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* HoverCar: There is a variety of hovers cars driving around the streets.

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* PacifistRun: Invoked - there are Achievements for making it to certain districts "without getting blood on your hands".



** One assassination target is called [[Film/TheTerminator Reese Kyle]].

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** One assassination target mission-giver is called [[Film/TheTerminator Reese Kyle]].
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''Satellite Reign'' by 5 Lives Studios is an upcoming RealTimeStrategy game with WideOpenSandbox and RPGElements. It is a SpiritualSuccessor to the original ''VideoGame/{{Syndicate}}'' games, with the producers being Bullfrog veterans who had worked on the originals and were unhappy with the 2012 FPS. It was [[https://www.kickstarter.com/projects/5livesstudios/satellite-reign funded through]] {{Website/Kickstarter}}. A playable beta was released November 18, 2014. It was given the Steam Early Access treatment on December 11, 2014. Final release is planned for 2015.

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''Satellite Reign'' by 5 Lives Studios is an upcoming RealTimeStrategy game with WideOpenSandbox and RPGElements. It is a SpiritualSuccessor to the original ''VideoGame/{{Syndicate}}'' games, with the producers being Bullfrog veterans who had worked on the originals and were unhappy with the 2012 FPS. It was [[https://www.kickstarter.com/projects/5livesstudios/satellite-reign funded through]] {{Website/Kickstarter}}. A playable beta was released November 18, 2014. It was given the Steam Early Access treatment on December 11, 2014. On July 10, 2015 it reached content-complete and [[https://www.youtube.com/watch?v=5L3AeCib1F8 a release teaser]] was released. Final release is planned for August 28, 2015.
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[[caption-width-right:350:some caption text]]

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[[caption-width-right:350:A completely trustworthy individual...with a gun.]]
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* BaldOfAwesome: The Soldier, the Support, and the Hacker all have a shaved head.


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* DiegeticInterface: The whole action is seen through a remote-controlled drone flying over the city. The various icons and text indications are part of the interface giving orders to the team.


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* NonEntityGeneral: The player isn't one of the four agents but an unseen character giving orders and seeing the city through the camera of a drone.


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* PurelyAestheticGender: The agents can be either male or female, but it doesn't change anything in gameplay.


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* SkeletonsInTheCoatCloset: One of the random faces for the agents is a skull face in white make up.
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The future. {{Mega Corp}}s de facto rule the world, keeping the poor downtrodden with the iron fist of corporate security and the middle class comfortably apathetic, feeding the rich who live in the lap of luxury. Yet among all of them, one stands out: Dracogenics. A mysterious organisation has risen to challenge the status quo, but to what end? Liberating the masses from corporate oppression or taking over as the new overlords? That is where you come in, controlling four Agents of this organisation to fight the power.

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The future. {{Mega Corp}}s de facto rule the world, keeping the poor downtrodden with the iron fist of corporate security and the middle class comfortably apathetic, feeding the rich who live in the lap of luxury. Yet among all of them, one stands out: Dracogenics. A Now, a mysterious organisation has risen to challenge the status quo, but to what end? Liberating the masses from corporate oppression or taking over as the new overlords? That is where you come in, controlling four Agents of this organisation to fight the power.
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* OptionalStealth: Going around running down people is perfectly feasible. However, you can also use stealth to accomplish most objectives without firing a shot, and early on you might want to stick to it while your weapons are poor and your Agents weak.

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* OptionalStealth: Going around running gunning down people is perfectly feasible. However, you can also use stealth to accomplish most objectives without firing a shot, and early on you might want to stick to it while your weapons are poor and your Agents weak.

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The future. {{Mega Corp}}s de facto rule the world, keeping the poor downtrodden with the iron fist of corporate security and the middle class comfortably apathetic, feeding the rich who live in the lap of luxury. A mysterious organisation has risen to challenge the status quo, but to what end? Liberating the masses from corporate oppression or taking over as the new overlords? That is where you come in, controlling four Agents of this organisation to fight the power.

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The future. {{Mega Corp}}s de facto rule the world, keeping the poor downtrodden with the iron fist of corporate security and the middle class comfortably apathetic, feeding the rich who live in the lap of luxury. Yet among all of them, one stands out: Dracogenics. A mysterious organisation has risen to challenge the status quo, but to what end? Liberating the masses from corporate oppression or taking over as the new overlords? That is where you come in, controlling four Agents of this organisation to fight the power.



