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[[caption-width-right:350:Some aerodynamic racing cars assembled out of the titular chips. Though, most players prefer to construct planes instead.]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rigidchips_cars.png]]
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!!''Rigidchips'' provides example of the following tropes:
!!''Rigidchips'' provides example of the following tropes:
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!!''Rigidchips'' provides
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How To Create A Works Page explicitly says "No bolding is used for work titles."
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'''''Rigidchips''''' is a FanSequel of ''VideoGame/{{Panekit}}'' -- a WideOpenSandbox where it's possible to create virtually any sort of DesignItYourselfEquipment -- from {{Cool Car}}s to {{Kill Sat}}s to HumongousMecha, by [[BuiltWithLEGO constructing them with chips]].
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''Rigidchips'' is a {{Fan Sequel}} of ''{{Panekit}}'' - a {{Wide Open Sandbox}} where it's possible to create virtually any sort of {{Design-It-Yourself Equipment}} - from {{Cool Car}}s to {{Kill Sat}}s to {{Humongous Mecha}}, by [[BuiltWithLEGO constructing them with chips]].
Tropes include:
* {{Design-it-Yourself Equipment}}: The whole premise of the game.
* {{First Person Snapshooter}}: The core includes a 64×64 CCD camera, which can be used to take images.
* {{Gatling Good}}: The only way to get {{More Dakka}} with a weapon while still doing enough damage to make the weapon useful.
* {{No Fair Cheating}}: Setting _SETTICKS() to under 150 allows a model to become immune to bullets, at the expense of being unable to shoot. However, it's subverted - if only because a player can disable that protection only at the time the model shoots.
Tropes include:
* {{Design-it-Yourself Equipment}}: The whole premise of the game.
* {{First Person Snapshooter}}: The core includes a 64×64 CCD camera, which can be used to take images.
* {{Gatling Good}}: The only way to get {{More Dakka}} with a weapon while still doing enough damage to make the weapon useful.
* {{No Fair Cheating}}: Setting _SETTICKS() to under 150 allows a model to become immune to bullets, at the expense of being unable to shoot. However, it's subverted - if only because a player can disable that protection only at the time the model shoots.
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!!''Rigidchips'' provides example of the following tropes:
*
*
*
*
** Setting _SETTICKS() to under 150 allows a model to become immune to bullets, at the expense of being unable to shoot. However, it's subverted
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* {{Recoil Boost}}: Weapons provide enough recoil to achieve flight.
* {{Sniping the Cockpit}}: Shooting out a model's core can disable any model.
* {{Sub System Damage}}: Each individual chip has its own amount of {{Hit Points}}. The destruction of a chip [[AchillesHeel disables]] connections coming from it.
* {{Variable Terminal Velocity}}: Removing the core from a model increases the model's maximum velocity limit. It can also be increased through user-made mods.
* {{Sniping the Cockpit}}: Shooting out a model's core can disable any model.
* {{Sub System Damage}}: Each individual chip has its own amount of {{Hit Points}}. The destruction of a chip [[AchillesHeel disables]] connections coming from it.
* {{Variable Terminal Velocity}}: Removing the core from a model increases the model's maximum velocity limit. It can also be increased through user-made mods.
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* {{Recoil Boost}}: RecoilBoost: Weapons provide enough recoil to achieve flight.
*{{Sniping the Cockpit}}: SnipingTheCockpit: Shooting out a model's core can disable any model.
*{{Sub System Damage}}: SubSystemDamage: Each individual chip has its own amount of {{Hit Points}}. The destruction of a chip [[AchillesHeel disables]] connections coming from it.
*{{Variable Terminal Velocity}}: VariableTerminalVelocity: Removing the core from a model increases the model's maximum velocity limit. It can also be increased through user-made mods.mods.
*
*
*
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** Additionally, the functions responsible for getting another player's coordinates have their results randomly shifted.
