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* WideOpenSandbox: To an extent in the original, but expanded on in the sequels. The later games allowed you to explore not only sail the oceans but also traverse entire islands on foot.

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* WideOpenSandbox: To an extent in the original, but expanded on in the sequels. The later games allowed you to explore not only sail the oceans but also traverse entire islands on foot.foot.
* WritingAroundTrademarks: The ''Black Pearl'' reappears in ''To Each His Own'' during the ''Caleuche'' DLC. However, since the license to Disney's ''Pirates of the Caribbean'' franchise was long since expired, it was renamed to the ''Flying Heart'' as a way of WritingAroundTrademarks. However, it still fits the narrative that it had in ''Pirates of the Caribbean''.
* YouDontLookLikeYou: The ''Black Pearl'' in ''Pirates of the Caribbean'' looks very different from its film counterpart, appearing as a frigate instead of an East Indiaman or galleon.
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* NoGearLevel: Later on in the main quest in ''Pirates of the Caribbean'', a [[DiabolusExMachina storm appears out of nowhere]] and Nathaniel Hawk is separated from his ship(s) and crew, with nothing but the clothes on his back (aside from your weapons) as he finds himself washed ashore on another island. He ends up having to duel the elderly captain of a pirate ship for control of his vessel and its crew in order to escape the island. This won't do anything about all the gold he lost during the storm though.

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* NoGearLevel: Later on in the main quest in ''Pirates of the Caribbean'', a [[DiabolusExMachina storm appears out of nowhere]] and Nathaniel Hawk is separated from his ship(s) and crew, with nothing but the clothes on his back (aside from your weapons) as he finds himself washed ashore on another island. He ends up having to duel the elderly captain of a pirate ship [[KlingonPromotion for control of his vessel and its crew crew]] in order to escape the island. This won't do anything about all the gold he lost during the storm though.
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* JungleJapes: The areas on islands located outside of settlements in ''Pirates of the Caribbean'' onwards are usually covered in jungle.
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Added DiffLines:

* NoGearLevel: Later on in the main quest in ''Pirates of the Caribbean'', a [[DiabolusExMachina storm appears out of nowhere]] and Nathaniel Hawk is separated from his ship(s) and crew, with nothing but the clothes on his back (aside from your weapons) as he finds himself washed ashore on another island. He ends up having to duel the elderly captain of a pirate ship for control of his vessel and its crew in order to escape the island. This won't do anything about all the gold he lost during the storm though.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ContinuityNod: Nicolas Sharp's sword is one of the weapons that Nathaniel Hawk can obtain in ''Pirates of the Caribbean''.
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* ''Sea Dogs: To Each His Own'' (2012) - Another indirect sequel, this time bearing the original ''Sea Dogs'' title. This game's protagonist is a French noble named Charles de Maure, who has arrived in the New World to aid his brother. Released exclusive to Steam in 2016.


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* ''Sea Dogs: To Each His Own'' (2012) - Another indirect sequel, this time bearing the original ''Sea Dogs'' title. This game's protagonist is a French noble named Charles de Maure, who has arrived in the New World to aid his brother. Released digitally as a Steam exclusive to Steam in 2016.

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Actual release date.


* ''Sea Dogs: To Each His Own'' (2016) - Another indirect sequel, this time bearing the original ''Sea Dogs'' title. This game's protagonist is a French noble named Charles de Maure, who has arrived in the New World to aid his brother.


All of these games except for ''Pirates of the Caribbean'' are available for digital purchase on GOG and Steam, under the original ''Sea Dogs'' title. There is also a very large modding community that has supported the game with everything from unofficial sequels to total conversions, as described below under GameMod.

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* ''Sea Dogs: To Each His Own'' (2016) (2012) - Another indirect sequel, this time bearing the original ''Sea Dogs'' title. This game's protagonist is a French noble named Charles de Maure, who has arrived in the New World to aid his brother.


brother. Released exclusive to Steam in 2016.


