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* ''Sea Dogs: To Each His Own'' (2012) - Another indirect sequel, this time bearing the original ''Sea Dogs'' title. This game's protagonist is a French noble named Charles de Maure, who has arrived in the New World to aid his brother. Released exclusive to Steam in 2016.


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* ''Sea Dogs: To Each His Own'' (2012) - Another indirect sequel, this time bearing the original ''Sea Dogs'' title. This game's protagonist is a French noble named Charles de Maure, who has arrived in the New World to aid his brother. Released digitally as a Steam exclusive to Steam in 2016.



* ''Sea Dogs: To Each His Own'' (2016) - Another indirect sequel, this time bearing the original ''Sea Dogs'' title. This game's protagonist is a French noble named Charles de Maure, who has arrived in the New World to aid his brother.


All of these games except for ''Pirates of the Caribbean'' are available for digital purchase on GOG and Steam, under the original ''Sea Dogs'' title. There is also a very large modding community that has supported the game with everything from unofficial sequels to total conversions, as described below under GameMod.

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* ''Sea Dogs: To Each His Own'' (2016) (2012) - Another indirect sequel, this time bearing the original ''Sea Dogs'' title. This game's protagonist is a French noble named Charles de Maure, who has arrived in the New World to aid his brother.


brother. Released exclusive to Steam in 2016.


All of these games except for ''Pirates of the Caribbean'' are available for digital purchase on GOG and and/or Steam, under the original ''Sea Dogs'' title. There is also a very large modding community that has supported the game with everything from unofficial sequels to total conversions, as described below under GameMod.

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* DummiedOut: The original English language ''Sea Dogs II'' logo is still buried among the texture files for ''Pirates of the Caribbean'', and can easily be implemented back into the game with a simple text editor.


''Sea Dogs'' is a WideOpenSandbox ActionRPG released for PC in 2000 by developer Akella and publishers [[Creator/{{Bethesda}} Bethesda Softworks]] and Creator/{{Ubisoft}}. It is set during the early 17th century, in a fictional archipelago in the Caribbean Sea.

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''Sea Dogs'' is a WideOpenSandbox ActionRPG released for PC in 2000 by developer Akella and publishers [[Creator/{{Bethesda}} Bethesda Softworks]] Softworks]], Creator/{{Ubisoft}}, and Creator/{{Ubisoft}}.1C Company. It is set during the early 17th century, in a fictional archipelago in the Caribbean Sea.


* ''Age of Pirates: Caribbean Tales'' (2006) - Despite going under a different title for legal reasons, this is a direct sequel to the original ''Sea Dogs'', focusing on Nicolas' children, Blaze and Beatrice Sharp.
* ''Age of Pirates 2: City of Abandoned Ships'' (2009) - Another indirect sequel, with four campaigns: British, Dutch, French, and Spanish. The English campaign is notable for being a loose adaptation of ''Literature/CaptainBloodHisOdyssey''.

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* ''Age of Pirates: Caribbean Tales'' (2006) - Despite going under a different title for legal reasons, this is a direct sequel to the original ''Sea Dogs'', focusing on Nicolas' children, Blaze and Beatrice Sharp.
Sharp. Notable for dropping the fantasy elements implied in the original and featured in ''Pirates of the Caribbean'', in favor of a grounded and realistic setting.
* ''Age of Pirates 2: City of Abandoned Ships'' (2009) - Another indirect sequel, with which brings back the fantasy elements of the first two games. Includes four campaigns: British, English, Dutch, French, and Spanish. The English campaign is notable for being a loose adaptation of ''Literature/CaptainBloodHisOdyssey''.


* TheUndead: Introduced in ''Pirates of the Caribbean'' as a semi-common enemy, in the form of the aforementioned ekeletons and mummies. They would later return in ''City of Abandoned Ships'' and ''To Each His Own''.

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* TheUndead: Introduced in ''Pirates of the Caribbean'' as a semi-common enemy, in the form of the aforementioned ekeletons skeletons and mummies. They The former would later return in ''City of Abandoned Ships'' and ''To Each His Own''.


* DemBones: Reanimated skeletons of humans and monkeys are encountered in several locations in ''Pirates of the Caribbean''.


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* TheUndead: Introduced in ''Pirates of the Caribbean'' as a semi-common enemy, in the form of the aforementioned ekeletons and mummies. They would later return in ''City of Abandoned Ships'' and ''To Each His Own''.


