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* PointOfNoContinues: You can't continue nor have any more players to join in once you reach the final area in Eggman's Tower. If you fail to escape or get killed by the flames just before the TimedMission begins, your game will be over instantly!

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* PointOfNoContinues: You can't continue nor have any more players to join in once you reach the final area in Eggman's Tower. If you fail to escape or get killed by the flames just before the TimedMission begins, your game will be over instantly!instantly and for real!

Changed: 121

Removed: 120

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* PointOfNoContinues: You can't continue nor have any more players to join in once you reach the final area in Eggman's Tower.
If you fail to escape or get killed by the flames just before the TimedMission begins, your game will be over instantly!

to:

* PointOfNoContinues: You can't continue nor have any more players to join in once you reach the final area in Eggman's Tower.
Tower. If you fail to escape or get killed by the flames just before the TimedMission begins, your game will be over instantly!

Added: 246

Removed: 172

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* NonstandardGameOver: Failed to escape from Eggman's Tower? [[VideoGame/MetalGearSolid Then there are no continues, my friend.]]



* PointOfNoContinues: You can't continue nor have any more players to join in once you reach the final area in Eggman's Tower.
If you fail to escape or get killed by the flames just before the TimedMission begins, your game will be over instantly!



* TimedMission: The end of the final level.
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to:

[[caption-width-right:320:The original Team Sonic.]]
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The objective of each level is to get away from whatever is chasing you while dodging thematic obstacles and trying to collect as much rings as possible since they recover HP, give you a health bonus if you collect more than 50% of them and are also the only things that increase the score.

to:

The objective of each level is to get away from whatever is chasing you while dodging thematic obstacles and trying to collect as much many rings as possible since they recover HP, give you a health bonus if you collect more than 50% of them and are also the only things that increase the score.
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''[=SegaSonic the Hedgehog=]'' is SonicTheHedgehog's first UsefulNotes/ArcadeGame (not counting his appearance as an inanimate object in ''Rad Mobile'', or the also-Japan-only ''Waku Waku Sonic Patrol Car'' kiddie ride), released in 1993. 1 to 3 players can choose between Sonic and his friends, Ray and Mighty, to escape from Eggman Island while the doctor sends all sorts of traps to run over them. Character movement was controlled with trackballs.

to:

''[=SegaSonic the Hedgehog=]'' is SonicTheHedgehog's first UsefulNotes/ArcadeGame (not counting his appearance as an inanimate object in ''Rad Mobile'', ''[[VideoGame/RadMobile Rad Mobile]]'', or the also-Japan-only ''Waku Waku Sonic Patrol Car'' kiddie ride), released in 1993. 1 to 3 players can choose between Sonic and his friends, Ray and Mighty, to escape from Eggman Island while the doctor sends all sorts of traps to run over them. Character movement was controlled with trackballs.
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''[=SegaSonic the Hedgehog=]'' is SonicTheHedgehog's first ArcadeGame (not counting his appearance as an inanimate object in ''Rad Mobile'', or the also-Japan-only ''Waku Waku Sonic Patrol Car'' kiddie ride), released in 1993. 1 to 3 players can choose between Sonic and his friends, Ray and Mighty, to escape from Eggman Island while the doctor sends all sorts of traps to run over them. Character movement was controlled with trackballs.

to:

''[=SegaSonic the Hedgehog=]'' is SonicTheHedgehog's first ArcadeGame UsefulNotes/ArcadeGame (not counting his appearance as an inanimate object in ''Rad Mobile'', or the also-Japan-only ''Waku Waku Sonic Patrol Car'' kiddie ride), released in 1993. 1 to 3 players can choose between Sonic and his friends, Ray and Mighty, to escape from Eggman Island while the doctor sends all sorts of traps to run over them. Character movement was controlled with trackballs.
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''[=SegaSonic the Hedgehog=]'' is SonicTheHedgehog's first ArcadeGame (not counting his appearance as an inanimate object in ''Rad Mobile'', or the also-Japan-only ''Waku Waku Sonic Patrol Car'' kiddie ride), released in 1993. 1 to 3 players can choose between Sonic and his friends, Ray and Mighty, to escape from Eggman's Island while the doctor sends all sorts of traps to run over them. Character movement was controlled with trackballs.

to:

''[=SegaSonic the Hedgehog=]'' is SonicTheHedgehog's first ArcadeGame (not counting his appearance as an inanimate object in ''Rad Mobile'', or the also-Japan-only ''Waku Waku Sonic Patrol Car'' kiddie ride), released in 1993. 1 to 3 players can choose between Sonic and his friends, Ray and Mighty, to escape from Eggman's Eggman Island while the doctor sends all sorts of traps to run over them. Character movement was controlled with trackballs.