All of these games except for ''Pirates of the Caribbean'' are available for digital purchase on GOG and and/or Steam, under the original ''Sea Dogs'' title. There is also a very large modding community that has supported the game with everything from unofficial sequels to total conversions, as described below under GameMod.
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* DummiedOut: The original English language ''Sea Dogs II'' logo is still buried among the texture files for ''Pirates of the Caribbean'', and can easily be implemented back into the game with a simple text editor.
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''Sea Dogs'' is a WideOpenSandbox ActionRPG released for PC in 2000 by developer Akella and publishers [[Creator/{{Bethesda}} Bethesda Softworks]] and Creator/{{Ubisoft}}. It is set during the early 17th century, in a fictional archipelago in the Caribbean Sea.

to:

''Sea Dogs'' is a WideOpenSandbox ActionRPG released for PC in 2000 by developer Akella and publishers [[Creator/{{Bethesda}} Bethesda Softworks]] Softworks]], Creator/{{Ubisoft}}, and Creator/{{Ubisoft}}.1C Company. It is set during the early 17th century, in a fictional archipelago in the Caribbean Sea.
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* ''Age of Pirates: Caribbean Tales'' (2006) - Despite going under a different title for legal reasons, this is a direct sequel to the original ''Sea Dogs'', focusing on Nicolas' children, Blaze and Beatrice Sharp.
* ''Age of Pirates 2: City of Abandoned Ships'' (2009) - Another indirect sequel, with four campaigns: British, Dutch, French, and Spanish. The English campaign is notable for being a loose adaptation of ''Literature/CaptainBloodHisOdyssey''.

to:

* ''Age of Pirates: Caribbean Tales'' (2006) - Despite going under a different title for legal reasons, this is a direct sequel to the original ''Sea Dogs'', focusing on Nicolas' children, Blaze and Beatrice Sharp.
Sharp. Notable for dropping the fantasy elements implied in the original and featured in ''Pirates of the Caribbean'', in favor of a grounded and realistic setting.
* ''Age of Pirates 2: City of Abandoned Ships'' (2009) - Another indirect sequel, with which brings back the fantasy elements of the first two games. Includes four campaigns: British, English, Dutch, French, and Spanish. The English campaign is notable for being a loose adaptation of ''Literature/CaptainBloodHisOdyssey''.
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* TheUndead: Introduced in ''Pirates of the Caribbean'' as a semi-common enemy, in the form of the aforementioned ekeletons and mummies. They would later return in ''City of Abandoned Ships'' and ''To Each His Own''.

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* TheUndead: Introduced in ''Pirates of the Caribbean'' as a semi-common enemy, in the form of the aforementioned ekeletons skeletons and mummies. They The former would later return in ''City of Abandoned Ships'' and ''To Each His Own''.

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* DemBones: Reanimated skeletons of humans and monkeys are encountered in several locations in ''Pirates of the Caribbean''.


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* TheUndead: Introduced in ''Pirates of the Caribbean'' as a semi-common enemy, in the form of the aforementioned ekeletons and mummies. They would later return in ''City of Abandoned Ships'' and ''To Each His Own''.
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You play as Nicolas, a captain who is searching for his DisappearedDad. The gameplay is non-linear, and the player will find themselves working with--or ''against''--the major factions operating in the archipelago: the Kingdom of England, the Kingdom of France, and the Spanish Empire. Most of the gameplay revolves around sailing ships, managing their crews, bartering supplies between ports, and fighting in naval warfare against other ships.

to:

You play as Nicolas, Nicolas Sharp, a captain who is searching for his DisappearedDad. The gameplay is non-linear, and the player will find themselves working with--or ''against''--the major factions operating in the archipelago: the Kingdom of England, the Kingdom of France, and the Spanish Empire. Most of the gameplay revolves around sailing ships, managing their crews, bartering supplies between ports, and fighting in naval warfare against other ships.
Is there an issue? Send a MessageReason:
None


* GameMod: The series has a very large and active modding community, with at least one unofficial installment titled ''Corsairs: Return of the Legend'' that was released exclusively in Russia and the CIS. There is also the total conversion ''Pirates of the Caribbean: New Horizons'', which turns the InNameOnly ''Pirates of the Caribbean'' game into an authentic game set in Disney's ''Franchise/PiratesOfTheCaribbean'' universe, that uses the actual characters and settings from the films.

to:

* GameMod: The series has a very large and active modding community, with at least one unofficial installment titled ''Corsairs: Return of the Legend'' that was released exclusively in Russia and the CIS. There is also the total conversion ''Pirates of the Caribbean: New Horizons'', which turns the InNameOnly ''Pirates of the Caribbean'' game into an authentic game set in Disney's ''Franchise/PiratesOfTheCaribbean'' universe, that uses using the actual characters and settings from the films.
Is there an issue? Send a MessageReason:
None


