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* MemoryMatchMiniGame: The Chao Memory mini-game, where you try to match up seven pairs of cards while a Chao moves them around.
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Moon Zone is even more annoying to get to than Twin Seeds, it definitely counts.


* WizardMode: The secret Twin Seeds level and Wizeman fight on the [=NiGHTS=] table.

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* WizardMode: The secret Moon Zone on the Sonic table and the secret Twin Seeds level and Wizeman fight on the [=NiGHTS=] table.

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Minor edits, also YMMV on the main page (that should be a different item which is now Trivia)


* BrainwashedAndCrazy: At the start of Story Mode, Dr. Eggman has kidnapped and brainwashed Tails and Amy and turned them against him.

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* BrainwashedAndCrazy: At the start of Story Mode, Dr. Eggman has kidnapped and brainwashed Tails and Amy and turned them against him.Sonic.



* InevitableTournament: The plot of the Story Mode.

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* InevitableTournament: The plot of the Story Mode.Mode revolves around a tournament Sonic has to win to save his friends.



* RaisingSim: The Chao Garden.

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* RaisingSim: The Tiny Chao Garden.Garden is this in the same capacity as in the ''VideoGame/SonicAdvanceTrilogy''.



* SpiritualSuccessor: To ''[[VideoGame/SonicTheHedgehogSpinball Sonic Spinball]]'', a pinball-themed Sonic game released for the UsefulNotes/SegaGenesis in 1993 (and was also ported to the GBA in ''Sega Smash Pack'' in 2002).
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JustForFun/TheOneWith standard gimmicks of a PinballZone being featured in every single level. [[VideoGame/SonicTheHedgehogSpinball Again.]] This time, with [[GuestFighter guests]].
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TheOneWhere the standard gimmicks of a PinballZone are featured in every single level. [[VideoGame/SonicTheHedgehogSpinball Again.]] This time, with [[GuestFighter guests]].

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TheOneWhere the JustForFun/TheOneWith standard gimmicks of a PinballZone are being featured in every single level. [[VideoGame/SonicTheHedgehogSpinball Again.]] This time, with [[GuestFighter guests]].
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TheOneWhere the standard gimmicks of a PinballZone are featured in every single level. [[VideoGame/SonicTheHedgehogSpinball Again.]] This time, with [[GuestFighter guests]].
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someone misnamed amigo as "samba" and it bothered me a little too much


* FakeCrossOver: While [=NiGHTS=] and Samba are prominent guest stars in this game, they don't interact with the Sonic characters at all.

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* FakeCrossOver: While [=NiGHTS=] and Samba Amigo are prominent guest stars in this game, they don't interact with the Sonic characters at all.
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* SpiritualSuccessor: To ''[[VideoGame/SonicTheHedgehogSpinball Sonic Spinball]]'', a pinball-themed Sonic game released for the UsefulNotes/SegaGenesis in 1993 (and was also ported to the GBA in ''Sega Smash Pack'' in 2002).
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* MissionControl: Cream the Rabbit and Cheese are your guides in the Casinopolis mode
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* UnlockableContent: Most of the games' modes must be unlocked by playing through the main Story.

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* UnlockableContent: Most of the games' modes must be unlocked by playing through the main Story.Story.
* WizardMode: The secret Twin Seeds level and Wizeman fight on the [=NiGHTS=] table.
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Knuckles’ involvement in the tournament is to simply defeat Sonic, as indicated by having no red eyes.


* BrainwashedAndCrazy: At the start of Story Mode, Dr. Eggman has kidnapped and brainwashed Sonic's friends and turned them against him.

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* BrainwashedAndCrazy: At the start of Story Mode, Dr. Eggman has kidnapped and brainwashed Sonic's friends Tails and Amy and turned them against him.



* DefeatMeansFriendship: In Story mode, the player must defeat Sonic's various companions in pinball to rescue them from Eggman's hypnosis.

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* DefeatMeansFriendship: In Story mode, the player must defeat Sonic's various companions companions, Tails and Amy, in pinball to rescue them from Eggman's hypnosis.



* ExcusePlot: The Story Mode. Eggman has taken over Casinopolis and has brainwashed Sonic's friends into...competing against him in a game of pinball. Go stop him!

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* ExcusePlot: The Story Mode. Eggman has taken over Casinopolis and has brainwashed Sonic's friends friends, namely Tails and Amy, into...competing against him in a game of pinball. Go stop him!
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* KaizoTrap: The 10,000,000 points bonus for defeating Egg Mode doesn't get awarded until the Stage Clear frame appears, so [[https://www.youtube.com/watch?v=Rh_6d4ZYbdY&t=880s you can beat Eggman three times and time out during Eggman's death animation]].
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''Sonic Pinball Party'' is a [[DigitalPinballTables video pinball game]] developed by Creator/SonicTeam and published by Creator/{{Sega}}. It was released in 2003 for the GameBoyAdvance.

