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* TrappedInAnotherWorld: OncePerEpisode, some of or all of the Skylanders get banished to Earth to justify the toys, as the player is a Portal Master who found them and can send them back.
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->''A great adventure awaits you, Portal Master. Behold.''
-->-- '''Master Eon'''
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* ArtificialStupidity: Once enemies are provoked into attacking you, they will rush at you no matter what kinds of obstacles are in the way. This means that if you stand on the opposite side of something that kills enemies in one hit, they will just run right into it, taking themselves out for you.


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* KillEnemiesToOpen: A staple of the series is the Enemy Gate, which will not open until all the enemies in the area you're in has been defeated.

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* SurprisinglyCreepyMoment: Prism Break's [[MoreTeethThanTheOsmondFamily teeth]] are rather creepy, and given that from a distance he looks like he's completely toothless, they can be startling when you first get a good look at his [[http://images2.wikia.nocookie.net/__cb20111129183649/spyro/images/thumb/d/d6/PrismBreak_01.jpg/290px-PrismBreak_01.jpg character portrait]] -- especially if your first good look is his [[http://www.skylanders.com/sky/elements/earth/characters/prism-break page on the official website]], which shows the portrait in extreme close-up.

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* SurprisinglyCreepyMoment: SurprisinglyCreepyMoment:
**
Prism Break's [[MoreTeethThanTheOsmondFamily teeth]] are rather creepy, and given that from a distance he looks like he's completely toothless, they can be startling when you first get a good look at his [[http://images2.wikia.nocookie.net/__cb20111129183649/spyro/images/thumb/d/d6/PrismBreak_01.jpg/290px-PrismBreak_01.jpg character portrait]] -- especially if your first good look is his [[http://www.skylanders.com/sky/elements/earth/characters/prism-break page on the official website]], which shows the portrait in extreme close-up.close-up.
** Many Skylanders have disturbingly dark or horrifying backstories for such a lighthearted franchise. This includes Sonic Boom having had her children cursed to a perpetual cycle of hatching, living a few moments, and then being returned to their eggs (forever), Sunburn having been relentlessly hunted for his power ''from birth'' to the point of being unable to stay in one place for long and joining the Skylanders as much for his own protection as to be a hero, Ignitor being ''burned alive'' by a dragon and cursed to forever live as a fire spirit bound to his armor, Voodood having his entire tribe being genocided, and more.
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* YouShouldntKnowThisAlready: If you're playing on a new safe file, the Soul Gem abilities of the Skylanders who debuted in the game you're playing will be locked until you've found their Soul Gem on that file. As such, you can't perform the attack even if you've already bought it on that figure previously.
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* MoneyForNothing: There is treasure to be collected in every level and the hub worlds, and you can also get a ton from doing side missions. But once you've bought every upgrade for a Skylander and everything there is to buy in the in-game stores, there is nothing else you can use your money saved in on that Skylander for.
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Per TRS.


* WhatDoYouMeanItWasntMadeOnDrugs: ''Imaginators'' gets... odd in a few places, most notably Fizzland and the [[spoiler: giant Guacamole Monster.]]
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* ''VideoGame/SkylandersSuperChargers'' (2015; [=PS4=], [=PS3=], Wii U, Xbox One, Xbox 360, [=iOS=]) - 18 characters, ten new and eight returning but completely overhauled from scratch, along with a matching vehicle for each character for a total of 36 toys. Kaos has a new superweapon warship and the Skylanders will need to be {{Badass Driver}}s to fight it - driving segments are in every level and while any Skylander can use any vehicle, pairing a vehicle with its designated driver will "Supercharge" it, giving better stats and a new appearance.

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* ''VideoGame/SkylandersSuperChargers'' (2015; [=PS4=], [=PS3=], Wii U, Xbox One, Xbox 360, [=iOS=]) [=iOS=]/[=tvOS=]) - 18 characters, ten new and eight returning but completely overhauled from scratch, along with a matching vehicle for each character for a total of 36 toys. Kaos has a new superweapon warship and the Skylanders will need to be {{Badass Driver}}s to fight it - driving segments are in every level and while any Skylander can use any vehicle, pairing a vehicle with its designated driver will "Supercharge" it, giving better stats stats, more unlocked parts and a new appearance.
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* ''VideoGame/SkylandersSuperChargers'' (2015; [=PS4=], [=PS3=], Wii U, Xbox One, Xbox 360, tablets) - 18 characters, ten new and eight returning but completely overhauled from scratch, along with a matching vehicle for each character for a total of 36 toys. Kaos has a new superweapon warship and the Skylanders will need to be {{Badass Driver}}s to fight it - driving segments are in every level and while any Skylander can use any vehicle, pairing a vehicle with its designated driver will "Supercharge" it, giving better stats and a new appearance.

