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Trope was cut/disambiguated due to cleanup


* ColdSniper: Raven is a ConsummateProfessional with a [[GutturalGrowler gruff voice]] and occasionally [[DeadpanSnarker snarky dialogue]].

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* ColdSniper: Raven is a ConsummateProfessional with a [[GutturalGrowler gruff voice]] voice and occasionally [[DeadpanSnarker snarky dialogue]].
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Up To Eleven is a defunct trope


Taking the "sniper" in ''Sniper Ghost Warrior'' UpToEleven, ''Contracts 2'' features maps with targets well over ''1000 meters away'', alongside a few "classic" maps more focused on infiltration and shorter engagements like its predecessor.

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Taking the "sniper" in ''Sniper Ghost Warrior'' UpToEleven, up to eleven, ''Contracts 2'' features maps with targets well over ''1000 meters away'', alongside a few "classic" maps more focused on infiltration and shorter engagements like its predecessor.
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* WideOpenSandbox: The game is divided into different regions. Each region has a number of objectives that can be undertaken in any order the player chooses.

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* WideOpenSandbox: The game is divided into different regions. Each region has a number of objectives that can be undertaken in any order the player chooses.chooses.
* AWinnerIsYou: The final mission has a higher-value target than the earlier missions, but is otherwise not much different. When you finish it, Control reveals his real name, and that's that.
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* ContrastingReplacementCharacter: While Handler in the first game was a cold, clandestine sort who was pretty clearly ObviouslyEvil, Control in this game is more earthy and informal and is apparently a former special forces operator himself, and the organization he works for seems to be much less overtly suspicious than Handler's organization, which were heavily hinted to be the GreaterScopeVillain.
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* NonLinearSequel: There's no tie-in to the first game's plot. TheProtagonist, employer, and setting are totally different from the first game.

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* NonLinearSequel: There's no tie-in to the first game's plot. TheProtagonist, employer, and setting are totally different from the first game. There's no tie-in to the earlier ''Sniper Ghost Warrior'' games either.
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* FirstNameBasis: [[spoiler:After finishing all the main missions, in a heartful farewell, Control opens up to Raven by revealing his real name: Alex]]. Given how dramatic the game plays this up, you might think it's a name from one of the earlier ''Sniper Ghost Warrior'' games. It's not.

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* FirstNameBasis: [[spoiler:After finishing all the main missions, in a heartful farewell, Control opens up to Raven by revealing his real name: Alex]]. Given how dramatic the game plays up this up, reveal, you might think it's a name from one of the earlier ''Sniper Ghost Warrior'' games. It's not.
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* FirstNameBasis: [[spoiler:After finishing all the main missions, in a heartful farewell, Control opens up to Raven by revealing his real name: Alex]].

to:

* FirstNameBasis: [[spoiler:After finishing all the main missions, in a heartful farewell, Control opens up to Raven by revealing his real name: Alex]]. Given how dramatic the game plays this up, you might think it's a name from one of the earlier ''Sniper Ghost Warrior'' games. It's not.
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Added Call-Back to SGW:Contracts 1 in the trope list.

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* CallBack: When hacking into one of the cameras in the training area, [[VideoGame/SniperGhostWarrior Seeker's]] mask can be seen half-buried in the snow.
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Sniper: Ghost Warrior Contracts is a 2021 [[StealthBasedGame stealth-based]], sniping focused First-Person Shooter with large, open-ended levels, and the sequel to [[VideoGame/SniperGhostWarriorContracts ''Sniper Ghost Warrior Contracts'']] by Polish developer CI Games.

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Sniper: ''Sniper: Ghost Warrior Contracts 2'' is a 2021 [[StealthBasedGame stealth-based]], sniping focused First-Person Shooter with large, open-ended levels, and the sequel to [[VideoGame/SniperGhostWarriorContracts ''Sniper Ghost Warrior Contracts'']] by Polish developer CI Games.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sniper_contract_2.jpg]]
[[caption-width-right:350:''"Welcome to Kuamar."'']]

Sniper: Ghost Warrior Contracts is a 2021 [[StealthBasedGame stealth-based]], sniping focused First-Person Shooter with large, open-ended levels, and the sequel to [[SniperGhostWarriorContracts ''Sniper Ghost Warrior Contracts'']] by Polish developer CI Games.

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[[quoteright:350:https://static.[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/sniper_contract_2.jpg]]
[[caption-width-right:350:''"Welcome [[caption-width-right:250:''"Welcome to Kuamar."'']]

Sniper: Ghost Warrior Contracts is a 2021 [[StealthBasedGame stealth-based]], sniping focused First-Person Shooter with large, open-ended levels, and the sequel to [[SniperGhostWarriorContracts [[VideoGame/SniperGhostWarriorContracts ''Sniper Ghost Warrior Contracts'']] by Polish developer CI Games.



Taking the "sniper" in ''Sniper Ghost Warrior'' [[UpToEleven]], ''Contracts 2'' features maps with targets well over ''1000 meters away'', alongside a few "classic" maps more focused on infiltration and shorter engagements like its predecessor.

to:

Taking the "sniper" in ''Sniper Ghost Warrior'' [[UpToEleven]], UpToEleven, ''Contracts 2'' features maps with targets well over ''1000 meters away'', alongside a few "classic" maps more focused on infiltration and shorter engagements like its predecessor.