* GameMod: The series has a very large and active modding community, with at least one unofficial installment titled ''Corsairs: Return of the Legend'' that was released [[NoExportForYou exclusively]] in Russia and the CIS. There is also the total conversion ''Pirates of the Caribbean: New Horizons'', which turns the InNameOnly ''Pirates of the Caribbean'' game into a full-fledged RPG set in Disney's ''Franchise/PiratesOfTheCaribbean'' universe, and using the actual characters and settings from the films.

to:

* GameMod: The series has a very large and active modding community, with at least one unofficial installment titled ''Corsairs: Return of the Legend'' that was released [[NoExportForYou exclusively]] exclusively in Russia and the CIS. There is also the total conversion ''Pirates of the Caribbean: New Horizons'', which turns the InNameOnly ''Pirates of the Caribbean'' game into a full-fledged RPG an authentic game set in Disney's ''Franchise/PiratesOfTheCaribbean'' universe, and using that uses the actual characters and settings from the films.

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All of these games except for ''Pirates of the Caribbean'' are available for digital purchase on GOG and Steam, under the original ''Sea Dogs'' title.

to:

All of these games except for ''Pirates of the Caribbean'' are available for digital purchase on GOG and Steam, under the original ''Sea Dogs'' title.
title. There is also a very large modding community that has supported the game with everything from unofficial sequels to total conversions, as described below under GameMod.


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* GameMod: The series has a very large and active modding community, with at least one unofficial installment titled ''Corsairs: Return of the Legend'' that was released [[NoExportForYou exclusively]] in Russia and the CIS. There is also the total conversion ''Pirates of the Caribbean: New Horizons'', which turns the InNameOnly ''Pirates of the Caribbean'' game into a full-fledged RPG set in Disney's ''Franchise/PiratesOfTheCaribbean'' universe, and using the actual characters and settings from the films.
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None


* SlidingScaleOfRealisticVersusFantastic: ''Sea Dogs'' was mostly Mundane with brief references to the paranormal, such as local superstitions and curses, which gave the game a MaybeMagicMaybeMundane setting. ''Pirates of the Caribbean'' went all-out by bringing the curses into prominence in the form of the ''Black Pearl'' and its crew, as well as undead creatures such as [[DemBones animated skeletons of humans and monkeys]], as well as Incan mummies. ''Caribbean Tales'' completely abandoned the occult elements from the previous two games and was a 100% Mundane title, but ''City of Abandoned Ships'' brought the occult elements back.

to:

* SlidingScaleOfRealisticVersusFantastic: ''Sea Dogs'' was mostly Mundane with brief references to the paranormal, such as local superstitions and curses, which gave the game a MaybeMagicMaybeMundane setting. ''Pirates of the Caribbean'' went all-out by bringing the curses into prominence in the form of the ''Black Pearl'' and its crew, as well as undead creatures such as Incan mummies and [[DemBones animated skeletons of humans and monkeys]], as well as and an ancient Incan mummies.relic that is used [[spoiler:to destroy the ''Black Pearl'']]. ''Caribbean Tales'' completely abandoned the occult elements from the previous two games and was a 100% Mundane title, but ''City of Abandoned Ships'' brought the occult elements back.
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None


* SlidingScaleOfRealisticVsFantastic: ''Sea Dogs'' was mostly Mundane with brief references to the paranormal, such as local superstitions and curses, which gave the game a MaybeMagicMaybeMundane setting. ''Pirates of the Caribbean'' went all-out by bringing the curses into prominence in the form of the ''Black Pearl'' and its crew, as well as undead creatures such as [[DemBones animated skeletons of humans and monkeys]], as well as Incan mummies. ''Caribbean Tales'' completely abandoned the occult elements from the previous two games and was a 100% Mundane title, but ''City of Abandoned Ships'' brought the occult elements back.

to:

* SlidingScaleOfRealisticVsFantastic: SlidingScaleOfRealisticVersusFantastic: ''Sea Dogs'' was mostly Mundane with brief references to the paranormal, such as local superstitions and curses, which gave the game a MaybeMagicMaybeMundane setting. ''Pirates of the Caribbean'' went all-out by bringing the curses into prominence in the form of the ''Black Pearl'' and its crew, as well as undead creatures such as [[DemBones animated skeletons of humans and monkeys]], as well as Incan mummies. ''Caribbean Tales'' completely abandoned the occult elements from the previous two games and was a 100% Mundane title, but ''City of Abandoned Ships'' brought the occult elements back.