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** Additionally, the functions responsible for getting another player's coordinates have their results randomly shifted.shifted, which mostly prevents computer-controlled weapons from being effective.
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* {{Variable Terminal Velocity}}: Removing the core from a model increases the model's maximum velocity limit.
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* {{Variable Terminal Velocity}}: Removing the core from a model increases the model's maximum velocity limit. It can also be increased through user-made mods.
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Trope renamed per TRS
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* {{Old School Dogfighting}}: Partly subverted because scoring hits is nearly impossible without {{Improbable Aiming Skills}} or a scripted [[TheComputerIsACheatingBastard targeting system]].
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* {{Old School Dogfighting}}: OldSchoolDogfight: Partly subverted because scoring hits is nearly impossible without {{Improbable Aiming Skills}} or a scripted [[TheComputerIsACheatingBastard targeting system]].
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* {{No Fair Cheating}}: Setting _SETTICKS() to under 150 allows a model to become immune to bullets, at the expense of being unable to shoot. However, it's subverted - if only because a player can disable that protection only at the time the model shoots.
to:
* {{No Fair Cheating}}: Setting _SETTICKS() to under 150 allows a model to become immune to bullets, at the expense of being unable to shoot. However, it's subverted - if only because a player can disable that protection only at the time the model shoots. shoots.
**Additionally, the functions responsible for getting another player's coordinates have their results randomly shifted.
**Additionally, the functions responsible for getting another player's coordinates have their results randomly shifted.
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''Rigidchips'' is an {{Affectionate Parody}} of ''{{Panekit}}'' - a ]{{Wide Open Sandbox}} where it's possible to create virtually any sort of {{Design-It-Yourself Equipment}} - from {{Cool Car}}s to {{Kill Sat}}s to {{Humongous Mecha}}, by [[BuiltWithLEGO constructing them with chips]].
to:
''Rigidchips'' is an {{Affectionate Parody}} a {{Fan Sequel}} of ''{{Panekit}}'' - a ]{{Wide {{Wide Open Sandbox}} where it's possible to create virtually any sort of {{Design-It-Yourself Equipment}} - from {{Cool Car}}s to {{Kill Sat}}s to {{Humongous Mecha}}, by [[BuiltWithLEGO constructing them with chips]].
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* {{First Person Snapshooter}}: The core includes a 64×64 CCD camera, which can be used to take images.
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* {{First Person Snapshooter}}: The core includes a 64×64 CCD camera, which can be used to take images.
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Rigidchips is an [[index]]{{Affectionate Parody}}[[/index]] of {{Panekit}} - a [[index]]{{Wide Open Sandbox}}[[/index]] where it's possible to create virtually any sort of {{Design-It-Yourself Equipment}} - from {{Cool Car}}s to {{Kill Sat}}s to {{Humongous Mecha}}, by [[BuiltWithLEGO constructing them with chips]].
to:
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{{Design-it-Yourself Equipment}}: The whole premise of the game.
{{First Person Snapshooter}}: The core includes a 64x64 CCD camera, which can be used to take images.
{{Gatling Good}}: The only way to get {{More Dakka}} with a weapon while still doing enough damage to make the weapon useful.
{{No Fair Cheating}}: Setting _SETTICKS() to under 150 allows a model to become immune to bullets, at the expense of being unable to shoot.
However it's subverted - if only because a player can disable that protection only at the time the model shoots.
{{Old School Dogfighting}}: partially subverted because scoring hits is nearly impossible without {{Improbable Aiming Skills}} or a scripted [[TheComputerIsACheatingBastard Targeting system]].
{{Recoil Boost}}: Weapons provide enough recoil to achieve flight.
{{Sniping The Cockpit}}: Shooting out a model's core can disable any model.
{{Sub System Damage}}: Each individual chip has its own aumount of {{Hit Points}}. The destruction of a chip [[AchillesHeel disables]] connections coming from it.
