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* AgentScully: Parker is this at first, he certainly seems reluctant to believe in the existence of an evil race of immortals or that the cult could really bring them back to Earth, although he soon changes his mind when confronted with enough evidence.

to:

* AgentScully: Parker is this at first, first; he certainly seems reluctant to believe in the existence of an evil race of immortals or that the cult could really bring them back to Earth, although he soon changes his mind when confronted with enough evidence.
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--> '''Mr Parker''': Excuse me, Madam
--> '''Miss Picott''': You mean Miss, my good fellow. Miss Picott.

Added: 4

Changed: 57

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[[caption-width-right:200: ]]

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[[caption-width-right:200: ]]



!! ''Shadow of The Comet'' contains examples of:

to:

!! ''Shadow !!''Shadow of The Comet'' contains examples of:of:



* FullNameUltimatum: Miss Picott does this to Jed Donahue when he keeps on making comments and interrupting Dr Cobble, who is acting as spokesperson for the village and trying to thank Parker for everything he's done.
--> '''Miss Picott''': Jed Donahue, will you kindly let the Doctor get on with it?!
* GoMadFromTheRevelation: Why Lord Boleskin went insane, he saw the face of the evil gods and slowly went crazy despite attempting to run away

to:

* FullNameUltimatum: Miss Picott does this to Jed Donahue when he keeps on making comments and interrupting Dr Dr. Cobble, who is acting as spokesperson for the village and trying to thank Parker for everything he's done.
--> '''Miss Picott''': Picott:''' Jed Donahue, will you kindly let the Doctor get on with it?!
it?!
* GoMadFromTheRevelation: Why Lord Boleskin went insane, he saw the face of the evil gods and slowly went crazy despite attempting to run awayaway.



--> '''Dr Cobble''': And no reckless pranks. You're young, but I'm only a physician NOT a wizard"

to:

--> '''Dr Cobble''': Cobble:''' And no reckless pranks. You're young, but I'm only a physician physician, NOT a wizard"wizard.



* ItsPersonal : A mild example but Parker seems to take [[spoiler: Tobias Jugg's]] death very much to heart with some of his dialogue. One example is triggered when you visit/look at the grave (you will get one of two variations which seem to change from game to game) and Parkers voice sounds shaky and slightly choked, with some anger creeping in as he is finishing the line.
--> '''Parker:''' "Good Grief, it's poor [[spoiler: Jugg's]] grave. This will not go unpunished, this I swear"

to:

* ItsPersonal : ItsPersonal: A mild example but Parker seems to take [[spoiler: Tobias Jugg's]] death very much to heart with some of his dialogue. One example is triggered when you visit/look at the grave (you will get one of two variations which seem to change from game to game) and Parkers voice sounds shaky and slightly choked, with some anger creeping in as he is finishing the line.
--> '''Parker:''' "Good Good Grief, it's poor [[spoiler: Jugg's]] grave. This will not go unpunished, this I swear" swear.



--> '''Parker:''' "[[spoiler:Jugg's]] grave...those who did this will pay in full, this I promise"

to:

--> '''Parker:''' "[[spoiler:Jugg's]] grave...[[spoiler:Jugg's]] grave... those who did this will pay in full, this I promise"promise.



* TheManyDeathsOfYou: You can be shot, stabbed, die in a fire, fall from a height to your death, die from a heart attack, be impaled, drown, get killed by any one of the games monsters..........

to:

* TheManyDeathsOfYou: You can be shot, stabbed, die in a fire, fall from a height to your death, die from a heart attack, be impaled, drown, get killed by any one of the games monsters..........game's monsters...



* WhiteSheep: Curtis became this after helping Boleskin as a 12 year old child, then being scared half to death when one of the gods manifested in the sky and Boleskin subsequently went mad. Curtis escaped with his sanity, (possibly because he isn't entirely human himself?) but the experience traumatised and shook him up enough that he no longer wanted to have anything to do with the cult, causing him to be thrown out by his father, cursed by his brother, and forced to live in squalor for the rest of his life (he's 88 by the time the game is set). He is not hostile or antagonistic to the hero at all, or in general, and even has friends among the normal villagers, but he doesn't appreciate the protagonist bringing up the past trauma and is too afraid to help anyway. Even before the incident leading to him leaving the cult, he appears to have been a nice and normal acting child according to the information you find.

to:

* WhiteSheep: Curtis became this after helping Boleskin as a 12 year old child, then being scared half to death when one of the gods manifested in the sky and Boleskin subsequently went mad. Curtis escaped with his sanity, (possibly because he isn't entirely human himself?) but the experience traumatised and shook him up enough that he no longer wanted to have anything to do with the cult, causing him to be thrown out by his father, cursed by his brother, and forced to live in squalor for the rest of his life (he's 88 by the time the game is set). He is not hostile or antagonistic to the hero at all, or in general, and even has friends among the normal villagers, but he doesn't appreciate the protagonist bringing up the past trauma and is too afraid to help anyway. Even before the incident leading to him leaving the cult, he appears to have been a nice and normal acting child according to the information you find.find.
----
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* ItsPersonal : A mild example but Parker seem to take [[spoiler: Tobias Jugg's]] death very much to heart with some of his dialogue. One example is triggered when you visit/look at the grave (you will get one of two variations which seem to change from game to game) and Parkers voice sounds shaky and slightly choked, with some anger creeping in as he is finishing the line.

to:

* ItsPersonal : A mild example but Parker seem seems to take [[spoiler: Tobias Jugg's]] death very much to heart with some of his dialogue. One example is triggered when you visit/look at the grave (you will get one of two variations which seem to change from game to game) and Parkers voice sounds shaky and slightly choked, with some anger creeping in as he is finishing the line.
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* AlmostDeadGuy: Sadly the protagonist finds one of his allies like this after the friend in question is LeftForDead by one of the cultists. Despite their injuries and having to talk around a persistent [[IncurableCoughOfDeath cough]] the character valiantly gives Parker some vital information and [[ImDyingPleaseTakeMyMacGuffin access to a few items ]] that you will need to progress before dying [[KilledMisSentence mid sentence]] from his wounds.

to:

* AlmostDeadGuy: Sadly the protagonist finds one of his allies like this after the friend in question is LeftForDead by one of the cultists. Despite their injuries and having to talk around a persistent [[IncurableCoughOfDeath cough]] the character valiantly gives Parker some vital information and [[ImDyingPleaseTakeMyMacGuffin access to a few items ]] that you will need to progress before dying [[KilledMisSentence mid sentence]] from his wounds.
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Added DiffLines:

[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/shadowofthecometbox_1240.jpg]]
[[caption-width-right:200: ]]
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* InsaneEqualsViolent: Lord Boleskin, especially if you read the additional information that came with the boxed version of the game where he is revealed to be very aggressive and even does permanent damage to one of the doctors trying to treat him.

to:

* InsaneEqualsViolent: Lord Boleskin, especially if you read the additional information that came with the boxed version of the game where he is revealed to be very aggressive and even does inflicts permanent damage to & disfigurement on one of the doctors trying to treat him.
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* AlmostDeadGuy: Sadly the protagonist finds one of his allies like this after the friend in question is LeftForDead by one of the cultists. Despite their injuries and having to talk around a persistent [[IncurableCoughOfDeath cough]] the character valiantly gives Parker some vital information and [[ImDyingPleaseTakeMyMacGuffin access to a few items ]] that you will need to progress

to:

* AlmostDeadGuy: Sadly the protagonist finds one of his allies like this after the friend in question is LeftForDead by one of the cultists. Despite their injuries and having to talk around a persistent [[IncurableCoughOfDeath cough]] the character valiantly gives Parker some vital information and [[ImDyingPleaseTakeMyMacGuffin access to a few items ]] that you will need to progressprogress before dying [[KilledMisSentence mid sentence]] from his wounds.



* MoralGuardian: Miss Picott seems to have appointed herself as this for the entire village, even bullying the local doctor into joining the local Temperance League.

to:

* MoralGuardian: Miss Picott seems to have appointed herself as this for the entire village, even bullying the local village doctor into joining the local Temperance League.
Is there an issue? Send a MessageReason:
None


* WhiteSheep: Curtis became this after helping Boleskin as a 12 year old child, then being scared half to death when one of the gods manifested in the sky and Boleskin subsequently went mad. Curtis escaped with his sanity, (possibly because he isn't entirely human himself?) but the experience traumatised and shook him up enough that he no longer wanted to have anything to do with the cult, causing him to be thrown out by his father, cursed by his brother, and forced to live in squalor for the rest of his life (he's 88 by the time the game is set). He is not hostile or antagonistic to the hero at all, or in general, and even has friends among the normal villagers, but he doesn't appreciate the protagonist bringing up the past trauma and is too afraid to help anyway. Even before leaving the cult he appears to have been a nice and normal acting child according to the information you find.

to:

* WhiteSheep: Curtis became this after helping Boleskin as a 12 year old child, then being scared half to death when one of the gods manifested in the sky and Boleskin subsequently went mad. Curtis escaped with his sanity, (possibly because he isn't entirely human himself?) but the experience traumatised and shook him up enough that he no longer wanted to have anything to do with the cult, causing him to be thrown out by his father, cursed by his brother, and forced to live in squalor for the rest of his life (he's 88 by the time the game is set). He is not hostile or antagonistic to the hero at all, or in general, and even has friends among the normal villagers, but he doesn't appreciate the protagonist bringing up the past trauma and is too afraid to help anyway. Even before the incident leading to him leaving the cult cult, he appears to have been a nice and normal acting child according to the information you find.
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* LoveableCoward: Walter Webster. He is a polite and friendly enough person, as Parker himself notes, and he is one of the first people willing to help you. Unfortunately he also gets spooked and runs away at the [[CatScare first hint of danger]]

to:

* LoveableCoward: LovableCoward: Walter Webster. He is a polite and friendly enough person, as Parker himself notes, and he is one of the first people willing to help you. Unfortunately he also gets spooked and runs away at the [[CatScare first hint of danger]]
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Added DiffLines:

* LoveableCoward: Walter Webster. He is a polite and friendly enough person, as Parker himself notes, and he is one of the first people willing to help you. Unfortunately he also gets spooked and runs away at the [[CatScare first hint of danger]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AgentScully: Parker is this at first, he certainly seems reluctant to believe in the existence of an evil race of immortals or that the cult could really bring them back to Earth, although he soon changes his mind when confronted with enough evidence.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ItsPersonal : A mild example but Parker seem to take [[spoiler: Tobias Jugg's]] death very much to heart with some of his dialogue. One example is triggered when you visit/look at the grave (you will get one of two variations which seem to change from game to game) and Parkers voice sounds shaky and slightly choked, with some anger creeping in as he is finishing the line.
--> '''Parker:''' "Good Grief, it's poor [[spoiler: Jugg's]] grave. This will not go unpunished, this I swear"
--> or.......
--> '''Parker:''' "[[spoiler:Jugg's]] grave...those who did this will pay in full, this I promise"
Is there an issue? Send a MessageReason:
None


* AlmostDeadGuy: Sadly the protagonist finds one of his allies like this after the friend in question is LeftForDead by one of the cultists. Despite their injuries and having to talk around a persistent [[IncurableCoughOfDeath cough]] the character valiantly gives Parker some vital information and [[ImDyingPleaseTakeMyMacGuffin access to a few items that you will need to progress]]

to:

* AlmostDeadGuy: Sadly the protagonist finds one of his allies like this after the friend in question is LeftForDead by one of the cultists. Despite their injuries and having to talk around a persistent [[IncurableCoughOfDeath cough]] the character valiantly gives Parker some vital information and [[ImDyingPleaseTakeMyMacGuffin access to a few items ]] that you will need to progress]]progress
Is there an issue? Send a MessageReason:
None


* AlmostDeadGuy: Sadly the protagonist finds one of his allies like this after the friend in question is LeftForDead by one of the cultists. Despite their injuries and having to talk around a persistent [[IncurableCoughOfDeath cough]] the character valiantly gives Parker [[ImDyingPleaseTakeMyMacGuffin some vital information and access to a few items that you will need to progress]]

to:

* AlmostDeadGuy: Sadly the protagonist finds one of his allies like this after the friend in question is LeftForDead by one of the cultists. Despite their injuries and having to talk around a persistent [[IncurableCoughOfDeath cough]] the character valiantly gives Parker some vital information and [[ImDyingPleaseTakeMyMacGuffin some vital information and access to a few items that you will need to progress]]



* OurZombiesAreDifferent: Jonas Hambleton....the word "zombie" is never used, but he is apparently undead and certainly isn't the typical mindless flesh eating kind of zombie, he will even have a brief antagonistic but lucid conversation with the player before [[ShapeShifting morphing]] and [[RunOrDie attacking]] the protagonist.

to:

* OurZombiesAreDifferent: Jonas Hambleton....the word "zombie" is never used, but he is apparently undead and certainly isn't the typical mindless flesh eating kind of zombie, he will even have a brief antagonistic but lucid conversation with the player protagonist before [[ShapeShifting morphing]] and [[RunOrDie attacking]] the protagonist.them.
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* ImADoctorNotAPlaceholder: After Parker collapses and is found treated by Dr Cobble and they have been discussing his condition/medication.

to:

* ImADoctorNotAPlaceholder: After Parker collapses and is found and treated by Dr Cobble and they have been discussing his condition/medication.
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None


* TheManyDeatthsOfYou: You can be shot, stabbed, die in a fire, fall from a height to your death, die from a heart attack, be impaled, drown, get killed by any one of the games monsters..........

to:

* TheManyDeatthsOfYou: TheManyDeathsOfYou: You can be shot, stabbed, die in a fire, fall from a height to your death, die from a heart attack, be impaled, drown, get killed by any one of the games monsters..........
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheManyDeatthsOfYou: You can be shot, stabbed, die in a fire, fall from a height to your death, die from a heart attack, be impaled, drown, get killed by any one of the games monsters..........
Is there an issue? Send a MessageReason:
None