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* DemBones: Reanimated skeletons of long-dead pirates are encountered in several locations in ''Pirates of the Caribbean''.

to:

* DemBones: Reanimated skeletons of long-dead pirates humans and monkeys are encountered in several locations in ''Pirates of the Caribbean''.



* MaybeMagicMaybeMundane: the first game takes this approach with its world, being a mostly straightforward and grounded pirate RPG with only fleeting references to local superstitions and curses, though it's not shown how much of it is true. The later games, starting with ''Pirates of the Caribbean'', are much more explicit with the supernatural elements.

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* MaybeMagicMaybeMundane: {{Mayincatec}}: Since the first game takes this approach with its world, being a mostly straightforward and grounded pirate RPG with only fleeting references to local superstitions and curses, though series is set in the Caribbean, it's not shown how much fair to expect a great deal of it is true. The later games, starting with ''Pirates of the Caribbean'', are much more explicit with the supernatural elements.Incan and Aztec treasures and ruins to show up once in a while.


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* SlidingScaleOfRealisticVsFantastic: ''Sea Dogs'' was mostly Mundane with brief references to the paranormal, such as local superstitions and curses, which gave the game a MaybeMagicMaybeMundane setting. ''Pirates of the Caribbean'' went all-out by bringing the curses into prominence in the form of the ''Black Pearl'' and its crew, as well as undead creatures such as [[DemBones animated skeletons of humans and monkeys]], as well as Incan mummies. ''Caribbean Tales'' completely abandoned the occult elements from the previous two games and was a 100% Mundane title, but ''City of Abandoned Ships'' brought the occult elements back.

Added: 964

Removed: 329

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None


* EarlyInstallmentWeirdness: The first game went for a MaybeMagicMaybeMundane approach with its world, with only fleeting references to local superstitions and curses, though it's not shown how much of it is true. The later games, starting with ''Pirates of the Caribbean'', are much more explicit with the supernatural elements.


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* HopelessBossFight: During a quest in ''Pirates of the Caribbean'' where you have to deliver a chest containing a cursed treasure to a man in Redmond, you are waylaid by two cursed pirates belonging to the crew of the ''Black Pearl''. If you decide to fight them instead of surrendering the chest, you will find that they receive absolutely no damage from your attacks. You are only given one more chance to change your mind and give them the chest or else they'll keep fighting you until you eventually die. The only way to escape with your life is to [[FailureIsTheOnlyOption just give them the chest]].
* MaybeMagicMaybeMundane: the first game takes this approach with its world, being a mostly straightforward and grounded pirate RPG with only fleeting references to local superstitions and curses, though it's not shown how much of it is true. The later games, starting with ''Pirates of the Caribbean'', are much more explicit with the supernatural elements.

Added: 214

Removed: 193

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* ContractualBossImmunity: The ''[[FinalBoss Black Pearl]]'' can be sighted at random moments while playing ''Pirates of the Caribbean'', though it can't be damaged until you confront it in the game's final battle.



* PlotArmor: The ''[[FinalBoss Black Pearl]]'' can be sighted at random moments while playing ''Pirates of the Caribbean'', though it can't be damaged until you confront it in the final battle.

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* ''Pirates of the Caribbean'' (2003) - An indirect sequel that focuses on Captain Nathaniel Hawk, a privateer who is reluctantly enlisted into the Royal Navy when the port of Oxbay is invaded by the French. Along the way, he embarks on a series of quests that ultimately lead to a final battle with the cursed ship, the ''Black Pearl'' and its undead crew. Originally called ''Sea Dogs II'' before Disney acquired the game in mid-development and [[DolledUpInstallment hastily converted it]] into a tie-in for ''Film/PiratesOfTheCaribbeanTheCurseOfTheBlackPearl'', which was released around the same time. However, other than featuring the aforementioned ''Black Pearl'', and a narration by actress Keira Knightley, the game ultimately [[InNameOnly has nothing to do with the film series]]. Also the last ''Sea Dogs'' game to feature any involvement from Ubisoft or Bethesda, and the only game in the series to receive a console port (in this case, Xbox).

to:

* ''Pirates of the Caribbean'' (2003) - An indirect sequel that focuses on Captain Nathaniel Hawk, a privateer who is reluctantly enlisted into the Royal Navy when the port of Oxbay is invaded by the French. Along the way, Afterwards, he embarks on a series of quests that ultimately lead to a final battle with the cursed ship, the ''Black Pearl'' and its undead crew. Originally called ''Sea Dogs II'' before Disney acquired the game in mid-development and [[DolledUpInstallment hastily converted it]] into a tie-in for ''Film/PiratesOfTheCaribbeanTheCurseOfTheBlackPearl'', which was released around the same time. However, other than featuring the aforementioned ''Black Pearl'', and a narration by actress Keira Knightley, the game ultimately [[InNameOnly has nothing to do with the film series]]. Also the last ''Sea Dogs'' game to feature any involvement from Ubisoft or Bethesda, and the only game in the series to receive a console port (in this case, Xbox).


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* PlotArmor: The ''[[FinalBoss Black Pearl]]'' can be sighted at random moments while playing ''Pirates of the Caribbean'', though it can't be damaged until you confront it in the final battle.

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* CityGuards: Downplayed in the first game, but given more to do in the sequels. In ''Pirates of the Caribbean'' onwards, the soldiers guarding ports will actually participate in combat if you're under attack by hostile [=NPCs=] and even intervene if ''you'' start killing civilians.



* GameplayAndStorySegregation: In ''Pirates of the Caribbean'', the port of Oxbay is invaded by the French. If you talk to the tavern keeper, he will say that they ransacked half the town and most of the civilians have fled to the island. However, if you actually explore the town, it seems to be fully intact with no signs of debris and all the townspeople are still there and will say the same things they did before the French rolled in. In fact, the only significant change to the town is the presence of French soldiers instead of English.



* RandomEncounter: It's possible to encounter military vessels, merchant ships, and pirate ships while out at sea. Whether or not they are friendly depends on what side you have chosen. ''Pirates of the Caribbean'' also introduces on-foot versions in the form of highwaymen in the areas outside of towns.

to:

* RandomEncounter: It's possible to encounter military vessels, merchant ships, and pirate ships while out at sea. Whether or not they are friendly depends on what side you have chosen. ''Pirates of the Caribbean'' also introduces on-foot versions in these for the form of highwaymen in the land-based areas outside of towns.towns, ranging from unarmed civilians to highwaymen to undead creatures.

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''Sea Dogs'' is a WideOpenSandbox ActionRPG set in the Caribbean Sea during the 17th century, released for PC in 2000 by developer Akella and publishers [[Creator/{{Bethesda}} Bethesda Softworks]] and Creator/UbiSoft.

You play as Nicolas, a captain who is searching for his DisappearedDad. The gameplay is non-linear, and the player will find themselves working with--or ''against''--the major factions operating in the fictional Archipelago: the Kingdom of England, the Kingdom of France, and the Spanish Empire. Most of the gameplay revolves around sailing ships, managing their crews, and fighting in naval warfare against other ships.

to:

''Sea Dogs'' is a WideOpenSandbox ActionRPG set in the Caribbean Sea during the 17th century, released for PC in 2000 by developer Akella and publishers [[Creator/{{Bethesda}} Bethesda Softworks]] and Creator/UbiSoft.

Creator/{{Ubisoft}}. It is set during the early 17th century, in a fictional archipelago in the Caribbean Sea.

You play as Nicolas, a captain who is searching for his DisappearedDad. The gameplay is non-linear, and the player will find themselves working with--or ''against''--the major factions operating in the fictional Archipelago: archipelago: the Kingdom of England, the Kingdom of France, and the Spanish Empire. Most of the gameplay revolves around sailing ships, managing their crews, bartering supplies between ports, and fighting in naval warfare against other ships.



* ActionizedSequel: The first game's combat was mostly restricted to naval battles and the occasional BoardingParty sequence. The sequels introduced combat on dry land, and the ability to freely use weapons while traveling on foot.



* DemBones: Reanimated skeletons of long-dead pirates are encountered in several locations in ''Pirates of the Caribbean''.



