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''Repton'' is a classic DiggingGame written by Tim Tyler in 1985 for the UsefulNotes/BBCMicro. The eponymous protagonist finds himself, [[ExcusePlot for no discernible reason]], in a maze filled with diamonds, [[GottaCatchThemAll all of which must be collected]] to complete each level. Obstacles to doing this include [[SelectiveGravity falling rocks]], reptilian monsters and the ever-present [[TimedMission time limit]].

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''Repton'' is a classic DiggingGame written by Tim Tyler in 1985 for the UsefulNotes/BBCMicro.Platform/BBCMicro. The eponymous protagonist finds himself, [[ExcusePlot for no discernible reason]], in a maze filled with diamonds, [[GottaCatchThemAll all of which must be collected]] to complete each level. Obstacles to doing this include [[SelectiveGravity falling rocks]], reptilian monsters and the ever-present [[TimedMission time limit]].
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Removing as per TRS cleanup, redundant with Sequel Difficulty Spike


* NintendoHard: ''Repton 2'' (at least, in its original BBC Micro incarnation) is considered the hardest game in the series, because it has no passwords and so requires completion in one sitting, and has a luck-based element in the form of the meteors.
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* PlungerDetonator: In ''Trakka'', your assistant "Kevin" can be pushed next to sticks of dynamite, which are then triggered by the player using a detonator.
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* CradleToGraveCharacter: ''The Life of Repton'' focuses on different stages of Repton's life, from babyhood to old age.
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* PhonyVeteran: In the "OAP" scenario of ''The Life of Repton'', Repton collects war medals instead of diamonds. The comic strip cover implies that he tells stories at the local pub about his military career in order to get free drinks. Then a fellow drinker notices that one of the medals is from the Battle of Waterloo!
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* CrossOver: Thanks to the level editor, unofficial ''Repton 3'' scenarios exist based on media ranging from ''WesternAnimation/Thundercats1985'' and ''Series/CoronationStreet'' to ''Franchise/SailorMoon''. Repton the character also appears in ''Trakka'' as a hostile entity -- according to the manual, he is angry at his game being taken over!

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* CrossOver: Thanks to the level editor, unofficial ''Repton 3'' scenarios exist based on media ranging from ''WesternAnimation/Thundercats1985'' ''[[WesternAnimation/Thundercats1985 ThunderCats]]'' and ''Series/CoronationStreet'' to ''Franchise/SailorMoon''. Repton the character also appears in ''Trakka'' as a hostile entity -- according to the manual, he is angry at his game being taken over!
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* CrossOver: Thanks to the level editor, unofficial ''Repton 3'' scenarios exist based on media ranging from ''WesternAnimation/{{Thundercats}}'' and ''Series/CoronationStreet'' to ''Franchise/SailorMoon''. Repton the character also appears in ''Trakka'' as a hostile entity -- according to the manual, he is angry at his game being taken over!

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* CrossOver: Thanks to the level editor, unofficial ''Repton 3'' scenarios exist based on media ranging from ''WesternAnimation/{{Thundercats}}'' ''WesternAnimation/Thundercats1985'' and ''Series/CoronationStreet'' to ''Franchise/SailorMoon''. Repton the character also appears in ''Trakka'' as a hostile entity -- according to the manual, he is angry at his game being taken over!
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* In the first game, every level has a time limit of 6 minutes, after which Repton instantly loses one life.
* ''Repton 3'' and ''The Lost Realms'' also have time limits, but how much time varies from one level to another. The early levels of a scenario usually give enough time that it's hard to notice the time limit, while on other levels, time is a major factor in the level's difficulty. Also, collecting a time capsule resets the level's clock.

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* ** In the first game, every level has a time limit of 6 minutes, after which Repton instantly loses one life.
* ** ''Repton 3'' and ''The Lost Realms'' also have time limits, but how much time varies from one level to another. The early levels of a scenario usually give enough time that it's hard to notice the time limit, while on other levels, time is a major factor in the level's difficulty. Also, collecting a time capsule resets the level's clock.

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Removed: 86

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* AnimalThemeNaming: The levels of the first game are all named after reptiles and molluscs.



* ThemeNaming: The levels of the first game are all named after reptiles and molluscs.


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* TimedMission:
* In the first game, every level has a time limit of 6 minutes, after which Repton instantly loses one life.
* ''Repton 3'' and ''The Lost Realms'' also have time limits, but how much time varies from one level to another. The early levels of a scenario usually give enough time that it's hard to notice the time limit, while on other levels, time is a major factor in the level's difficulty. Also, collecting a time capsule resets the level's clock.

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