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* ''VideoGame/SkylandersSuperChargers'' (2015; [=PS4=], [=PS3=], Wii U, Xbox One, Xbox 360, tablets) [=iOS=]) - 18 characters, ten new and eight returning but completely overhauled from scratch, along with a matching vehicle for each character for a total of 36 toys. Kaos has a new superweapon warship and the Skylanders will need to be {{Badass Driver}}s to fight it - driving segments are in every level and while any Skylander can use any vehicle, pairing a vehicle with its designated driver will "Supercharge" it, giving better stats and a new appearance.
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* ''VideoGame/SkylandersSpyrosAdventure'' (2011; PC, [=PS3=], Wii, Xbox 360, Wii U[[note]]Exclusive to Japan.[[/note]]) - The original, with 32 characters available. Kaos has assaulted the Skylanders' base; banishing them to Earth, turning their mentor Eon into a spirit, and destroying the Core of Light that keeps the Darkness at bay. It's up to the player to send the Skylanders back and gather the parts needed to rebuild the Core.
** ''Skylanders: Spyro's Adventure'' (3DS) - [[ReformulatedGame A different game with the same name]], more of a platformer than the console versions. A villain named Hektore is threatening a section of Skylands called the Radiant Isles, and the Skylanders have to stop him.

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* ''VideoGame/SkylandersSpyrosAdventure'' (2011; PC, [=PS3=], Wii, Xbox 360, Wii U[[note]]Exclusive to Japan.[[/note]]) - The original, with 32 characters available. Kaos has assaulted the Skylanders' base; banishing them to Earth, turning their mentor Eon into a spirit, and destroying the Core of Light that keeps the Darkness at bay. It's up to the player to send the Skylanders back and gather the parts needed to rebuild the Core.
Core.[[/index]]
** ''Skylanders: Spyro's Adventure'' (3DS) - [[ReformulatedGame A different game with the same name]], more of a platformer than the console versions. A villain named Hektore is threatening a section of Skylands called the Radiant Isles, and the Skylanders have to stop him.[[index]]

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[[index]]




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[[/index]]
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** ''Skylanders: [=SuperChargers=] Racing'' (Wii, 3DS) - A RacingGame spinoff. These versions, along with the Wii U version of the main game, introduce two {{Guest Fighter}}s to the series (complete with ''their'' own vehicles): Franchise/DonkeyKong and [[Franchise/SuperMarioBros Bowser]], whose figures also work with Nintendo's own Toys/{{amiibo}} toy system (but not with non-Nintendo hardware).
* ''Skylanders: Imaginators'' (2016; [=PS4=], [=PS3=], Wii U, Switch, Xbox One, Xbox 360) - This entry brings CharacterCustomization to the series, with "Creation Crystal" toys allowing players to design their own Skylander from scratch. For regular toys, there are 31 Senseis that custom characters can learn special moves and earn weapons from: 20 all-new characters including {{Guest Fighter}}s [[VideoGame/CrashBandicoot Crash Bandicoot and Dr. Neo Cortex]], and 11 former villains from ''Trap Team'' receiving their own playable toys for the first time. Unfortunately, Kaos has gotten ahold of the character creation magic as well and is using it to make his own Doomlanders, [[AndThatsTerrible which is a problem]].