* RandomEncounter: It's possible to encounter military vessels, merchant ships, and pirate ships while out at sea. Whether or not they are friendly depends on what side you have chosen.

to:

* RandomEncounter: It's possible to encounter military vessels, merchant ships, and pirate ships while out at sea. Whether or not they are friendly depends on what side you have chosen. ''Pirates of the Caribbean'' also introduces on-foot versions in the form of highwaymen in the areas outside of towns.
* WideOpenSandbox: To an extent in the original, but expanded on in the sequels. The later games allowed you to explore not only sail the oceans but also traverse entire islands on foot.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EarlyInstallmentWeirdness: The first game went for a MaybeMagicMaybeMundane approach with its world, with only fleeting references to local superstitions and curses, though it's not shown how much of it is true. The later games, starting with ''Pirates of the Caribbean'', are much more explicit with the supernatural elements.
Is there an issue? Send a MessageReason:
None


* ''Age of Pirates 2: City of Abandoned Ships'' (2009) - Another indirect sequel, with four campaigns: British, Dutch, French, and Spanish. The English campaign is notable for being an loose adaptation of ''Literature/CaptainBlood''.

to:

* ''Age of Pirates 2: City of Abandoned Ships'' (2009) - Another indirect sequel, with four campaigns: British, Dutch, French, and Spanish. The English campaign is notable for being an a loose adaptation of ''Literature/CaptainBlood''.''Literature/CaptainBloodHisOdyssey''.
Is there an issue? Send a MessageReason:
None


''Sea Dogs'' is a WideOpenSandbox ActionRPG set in the Caribbean Sea during the 17th century, released in 2000 by developer Akella and publishers [[Creator/{{Bethesda}} Bethesda Softworks]] and Creator/UbiSoft.

to:

''Sea Dogs'' is a WideOpenSandbox ActionRPG set in the Caribbean Sea during the 17th century, released for PC in 2000 by developer Akella and publishers [[Creator/{{Bethesda}} Bethesda Softworks]] and Creator/UbiSoft.



* ''Pirates of the Caribbean'' (2003) - An indirect sequel that focuses on Captain Nathaniel Hawk, a privateer who is reluctantly enlisted into the Royal Navy when the port of Oxbay is invaded by the French. Along the way, he embarks on a series of quests that ultimately lead to a final battle with the cursed ship, the ''Black Pearl'' and its undead crew. Originally called ''Sea Dogs II'' before Disney acquired the game in mid-development and [[DolledUpInstallment hastily converted it]] into a tie-in for ''Film/PiratesOfTheCaribbeanTheCurseOfTheBlackPearl'', which was released around the same time. However, other than featuring the aforementioned ''Black Pearl'', and a narration by actress Keira Knightley, the game ultimately [[InNameOnly has nothing to do with the film series]]. Also the last ''Sea Dogs'' game to feature any involvement from Ubisoft or Bethesda.

to:

* ''Pirates of the Caribbean'' (2003) - An indirect sequel that focuses on Captain Nathaniel Hawk, a privateer who is reluctantly enlisted into the Royal Navy when the port of Oxbay is invaded by the French. Along the way, he embarks on a series of quests that ultimately lead to a final battle with the cursed ship, the ''Black Pearl'' and its undead crew. Originally called ''Sea Dogs II'' before Disney acquired the game in mid-development and [[DolledUpInstallment hastily converted it]] into a tie-in for ''Film/PiratesOfTheCaribbeanTheCurseOfTheBlackPearl'', which was released around the same time. However, other than featuring the aforementioned ''Black Pearl'', and a narration by actress Keira Knightley, the game ultimately [[InNameOnly has nothing to do with the film series]]. Also the last ''Sea Dogs'' game to feature any involvement from Ubisoft or Bethesda.Bethesda, and the only game in the series to receive a console port (in this case, Xbox).
Is there an issue? Send a MessageReason:
None

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/mv5bnmyzmzlhymmtmmezys00mtrhlthkyzktmda3zgyznta0n2jixkeyxkfqcgdeqxvynzg5otk2oa_v1__copy_9.jpg]]
[[caption-width-right:350:Ship ahoy, sir!]]
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* ''Pirates of the Caribbean'' (2003) - An indirect sequel that focuses on Captain Nathaniel Hawk, a privateer who is reluctantly enlisted into the Royal Navy when the port of Oxbay is invaded by the French. Along the way, he embarks on a series of quests that ultimately lead to a final battle with the cursed ship, the ''Black Pearl'' and its undead crew. Originally called ''Sea Dogs II'' before Disney acquired the game in mid-development and [[DolledUpInstallment hastily converted it]] into a tie-in for ''Film/PiratesOfTheCaribbeanTheCurseOfTheBlackPearl'', which was released around the same time. However, other than featuring the aforementioned ''Black Pearl'', and a narration by actress Keira Knightley, the game ultimately [[InNameOnly has nothing to do with the film series]]. Also the last ''Sea Dogs'' game to feature any involvement from [=UbiSoft=] or Bethesda.