You play as Nicolas, a captain who is searching for his DisappearedDad. The gameplay is non-linear, and the player will find themselves working with--or ''against''--the major factions operating in the archipelago: the Kingdom of England, the Kingdom of France, and the Spanish Empire. Most of the gameplay revolves around sailing ships, managing their crews, bartering supplies between ports, and fighting in naval warfare against other ships.

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You play as Nicolas, Nicolas Sharp, a captain who is searching for his DisappearedDad. The gameplay is non-linear, and the player will find themselves working with--or ''against''--the major factions operating in the archipelago: the Kingdom of England, the Kingdom of France, and the Spanish Empire. Most of the gameplay revolves around sailing ships, managing their crews, bartering supplies between ports, and fighting in naval warfare against other ships.


* GameMod: The series has a very large and active modding community, with at least one unofficial installment titled ''Corsairs: Return of the Legend'' that was released exclusively in Russia and the CIS. There is also the total conversion ''Pirates of the Caribbean: New Horizons'', which turns the InNameOnly ''Pirates of the Caribbean'' game into an authentic game set in Disney's ''Franchise/PiratesOfTheCaribbean'' universe, that uses the actual characters and settings from the films.

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* GameMod: The series has a very large and active modding community, with at least one unofficial installment titled ''Corsairs: Return of the Legend'' that was released exclusively in Russia and the CIS. There is also the total conversion ''Pirates of the Caribbean: New Horizons'', which turns the InNameOnly ''Pirates of the Caribbean'' game into an authentic game set in Disney's ''Franchise/PiratesOfTheCaribbean'' universe, that uses using the actual characters and settings from the films.


* GameMod: The series has a very large and active modding community, with at least one unofficial installment titled ''Corsairs: Return of the Legend'' that was released [[NoExportForYou exclusively]] in Russia and the CIS. There is also the total conversion ''Pirates of the Caribbean: New Horizons'', which turns the InNameOnly ''Pirates of the Caribbean'' game into a full-fledged RPG set in Disney's ''Franchise/PiratesOfTheCaribbean'' universe, and using the actual characters and settings from the films.

to:

* GameMod: The series has a very large and active modding community, with at least one unofficial installment titled ''Corsairs: Return of the Legend'' that was released [[NoExportForYou exclusively]] exclusively in Russia and the CIS. There is also the total conversion ''Pirates of the Caribbean: New Horizons'', which turns the InNameOnly ''Pirates of the Caribbean'' game into a full-fledged RPG an authentic game set in Disney's ''Franchise/PiratesOfTheCaribbean'' universe, and using that uses the actual characters and settings from the films.


All of these games except for ''Pirates of the Caribbean'' are available for digital purchase on GOG and Steam, under the original ''Sea Dogs'' title.

to:

All of these games except for ''Pirates of the Caribbean'' are available for digital purchase on GOG and Steam, under the original ''Sea Dogs'' title.
title. There is also a very large modding community that has supported the game with everything from unofficial sequels to total conversions, as described below under GameMod.


Added DiffLines:

* GameMod: The series has a very large and active modding community, with at least one unofficial installment titled ''Corsairs: Return of the Legend'' that was released [[NoExportForYou exclusively]] in Russia and the CIS. There is also the total conversion ''Pirates of the Caribbean: New Horizons'', which turns the InNameOnly ''Pirates of the Caribbean'' game into a full-fledged RPG set in Disney's ''Franchise/PiratesOfTheCaribbean'' universe, and using the actual characters and settings from the films.


* SlidingScaleOfRealisticVersusFantastic: ''Sea Dogs'' was mostly Mundane with brief references to the paranormal, such as local superstitions and curses, which gave the game a MaybeMagicMaybeMundane setting. ''Pirates of the Caribbean'' went all-out by bringing the curses into prominence in the form of the ''Black Pearl'' and its crew, as well as undead creatures such as [[DemBones animated skeletons of humans and monkeys]], as well as Incan mummies. ''Caribbean Tales'' completely abandoned the occult elements from the previous two games and was a 100% Mundane title, but ''City of Abandoned Ships'' brought the occult elements back.