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''Sonic Pinball Party'' is a [[DigitalPinballTables video pinball game]] developed by Creator/SonicTeam and published by Creator/{{Sega}}. It was released in 2003 for the GameBoyAdvance.
UsefulNotes/GameBoyAdvance.
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* NewJackSwing: Mostly by virtue of porting over new jack-inspired tracks from ''VideoGame/SonicTheHedgehog1'' and ''VideoGame/NiGHTSIntoDreams''.
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* The core of the game is "Story Mode", where Sonic must play through a pinball tournament to confront Dr. Robotnik and rescue his friends.

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* The core of the game is "Story Mode", where Sonic must play through a pinball tournament to confront Dr. Robotnik Eggman and rescue his friends.



* BrainwashedAndCrazy: At the start of Story Mode, Dr. Robotnik has kidnapped and brainwashed Sonic's friends and turned them against him.

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* BrainwashedAndCrazy: At the start of Story Mode, Dr. Robotnik Eggman has kidnapped and brainwashed Sonic's friends and turned them against him.



* DefeatMeansFriendship: In Story mode, the player must defeat Sonic's various companions in pinball to rescue them from Robotnik's hypnosis.

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* DefeatMeansFriendship: In Story mode, the player must defeat Sonic's various companions in pinball to rescue them from Robotnik's Eggman's hypnosis.



** The Sonic table has S-O-N-I-C to light kickbacks, R-I-N-G to temporarily collect rings on the playfield, and E-G-G to activate Egg Mode and challenge Robotnik.

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** The Sonic table has S-O-N-I-C to light kickbacks, R-I-N-G to temporarily collect rings on the playfield, and E-G-G to activate Egg Mode and challenge Robotnik.Eggman.
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How To Create A Works Page explicitly says "No bolding is used for work titles."


'''Sonic Pinball Party''' is a [[DigitalPinballTables video pinball game]] developed by Creator/SonicTeam and published by Creator/{{Sega}}. It was released in 2003 for the GameBoyAdvance.

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'''Sonic ''Sonic Pinball Party''' Party'' is a [[DigitalPinballTables video pinball game]] developed by Creator/SonicTeam and published by Creator/{{Sega}}. It was released in 2003 for the GameBoyAdvance.
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* ExcusePlot: The Story Mode. Eggman has taken over Casinopolis and has brainwashed Sonic's friends into...competing against him in a game of pinball. Go stop him!
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* NintendoHard: The story mode. The number of points you have to get to complete each table is ludicrously high and the tables are no slouch to beat.
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In addition to standard playfield obstacles, the pinball tables embraced their video game heritage with wandering enemies, collectable items, and bosses to battle. The game as a whole was highly rated by players, who praised its variety, action, and excellent music. If there is a complaint, it's that the ball physics are a bit too floaty, reducing the element of skill required.

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In addition to standard playfield obstacles, the pinball tables embraced their video game heritage with wandering enemies, collectable items, and bosses to battle. The game as a whole was highly rated by players, who praised its variety, action, and excellent music. If there is a complaint, it's that the ball physics are a bit too floaty, reducing floaty and light, making it sometimes difficult to trap balls with the element of skill required.
flippers.
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* PartyInMyPocket: In the Sonic table, shooting the Big Target Hole three times changes the current character between Sonic, Tails, Knuckles, and Amy Rose). Difference characters enable different minigames on the table.

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* PartyInMyPocket: In the Sonic table, shooting the Big Target Hole three times changes the current character between Sonic, Tails, Knuckles, and Amy Rose). Difference Different characters enable different minigames on the table.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/sonic-pinball-party_3304.jpg]]

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/sonic-pinball-party_3304.org/pmwiki/pub/images/spp_4752.jpg]]



* UnlockableContent: Most of the games' modes must be unlocked by playing through the main Story.

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* UnlockableContent: Most of the games' modes must be unlocked by playing through the main Story.

Changed: 78

Removed: 77

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* PartyInMyPocket: In the Sonic table, shooting the Big Target Hole three times changes the current character between Sonic, Tails, Knuckles,
and Amy Rose). Difference characters enable different minigames on the table.

to:

* PartyInMyPocket: In the Sonic table, shooting the Big Target Hole three times changes the current character between Sonic, Tails, Knuckles,
Knuckles, and Amy Rose). Difference characters enable different minigames on the table.
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* TheCameo: Tikal appears on the Angel Island Zone of the Sonic table.
* CutAndPasteEnvironments: The main "Sonic" table has several Zones to be completed; the only difference between the Zones are the colors, music, and some of the playfield graphics.
* DefeatMeansFriendship: In Story mode, the player must defeat Sonic's various companions in pinball to rescue them from Robotnik's hypnosis.


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* PartyInMyPocket: In the Sonic table, shooting the Big Target Hole three times changes the current character between Sonic, Tails, Knuckles,
and Amy Rose). Difference characters enable different minigames on the table.


