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[[caption-width-right:350:Pictured: "Robber", one of the multiple agents in the game]]

''Sigma Theory: Global Cold War'' is an espionage thriller game developed and published by Mi-Clos Studio (whose previous credits include ''VideoGame/OutThere''), and released for the [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}} Early Access on April 18, 2019.

[[TwentyMinutesIntoTheFuture In the near future]], a paradigm-shifting scientific discovery looms over the world, promising radical new technologies. The world’s superpowers realize that these new developments could destroy the global financial system, wipe out entire countries overnight, or even grant immortality. However, this discovery — called [[TitleDrop “The Sigma Theory”]] — can only be harnessed by [[ImpossibleGenius a handful of scientists]]. You are placed at the head of your country’s Sigma division, with the objective of ensuring that your nation comes out on top of the new Cold War that the Sigma Theory has now unleashed. To achieve this, your government has granted you powerful resources: a cadre of the world’s most elite covert agents, advanced tactical drones, and -- of course -- [[TheSpymaster authorization to use diplomacy and subterfuge with the other nations' Sigma teams]].

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[[caption-width-right:350:Pictured: "Robber", one of the multiple agents in the game]]

Agent "Robber"]]

''Sigma Theory: Global Cold War'' is an espionage thriller strategy game developed and published by Mi-Clos Studio (whose previous credits include ''VideoGame/OutThere''), (''VideoGame/OutThere''), and released for the [[UsefulNotes/IBMPersonalComputer PC]] PC through UsefulNotes/{{Steam}} Early Access on April 18, 2019.

[[TwentyMinutesIntoTheFuture In the near future]], a paradigm-shifting scientific discovery looms over the world, promising radical new technologies. The world’s superpowers realize that these new developments could destroy the global financial system, wipe out entire countries overnight, or even grant immortality. However, this discovery — called [[TitleDrop “The Sigma Theory”]] — can only be harnessed by [[ImpossibleGenius a handful of scientists]]. You are placed at the head of your country’s Sigma research division, with the objective of ensuring that your nation comes out on top of the new Cold War that the Sigma Theory has now unleashed.War. To achieve this, your government has granted you powerful resources: a cadre of the world’s most elite covert agents, advanced tactical drones, and -- of course -- [[TheSpymaster authorization to use diplomacy and subterfuge with the other nations' Sigma teams]]. Your goal: win the cold war, discover the technologies first, and reach the endgame of the Sigma revolution.



* BareFistedMonk: Agent Shaolin, da. Raised in a Shaolin monastry and Martial Arts expert.
* BattleCouple: At the start of a run, the player can choose their spouse, all of which are possible agents.

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* BareFistedMonk: Agent Shaolin, da. Raised in a Shaolin monastry monastery and a Martial Arts expert.
* BattleCouple: At The list of people available as one's spouse is the start of a run, same as the player can choose their spouse, all list of which are possible potential secret agents.



* CrusadingLawyer: Agent Espoir, an idealist lawyer who doubles as TechnicalPacifist.

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* CrusadingLawyer: Agent Espoir, an idealist lawyer who doubles as a TechnicalPacifist.



* ElCidPloy: Agent Rider was originally a motorcycle-helmeted vigilante. When he was killed in action, his sister put on the helmet and carried on Rider's life while pretending to be him.



* {{Expy}}: Thomas Breckenridge, aka 'Maestro', an elite British agent who is an expert in seduction, guns, and cars. He's clearly a Film/JamesBond expy.

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* {{Expy}}: Thomas Breckenridge, aka 'Maestro', an elite British agent who is an expert in seduction, guns, cars and cars. He's clearly a Film/JamesBond expy.guns. Evidently he likes his martinis [[Film/JamesBond shaken, not stirred]].
* FailedState: Late in the game, it's possible to use mind-control technology to incite an enemy nations' people to anarchy and totally collapse their government.



* IHaveYourWife: At some point, assuming you are successful enough, an enemy nation will kidnap your spouse and demand various things in exchange for not killing them.



* IntelligenceEqualsIsolation: Several agents (Gamera, Double K, Mystery, Enigma and Troyan) display both high Intelligence (often paired with hacking traits) and socially-inept traits such as 'Loner' or 'Weak-Willed' which render them inefficient at converting scientists into double agents.