This is also the first Sonic game (alongside SonicCD) to have voice acting and dialogue for the characters.

to:

This is also the first Sonic game (alongside SonicCD) ''VideoGame/SonicTheHedgehogCD'') to have voice acting and dialogue for the characters.



* BigFancyCastle: Trap Tower and Eggman Tower

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* BigFancyCastle: Trap Tower and Eggman TowerEggman's Tower.



* ChuckCunninghamSyndrome: Ray the Flying Squirrel, this is to date the only game he has appeared in as a playable character. Lampshaded in ''VideoGame/SonicGenerations'', where he and Mighty appear on a missing poster. And speaking of Mighty, we haven't seen him in a game (though he has been [[ComicBook/SonicTheHedgehog in the comics once in a while]]) since ''KnucklesChaotix''...
* DeathMountain: Landslide Limbo

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* ChuckCunninghamSyndrome: Ray the Flying Squirrel, this is to date the only game he has appeared in as a playable character. Lampshaded in ''VideoGame/SonicGenerations'', where he and Mighty appear on a missing poster. And speaking of Mighty, we haven't seen him in a game (though he has been [[ComicBook/SonicTheHedgehog in the comics once in a while]]) since ''KnucklesChaotix''...
''[[VideoGame/KnucklesChaotix Knuckles' Chaotix]]''...
* DeathMountain: Landslide LimboLimbo.



* DummiedOut: Sprites of Robotnik as he appeared in [[WesternAnimation/SonicTheHedgehog the American SatAM cartoon]] are [[http://info.sonicretro.org/Game_Secrets:SegaSonic_the_Hedgehog buried in the game's code]], suggesting the possibility of a western release [[NoExportForYou that, sadly, never came to be.]]
* EarlyInstallmentWeirdness: The game's title appears to be an early attempt at building a multimedia franchise out of series' world (promotional materials and merchandise also carry the "Segasonic" name, and this branding was also set to culminate in a Sonic anime, which never made it past its pilot episode.)

to:

* DummiedOut: Sprites of Robotnik as he appeared in [[WesternAnimation/SonicTheHedgehog the American SatAM cartoon]] are [[http://info.sonicretro.org/Game_Secrets:SegaSonic_the_Hedgehog buried in the game's code]], suggesting the possibility of a localized western release [[NoExportForYou that, sadly, never came to be.]]
be]].
* EarlyInstallmentWeirdness: The game's title appears to be an early attempt at building a multimedia franchise out of series' world (promotional materials and merchandise also carry the "Segasonic" "[=SegaSonic=]" name, and this branding was also set to culminate in a Sonic anime, which never made it past its pilot episode.)episode).



* LethalLavaLand: Volcanic Vault

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* LethalLavaLand: Volcanic VaultVault.



* ShiftingSandLand: Desert Dodge
* SlippySlideyIceWorld: Icy Isle

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* ShiftingSandLand: Desert Dodge
Dodge.
* SlippySlideyIceWorld: Icy IsleIsle.



* UnderTheSea: Wild Water Ways

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* UnderTheSea: Wild Water WaysWays.
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''[=SegaSonic the Hedgehog=]'' is SonicTheHedgehog's first ArcadeGame (not counting his appearance as an inanimate object in ''Rad Mobile''), released in 1993. 1 to 3 players can choose between Sonic and his friends, Ray and Mighty, to escape from Eggman's Island while the doctor sends all sorts of traps to run over them. Character movement was controlled with trackballs.

to:

''[=SegaSonic the Hedgehog=]'' is SonicTheHedgehog's first ArcadeGame (not counting his appearance as an inanimate object in ''Rad Mobile''), Mobile'', or the also-Japan-only ''Waku Waku Sonic Patrol Car'' kiddie ride), released in 1993. 1 to 3 players can choose between Sonic and his friends, Ray and Mighty, to escape from Eggman's Island while the doctor sends all sorts of traps to run over them. Character movement was controlled with trackballs.
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* WhatCouldHaveBeen: Dr. Eggman's cutscene sprites were to be replaced with ''SatAM'''s Ivo Robotnik for a potential western localization, but were DummiedOut when that didn't materialize.
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Added DiffLines:

* EarlyInstallmentWeirdness: The game's title appears to be an early attempt at building a multimedia franchise out of series' world (promotional materials and merchandise also carry the "Segasonic" name, and this branding was also set to culminate in a Sonic anime, which never made it past its pilot episode.)
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Added DiffLines:

* OhCrap: The trio's expressions clearly read this as Eggman's vehicle closes in on them in the intro.
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Added DiffLines:

* DisneyVillainDeath: Eggman falling into the ocean in TheStinger, of course he's not gone for good, as he points out while doing so.
-->'''Eggman:''' Why does it [[LampshadeHanging always end this way]]?...


Added DiffLines:

** KarmaHoudiniWarranty: Only for his getaway ship to break down and fall into the middle of the ocean in TheStinger.
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''[=SegaSonic the Hedgehog=]'' is Sonic's first ArcadeGame (not counting his appearance as an inanimate object in ''Rad Mobile''), released in 1993. 1 to 3 players can choose between Sonic and his friends, Ray and Mighty, to escape from Eggman's Island while the doctor sends all sorts of traps to run over them. Character movement was controlled with trackballs.

to:

''[=SegaSonic the Hedgehog=]'' is Sonic's SonicTheHedgehog's first ArcadeGame (not counting his appearance as an inanimate object in ''Rad Mobile''), released in 1993. 1 to 3 players can choose between Sonic and his friends, Ray and Mighty, to escape from Eggman's Island while the doctor sends all sorts of traps to run over them. Character movement was controlled with trackballs.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DummiedOut: Sprites of Robotnik as he appeared in [[WesternAnimation/SonicTheHedgehog the American SatAM cartoon]] are [[http://info.sonicretro.org/Game_Secrets:SegaSonic_the_Hedgehog buried in the game's code]], suggesting the possibility of a western release [[NoExportForYou that, sadly, never came to be.]]
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None


* UnderTheSea: Wild Water Run

to:

* UnderTheSea: Wild Water RunWays
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Added DiffLines:

* UnderTheSea: Wild Water Run
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Added DiffLines:

* DeathMountain: Landslide Limbo
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Added DiffLines:

* BigFancyCastle: Trap Tower and Eggman Tower
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Added DiffLines:

* ShiftingSandLand: Desert Dodge
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Added DiffLines:

* SlippySlideyIceWorld: Icy Isle
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Added DiffLines:

* LethalLavaLand: Volcanic Vault
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* NonstandardGameOver: Failed to espace from Eggman's Tower? [[VideoGame/MetalGearSolid Then there are no continues, my friend.]]

to:

* NonstandardGameOver: Failed to espace escape from Eggman's Tower? [[VideoGame/MetalGearSolid Then there are no continues, my friend.]]
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* NonstandardGameOver: Failed to espace from Eggman's Tower? [[MetalGearSolid Then there are no continues, my friend.]]

to:

* NonstandardGameOver: Failed to espace from Eggman's Tower? [[MetalGearSolid [[VideoGame/MetalGearSolid Then there are no continues, my friend.]]
Is there an issue? Send a MessageReason:
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* AddedAlliterativeAppeal: All level names, except for Eggman's Tower.

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* AddedAlliterativeAppeal: AlliterativeName: All level names, except for Eggman's Tower.
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* VillainExitStageLeft: Upon finally reaching Dr. Eggman, he just sets the island to explode and runs away.