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** ''Skylanders: [=SuperChargers=] Racing'' ''VideoGame/SkylandersSuperChargersRacing'' (Wii, 3DS) - A RacingGame spinoff. These versions, along with the Wii U version of the main game, introduce two {{Guest Fighter}}s to the series (complete with ''their'' own vehicles): Franchise/DonkeyKong and [[Franchise/SuperMarioBros Bowser]], whose figures also work with Nintendo's own Toys/{{amiibo}} toy system (but not with non-Nintendo hardware).
* ''Skylanders: Imaginators'' ''VideoGame/SkylandersImaginators'' (2016; [=PS4=], [=PS3=], Wii U, Switch, Xbox One, Xbox 360) - This entry brings CharacterCustomization to the series, with "Creation Crystal" toys allowing players to design their own Skylander from scratch. For regular toys, there are 31 Senseis that custom characters can learn special moves and earn weapons from: 20 all-new characters including {{Guest Fighter}}s [[VideoGame/CrashBandicoot Crash Bandicoot and Dr. Neo Cortex]], and 11 former villains from ''Trap Team'' receiving their own playable toys for the first time. Unfortunately, Kaos has gotten ahold of the character creation magic as well and is using it to make his own Doomlanders, [[AndThatsTerrible which is a problem]].
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* ''Skylanders: [=SuperChargers=]'' (2015; [=PS4=], [=PS3=], Wii U, Xbox One, Xbox 360, tablets) - 18 characters, ten new and eight returning but completely overhauled from scratch, along with a matching vehicle for each character for a total of 36 toys. Kaos has a new superweapon warship and the Skylanders will need to be {{Badass Driver}}s to fight it - driving segments are in every level and while any Skylander can use any vehicle, pairing a vehicle with its designated driver will "Supercharge" it, giving better stats and a new appearance.

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* ''Skylanders: [=SuperChargers=]'' ''VideoGame/SkylandersSuperChargers'' (2015; [=PS4=], [=PS3=], Wii U, Xbox One, Xbox 360, tablets) - 18 characters, ten new and eight returning but completely overhauled from scratch, along with a matching vehicle for each character for a total of 36 toys. Kaos has a new superweapon warship and the Skylanders will need to be {{Badass Driver}}s to fight it - driving segments are in every level and while any Skylander can use any vehicle, pairing a vehicle with its designated driver will "Supercharge" it, giving better stats and a new appearance.
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* ''Skylanders: Trap Team'' (2014; [=PS4=], [=PS3=], Wii, Wii U, Xbox One, Xbox 360, tablets) - 60 new toys (36 new characters (18 regular and 18 Trap Masters, the latter of which can break special Traptanium Crystals with their special weapons), 8 returnees, and 16 Mini characters). The new gimmick are traps that can capture certain bosses (40+ in all) in "Traptanium" crystals (''also'' sold separately and divided by element) in a {{Mons}} mechanic. It also introduces two new elements, Light and Dark. Kaos caused the plot ''this'' time by staging a breakout at the infamous Cloudcraker Prison, so the Trap Masters have to lead the Skylanders in recapturing them.

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* ''Skylanders: Trap Team'' ''VideoGame/SkylandersTrapTeam'' (2014; [=PS4=], [=PS3=], Wii, Wii U, Xbox One, Xbox 360, tablets) - 60 new toys (36 new characters (18 regular and 18 Trap Masters, the latter of which can break special Traptanium Crystals with their special weapons), 8 returnees, and 16 Mini characters). The new gimmick are traps that can capture certain bosses (40+ in all) in "Traptanium" crystals (''also'' sold separately and divided by element) in a {{Mons}} mechanic. It also introduces two new elements, Light and Dark. Kaos caused the plot ''this'' time by staging a breakout at the infamous Cloudcraker Prison, so the Trap Masters have to lead the Skylanders in recapturing them.
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* ''Skylanders: Swap Force'' (2013; [=PS4=], [=PS3=], Wii, Wii U, Xbox One, Xbox 360) - 48 toys split evenly between 16 returning, 16 new regular characters, and 16 Swap Force characters with figures that split in two so they can exchange top and bottom halves, using the attacks of the former and special movement capabilities of the latter. In the game, these characters gained this ability after being blown apart by a magical volcano in the Cloudbreak Isles - which, of course, Kaos wants to control.