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* IntelligenceEqualsIsolation: Several agents (Gamera, Double K, Mystery, Enigma and Troyan) display both high Intelligence (often paired with hacking traits) and socially-inept social-ineptness traits such as 'Loner' or 'Weak-Willed' which render them inefficient at converting scientists into double agents.and 'Weak-Willed'.


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* NGOSuperpower: The "interest groups" are five [=NGOs=] that try to convince you to share your Sigma research with them. If you please or anger them enough, they can impose powerful international benefits or penalties.


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* UnstableEquilibrium: The more setbacks you suffer, the harder it becomes to recover, as other nations continue to get the benefits of reaching technologies first, and your government loses faith in you which results in various tools being taken away.
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* EveryoneLooksSexierIfFrench: when playing France, the first agent picked by the player gains the seduction trait as a bonus.

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* EveryoneLooksSexierIfFrench: when When playing France, the first agent picked by the player gains the seduction trait as a bonus.
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Baleful Polymorph was renamed per TRS


* BalefulPolymorph: One possible event is a scientist asking for your permission to leave to experiment with animals for a few days; if you give them carte blanche, [[spoiler:the scientist becomes Agent Wolf, a human-dog hybrid that appears more beast than human]].


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* ForcedTransformation: One possible event is a scientist asking for your permission to leave to experiment with animals for a few days; if you give them carte blanche, [[spoiler:the scientist becomes Agent Wolf, a human-dog hybrid that appears more beast than human]].
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* CorruptCorporateExecutive: The Ortega Circle, a terrorist organization representing the [[UpToEleven 0.0001%]].

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* CorruptCorporateExecutive: The Ortega Circle, a terrorist organization representing the [[UpToEleven [[Fiction500 0.0001%]].
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* CorruptCorporateExecutive: The Ortega Circle, a terrorist organization representing the 1%.

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* CorruptCorporateExecutive: The Ortega Circle, a terrorist organization representing the 1%.[[UpToEleven 0.0001%]].
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* YouLoseAtZeroTrust: Lose the trust of your government, and your job will come to an abrupt and fatal end.
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* AllChinesePeopleKnowKungFu: when playing China, the first selected agent has the bonus trait 'Black Belt'.

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* AllChinesePeopleKnowKungFu: when When playing China, the first selected agent has the bonus trait 'Black Belt'.
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[[TwentyMinutesIntoTheFuture In the near future]], a paradigm-shifting scientific discovery looms over the world, promising radical new technologies. The world’s superpowers realize that these new developments could destroy the global financial system, wipe out entire countries overnight, or even grant immortality. However, this discovery — called [[TitleDrop “The Sigma Theory”]] — can only be harnessed by [[ImpossibleGenius a handful of scientists]]. You are placed at the head of your country’s Sigma division, with the objective of ensuring that your nation comes out on top of the new Cold War that the Sigma Theory has now unleashed. To achieve this, your government has granted you powerful resources: a cadre of the world’s most elite covert agents, advanced tactical drones, and - of course - [[TheSpymaster authorization to use diplomacy and subterfuge with the other nations' Sigma teams]].

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[[TwentyMinutesIntoTheFuture In the near future]], a paradigm-shifting scientific discovery looms over the world, promising radical new technologies. The world’s superpowers realize that these new developments could destroy the global financial system, wipe out entire countries overnight, or even grant immortality. However, this discovery — called [[TitleDrop “The Sigma Theory”]] — can only be harnessed by [[ImpossibleGenius a handful of scientists]]. You are placed at the head of your country’s Sigma division, with the objective of ensuring that your nation comes out on top of the new Cold War that the Sigma Theory has now unleashed. To achieve this, your government has granted you powerful resources: a cadre of the world’s most elite covert agents, advanced tactical drones, and - -- of course - -- [[TheSpymaster authorization to use diplomacy and subterfuge with the other nations' Sigma teams]].