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* WingedSoulFliesOffAtDeath: Upon running out of HP.
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''[=SegaSonic the Hedgehog=]'' is Sonic's first ArcadeGame (not counting his appearance as an inanimate object in ''Rad Mobile''), released in 1993. 1 to 3 players can choose between Sonic and his friends, Ray and Mighty, to escape from Eggman's Island while the doctor sends all sorts of traps to run over them.

to:

''[=SegaSonic the Hedgehog=]'' is Sonic's first ArcadeGame (not counting his appearance as an inanimate object in ''Rad Mobile''), released in 1993. 1 to 3 players can choose between Sonic and his friends, Ray and Mighty, to escape from Eggman's Island while the doctor sends all sorts of traps to run over them.
them. Character movement was controlled with trackballs.
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None


* ChuckCunninghamSyndrome: Ray the Flying Squirrel, this is to date the only game he has appeared in as a playable character. Lampshaded in ''VideoGame/SonicGenerations'', where he and Mighty appear on a missing poster. And speaking of Mighty, we haven't seen him since ''KnucklesChaotix''...

to:

* ChuckCunninghamSyndrome: Ray the Flying Squirrel, this is to date the only game he has appeared in as a playable character. Lampshaded in ''VideoGame/SonicGenerations'', where he and Mighty appear on a missing poster. And speaking of Mighty, we haven't seen him in a game (though he has been [[ComicBook/SonicTheHedgehog in the comics once in a while]]) since ''KnucklesChaotix''...
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''{{SegaSonic the Hedgehog}}'' is Sonic's first arcade game, released in 1993. 1 to 3 players can choose between Sonic and his friends, Ray and Mighty, to escape from Eggman's Island while the doctor sends all sorts of traps to run over them.

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''{{SegaSonic ''[=SegaSonic the Hedgehog}}'' Hedgehog=]'' is Sonic's first arcade game, ArcadeGame (not counting his appearance as an inanimate object in ''Rad Mobile''), released in 1993. 1 to 3 players can choose between Sonic and his friends, Ray and Mighty, to escape from Eggman's Island while the doctor sends all sorts of traps to run over them.
Is there an issue? Send a MessageReason:
Moved page contents from its original page.

Added DiffLines:

[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/0015_8395.png]]

''{{SegaSonic the Hedgehog}}'' is Sonic's first arcade game, released in 1993. 1 to 3 players can choose between Sonic and his friends, Ray and Mighty, to escape from Eggman's Island while the doctor sends all sorts of traps to run over them.

The objective of each level is to get away from whatever is chasing you while dodging thematic obstacles and trying to collect as much rings as possible since they recover HP, give you a health bonus if you collect more than 50% of them and are also the only things that increase the score.

This is also the first Sonic game (alongside SonicCD) to have voice acting and dialogue for the characters.
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!!This game contains examples of:
* AdvancingWallOfDoom: The very first thing chasing the heroes during gameplay.
* AddedAlliterativeAppeal: All level names, except for Eggman's Tower.
* BossBattle: Just one, in Landslide Limbo - [[ThatOneBoss and it's a hard one!]]
* BottomlessPits: They surround the heroes most of the time. If you run into them, [[EdgeGravity you usually have a chance to turn to the other side before falling for real]].
* ChuckCunninghamSyndrome: Ray the Flying Squirrel, this is to date the only game he has appeared in as a playable character. Lampshaded in ''VideoGame/SonicGenerations'', where he and Mighty appear on a missing poster. And speaking of Mighty, we haven't seen him since ''KnucklesChaotix''...
* EscapeSequence: The whole game.
* EvilLaugh: Dr. Eggman does this all the time. And it's not his usual "hohohohoho".
* GameOverMan: Dr. Eggman.
* GottaCatchThemAll: You can recover some health if you beat a level with 50% or more of it's rings.
* HitPoints: If they reach zero, the character dies. Rings in this game only recover a bit of the health bar.
* IndyEscape: A giant boulder appears at least twice.
* NonstandardGameOver: Failed to espace from Eggman's Tower? [[MetalGearSolid Then there are no continues, my friend.]]
* NoobCave: The first area. You can't even die in it.
* PowerTrio: Sonic, Ray and Mighty.
* SuperDrowningSkills: Averted.
* TheManyDeathsOfYou: The characters have various hurt/killed animations.
* TimedMission: The end of the final level.
* WhatCouldHaveBeen: Dr. Eggman's cutscene sprites were to be replaced with ''SatAM'''s Ivo Robotnik for a potential western localization, but were DummiedOut when that didn't materialize.
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