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* PlotCoupon: The [=NiGHTS=] table requires players to collect Ideyas before he can challenge the Nightmaren of that level.


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* SpellingBonus: Each of the three main tables has several Spelling Bonuses:
** The Sonic table has S-O-N-I-C to light kickbacks, R-I-N-G to temporarily collect rings on the playfield, and E-G-G to activate Egg Mode and challenge Robotnik.
** On the [=NiGHTS=] table, F-L-Y activates Acrobat Mode, and D-R-M-Y raises the bonus multiplier.
** The Samba de Amigo table has F-E-V-E-R to start Fever Mode, while Letter Collect Mode requires spelling the names of various ''Samba'' characters.
* UnlockableContent: Most of the games' modes must be unlocked by playing through the main Story.
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As the name indicates, ''Sonic Pinball Party'' is a collection of {{Pinball}}-related games, focused on the characters of the ''Franchise/SonicTheHedgehog'' series, along with [[TheCameo guest appearances]] by [[VideoGame/NiGHTSIntoDreams [=NiGHTS=]]] and VideoGame/SambaDeAmigo. There are five distinct game modes in all:

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As the name indicates, ''Sonic Pinball Party'' is a collection of {{Pinball}}-related games, games focused on the characters of the ''Franchise/SonicTheHedgehog'' series, along with [[TheCameo guest appearances]] by [[VideoGame/NiGHTSIntoDreams [=NiGHTS=]]] and VideoGame/SambaDeAmigo. There are five distinct game modes in all:



In addition to standard playfield obstacles, the pinball tables embraced their video game heritage with wandering enemies, collectable items, and bosses to battle. The game as a whole was highly rated by players, who praised its variety, action, and excellent music. If there is a complain, it's that the ball physics are a bit too floaty, reducing the element of skill required.

to:

In addition to standard playfield obstacles, the pinball tables embraced their video game heritage with wandering enemies, collectable items, and bosses to battle. The game as a whole was highly rated by players, who praised its variety, action, and excellent music. If there is a complain, complaint, it's that the ball physics are a bit too floaty, reducing the element of skill required.
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* PinballSpinoff: A three-fer for ''Franchise/SonicTheHedgehog, VideoGame/NightsIntoDreams,'' and ''VideoGame/SambaDeAmigo''.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/sonic-pinball-party_3304.jpg]]

'''Sonic Pinball Party''' is a [[DigitalPinballTables video pinball game]] developed by Creator/SonicTeam and published by Creator/{{Sega}}. It was released in 2003 for the GameBoyAdvance.

As the name indicates, ''Sonic Pinball Party'' is a collection of {{Pinball}}-related games, focused on the characters of the ''Franchise/SonicTheHedgehog'' series, along with [[TheCameo guest appearances]] by [[VideoGame/NiGHTSIntoDreams [=NiGHTS=]]] and VideoGame/SambaDeAmigo. There are five distinct game modes in all:

* The core of the game is "Story Mode", where Sonic must play through a pinball tournament to confront Dr. Robotnik and rescue his friends.
* "Arcade Mode" lets you play pinball on three separate tables, one for Sonic, [=NiGHTS=], and Samba De Amigo.
* "Party Mode" has three pinball-style games for one to four players, including Hot Potato and Hockey.
* "Tiny Chao Garden" is a RaisingSim, where you use rings won in the other games to nurture a Chao.
* "Casinopolis" has three casino-themed pinball games where players can win -- or lose! -- rings.

In addition to standard playfield obstacles, the pinball tables embraced their video game heritage with wandering enemies, collectable items, and bosses to battle. The game as a whole was highly rated by players, who praised its variety, action, and excellent music. If there is a complain, it's that the ball physics are a bit too floaty, reducing the element of skill required.

In North American markets, the game was originally released as a Target store exclusive -- [[NoExportForYou which stymied gamers in Canada and Mexico,]] where Target did not operate. The game was later re-released as part of several compilation packs, increasing its availability.

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!!''Sonic Pinball Party'' demonstrates the following tropes:

* BettingMiniGame: All of the games in Casinopolis.
* BrainwashedAndCrazy: At the start of Story Mode, Dr. Robotnik has kidnapped and brainwashed Sonic's friends and turned them against him.
* EvilKnockoff: Metal Sonic.
* FakeCrossOver: While [=NiGHTS=] and Samba are prominent guest stars in this game, they don't interact with the Sonic characters at all.
* InevitableTournament: The plot of the Story Mode.
* RaisingSim: The Chao Garden.
* RhythmGame: Invoked twice in the ''VideoGame/SambaDeAmigo'' pinball table:
** During "Song Play", the player must shoot balls in specific directions in time with the music.
** Then there's "Fever mode", a minigame where the player must press the flipper buttons to shake maracas in time with the onscreen action.

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