* ComebackMechanic: Hooray, you got 15 Sigma Points and can now get started on the ultimate Sigma Theory which will win you the game! But to do that, you need to pull scientists from your Sigma research to work specifically on this final theory. And unlike the earlier Sigma techs, the theory itself doesn't help you in any way before it's finally complete. So while you're busy with the theory, your rivals who are behind can keep unlocking the remaining Sigma techs and reaping their benefits - and now you're at the top of their hit list. Luckily, this cuts both ways, as you yourself can (and in fact must) keep gaining new Sigma techs when an AI player hits the big 15 first.

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* ComebackMechanic: Hooray, you got 15 Sigma Points and can now get started on the ultimate Sigma Theory which will win you the game! But to do that, you need to pull scientists from your Sigma research to work specifically on this final theory. And unlike the earlier Sigma techs, the theory itself doesn't help you in any way before it's finally complete. So while you're busy with the theory, your rivals who are behind can keep unlocking the remaining Sigma techs and reaping their benefits - -- and now you're at the top of their hit list. Luckily, this cuts both ways, as you yourself can (and in fact must) keep gaining new Sigma techs when an AI player hits the big 15 first.



* TechTree: A limited variant. Sigma Theory research is divided into five fields: Neuroscience, Health, Finance, Robotics, and Astrophysics. Each tech of a field is learned in a set sequence, with each subsequent tech being worth one more Sigma Point than the last. Interestingly, unlike most 4X style tech trees, only the ''first'' nation to research a tech gets its benefit. In another difference, the final Sigma Theory (and associated victory) doesn't require you to research ALL the way to the end of the tree - you simply need 15 Sigma Points worth of earlier techs.

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* TechTree: A limited variant. Sigma Theory research is divided into five fields: Neuroscience, Health, Finance, Robotics, and Astrophysics. Each tech of a field is learned in a set sequence, with each subsequent tech being worth one more Sigma Point than the last. Interestingly, unlike most 4X style tech trees, only the ''first'' nation to research a tech gets its benefit. In another difference, the final Sigma Theory (and associated victory) doesn't require you to research ALL the way to the end of the tree - -- you simply need 15 Sigma Points worth of earlier techs.
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The Judge cleanup


* TheJudge: Agent, well, [[ExactlyWhatItSaysOnTheTin Judge]]. A former judge of the Hague court.

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* ChooseYourOwnAdventure: Most of the gameplay is making decisions, whether it's dealing with a diplomat in order to exchange resources, or providing suggestions to an agent escaping enemy territory.


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* StoryBranching: Most of the gameplay is making decisions, whether it's dealing with a diplomat in order to exchange resources, or providing suggestions to an agent escaping enemy territory.
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* {{Expy}}: Thomas Breckenridge, aka 'Maestro', an elite british agent expert in seduction, guns and cars is clearly a Film/JamesBond expy.

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* {{Expy}}: Thomas Breckenridge, aka 'Maestro', an elite british British agent who is an expert in seduction, guns guns, and cars is cars. He's clearly a Film/JamesBond expy.

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* ComebackMechanic: Hooray, you got 15 Sigma Points and can now get started on the ultimate Sigma Theory which will win you the game! But to do that, you need to pull scientists from your Sigma research to work specifically on this final theory. And unlike the earlier Sigma techs, the theory itself doesn't help you in any way before it's finally complete. So while you're busy with the theory, your rivals who are behind can keep unlocking the remaining Sigma techs and reaping their benefits - and now you're at the top of their hit list. Luckily, this cuts both ways, as you yourself can (and in fact must) keep gaining new Sigma techs when an AI player hits the big 15 first.



* DoomsdayClock: The state of the world is tracked by one, and if international conflict (not just the player's actions) causes it to strike midnight, it's [[TheEndOfTheWorldAsWeKnowIt game over]].

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* DoomsdayClock: The state of the world is tracked by one, and if international conflict (not just (including the player's actions) causes it to strike midnight, it's [[TheEndOfTheWorldAsWeKnowIt the game over]].ends with humanity destroying itself via nuclear war]].



* TechTree: A limited variant. Sigma Theory research is divided into five fields: Neuroscience, Health, Finance, Robotics, and Astrophysics. Each Tech of a field is learned in a set sequence, with each subsequent Tech being worth one more Sigma Point than the last. When a total of fifteen Sigma Points are gained, the ultimate Sigma Theory discovery becomes available to research, requiring one specialist of each field to complete in reasonable time.