* CometOfDoom: While there is nothing to indicate the comet itself is evil, the passing of Halleys comet does coincide with the alignment of planets and stars being right for the [[EldritchAbomination Great Ancients]] to be brought back to earth.

to:

* CometOfDoom: While there is nothing to indicate the comet itself is evil, the passing of Halleys comet does coincide with the alignment of planets and stars being right for the [[EldritchAbomination Great Ancients]] Ancients to be brought back to earth.
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* CometOfDoom: While there is nothing to indicate the comet itself is evil, the passing of Halleys comet does coincide with astral conditions being right for the [[EldritchAbomination Great Ancients]] to be brought back to earth.

to:

* CometOfDoom: While there is nothing to indicate the comet itself is evil, the passing of Halleys comet does coincide with astral conditions the alignment of planets and stars being right for the [[EldritchAbomination Great Ancients]] to be brought back to earth.
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None


* CometOfDoom: There is nothing to indicate the comet itself is evil, but the passing of Halleys comet does co-incide with astral conditions being favourable for the [[EldritchAbomination Great Ancients]] to be brought back to earth.

to:

* CometOfDoom: There While there is nothing to indicate the comet itself is evil, but the passing of Halleys comet does co-incide coincide with astral conditions being favourable right for the [[EldritchAbomination Great Ancients]] to be brought back to earth.
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* CometOfDoom: There is nothing to indicate the comet itself is evil, but the passing of Halleys comet does co-incide with astral conditions being favourable for the [[Eldritch Abominaton Great Ancients]] to be brought back to earth.

to:

* CometOfDoom: There is nothing to indicate the comet itself is evil, but the passing of Halleys comet does co-incide with astral conditions being favourable for the [[Eldritch Abominaton [[EldritchAbomination Great Ancients]] to be brought back to earth.
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None

Added DiffLines:

* CometOfDoom: There is nothing to indicate the comet itself is evil, but the passing of Halleys comet does co-incide with astral conditions being favourable for the [[Eldritch Abominaton Great Ancients]] to be brought back to earth.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FullNameUltimatum: Miss Picott does this to Jed Donahue when he keeps on making comments and interrupting Dr Cobble, who is acting as spokesperson for the village and trying to thank Parker for everything he's done.
--> '''Miss Picott''': Jed Donahue, will you kindly let the Doctor get on with it?!
Is there an issue? Send a MessageReason:
None


--> '''Dr Cobble'': And no reckless pranks. You're young, but I'm only a physician NOT a wizard"

to:

--> '''Dr Cobble'': Cobble''': And no reckless pranks. You're young, but I'm only a physician NOT a wizard"
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ImADoctorNotAPlaceholder: After Parker collapses and is found treated by Dr Cobble and they have been discussing his condition/medication.
--> '''Dr Cobble'': And no reckless pranks. You're young, but I'm only a physician NOT a wizard"
Is there an issue? Send a MessageReason:
None


* Half-HumanHybrid: Curtis and Wilbur Hambleton are both half Deep-One, and while its never explicitly stated probably Obed and Benjamin are too.

to:

* Half-HumanHybrid: HalfHumanHybrid: Curtis and Wilbur Hambleton are both half Deep-One, and while its never explicitly stated probably Obed and Benjamin are too.



* OurZombiesAreDifferent: Jonas Hambleton....the word "zombie" is never used, but he is apparently undead and certainly isn't the typical mindless flesh eating kind of zombie, he will even have a brief antagonistic but lucid conversation with the player before [[ShapeShifting morphing]]and [[RunOrDie attacking]] the protagonist.

to:

* OurZombiesAreDifferent: Jonas Hambleton....the word "zombie" is never used, but he is apparently undead and certainly isn't the typical mindless flesh eating kind of zombie, he will even have a brief antagonistic but lucid conversation with the player before [[ShapeShifting morphing]]and morphing]] and [[RunOrDie attacking]] the protagonist.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Half-HumanHybrid: Curtis and Wilbur Hambleton are both half Deep-One, and while its never explicitly stated probably Obed and Benjamin are too.


Added DiffLines:

* OurZombiesAreDifferent: Jonas Hambleton....the word "zombie" is never used, but he is apparently undead and certainly isn't the typical mindless flesh eating kind of zombie, he will even have a brief antagonistic but lucid conversation with the player before [[ShapeShifting morphing]]and [[RunOrDie attacking]] the protagonist.
Is there an issue? Send a MessageReason:
None


* BigDamnHeroes: Parker arriving just in time to save Walter Webster and his mother from being sacrificed.

to:

* BigDamnHeroes: Parker arriving just in time to save Walter Webster and his mother Ellen from being sacrificed.

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