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* ''Skylanders: Swap Force'' ''VideoGame/SkylandersSwapForce'' (2013; [=PS4=], [=PS3=], Wii, Wii U, Xbox One, Xbox 360) - 48 toys split evenly between 16 returning, 16 new regular characters, and 16 Swap Force characters with figures that split in two so they can exchange top and bottom halves, using the attacks of the former and special movement capabilities of the latter. In the game, these characters gained this ability after being blown apart by a magical volcano in the Cloudbreak Isles - which, of course, Kaos wants to control.
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* ''Skylanders: Giants'' (2012; [=PS3=], Wii, Wii U, Xbox 360) - With a 40-character toy line, introducing new versions of 24 characters from the original and adding 16 more; of which eight are "Giants" that are at least double the size of the regular Skylanders and have the in-game strength to match. Storywise, the Giants were lost 10,000 years ago after fighting the Arkeyan war machines. Now, while the Giants have been discovered on Earth, Kaos has returned to the Skylands after his own banishment and seeks to claim the ancient Arkeyan army as his own.

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* ''Skylanders: Giants'' ''VideoGame/SkylandersGiants'' (2012; [=PS3=], Wii, Wii U, Xbox 360) - With a 40-character toy line, introducing new versions of 24 characters from the original and adding 16 more; of which eight are "Giants" that are at least double the size of the regular Skylanders and have the in-game strength to match. Storywise, the Giants were lost 10,000 years ago after fighting the Arkeyan war machines. Now, while the Giants have been discovered on Earth, Kaos has returned to the Skylands after his own banishment and seeks to claim the ancient Arkeyan army as his own.
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* ''Skylanders: Spyro's Adventure'' (2011; PC, [=PS3=], Wii, Xbox 360, Wii U[[note]]Exclusive to Japan.[[/note]]) - The original, with 32 characters available. Kaos has assaulted the Skylanders' base; banishing them to Earth, turning their mentor Eon into a spirit, and destroying the Core of Light that keeps the Darkness at bay. It's up to the player to send the Skylanders back and gather the parts needed to rebuild the Core.

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* ''Skylanders: Spyro's Adventure'' ''VideoGame/SkylandersSpyrosAdventure'' (2011; PC, [=PS3=], Wii, Xbox 360, Wii U[[note]]Exclusive to Japan.[[/note]]) - The original, with 32 characters available. Kaos has assaulted the Skylanders' base; banishing them to Earth, turning their mentor Eon into a spirit, and destroying the Core of Light that keeps the Darkness at bay. It's up to the player to send the Skylanders back and gather the parts needed to rebuild the Core.

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* BossBattle: There are several bosses to be fought, but a noticeable subversion occurs with Vathek in the console versions of Dragon's Peak in ''Spyro's Adventure'': As soon as he leaps down to fight you himself, Flavius sneaks in to grab the Dragon's throne behind him, and uses its power to turn Vathek to stone.

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* BossBattle: There are several bosses to be fought, but a noticeable subversion occurs with Vathek in the console versions of Dragon's Peak in ''Spyro's Adventure'': As soon as he leaps down to fight you himself, Flavius sneaks in to grab the Dragon's throne behind him, and uses its power to turn Vathek to stone. Averted in the 3DS version where you get to fight him.


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* BreakingOldTrends: The 3DS version of ''Superchargers'' is the only one of the five to have Kaos appear and be the final boss of the game- the four previous games all featured an original antagonist.
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* BottomlessPitRescueService: If the Skylanders falls off the island into the endless sky of Skylands, they are magically transported back to where they stood, and with the exception of ''[=SuperChargers=]'', there's no fall damage. This even happens in-story in ''Imaginators'', where Pop Fizz jumps over the edge in an attempt to get at Kaos, and after he has fallen for a bit, he's teleported back to the island he stood on.
-->'''Pop Fizz:''' Good thing Skylanders can always recover from a fall, huh?
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Crosswicking.

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* HealthyGreenHarmfulRed: Your Skylander will blink red when their health is low, and a green heart appears when they regain health via eating food (or for a select few, a health-restoring upgrade).
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*** The ''Swap Force'' Dark Skylanders were caused by Kaos' attempt to [[VillainPossessedBystander evilize some of the Skylanders using Petrified Darkness]]. [[HoistByHisOwnPetard It worked against him]], though, [[ContinuityNod because Spyro just taught them what HE learned about how to control his dark side,]] leading to even stronger Skylanders going after him.[[note]]This is the backstory used for the ''{{SuperChargers}}'' and ''Imaginators'' Dark Editions. This is despite mentions of the {{SuperChargers}} being recruited between ''Trap Team'' and ''{{SuperChargers}}'', as well the villain Senseis being locked up in Cloudcracker Prison during the events of ''Swap Force'', meaning they’d be unable to be exposed to the substance while Kaos used it.[[/note]]