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* TechTree: A limited variant. Sigma Theory research is divided into five fields: Neuroscience, Health, Finance, Robotics, and Astrophysics. Each Tech tech of a field is learned in a set sequence, with each subsequent Tech tech being worth one more Sigma Point than the last. When Interestingly, unlike most 4X style tech trees, only the ''first'' nation to research a total tech gets its benefit. In another difference, the final Sigma Theory (and associated victory) doesn't require you to research ALL the way to the end of fifteen the tree - you simply need 15 Sigma Points are gained, the ultimate Sigma Theory discovery becomes available to research, requiring one specialist worth of each field to complete in reasonable time.earlier techs.
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* ThereCanBeOnlyOne: As the game progresses, the nations in last place will regularly drop out of the game. At first, this will be because they have abandoned any hope of catching up in the Sigma race, but later in the game, it can be because someone else's latest Sigma tech allowed them to [[EasilyConqueredWorld annihilate the losing nation in literally ONE day]].

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* ThereCanBeOnlyOne: As the game progresses, the nations in last place will regularly drop out of the game. At first, this will be because they have abandoned any hope of catching up in the Sigma race, but later in the game, it can be because someone else's latest Sigma tech allowed them to [[EasilyConqueredWorld [[OvernightConquest annihilate the losing nation in literally ONE day]].
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* OldMaster: Agent Saint is a 90-year-old Brahmin with a black belt and the verve of a man half his age.

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* OldMaster: Agent Saint is a 90-year-old Brahmin with a black belt who excels at hand-to-hand combat and has the verve of a man half his age.

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* SkillScoresAndPerks: Every agent has a Strength score, an Intelligence score, and a variety of different traits that can positively or negatively affect specific missions. Though agents cannot level-up, a player's actions during a run can add positive traits to an agent's profile.

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* SkillScoresAndPerks: Every agent has a Strength score, an Intelligence score, and a variety of different traits that can positively or negatively affect impact specific missions. Though agents cannot level-up, a player's actions during a run can add positive traits to an agent's profile.



* ThereCanBeOnlyOne: As the game progresses, the nations in last place will regularly drop out of the game. At first, this will be because they have abandoned any hope of catching up in the Sigma race, but later in the game, it can be because someone else's latest Sigma tech allowed them to [[EasilyConqueredWorld conquer the losing nation in literally ONE day]].

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* ThereCanBeOnlyOne: As the game progresses, the nations in last place will regularly drop out of the game. At first, this will be because they have abandoned any hope of catching up in the Sigma race, but later in the game, it can be because someone else's latest Sigma tech allowed them to [[EasilyConqueredWorld conquer annihilate the losing nation in literally ONE day]].day]].
* TheSingularity: The goal of the final Sigma Project. [[spoiler: In this game's interpretation of the Singularity, the winner becomes a DeityOfHumanOrigin, capable of destroying or uplifting all humanity with a mere thought. Whether this ends up being a good, bad, or even indifferent ending depends on the state of the world when the game ends.]]

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[[TwentyMinutesIntoTheFuture In the near future]], a paradigm-shifting scientific discovery looms over the world, promising radical new technologies. The world’s superpowers realize they could have the power to destroy the global financial system, wipe out entire countries or even gain access to immortality. However, this discovery — called [[TitleDrop “The Sigma Theory”]] — can only be harnessed by [[ImpossibleGenius a handful of scientists]]. You are placed at the head of your country’s Sigma division, and your objective is to ensure that your nation reaps the benefits of the full Sigma Theory before anyone else. To achieve this you will have powerful resources at your disposal: a cadre of the world’s most elite covert agents, advanced tactical drones and, of course, [[TheSpymaster your own skills in diplomacy and subterfuge]].

to:

[[TwentyMinutesIntoTheFuture In the near future]], a paradigm-shifting scientific discovery looms over the world, promising radical new technologies. The world’s superpowers realize they that these new developments could have the power to destroy the global financial system, wipe out entire countries overnight, or even gain access to grant immortality. However, this discovery — called [[TitleDrop “The Sigma Theory”]] — can only be harnessed by [[ImpossibleGenius a handful of scientists]]. You are placed at the head of your country’s Sigma division, and your with the objective is to ensure of ensuring that your nation reaps the benefits comes out on top of the full new Cold War that the Sigma Theory before anyone else. has now unleashed. To achieve this this, your government has granted you will have powerful resources at your disposal: resources: a cadre of the world’s most elite covert agents, advanced tactical drones and, drones, and - of course, course - [[TheSpymaster your own skills in authorization to use diplomacy and subterfuge]].
subterfuge with the other nations' Sigma teams]].