{{Variable Terminal Velocity}}: Removing the core from a model increases the model's maximum velocity limit.
to:
{{First
*{{First Person Snapshooter}}: The core includes a
{{Gatling
*{{Gatling Good}}: The only way to get {{More Dakka}} with a weapon while still doing enough damage to make the weapon
{{No
*{{No Fair Cheating}}: Setting _SETTICKS() to under 150 allows a model to become immune to bullets, at the expense of being unable to
However
{{Old
*{{Old School Dogfighting}}:
{{Recoil
*{{Recoil Boost}}: Weapons provide enough recoil to achieve
{{Sniping The
*{{Sniping the Cockpit}}: Shooting out a model's core can disable any
{{Sub
*{{Sub System Damage}}: Each individual chip has its own
{{Variable
*{{Variable Terminal Velocity}}: Removing the core from a model increases the model's maximum velocity limit.
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fixed markup error
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{{Sub System Damage}}: Each individual chip has its own aumount of {{Hit Points}}. The destruction of a chip [[AchillesHeel disables]] connections coming from it]].
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{{Sub System Damage}}: Each individual chip has its own aumount of {{Hit Points}}. The destruction of a chip [[AchillesHeel disables]] connections coming from it]].
it.
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Added page stub
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Rigidchips is an [[index]]{{Affectionate Parody}}[[/index]] of {{Panekit}} - a [[index]]{{Wide Open Sandbox}}[[/index]] where it's possible to create virtually any sort of {{Design-It-Yourself Equipment}} - from {{Cool Car}}s to {{Kill Sat}}s to {{Humongous Mecha}}, by [[BuiltWithLEGO constructing them with chips]].
Tropes include:
{{Design-it-Yourself Equipment}}: The whole premise of the game.
{{First Person Snapshooter}}: The core includes a 64x64 CCD camera, which can be used to take images.
{{Gatling Good}}: The only way to get {{More Dakka}} with a weapon while still doing enough damage to make the weapon useful.
{{No Fair Cheating}}: Setting _SETTICKS() to under 150 allows a model to become immune to bullets, at the expense of being unable to shoot.
However it's subverted - if only because a player can disable that protection only at the time the model shoots.
{{Old School Dogfighting}}: partially subverted because scoring hits is nearly impossible without {{Improbable Aiming Skills}} or a scripted [[TheComputerIsACheatingBastard Targeting system]].
{{Recoil Boost}}: Weapons provide enough recoil to achieve flight.
{{Sniping The Cockpit}}: Shooting out a model's core can disable any model.
{{Sub System Damage}}: Each individual chip has its own aumount of {{Hit Points}}. The destruction of a chip [[AchillesHeel disables]] connections coming from it]].
{{Variable Terminal Velocity}}: Removing the core from a model increases the model's maximum velocity limit.
Tropes include:
{{Design-it-Yourself Equipment}}: The whole premise of the game.
{{First Person Snapshooter}}: The core includes a 64x64 CCD camera, which can be used to take images.
{{Gatling Good}}: The only way to get {{More Dakka}} with a weapon while still doing enough damage to make the weapon useful.
{{No Fair Cheating}}: Setting _SETTICKS() to under 150 allows a model to become immune to bullets, at the expense of being unable to shoot.
However it's subverted - if only because a player can disable that protection only at the time the model shoots.
{{Old School Dogfighting}}: partially subverted because scoring hits is nearly impossible without {{Improbable Aiming Skills}} or a scripted [[TheComputerIsACheatingBastard Targeting system]].
{{Recoil Boost}}: Weapons provide enough recoil to achieve flight.
{{Sniping The Cockpit}}: Shooting out a model's core can disable any model.
{{Sub System Damage}}: Each individual chip has its own aumount of {{Hit Points}}. The destruction of a chip [[AchillesHeel disables]] connections coming from it]].
{{Variable Terminal Velocity}}: Removing the core from a model increases the model's maximum velocity limit.