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*** The ''Swap Force'' Dark Skylanders were caused by Kaos' attempt to [[VillainPossessedBystander evilize some of the Skylanders using Petrified Darkness]]. [[HoistByHisOwnPetard It worked against him]], though, [[ContinuityNod because Spyro just taught them what HE learned about how to control his dark side,]] leading to even stronger Skylanders going after him.[[note]]This is the backstory used for the ''{{SuperChargers}}'' ''[=SuperChargers=]'' and ''Imaginators'' Dark Editions. This is despite mentions of the {{SuperChargers}} [=SuperChargers=] being recruited between ''Trap Team'' and ''{{SuperChargers}}'', ''[=SuperChargers=]'', as well the villain Senseis being locked up in Cloudcracker Prison during the events of ''Swap Force'', meaning they’d be unable to be exposed to the substance while Kaos used it.[[/note]]
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** Each series of [[DarkIsNotEvil Dark Skylanders]] has a separate explanation of their existence:

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** Each The first three series of [[DarkIsNotEvil Dark Edition Skylanders]] each has a separate explanation of their existence:



*** The ''Swap Force'' Dark Skylanders were caused by Kaos' attempt to [[VillainPossessedBystander evilize some of the Skylanders]]. [[HoistByHisOwnPetard It worked against him]], though, [[ContinuityNod because Spyro just taught them what HE learned about how to control his dark side,]] leading to even stronger Skylanders going after him.

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*** The ''Swap Force'' Dark Skylanders were caused by Kaos' attempt to [[VillainPossessedBystander evilize some of the Skylanders]].Skylanders using Petrified Darkness]]. [[HoistByHisOwnPetard It worked against him]], though, [[ContinuityNod because Spyro just taught them what HE learned about how to control his dark side,]] leading to even stronger Skylanders going after him.[[note]]This is the backstory used for the ''{{SuperChargers}}'' and ''Imaginators'' Dark Editions. This is despite mentions of the {{SuperChargers}} being recruited between ''Trap Team'' and ''{{SuperChargers}}'', as well the villain Senseis being locked up in Cloudcracker Prison during the events of ''Swap Force'', meaning they’d be unable to be exposed to the substance while Kaos used it.[[/note]]
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* PrecursorHeroes: The Giants, SWAP Force, and Trap Team Skylanders were some of the Skylanders in times of old. The Giants were the first Skylanders who put a stop to the Arkeyan regime 10,000 years ago, the SWAP Force were responsible for guarding the volcano of the Cloudbreak Islands every hundred years, and the Trap Team were responsible for capturing the Doom Raiders and locking them up in Cloudcracker Prison.

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Also adding details.


* HundredPercentCompletion: Each level has a star objectives list that marks how much you've completed in a level. One star can only be earned by finding all the collectables in a single level. And most of these collectables are locked behind Elemental Gates that only a certain element of Skylanders can open.
** In Giants however, you don't need to buy any additional toys outside of one Giant for 100%, as all Spyro's Adventure characters can open the elemental gates perfectly fine.
** 100% completing Swap Force is absurd when you take all the side content into effect. The main story mode has objective stars as usual, but Bonus Missions, Survival Arenas, Time Attack, Score Mode, and all the accolades have more stars to earn.
** To 100% Trap Team, you can't just use any past Skylanders to open the element gates. Now only the Trap Masters can do so. And a fourth star was added to the level completion goals, which you can only see [[PostEndGameContent after rolling the credits]].

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* HundredPercentCompletion: Each level has a star objectives list that marks how much you've completed in a level. One star can only be earned by finding all the collectables in a single level. And most of these collectables are locked behind Elemental Gates that only a certain element of Skylanders can open.
open. Along with that, many of the games have bonus levels that you can only obtain with certain figures, though they aren’t usually included in the in-game percentage counter.
** In ''Spyro’s Adventure'', you only need one Skylander of each element (since the starter park contains three characters of different elements, this requires a minimum of five more characters) to access all of the content.
** In Giants however, you don't need to buy any additional toys outside of one Giant (one of which in included in the Starter Pack) for 100%, as all Spyro's Adventure characters can open the elemental gates perfectly fine.
** 100% completing Swap Force is absurd when you take all the side content into effect. The main story mode has objective stars as usual, but Bonus Missions, Survival Arenas, Time Attack, Score Mode, and all the accolades have more stars to earn.
earn. The dual-elemental gates might seem like they require Swap Force characters to open, but thankfully you can also open them with two regular Skylanders matching the elements in multiplayer.
** To 100% Trap Team, you can't just use any past Skylanders to open the element gates. Now only the Trap Masters can do so. And a fourth star was added to the level completion goals, which you can only see [[PostEndGameContent after rolling the credits]].
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Just added a bunch of stuff. Tuned up the intro paragraph to make less of an information mess, focused less on the first game and more on the series as a whole in the main paragraph, added more details to said paragraph in an organized manner and added more details here and there to explain things better.