* AllChinesePeopleKnowKungFu: when playing China, the first selected agent has the bonus trait 'Martial arts'.

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* AllChinesePeopleKnowKungFu: when playing China, the first selected agent has the bonus trait 'Martial arts'.'Black Belt'.



* BloodKnight: Some agents have Traits such as "Nag", which means they'll never factor in collateral damage, or "Bloodthirsty", which means they'll always prefer an option involving killing than a peaceful path. One agent that always begins with both of these is Shiva, a former WildChild meant as a sacrifice to [[Myth/HinduMythology Kali]].

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* BloodKnight: Some agents have Traits traits such as "Nag", 'Nag', which means they'll never factor in collateral damage, or "Bloodthirsty", 'Bloodthirsty', which means they'll always prefer an option involving killing than a peaceful path. One agent that always begins with both of these is Shiva, a former WildChild meant as a sacrifice to [[Myth/HinduMythology Kali]].



* DoomsdayClock: The state of the world is tracked by one, and if international conflict (not just the player's actions) causes it to strike midnight, it's game over.

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* DoomsdayClock: The state of the world is tracked by one, and if international conflict (not just the player's actions) causes it to strike midnight, it's [[TheEndOfTheWorldAsWeKnowIt game over.over]].



* GrayGoo: The ultimate Robotics project ABADDON combines the worst aspects of this trope with a KillerRobot. It can also fly and is explicitly capable of withstanding a nuclear blast.



* LegionOfLostSouls: Agent Tiger and Agent Kepi Blanc are former soldiers of the French Foreign Legion. Predictably, both are strong fighters with the Survivor trait.

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* LegionOfLostSouls: Agent Tiger and Agent Kepi Blanc are former soldiers of the French Foreign Legion. Predictably, Unsurprisingly, both are strong fighters with the Survivor 'Survivor' trait.



* MutuallyExclusivePartyMembers: The player can only have one agent with the "Elite" Trait in their starting team (although further Elites can be recruited later, even if they're replacing a non-Elite agent).

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* MutuallyExclusivePartyMembers: The player can only have one agent with the "Elite" Trait trait in their starting team (although further Elites can be recruited later, even if they're replacing a non-Elite agent).



* SkillScoresAndPerks: Every agent has a Strength score, an Intelligence score, and a variety of different Traits that can positively or negatively affect specific missions. Though agents cannot level-up, a player's actions during a run can add traits to an agent's profile.

to:

* SkillScoresAndPerks: Every agent has a Strength score, an Intelligence score, and a variety of different Traits traits that can positively or negatively affect specific missions. Though agents cannot level-up, a player's actions during a run can add positive traits to an agent's profile.


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* ThereCanBeOnlyOne: As the game progresses, the nations in last place will regularly drop out of the game. At first, this will be because they have abandoned any hope of catching up in the Sigma race, but later in the game, it can be because someone else's latest Sigma tech allowed them to [[EasilyConqueredWorld conquer the losing nation in literally ONE day]].

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* ArbitraryHeadcountLimit: You can have as many scientists as you can convert to your side, but your team can never have more than four agents at once.



* BloodKnight: Some Agents have Traits such as "Nag", which means they'll never factor in collateral damage, or "Bloodthirsty", which means they'll always prefer an option involving killing than a peaceful path. One agent that always begins with both of these is Shiva, a former WildChild meant as a sacrifice to [[Myth/HinduMythology Kali]].
* BombThrowingAnarchists: The agents Ideal, a crypto-anarchist and Abertzale, a Basque separatist. The terrorist organisation Anti-Capitalist Brigades also fits the bill.

