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''Shenmue III'' is the long-awaited third entry of the ''VideoGame/{{Shenmue}}'' series, developed by [=YSNet=] and published by Deep Silver. After 18 long years, the game was released on November 19, 2019 for the UsefulNotes/PlayStation4 and PC through the UsefulNotes/EpicGamesStore, with a UsefulNotes/{{Steam}} release following in November 2020. Series creator Yu Suzuki returns as the game's director, and many other key figures who worked on the previous two games also return.

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''Shenmue III'' is the long-awaited third entry of the ''VideoGame/{{Shenmue}}'' series, developed by [=YSNet=] and published by Deep Silver. After 18 long years, the game was released on November 19, 2019 for the UsefulNotes/PlayStation4 Platform/PlayStation4 and PC through the UsefulNotes/EpicGamesStore, Platform/EpicGamesStore, with a UsefulNotes/{{Steam}} Platform/{{Steam}} release following in November 2020. Series creator Yu Suzuki returns as the game's director, and many other key figures who worked on the previous two games also return.
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''Shenmue III'' is the long-awaited third entry of the ''VideoGame/{{Shenmue}}'' series, developed by [=YSNet=] and published by Deep Silver. After 18 long years, the game was released on November 19, 2019 for the UsefulNotes/PlayStation4 and PC through the [[Creator/EpicGames Epic Games Store]], with a Steam release following in November 2020. Series creator Yu Suzuki returns as the game's director, and many other key figures who worked on the previous two games also return.

to:

''Shenmue III'' is the long-awaited third entry of the ''VideoGame/{{Shenmue}}'' series, developed by [=YSNet=] and published by Deep Silver. After 18 long years, the game was released on November 19, 2019 for the UsefulNotes/PlayStation4 and PC through the [[Creator/EpicGames Epic Games Store]], UsefulNotes/EpicGamesStore, with a Steam UsefulNotes/{{Steam}} release following in November 2020. Series creator Yu Suzuki returns as the game's director, and many other key figures who worked on the previous two games also return.
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! Spoilers for ''all'' ''VideoGame/{{Shenmue}}'' entries preceding this one will be left unmarked. Administrivia/YouHaveBeenWarned!

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! Spoilers for ''all'' preceding ''VideoGame/{{Shenmue}}'' entries preceding this one will be left unmarked. Administrivia/YouHaveBeenWarned!
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Adding note regarding spoilers for the previous entries.

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! Spoilers for ''all'' ''VideoGame/{{Shenmue}}'' entries preceding this one will be left unmarked. Administrivia/YouHaveBeenWarned!

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* RealityEnsues: The game begins nearly four months after Ryo has begun his quest for revenge. But despite all of his training, [[spoiler: that's not enough to put his skills on par with Lan Di, and the fight ends with the same outcome that it did before]].



* ScreamDiscretionShot: Happens late in the Bailu Village chapter when [[spoiler: Yanlang is captured and refuses to talk, and Shenhua has everyone in the room leave so she can have a moment with him. He submits to her every whim afterwards]].



* SkewedPriorities: The Muren Café in Niaowu is a place where people can practice martial arts and enjoy coffee. Unfortunately, most people come just to practice martial arts, and the owner is completely obsessed with decorating the place with wooden dummies, completely neglecting the "café" aspect of the business, to the frustration of the poor girls working there.
* ScreamDiscretionShot: Happens late in the Bailu Village chapter when [[spoiler: Yanlang is captured and refuses to talk, and Shenhua has everyone in the room leave so she can have a moment with him. He submits to her every whim afterwards]].


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* SkewedPriorities: The Muren Café in Niaowu is a place where people can practice martial arts and enjoy coffee. Unfortunately, most people come just to practice martial arts, and the owner is completely obsessed with decorating the place with wooden dummies, completely neglecting the "café" aspect of the business, to the frustration of the poor girls working there.


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* SurprisinglyRealisticOutcome: The game begins nearly four months after Ryo has begun his quest for revenge. But despite all of his training, [[spoiler: that's not enough to put his skills on par with Lan Di, and the fight ends with the same outcome that it did before]].
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''Shenmue III'' is the long-awaited third entry of the ''VideoGame/{{Shenmue}}'' series, developed by [=YSNet=] and published by Deep Silver. After 18 long years, the game was released on November 19, 2019 for the UsefulNotes/PlayStation4 and PC through the [[Creator/EpicGames Epic Games Store]], with a Steam release expected in the future. Series creator Yu Suzuki returns as the game's director, and many other key figures who worked on the previous two games also return.

to:

''Shenmue III'' is the long-awaited third entry of the ''VideoGame/{{Shenmue}}'' series, developed by [=YSNet=] and published by Deep Silver. After 18 long years, the game was released on November 19, 2019 for the UsefulNotes/PlayStation4 and PC through the [[Creator/EpicGames Epic Games Store]], with a Steam release expected following in the future.November 2020. Series creator Yu Suzuki returns as the game's director, and many other key figures who worked on the previous two games also return.
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Disproving a trope. Not sure if it belongs here or if the erroneous emaple should be removed althogether.