''Skylanders'' is a series of video games and spinoff materials launched by Creator/{{Activision}} in 2011. Part ''Franchise/SpyroTheDragon'' reboot ([[VideoGame/TheLegendOfSpyro another one]]), part brand new franchise, ''Skylanders'' took a [[ToysToLifeGame radical new approach]]: The games come with a device called a "portal," plus three toys. The idea is that if you want to play as a character, you put their toy on the portal and the game instantly switches to the new character. This can be done at any time, even in the middle of game play. With dozens of toys available, this does make this game MerchandiseDriven, but since the game comes with three toys already you don't have to buy more unless you want to (unless you want HundredPercentCompletion, but even then you only need one of each 'element').

The toy gimmick is given an in-story explanation. An evil Portal Master named Kaos banished the Skylanders into the real world as statues, and it's up to the player, taking on the role of a good Portal Master, to stop him by summoning Skylanders into the game.

The series was a smash hit with children thanks to its humor, top-notch voice actors, beautiful graphics and simple beat-'em-up gameplay. The toy gimmick drives the cost for the whole experience up (similar to Activision's deceased ''VideoGame/GuitarHero''), and while the more cynical may call this nothing but a cheap merchandising ploy, the idea was novel and well-executed, setting it apart from other video games (Well, until [[FollowTheLeader a bunch of other games started copying it, that is]]).

Spyro's toy is a CompositeCharacter with the move set of classic Spyro, backstory of the ''Legend'' Spyro, and a new design based on a scrapped adult version of himself. Fan favorite Cynder from the ''Legend'' series also returns as a playable toy, and Spyro's trusty dragonfly Sparx appears as a non-playable item toy. Malefor, the BigBad of the ''Legend'' series, [[GreaterScopeVillain appears in several characters' backstories]] and shows up in person in the tie-in comics. The last game in the series was in 2016, which began using [[GuestFighter pre-existing video game characters from franchises besides Spyro]] such as [[Franchise/SuperMarioBros Bowser]], Franchise/DonkeyKong, [[VideoGame/CrashBandicoot Crash Bandicoot, and Dr. Cortex]].

Unfortunately, the series had been facing diminishing returns attributed to the oversaturation of the "toys to life" genre on the market, and there's been no mention of a continuation of the franchise since, save for a few spin-offs.

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''Skylanders'' is a series of video games and spinoff materials game franchise launched by Creator/{{Activision}} in 2011. Part ''Franchise/SpyroTheDragon'' reboot ([[VideoGame/TheLegendOfSpyro another one]]), part brand new franchise, ''Skylanders'' took a [[ToysToLifeGame radical new approach]]: The games come with a device called a "portal," plus three a few toys. The idea is that if you want to play as a character, you put their toy on the portal and the game instantly switches to the new character. This can be done at any time, even in the middle of game play. With dozens of toys available, this does make this game MerchandiseDriven, but since the game comes games usually come with three some toys already you don't have to buy more unless you want to (unless (or you want HundredPercentCompletion, but and even then you only need one it doesn’t require every figure for any of each 'element').the games).

The toy gimmick is given an in-story explanation. An evil Portal Master named Kaos banished the Skylanders into the real world as statues, and it's up to the player, taking on the role of a good Portal Master, to stop him by summoning Skylanders into the game.

game. Later games would also offer explanations for the various sub-groups that appear, such as swept away in a magical volcanic eruption or being caught in the explosion of a high-security prison.