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* BloodKnight: Some Agents agents have Traits such as "Nag", which means they'll never factor in collateral damage, or "Bloodthirsty", which means they'll always prefer an option involving killing than a peaceful path. One agent that always begins with both of these is Shiva, a former WildChild meant as a sacrifice to [[Myth/HinduMythology Kali]].
* BombThrowingAnarchists: The agents Agent Ideal, a crypto-anarchist crypto-anarchist, and Agent Abertzale, a Basque separatist. The terrorist organisation Anti-Capitalist Brigades also fits the bill.



* CorruptCorporateExecutive: the Ortega circle, a terrorist organisation representing the 1%.
* CrusadingLawyer: Agent Espoir, an idealist lawyer that doubles as TechnicalPacifist.

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* CorruptCorporateExecutive: the The Ortega circle, Circle, a terrorist organisation organization representing the 1%.
* CrusadingLawyer: Agent Espoir, an idealist lawyer that who doubles as TechnicalPacifist.



* DoubleAgent: It's possible to convert researchers in enemy territories to your side, slowing down their research into Sigma Theory while advancing your own, though they will break ties if contact isn't made with their converter regularly. However, it's possible for the enemy to do this to the player's scientists as well, and your agents might outright leave and start working against you if a rival makes enough progress with their own research.

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* DoubleAgent: It's possible to convert researchers scientists in enemy territories to your side, slowing down their research into Sigma Theory while advancing your own, though they will break ties if contact isn't made with their converter regularly. However, it's It's possible for the enemy to do this to the player's scientists as well, and your agents might outright leave and start working against you if a rival makes enough progress with their own research.



* EscapeArtist: elite agent Magician is a skilled illusionist with expertise in exfiltration and jailbreaking.

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* EscapeArtist: elite agent Elite Agent Magician is a skilled illusionist with expertise in exfiltration and jailbreaking.



* GermanicEfficiency: when playing Germany, the first scientist of the country is efficient in all scientific fields.

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* GermanicEfficiency: when When playing Germany, the first scientist of the country is efficient proficient in all scientific fields.



* ImpossibleGenius: Sigma Theory research is only possible because of a limited number of scientists of different fields possessing this, which the player must coerce to their side to win.
* IntelligenceEqualsIsolation: several agents (Gamera, Double K, Mystery, Enigma and Troyan) display both high intelligence, often paired with hacking abilities, and socially-inept traits such as 'Loner' or 'Weak-willed' which render them inefficient to turn scientists in double agents.
* IntrepidReporter: the backstory of agent Padma.
* JackBauerInterrogationTechnique: Captured agents can divulge information if handled properly, with methods ranging from "light interrogation" to "waterboarding".
* JustLikeRobinHood: Agent Archer, who prior to his recruitment, was protecting farmers in his Korean hometown against the mafia.

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* ImpossibleGenius: Sigma Theory research is only possible because of a limited number of scientists of different fields possessing this, which the player must coerce seduce, bribe, persuade, or just outright abduct to their side to win.
side.
* IntelligenceEqualsIsolation: several Several agents (Gamera, Double K, Mystery, Enigma and Troyan) display both high intelligence, often Intelligence (often paired with hacking abilities, traits) and socially-inept traits such as 'Loner' or 'Weak-willed' 'Weak-Willed' which render them inefficient to turn at converting scientists in into double agents.
* IntrepidReporter: the The backstory of agent Agent Padma.
* JackBauerInterrogationTechnique: Captured agents can divulge information if handled properly, with methods ranging from "light "standard interrogation" to "waterboarding".
* JustLikeRobinHood: Agent Archer, who prior to his recruitment, was protecting protected farmers in his Korean hometown against the mafia.TheMafia.



* LegionOfLostSouls: two agents, Tiger and Kepi Blanc, are former soldiers of the French Foreign Legion. Obviously, both are strong fighters with the 'Survivor' trait.
* {{Macrogame}}: When first playing the game, there are only a few available Agents the player can choose to start with. However, by making progress and accomplishing certain milestones, new agents will become available for future runs.
* MiddleEasternTerrorists: The Caliphate of the Levant and agent Caliph, who has strong connections with the Islamic State and Daesh.