* [[http://satellitereign.com/page/16/ The Soldier]]: Combat specialist.
* [[http://satellitereign.com/page/21/ The Support]]: CombatMedic and JackOfAllTrades.

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* [[http://satellitereign.com/page/16/ The Soldier]]: Combat specialist.
specialist, wielding the biggest guns and best able to take a beating.
* [[http://satellitereign.com/page/21/ The Support]]: CombatMedic CombatMedic, buff-giver and JackOfAllTrades.



* BeefGate: It will theoretically be possible to go straight for the BigBad right from the start. It will also be an express lane to an arse-kicking.



* BigBad: Steven Dengler. Yes, as in ''[[Webcomic/MegaCynics that]]'' Steven Dengler, who paid $10k to have his name and likeness used for the character.

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* BigBad: Steven Dengler. Yes, as in ''[[Webcomic/MegaCynics that]]'' Steven Dengler, who paid $10k to have his name and likeness used for the character. character.
* BodySurf: This is apparently the technology that Dracogenics has invented and used to become top dog.
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* BigBad: Steven Dengler. Yes, as in ''[[Webcomic/MegaCynics that]]'' Steven Dengler, who paid $10k to have his name and likeness used for the character.
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* AirVentEscape: Starting from version 0.4, Agents can use ventilation systems to move around. Just make sure there aren't any noxious gases passing through...

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* AirVentEscape: AirVentPassageway: Starting from version 0.4, Agents can use ventilation systems to move around. Just make sure there aren't any noxious gases passing through...

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* AirVentEscape: Starting from version 0.4, Agents can use ventilation systems to move around. Just make sure there aren't any noxious gases passing through...



* {{BFG}}: The fan-favourite GatlingGood is an available weapon.

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* {{BFG}}: The fan-favourite GatlingGood is an available weapon.weapon, and some EliteMooks may also use it.
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* {{BFG}}

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* {{BFG}}{{BFG}}: The fan-favourite GatlingGood is an available weapon.



* CyberPunk: Like past Syndicate games.

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* CyberPunk: Like Archetypally so, like past Syndicate games.games. You have the world ruled by corporations oppressing the underclass, the rainy neon-lit urban Hell right out of ''Film/BladeRunner'', the disaffected outsiders fighting the power for reasons and with methods that may not be benevolent, etc.
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* CyberPunk: Like past Syndicate games.
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* {{BFG}}
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** The shotgun prototype you pick up while breaking the Soldier out of prison is called [[Franchise/EvilDead the Boom Stick]] and its description references S-Mart.
** One assassination target is called [[Film/{{Terminator}} Reese Kyle]].

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** The shotgun prototype you pick up while breaking the Soldier out of prison is called [[Franchise/EvilDead [[Film/ArmyOfDarkness the Boom Stick]] and its description references S-Mart.
** One assassination target is called [[Film/{{Terminator}} [[Film/TheTerminator Reese Kyle]].

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* TakeCover: By

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* TakeCover: By If you point your cursor near a wall or barricade, it will turn into a triangle, indicating that your Agents can hide behind it.



* VideoGameCrueltyPotential: Like ''VideoGame/{{Syndicate}}'', you can slaughter civilians. The developers seem to be aware of this tendency, as you get an Achievement for killing 1000 of them.

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* VideoGameCrueltyPotential: Like ''VideoGame/{{Syndicate}}'', you can slaughter civilians. The developers seem to be aware of this tendency, as you get an Achievement for killing 1000 of them.them.
* WantedMeter: In line with the WideOpenSandbox style, the game has this. There are four levels, with an automatic first level for trespassing in restricted area. Unusually, in an aversion of the usual DisproportionateRetribution common to most sandbox games, trespassing just gets your Agents escorted out of the area at gunpoint so long as you don't fight back.

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* AttackDrone: The corporation has flying drones that come out at higher wanted levels.



* CombatMedic: An early skill for the Support lets you heal your Agents.

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* CombatMedic: An early skill for the Support lets you heal your Agents.Agents and boost their existing RegeneratingHealth.