The series was a smash hit with children thanks to its humor, top-notch voice actors, beautiful graphics and simple beat-'em-up gameplay. The toy gimmick drives the cost for the whole experience up (similar to Activision's deceased ''VideoGame/GuitarHero''), and while the more cynical may call this nothing but a cheap merchandising ploy, the idea was novel and well-executed, setting it apart from other video games (Well, until [[FollowTheLeader a bunch of other games started copying it, that is]]).

Spyro's toy
is]]). It was so successful that it began a massive franchise spanning multiple sequels (each with their own unique spin on the formula), spin-offs, merchandise, and even an animated series. It grew so large that it managed to acquire some [[GuestFighter Guest Fighters]], such as [[VideoGame/CrashBandicoot Crash Bandicoot and Dr. Neo Cortex]] and Nintendo’s very own [[Franchise/SuperMarioBros Bowser]] and Franchise/DonkeyKong.

As for Spyro himself, he
is a CompositeCharacter with the move set of classic Spyro, the backstory of the ''Legend'' Spyro, and a new design based on a scrapped adult version of himself. Fan favorite Cynder from the ''Legend'' series also returns as a playable toy, and Spyro's trusty dragonfly Sparx appears as a non-playable item toy. Malefor, the BigBad of the ''Legend'' series, [[GreaterScopeVillain appears in several characters' backstories]] and shows up in person in the tie-in comics. The last game in However, most of the remaining lore from the previous ''Spyro'' games was largely abandoned for the main series was in 2016, which began using [[GuestFighter pre-existing video game characters from franchises besides Spyro]] such past the first game, leaving the purple dragon as [[Franchise/SuperMarioBros Bowser]], Franchise/DonkeyKong, [[VideoGame/CrashBandicoot Crash Bandicoot, a mostly ordinary Skylander and Dr. Cortex]].

largely irrelevant for many of the games.

Unfortunately, the series sales of both the figures and the games had been facing diminishing returns begun to decline by a significant amount by the latest game, a drop usually attributed to the oversaturation of the "toys to life" genre on toys-to-life market. 2016’s ''Imaginators'' was the market, last major game in the series, and there's as of 2023 there have been no mention of a continuation new projects for the franchise, though Spyro himself [[VideoGame/SpyroReignitedTrilogy continues to live on]]. With the closure of the series’ last remaining mobile games and no talks of reviving the series, it seems as if the ''Skylanders'' franchise since, save for a few spin-offs.
is indefinitely on hiatus, and may not be returning any time soon.



* ''Skylanders: Trap Team'' (2014; [=PS4=], [=PS3=], Wii, Wii U, Xbox One, Xbox 360, tablets) - 60 new toys (36 new characters (18 regular and 18 Trap Masters, the latter of which can break special Traptanium Crystals), 8 returnees, and 16 Mini characters), and the new gimmick is Trap Masters that can capture certain enemies (40+ in all) in "Traptanium" crystals (''also'' sold separately and divided by element) in a {{Mons}} mechanic. It also introduces two new elements, Light and Dark. Kaos caused the plot ''this'' time by staging a breakout at the infamous Cloudcraker Prison, so the Trap Masters have to lead the Skylanders in recapturing them.

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* ''Skylanders: Trap Team'' (2014; [=PS4=], [=PS3=], Wii, Wii U, Xbox One, Xbox 360, tablets) - 60 new toys (36 new characters (18 regular and 18 Trap Masters, the latter of which can break special Traptanium Crystals), Crystals with their special weapons), 8 returnees, and 16 Mini characters), and the characters). The new gimmick is Trap Masters are traps that can capture certain enemies bosses (40+ in all) in "Traptanium" crystals (''also'' sold separately and divided by element) in a {{Mons}} mechanic. It also introduces two new elements, Light and Dark. Kaos caused the plot ''this'' time by staging a breakout at the infamous Cloudcraker Prison, so the Trap Masters have to lead the Skylanders in recapturing them.



* ''Skylanders: [=SuperChargers=]'' (2015; [=PS4=], [=PS3=], Wii U, Xbox One, Xbox 360, tablets) - 18 characters, ten new and eight returning but overhauled from scratch, along with a matching vehicle for each character for a total of 36 toys. Kaos has a new superweapon warship and the Skylanders will need to be {{Badass Driver}}s to fight it - driving segments are in every level and any Skylander can use any vehicle but pairing a vehicle with its designated driver will "Supercharge" it.

