624 when Prometheus rallied off-world Cybrid forces for a second assault, and only ended in 2627 when ITS moonbase was destroyed.



** The original ''[=Metaltech=]'' subseries is a set of relatively small-scale and comparatively realistic RealRobot military simulators. Before the {{Retcon}}, the plot of the the two ''[=EarthSiege=]'' games held that the apocalyptic decimation of humanity was self-inflicted via a nuclear war over ''who'' got to control and develop Cybrid technology. The Cybrids saw mankind as unfit to be their masters as a result, and proceeded to (try and) wipe out the survivors. (''Metaltech: Battledrome'' is unconnected to this plot, and probably represents a time just before [=EarthSieges=].)

to:

** The original ''[=Metaltech=]'' subseries is a set of relatively small-scale and comparatively realistic RealRobot military simulators. Before the {{Retcon}}, the plot of the the two ''[=EarthSiege=]'' games held that the apocalyptic decimation of humanity was self-inflicted via a nuclear war over ''who'' got to control and develop Cybrid technology. The Cybrids saw mankind as unfit to be their masters as a result, and proceeded to (try and) wipe out the survivors. (''Metaltech: Battledrome'' is unconnected to this plot, and probably represents a time just before the [=EarthSieges=].)



** ''VideoGame/HunterHunted'', implicitly tied into the backstory via the Starsiege Compendium, is one of several titles that had absolutely no prior connection to the Shared Universe whatsoever. It now serves as the PointOfDivergence for the entire SharedUniverse, being responsible for The Devastation and the way the world developed in its wake. The alien technology caches in ''Starsiege'' are heavily suspected in-setting to be the work of either protagonist Jake Hunter, the Masters, or both.

to:

** ''VideoGame/HunterHunted'', implicitly tied into the backstory via the Starsiege Compendium, is one of several titles that had absolutely no prior connection to the Shared Universe whatsoever. It now serves as the PointOfDivergence for the entire SharedUniverse, being responsible for The the Devastation and the way the world developed in its wake. The alien technology caches in ''Starsiege'' are heavily suspected in-setting to be the work of either protagonist Jake Hunter, the Masters, or both.



* WorldWarIII: Before the {{Retcon}}, this is what led to the ruined state of the world seen in the ''[=EarthSiege=]'' games. After the {{Retcon}}, once the world recovered from the Age of Devastation seen in ''VideoGame/HunterHunted'', the resulting "meta-nations" of Earth fight a perpetual war with each other--with the only real goal being to keep their respective economies booming. Interestingly, this is known to everyone and is openly referred to as the War Economy. It's also why the North American Prefecture was so interested in replacing human pilots with Cybrids, so that the wars can rage on without loss of human life. [[RobotWar (Oops.)]]

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* WorldWarIII: Before the {{Retcon}}, this is what led to the ruined state of the world seen in the ''[=EarthSiege=]'' games. After the {{Retcon}}, once the world recovered from the Age of Decay--itself an aftermath of the Devastation seen witnessed in ''VideoGame/HunterHunted'', the resulting ''VideoGame/HunterHunted''--the "meta-nations" of Earth fight a perpetual that rise from these ashes wage constant war with each other--with one another, the only real goal being to keep their respective economies booming. Interestingly, this is known to everyone and is openly referred to as the War Economy. It's also why the North American Prefecture was so interested in replacing human pilots with Cybrids, so that the wars can rage on without loss of human life. [[RobotWar (Oops.)]]

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