* EveryManHasHisPrice: You can bribe doctors and scientists to join your research team, as well as the occasional corporate soldier stationed outside a facility to take the night off. Don't expect it to be an option with those actually inside the facility grounds, though.



* MindControlDevice: ''Satellite Reign'''s equivalent of the Persuadertron is a Hacker skill called Neural Hijack that lets you take over a target's neural implants. It greatly reduces your Hacker's maximum energy while in use, though.



* ShoutOut: The shotgun prototype you pick up while breaking the Soldier out of prison is called [[Franchise/EvilDead the Boom Stick]] and its description references S-Mart.

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* ShoutOut: ShoutOut:
**
The shotgun prototype you pick up while breaking the Soldier out of prison is called [[Franchise/EvilDead the Boom Stick]] and its description references S-Mart.S-Mart.
** One assassination target is called [[Film/{{Terminator}} Reese Kyle]].
* TakeCover: By
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* VeinOVision: The Support's starting ability World Scan allows you to see the power lines flowing so as to know what to hack to temporarily disable cameras and such out.

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* VeinOVision: The Support's starting ability World Scan allows you to see the power lines flowing so as to know what to hack to temporarily disable cameras and such out.out.
* VideoGameCrueltyPotential: Like ''VideoGame/{{Syndicate}}'', you can slaughter civilians. The developers seem to be aware of this tendency, as you get an Achievement for killing 1000 of them.
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* OptionalStealth: Going around running down people is perfectly acceptable. However, you can also use stealth to accomplish most objectives without firing a shot, and early on you might want to stick to it while your weapons are poor and your Agents weak.

to:

* OptionalStealth: Going around running down people is perfectly acceptable.feasible. However, you can also use stealth to accomplish most objectives without firing a shot, and early on you might want to stick to it while your weapons are poor and your Agents weak.
Is there an issue? Send a MessageReason:
None

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* ShoutOut: The shotgun prototype you pick up while breaking the Soldier out of prison is called [[Franchise/EvilDead the Boom Stick]] and its description references S-Mart.

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''Satellite Reign'' by 5 Lives Studios is an upcoming RealTimeStrategy game with WideOpenSandbox and RPGElements. It is a SpiritualSuccessor to the original ''VideoGame/{{Syndicate}}'' games, with the producers being Bullfrog veterans who had worked on the originals and were unhappy with the 2012 FPS. It was [[https://www.kickstarter.com/projects/5livesstudios/satellite-reign funded through]] {{Website/Kickstarter}}. A playable beta was released November 18, 2014. It is currently slated for Steam Early Access on December 11, 2014 with final release planned for 2015.

to:

''Satellite Reign'' by 5 Lives Studios is an upcoming RealTimeStrategy game with WideOpenSandbox and RPGElements. It is a SpiritualSuccessor to the original ''VideoGame/{{Syndicate}}'' games, with the producers being Bullfrog veterans who had worked on the originals and were unhappy with the 2012 FPS. It was [[https://www.kickstarter.com/projects/5livesstudios/satellite-reign funded through]] {{Website/Kickstarter}}. A playable beta was released November 18, 2014. It is currently slated for was given the Steam Early Access treatment on December 11, 2014 with final 2014. Final release is planned for 2015.



* BadassInDistress: A very early mission calls for you to break the Soldier out of prison.
* CombatMedic: A starting skill for the Support lets you heal your Agents.

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* BadassInDistress: A starting mission, indeed the very early mission first one the game recommends you take, calls for you to break the Soldier out of prison.
* ColorCodedForYourConvenience: Certain things stand out when using [[VeinOVision World Scan]]. [=ATMs=] are green, cameras are purple, mooks are red, recruitable scientists are gold.
*
CombatMedic: A starting An early skill for the Support lets you heal your Agents.



* OptionalStealth: Going around running down people is perfectly acceptable. However, you can also use stealth to accomplish most objectives without firing a shot, and early on you might want to stick to it while your weapons are poor and your Agents weak.