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* ''Skylanders: [=SuperChargers=]'' (2015; [=PS4=], [=PS3=], Wii U, Xbox One, Xbox 360, tablets) - 18 characters, ten new and eight returning but completely overhauled from scratch, along with a matching vehicle for each character for a total of 36 toys. Kaos has a new superweapon warship and the Skylanders will need to be {{Badass Driver}}s to fight it - driving segments are in every level and while any Skylander can use any vehicle but vehicle, pairing a vehicle with its designated driver will "Supercharge" it.it, giving better stats and a new appearance.



* ''Skylanders: Imaginators'' (2016; [=PS4=], [=PS3=], Wii U, Switch, Xbox One, Xbox 360) - This entry brings CharacterCustomization to the series, with "Creation Crystal" toys allowing players to design their own Skylander from scratch. For regular toys, there are 31 Senseis that custom characters can learn special moves and earn weapons from: 20 all-new characters including {{Guest Fighter}}s [[VideoGame/CrashBandicoot Crash Bandicoot and Dr. Cortex]], and 11 former villains receiving their own playable toys for the first time. Unfortunately, Kaos has gotten ahold of the character creation magic as well and is using it to make his own Doomlanders, [[AndThatsTerrible which is a problem]].

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* ''Skylanders: Imaginators'' (2016; [=PS4=], [=PS3=], Wii U, Switch, Xbox One, Xbox 360) - This entry brings CharacterCustomization to the series, with "Creation Crystal" toys allowing players to design their own Skylander from scratch. For regular toys, there are 31 Senseis that custom characters can learn special moves and earn weapons from: 20 all-new characters including {{Guest Fighter}}s [[VideoGame/CrashBandicoot Crash Bandicoot and Dr. Neo Cortex]], and 11 former villains from ''Trap Team'' receiving their own playable toys for the first time. Unfortunately, Kaos has gotten ahold of the character creation magic as well and is using it to make his own Doomlanders, [[AndThatsTerrible which is a problem]].



There are also a series of [[Literature/SkylandersTheMaskOfPower tie-in novels]] that serve as prequels to the first game and some comics set between games three and four that expand on the Skylanders as characters (whereas in-game, they can't really interact with the story at all since you can play as any character at any time).

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There are also a series of [[Literature/SkylandersTheMaskOfPower tie-in novels]] that serve as prequels to the first game and some comics set between games three and four that expand on the Skylanders as characters (whereas in-game, they can't really interact with the story at all since you can play as any character at any time).
time, and are usually generically referred to as “The Skylander”).
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Crosswicking new trope.

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* LavaMagicIsFire: Various Skylanders of the Fire Element are themed around lava, such as Eruptor (lava monster) and Hot Head (fire golem who can create lava as a tertiary attack).
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** The Elemental Gates in the first levels in the games that have them are of the elements that you get in the starter packs for their respective games. ''Trap Team'' differs a bit though, as the gates in that game could only be opened by Trap Masters, and you only got one in the starter pack. ''Swap Force'' also has an Air gate in its first level, which is an element you don't get in the starter pack, but you could at least use a figure from the two previous games if you had one.
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* NeverShallTheSelvesMeet: This trope is Averted
** In Imgainators some of the veteran skylanders are now [=NPC=] characters and there are no special interactions when you interact with them as the same skylander.
** In Trap Team it is possible to do the trappable villain fights with the same villain that is in the fight.

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* NeverShallTheSelvesMeet: This trope is Averted
Averted.
** In Imgainators ''Imaginators'', some of the veteran skylanders Skylanders are now [=NPC=] characters and there are no special interactions when you interact with them as the same skylander.Skylander.
** In Trap Team ''Trap Team'' it is possible to do the trappable villain fights with the same villain that is in the fight.
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*NeverShallTheSelvesMeet: This trope is Averted
** In Imgainators some of the veteran skylanders are now [=NPC=] characters and there are no special interactions when you interact with them as the same skylander.
** In Trap Team it is possible to do the trappable villain fights with the same villain that is in the fight.
** Throughout the series it has been possible for both players to use identical skylander figures with no issues at all.
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* VersionExclusiveContent: Bowser and Donkey Kong are, naturally, tied to the ''Skylanders'' games published on Nintendo platforms.

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