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*** This was most-likely used as an identifier for the player, so they know where to use Horse Stance, especially given that Ryo doesn't interact with it at all.
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* AllForNothing: [[spoiler:The story ends with the heroes in a worse position, as now the enemy has acquired the Phoenix Mirror and Ryo is no closer to defeating Lan Di yet than before. The only things gained were a little more experience, a slightly better grasp of the bigger picture, and allies in Ren and Shenhua.]]

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* AllForNothing: [[spoiler:The story ends with the heroes in a worse position, as now the enemy has acquired the Phoenix Mirror and Ryo is no closer to defeating Lan Di yet than before. The only things gained were a little more experience, a slightly somewhat better grasp of the bigger picture, picture and Lan Di's goals, and allies in Ren and Shenhua.]]
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Added DiffLines:

* AllForNothing: [[spoiler:The story ends with the heroes in a worse position, as now the enemy has acquired the Phoenix Mirror and Ryo is no closer to defeating Lan Di yet than before. The only things gained were a little more experience, a slightly better grasp of the bigger picture, and allies in Ren and Shenhua.]]
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''Shenmue III'' is the long-awaited third entry of the ''VideoGame/{{Shenmue}}'' series, developed by [=YSNet=] and published by Deep Silver. After 18 long years, the game was released on November, 2019 for the UsefulNotes/PlayStation4 and PC through the [[Creator/EpicGames Epic Games Store]], with a Steam release expected in the future. Series creator Yu Suzuki returns as the game's director, and many other key figures who worked on the previous two games also return.

to:

''Shenmue III'' is the long-awaited third entry of the ''VideoGame/{{Shenmue}}'' series, developed by [=YSNet=] and published by Deep Silver. After 18 long years, the game was released on November, November 19, 2019 for the UsefulNotes/PlayStation4 and PC through the [[Creator/EpicGames Epic Games Store]], with a Steam release expected in the future. Series creator Yu Suzuki returns as the game's director, and many other key figures who worked on the previous two games also return.
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* LuckBasedMission: The game pulls this on the player twice, when it respectively asks them to gather ¥2000 for buying the rare wine to convince Sun to teach Ryo the secret Bajiquan move and even later asks them to gather ¥5000 for the rare technique scroll. While the player could potentially earn the money through chipping away at the work minigames, it will more than likely take up all the time the game gives them, so the most effective way to gather the cash is through gambling in the Flower, Bird, Wind & Moon game. To assist with the game, Ryo can pay a fortune teller to predict what gamble is going to win, but the problem is that this ''does not guarantee a win'', it merely raises ''the likelihood'' that the gamble is going to win, meaning the ability to progress is still, to a degree, bound by random chance.

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* LuckBasedMission: The game pulls this on the player twice, when it respectively asks them to gather ¥2000 for buying the rare wine to convince Sun to teach Ryo the secret Bajiquan move and even later asks them to gather ¥5000 for the rare technique scroll. While the player could potentially earn the money through chipping away at the work minigames, it will more than likely take up all the time the game gives them, so the most effective way to gather the cash is through gambling in the Flower, Bird, Wind & Moon game.minigame. To assist with the game, Ryo can pay a fortune teller to predict what gamble is going to win, but the problem is that this ''does not guarantee a win'', it merely raises ''the likelihood'' that the gamble is going to win, meaning the ability to progress is still, to a degree, bound by random chance.
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* LuckBasedMission: The most obvious way of getting the ¥2000 for buying the rare wine to convince Sun to teach Ryo the secret Bajiquan move is effectively this. While the player could potentially earn the money through chipping away at the work minigames, it will more than likely take up all the time the game gives them, so the most effective way to gather the cash is through gambling in the Flower, Bird, Wind & Moon game. To assist with the game, Ryo can pay a fortune teller to predict what gamble is going to win, but the problem is that this ''does not guarantee a win'', it merely raises ''the likelihood'' that the gamble is going to win, meaning the ability to progress is still, to a degree, bound by random chance.

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* LuckBasedMission: The most obvious way of getting game pulls this on the player twice, when it respectively asks them to gather ¥2000 for buying the rare wine to convince Sun to teach Ryo the secret Bajiquan move is effectively this.and even later asks them to gather ¥5000 for the rare technique scroll. While the player could potentially earn the money through chipping away at the work minigames, it will more than likely take up all the time the game gives them, so the most effective way to gather the cash is through gambling in the Flower, Bird, Wind & Moon game. To assist with the game, Ryo can pay a fortune teller to predict what gamble is going to win, but the problem is that this ''does not guarantee a win'', it merely raises ''the likelihood'' that the gamble is going to win, meaning the ability to progress is still, to a degree, bound by random chance.

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