* VeinOVision: One ability allows you to see the power lines flowing so as to know what to target to take cameras and such out.

to:

* VeinOVision: One The Support's starting ability World Scan allows you to see the power lines flowing so as to know what to target hack to take temporarily disable cameras and such out.
Is there an issue? Send a MessageReason:
None


''Satellite Reign'' by 5 Lives Studios is an upcoming RealTimeStrategy game with WideOpenSandbox and RPGElements. It is a SpiritualSuccessor to the original ''VideoGame/{{Syndicate}}'' games, with the producers being Bullfrog veterans who had worked on the originals and were unhappy with the 2012 FPS. It was [[https://www.kickstarter.com/projects/5livesstudios/satellite-reign funded through]] {{Website/Kickstarter}}. A playable beta was released November 18, 2014. It is currently slated for Steam Early Access in December 2014 with final release planned for 2015.

to:

''Satellite Reign'' by 5 Lives Studios is an upcoming RealTimeStrategy game with WideOpenSandbox and RPGElements. It is a SpiritualSuccessor to the original ''VideoGame/{{Syndicate}}'' games, with the producers being Bullfrog veterans who had worked on the originals and were unhappy with the 2012 FPS. It was [[https://www.kickstarter.com/projects/5livesstudios/satellite-reign funded through]] {{Website/Kickstarter}}. A playable beta was released November 18, 2014. It is currently slated for Steam Early Access in on December 11, 2014 with final release planned for 2015.
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* EarlyGameHell: Based on pre-alpha impressions, early on even small groups of basic mooks will make things difficult for your Agents, and good luck if you're outnumbered.

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* TheRevolutionWillNotBeCivilized: You're nominally fighting the power, but since this is a ''VideoGame/{{Syndicate}}'' SpiritualSuccessor, a lot of morally suspect methods will be used.

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* PunBasedTitle: It's a reference to the ''Syndicate Wars'' weapon "Satellite '''Rain'''".
* TheRevolutionWillNotBeCivilized: You're nominally fighting the power, but since this is a ''VideoGame/{{Syndicate}}'' SpiritualSuccessor, a lot of morally suspect methods will be used.used.
* VeinOVision: One ability allows you to see the power lines flowing so as to know what to target to take cameras and such out.
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Added DiffLines:

''Satellite Reign'' by 5 Lives Studios is an upcoming RealTimeStrategy game with WideOpenSandbox and RPGElements. It is a SpiritualSuccessor to the original ''VideoGame/{{Syndicate}}'' games, with the producers being Bullfrog veterans who had worked on the originals and were unhappy with the 2012 FPS. It was [[https://www.kickstarter.com/projects/5livesstudios/satellite-reign funded through]] {{Website/Kickstarter}}. A playable beta was released November 18, 2014. It is currently slated for Steam Early Access in December 2014 with final release planned for 2015.

The future. {{Mega Corp}}s de facto rule the world, keeping the poor downtrodden with the iron fist of corporate security and the middle class comfortably apathetic, feeding the rich who live in the lap of luxury. A mysterious organisation has risen to challenge the status quo, but to what end? Liberating the masses from corporate oppression or taking over as the new overlords? That is where you come in, controlling four Agents of this organisation to fight the power.

The first main difference from ''VideoGame/{{Syndicate}}'' is the presence of a CharacterClassSystem. Unlike the originals, where there were no fixed roles and you could equip your Agents however you like, ''Satellite Reign'' has four distinct types:
* [[http://satellitereign.com/page/13/ The Assassin]]: Fast, stealthy infiltrator.
* [[http://satellitereign.com/page/20/ The Hacker]]: Electronic warfare specialist.
* [[http://satellitereign.com/page/16/ The Soldier]]: Combat specialist.
* [[http://satellitereign.com/page/21/ The Support]]: CombatMedic and JackOfAllTrades.

The second main difference is that instead of having a fixed mission structure you choose from, your Agents get dropped into the city and you can choose to do missions at your own pace in your own way, sandbox-style.

!This videogame contains examples of the following:

* BadassInDistress: A very early mission calls for you to break the Soldier out of prison.
* CombatMedic: A starting skill for the Support lets you heal your Agents.
* CoolHelmet: Mooks wear this hammerhead-like helmet with four optics.
* DroneDeployer: Both the Hacker and Support can deploy drones, albeit of different varieties.
* InTheHood: The art for the Assassin shows him wearing a hooded jacket.
* TheRevolutionWillNotBeCivilized: You're nominally fighting the power, but since this is a ''VideoGame/{{Syndicate}}'' SpiritualSuccessor, a lot of morally suspect methods will be used.

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