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* LegionOfLostSouls: two agents, Agent Tiger and Agent Kepi Blanc, Blanc are former soldiers of the French Foreign Legion. Obviously, Predictably, both are strong fighters with the 'Survivor' Survivor trait.
* {{Macrogame}}: When first playing the game, there are only a few available Agents agents the player can choose to start with. However, by making progress and accomplishing certain milestones, new agents will become available for future runs.
* MasterOfDisguise: Agents can have this as a trait, allowing them to move around even in countries with an arrest warrant for the agent.
* MiddleEasternTerrorists: The Caliphate of the Levant and agent group, as well as Agent Caliph, who has strong connections with the Islamic State and Daesh.



* MutuallyExclusivePartyMembers: The player can only have one Agent with the "Elite" Trait at any time.

to:

* MutuallyExclusivePartyMembers: The player can only have one Agent agent with the "Elite" Trait at any time.in their starting team (although further Elites can be recruited later, even if they're replacing a non-Elite agent).



* SkillScoresAndPerks: Every agent has a Strength score, an Intelligence score, and a variety of different Traits that can positively or negatively affect specific tasks. Though agents cannot level-up, a player's actions during a run might change the Traits an agent has.
* {{Socialite}}: Three agents fit the bill: Kim Joo-Sun, aka 'Aphrodite', Ece Gürdag, aka 'Green crescent' and Ruhi Aman aka 'Noble' are all described as members of TheBeautifulElite and their abilities revolve around people manipulation and soft power.
* TheJudge: Agent, well, Judge. A former judge of the Hague court.
* TheSpymaster: The role the player assumes in the game.

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* SkillScoresAndPerks: Every agent has a Strength score, an Intelligence score, and a variety of different Traits that can positively or negatively affect specific tasks. missions. Though agents cannot level-up, a player's actions during a run might change the Traits can add traits to an agent has.
agent's profile.
* {{Socialite}}: Three agents fit the bill: Kim Joo-Sun, aka 'Aphrodite', Ece Gürdag, aka 'Green crescent' Crescent' and Ruhi Aman aka 'Noble' are all described as members of TheBeautifulElite and their abilities revolve around people manipulation and soft power.
* TheJudge: Agent, well, Judge.[[ExactlyWhatItSaysOnTheTin Judge]]. A former judge of the Hague court.
* TheSpymaster: The role that the player assumes in the game.



* WildChild: Agent Shiva was one, growing up in the wild after being abandoned in a temple.
* Yakuza: Agent Tsuba, member of the Yamaguchi-Gumi.

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* WildChild: Agent Shiva was one, growing up in the wild after being abandoned in a temple.
temple. During missions, he'll curbstomp any Strength challenge, while being almost worthless for any Intelligence challenge.
* Yakuza: {{Yakuza}}: Agent Tsuba, member of the Yamaguchi-Gumi.
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* {{Eagleland}}: America has an easier time convincing scientists to work for them, because America's ideals and way of life are extremely compelling. In short, their special power is being America the Beautiful. Nonetheless, America's Sigma division is as ruthless as anyone else's.
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* IntelligenceEqualsIsolation: several agents (Gamera, Double K, Mystery, Enigma and Troyan) display both high intelligence, often paired with hacking abilities, and traits such as 'Loner' or 'weak-willed' which renders them inefficient to turn scientists in double agents.

to:

* IntelligenceEqualsIsolation: several agents (Gamera, Double K, Mystery, Enigma and Troyan) display both high intelligence, often paired with hacking abilities, and socially-inept traits such as 'Loner' or 'weak-willed' 'Weak-willed' which renders render them inefficient to turn scientists in double agents.



* {{Socialite}}: Three agents fit the bill: Kim Joo-Sun, aka 'Aphrodite', Ece Gürdag, aka 'Green crescent' and Ruhi Aman aka 'Noble' are all described as part of TheBeautifulElite and whose abilities revolve around people manipulation and soft power.

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* {{Socialite}}: Three agents fit the bill: Kim Joo-Sun, aka 'Aphrodite', Ece Gürdag, aka 'Green crescent' and Ruhi Aman aka 'Noble' are all described as part members of TheBeautifulElite and whose their abilities revolve around people manipulation and soft power.
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* JustLikeRobinHood: Agent Archer, who prior to his recruitment, was protecting farmers in his Korean hometown against the mafia.

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