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* SlidingScaleOfRealisticVersusFantastic: ''Sea Dogs'' was mostly Mundane with brief references to the paranormal, such as local superstitions and curses, which gave the game a MaybeMagicMaybeMundane setting. ''Pirates of the Caribbean'' went all-out by bringing the curses into prominence in the form of the ''Black Pearl'' and its crew, as well as undead creatures such as Incan mummies and [[DemBones animated skeletons of humans and monkeys]], as well as and an ancient Incan mummies.relic that is used [[spoiler:to destroy the ''Black Pearl'']]. ''Caribbean Tales'' completely abandoned the occult elements from the previous two games and was a 100% Mundane title, but ''City of Abandoned Ships'' brought the occult elements back.


* SlidingScaleOfRealisticVsFantastic: ''Sea Dogs'' was mostly Mundane with brief references to the paranormal, such as local superstitions and curses, which gave the game a MaybeMagicMaybeMundane setting. ''Pirates of the Caribbean'' went all-out by bringing the curses into prominence in the form of the ''Black Pearl'' and its crew, as well as undead creatures such as [[DemBones animated skeletons of humans and monkeys]], as well as Incan mummies. ''Caribbean Tales'' completely abandoned the occult elements from the previous two games and was a 100% Mundane title, but ''City of Abandoned Ships'' brought the occult elements back.

to:

* SlidingScaleOfRealisticVsFantastic: SlidingScaleOfRealisticVersusFantastic: ''Sea Dogs'' was mostly Mundane with brief references to the paranormal, such as local superstitions and curses, which gave the game a MaybeMagicMaybeMundane setting. ''Pirates of the Caribbean'' went all-out by bringing the curses into prominence in the form of the ''Black Pearl'' and its crew, as well as undead creatures such as [[DemBones animated skeletons of humans and monkeys]], as well as Incan mummies. ''Caribbean Tales'' completely abandoned the occult elements from the previous two games and was a 100% Mundane title, but ''City of Abandoned Ships'' brought the occult elements back.


* DemBones: Reanimated skeletons of long-dead pirates are encountered in several locations in ''Pirates of the Caribbean''.

to:

* DemBones: Reanimated skeletons of long-dead pirates humans and monkeys are encountered in several locations in ''Pirates of the Caribbean''.



* MaybeMagicMaybeMundane: the first game takes this approach with its world, being a mostly straightforward and grounded pirate RPG with only fleeting references to local superstitions and curses, though it's not shown how much of it is true. The later games, starting with ''Pirates of the Caribbean'', are much more explicit with the supernatural elements.

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* MaybeMagicMaybeMundane: {{Mayincatec}}: Since the first game takes this approach with its world, being a mostly straightforward and grounded pirate RPG with only fleeting references to local superstitions and curses, though series is set in the Caribbean, it's not shown how much fair to expect a great deal of it is true. The later games, starting with ''Pirates of the Caribbean'', are much more explicit with the supernatural elements.Incan and Aztec treasures and ruins to show up once in a while.


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* SlidingScaleOfRealisticVsFantastic: ''Sea Dogs'' was mostly Mundane with brief references to the paranormal, such as local superstitions and curses, which gave the game a MaybeMagicMaybeMundane setting. ''Pirates of the Caribbean'' went all-out by bringing the curses into prominence in the form of the ''Black Pearl'' and its crew, as well as undead creatures such as [[DemBones animated skeletons of humans and monkeys]], as well as Incan mummies. ''Caribbean Tales'' completely abandoned the occult elements from the previous two games and was a 100% Mundane title, but ''City of Abandoned Ships'' brought the occult elements back.


* EarlyInstallmentWeirdness: The first game went for a MaybeMagicMaybeMundane approach with its world, with only fleeting references to local superstitions and curses, though it's not shown how much of it is true. The later games, starting with ''Pirates of the Caribbean'', are much more explicit with the supernatural elements.


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* HopelessBossFight: During a quest in ''Pirates of the Caribbean'' where you have to deliver a chest containing a cursed treasure to a man in Redmond, you are waylaid by two cursed pirates belonging to the crew of the ''Black Pearl''. If you decide to fight them instead of surrendering the chest, you will find that they receive absolutely no damage from your attacks. You are only given one more chance to change your mind and give them the chest or else they'll keep fighting you until you eventually die. The only way to escape with your life is to [[FailureIsTheOnlyOption just give them the chest]].
* MaybeMagicMaybeMundane: the first game takes this approach with its world, being a mostly straightforward and grounded pirate RPG with only fleeting references to local superstitions and curses, though it's not shown how much of it is true. The later games, starting with ''Pirates of the Caribbean'', are much more explicit with the supernatural elements.

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