to:

* ''Pirates of the Caribbean'' (2003) - An indirect sequel that focuses on Captain Nathaniel Hawk, a privateer who is reluctantly enlisted into the Royal Navy when the port of Oxbay is invaded by the French. Along the way, he embarks on a series of quests that ultimately lead to a final battle with the cursed ship, the ''Black Pearl'' and its undead crew. Originally called ''Sea Dogs II'' before Disney acquired the game in mid-development and [[DolledUpInstallment hastily converted it]] into a tie-in for ''Film/PiratesOfTheCaribbeanTheCurseOfTheBlackPearl'', which was released around the same time. However, other than featuring the aforementioned ''Black Pearl'', and a narration by actress Keira Knightley, the game ultimately [[InNameOnly has nothing to do with the film series]]. Also the last ''Sea Dogs'' game to feature any involvement from [=UbiSoft=] Ubisoft or Bethesda.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''Sea Dogs'' is a WideOpenSandbox ActionRPG set in the Caribbean Sea during the 17th century, released in 2000 by developer Akella and publishers [[Creator/{{Bethesda}} Bethesda Softworks]] and Creator/UbiSoft.

You play as Nicolas, a captain who is searching for his DisappearedDad. The gameplay is non-linear, and the player will find themselves working with--or ''against''--the major factions operating in the fictional Archipelago: the Kingdom of England, the Kingdom of France, and the Spanish Empire. Most of the gameplay revolves around sailing ships, managing their crews, and fighting in naval warfare against other ships.

The game has received a number of sequels over the years:
* ''Pirates of the Caribbean'' (2003) - An indirect sequel that focuses on Captain Nathaniel Hawk, a privateer who is reluctantly enlisted into the Royal Navy when the port of Oxbay is invaded by the French. Along the way, he embarks on a series of quests that ultimately lead to a final battle with the cursed ship, the ''Black Pearl'' and its undead crew. Originally called ''Sea Dogs II'' before Disney acquired the game in mid-development and [[DolledUpInstallment hastily converted it]] into a tie-in for ''Film/PiratesOfTheCaribbeanTheCurseOfTheBlackPearl'', which was released around the same time. However, other than featuring the aforementioned ''Black Pearl'', and a narration by actress Keira Knightley, the game ultimately [[InNameOnly has nothing to do with the film series]]. Also the last ''Sea Dogs'' game to feature any involvement from [=UbiSoft=] or Bethesda.
* ''Age of Pirates: Caribbean Tales'' (2006) - Despite going under a different title for legal reasons, this is a direct sequel to the original ''Sea Dogs'', focusing on Nicolas' children, Blaze and Beatrice Sharp.
* ''Age of Pirates 2: City of Abandoned Ships'' (2009) - Another indirect sequel, with four campaigns: British, Dutch, French, and Spanish. The English campaign is notable for being an loose adaptation of ''Literature/CaptainBlood''.
* ''Sea Dogs: To Each His Own'' (2016) - Another indirect sequel, this time bearing the original ''Sea Dogs'' title. This game's protagonist is a French noble named Charles de Maure, who has arrived in the New World to aid his brother.


All of these games except for ''Pirates of the Caribbean'' are available for digital purchase on GOG and Steam, under the original ''Sea Dogs'' title.

Compare to ''VideoGame/SidMeiersPirates''.
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!!Tropes Present in Sea Dogs and its sequels

* BoardingParty: It's possible for you and your men to board enemy ships and battle their crews for control of the vessel (or at least its cargo).
* TheCavalierYears: The series takes place in the 1600s.
* ChronicBackstabbingDisorder: ''Sea Dogs'' allows you to go back and forth between the different factions, though it will be difficult to do so.
* FlyingDutchman: The ''Black Pearl'' from ''Pirates of the Caribbean'', and the TropeNamer itself in ''City of Abandoned Ships''.
* GhostPirate: The crew of the ''Black Pearl'' in ''Pirates of the Caribbean''.
* NPCRandomEncounterImmunity: Averted. It's possible to come across other ships fighting with each other on the high seas.
* PinataEnemy: Sinking enemy ships will sometimes cause their cargo to float back up to the surface of the water for you to collect.
* RandomEncounter: It's possible to encounter military vessels, merchant ships, and pirate ships while out at sea. Whether or not they are friendly depends on what side you have chosen.

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