* BigBad: Bibi Rashida, the ruthless president of Kuamar.
* CoolMask: Raven has one with a visor that provides him with all kinds of tactical information.



* FirstNameBasis: [[spoiler:After finishing all the main missions, in a heartful farewell, Control opens up to Raven by revealing his real name: Alex]].



* {{Gorn}}: The BulletCam kills pop up occasionally and show a gratuitous entry and exit wound. If you score a headshot, there's a chance of seeing the unfortunate victim's ''brains'' spill out.

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* {{Gorn}}: The BulletCam kills pop up occasionally and show a gratuitous entry and exit wound. If you score a headshot, there's a chance of seeing the unfortunate victim's ''brains'' spill out. You can also rip off limbs with a well-placed shot.



* OneHitPolykill: SniperRifle bullets penetrate in such a manner that two (or more) people can be killed with the same shot. There's an achievement for doing this for the first time and one region has doing this several times as a challenge, including the final target, which requires Raven to snipe the target and his two armoured bodyguards, necessitating the use of armour piercing rounds.

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* OneHitPolykill: SniperRifle bullets penetrate in such a manner that two (or more) people can be killed with the same shot. There's an achievement for doing this for the first time and one region has doing this several times as a challenge, including the final target, which requires Raven to snipe the target and his two armoured bodyguards, necessitating the use of armour piercing rounds. You can also get multikills by shooting at the grenades attached to most enemies.


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* VoiceWithAnInternetConnection: Control, your handler.

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Changed: 1331

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Sniper: Ghost Warrior Contracts is a 2021 [[StealthBasedGame stealth-based]], sniping focused First-Person Shooter with large, open-ended levels, and the sequel to ''Sniper: Ghost Warrior Contracts'' by Polish developer CI Games.

The player takes on the role of Raven, a mercenary sniper contracted to take down the regime in [[{{Qurac}} an oil rich Middle Eastern country]] in order to prevent the destabilisation of the global economy.

Building on the previous entry, ''Contracts 2'' allows for further long range kills.

to:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sniper_contract_2.jpg]]
[[caption-width-right:350:''"Welcome to Kuamar."'']]

Sniper: Ghost Warrior Contracts is a 2021 [[StealthBasedGame stealth-based]], sniping focused First-Person Shooter with large, open-ended levels, and the sequel to ''Sniper: [[SniperGhostWarriorContracts ''Sniper Ghost Warrior Contracts'' Contracts'']] by Polish developer CI Games.

The player takes on the role of Raven, a mercenary sniper contracted to take down the regime in [[{{Qurac}} an a fictional, oil rich Middle Eastern country]] country named Kuamar]] in order to prevent the destabilisation destabilization of the global economy.

Building on Taking the previous entry, "sniper" in ''Sniper Ghost Warrior'' [[UpToEleven]], ''Contracts 2'' allows for further long range kills.
features maps with targets well over ''1000 meters away'', alongside a few "classic" maps more focused on infiltration and shorter engagements like its predecessor.



* TheAllSeeingAI: Enemy soldiers have an uncanny ability to be able to detect Raven from literally ''a mile away'' if alerted, although it's [[JustifiedTrope justifed]] because they use binoculars. And they can [[ImprobableAimingSkills occasionally hit him]] when firing back from that distance. Granted, it's to make sure the long range shooting galleries aren't 100% effortless.

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* TheAllSeeingAI: Enemy soldiers have an uncanny the ability to be able to detect [[ImprobableAimingSkills and even occasionally hit]] Raven from literally ''a mile away'' if alerted, although it's [[JustifiedTrope justifed]] because they use binoculars. And they can [[ImprobableAimingSkills occasionally hit him]] when firing back from that distance. Granted, it's binoculars and to make sure the long range shooting galleries aren't 100% effortless.retain a sense of threat.
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* TheAllSeeingAI: Enemy soldiers have an uncanny ability to be able to detect Raven from literally ''a mile away'' if alerted, although it's ([[JustifiedTrope justifed]] because they use binoculars. And they can [[ImprobableAimingSkills occasionally hit him]] when firing back from that distance. Granted, it's to make sure the long range shooting galleries aren't 100% effortless.

to:

* TheAllSeeingAI: Enemy soldiers have an uncanny ability to be able to detect Raven from literally ''a mile away'' if alerted, although it's ([[JustifiedTrope [[JustifiedTrope justifed]] because they use binoculars. And they can [[ImprobableAimingSkills occasionally hit him]] when firing back from that distance. Granted, it's to make sure the long range shooting galleries aren't 100% effortless.
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For god's sake, when will people realize enemies use BINOCULARS!?


* TheAllSeeingAI: Enemy soldiers have an uncanny ability to be able to detect Raven from literally ''a mile away'' if alerted. And they can [[ImprobableAimingSkills actually hit him]] when firing back from that distance.

to:

* TheAllSeeingAI: Enemy soldiers have an uncanny ability to be able to detect Raven from literally ''a mile away'' if alerted. alerted, although it's ([[JustifiedTrope justifed]] because they use binoculars. And they can [[ImprobableAimingSkills actually occasionally hit him]] when firing back from that distance. Granted, it's to make sure the long range shooting galleries aren't 100% effortless.

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