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** And of course, you can slap and punch each other silly and just generally fool around instead of actually playing the levels.

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* FairySexy: Batilla.

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* FairySexy: Batilla.Betilla.
** As well as her sisters. The instruction manual doesn't call them the "Bodacious Nymphs of the Glade" for nothing!
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** The game was originally going to be a prequel to the first Rayman, meant to tie Rayman 1 and Rayman 2 together, now it's a sequel that takes place sometime after Rayman 2. It will still reveal the actual origins of some of the chracters, though.
** This was also meant to be a downloadable episodic title, until sometime later when it was made into a full retail game.

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** The game was originally going to be a prequel to the first Rayman, ''Rayman'', meant to tie Rayman 1 it and Rayman 2 ''Rayman 2'' together, now it's a sequel that takes place sometime after Rayman 2. ''Rayman 2''. It will still reveal reveals the actual origins of some of the chracters, though.
** This was also meant to be a downloadable episodic title, until sometime later when but the game's scale grew so much that it was had to be made into a full retail game.

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** In a few water levels you have to stay in the light of fishes and Angler fish to avoid dying.

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** In a few water levels you have to stay in the light of fishes and Angler fish to avoid dying. dying.
* FairySexy: Batilla.

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* HotterAndSexier / FanservicePack: Betilla, compared to the original.

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* HotterAndSexier / FanservicePack: Betilla, [[http://raymanpc.com/wiki/script-en/images/e/e6/RaymanOrigins_003.jpg Betilla]], compared to [[http://raymanpc.com/wiki/script-en/images/0/0f/Betilla.gif the original.original]].
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** In the E3 demo, there was a level very blatantly inspired by {{Tetris}}, complete with [[EarWorm Koboreiniki]]. It could also double as a shout out to IWannaBeTheGuy, which had a very similar (and just as hard) Tetris-inspired jumping section.

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** In the E3 demo, there was a level very blatantly inspired by {{Tetris}}, complete with [[EarWorm Koboreiniki]].Korobeiniki]]. It could also double as a shout out to IWannaBeTheGuy, which had a very similar (and just as hard) Tetris-inspired jumping section.
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** In the E3 demo, there was a level very blatantly inspired by {{Tetris}}, complete with [[EarWorm Koboreiniki]]. It could also double as a shout out to IWannaBeTheGuy, which had a very similar (and just as hard) Tetris-inspired jumping section.
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** The Desert of Didgeridoos is a [[ShiftingSandLand desert world]] mixed with a [[BandLand music theme.]]
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This game started life as a downloadable title for the XBox360 and PlayStation3 but is now sold as a [[http://www.destructoid.com/rayman-origins-is-now-a-retail-title-coming-this-holiday-200612.phtml full retail game]] on the two aforementioned consoles, {{Wii}}, [[Nintendo3DS 3DS]] and PlayStationVita. It also has 4-Player Co-Op.

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This game started life as a downloadable title for the XBox360 and PlayStation3 but is now sold as a [[http://www.destructoid.com/rayman-origins-is-now-a-retail-title-coming-this-holiday-200612.phtml full retail game]] on the two aforementioned consoles, consoles and {{Wii}}, with possible {{Steam}}, [[Nintendo3DS 3DS]] and PlayStationVita.PlayStationVita versions coming later depending on sales. It also has 4-Player Co-Op.
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* AlliterativeName: A few of the worlds, such as Jibberish Jungle and Angsty Abyss.

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Deleted some things that the trailers hinted at but were scrapped in the actual game.


A ''{{Rayman}}'' game released in 2011, '''''Rayman Origins''''' is a sequel to the long-dormant ''{{Rayman}}'' series. As the story goes, it takes place in a world called The Glade of Dreams created by a being known as Bubble Dreamer(Polokus from Rayman 2), who was so attached to his world, that his emotions directly impacted it. Rayman was created by Betilla from the magic of Nymphs to be a guardian of this world. Just one problem: [[IdiotHero He's about as sharp as a beach ball.]]

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A ''{{Rayman}}'' game released in 2011, '''''Rayman Origins''''' is a sequel to the long-dormant ''{{Rayman}}'' series. As the story goes, it takes place in a world called The Glade of Dreams created by a being known as Bubble Dreamer(Polokus from Rayman 2), who was so attached to his world, that his emotions directly impacted it. Rayman was created by Betilla from the magic of Nymphs to be a guardian of this world. Just one problem: [[IdiotHero He's about as sharp as a beach ball.]]
world.



* AllMenArePerverts - The first thing Rayman does after his creation is using his helicopter hair to upskirt the first woman he spots (which happens to be the nymph who created him).



* PowerPerversionPotential - As mentioned above, Rayman using his usually innocent helicopter hair for MarilynMonroe-style skirt lifting.
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** [[MsFanservice The Nymphs]] are a subversion, as the game lists "Suggestive Themes" in the ratings descriptor.
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* TalkingToHimself: Voice actor Doug Rand voiced most, if not all of the male characters, with the exception of Rayman himself, once again played by David Gasman.
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** Along with the rather zombified first Grand Minimus.

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** Along with Also the rather zombified first Grand Minimus.
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** Along with the rather zombified first Grand Minimus.
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* TwoAndAHalfD
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** Possibly justified, as Ubisoft retconned the Rabbids out of the Rayman universe and into a different one, as seen in ''RabbidsGoHome.''


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* {{Uberwald}}: The Land of the Livid Dead.
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* CanonDiscontinuity: The game never attempts to acknowledge that the [[RavingRabbids Rabbids]] ever set foot in the Glade of Dreams, or even mention them at all. Even ''Rayman 3''(made without Ancel's direct involvement) gets a mention, in the form of The Land of the Livid Dead, even though the two levels don't share much in common besides the name and [[{{Uberwald}} general theme.]]
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* GettingCrapPastTheRadar: A minor example, but they managed to sneak the word "badass" into the manual.
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* NonStandardCharacterDesign: The bulk of the characters have a simple, [[ThickLineAnimation hard-lined]] design, but many bosses have a far more detailed look. [[VisualEffectsOfAwesome THey still move just as fluidly as the rest of the characters.]]


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* UnexpectedGameplayChange: Besides the scrolling shooter segments, there is a point in one level that is what amounts to a ''rhythm game.''
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* MythologyGag: There are numerous references to the first two games, such as Moskito and the Electoons, as well as the Glade of Dreams and [[spoiler: Dark Rayman as an alternate costume.]]

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* NeverSayDie: The game text refers to defeating enemies as "bubbelizing" them. See BalloonBelly above. It's all PlayedForLaughs, though.

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* NeverSayDie: The game text refers to defeating enemies as "bubbelizing" "bubblizing" them. See BalloonBelly above. It's all PlayedForLaughs, though.



** The game also completely eliminates health and lives. It ''is'' irritating to die after one hit, but you will be thankful about the loss of the life system, otherwise you'd see the 'Game Over' screen many, ''many'' times. Luckily, you can find potions in bubbles that give you an extra hit point.

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** The game also completely eliminates health and lives. It ''is'' irritating to die after one hit, but you will be thankful about the loss of the life system, otherwise you'd see the 'Game Over' screen many, ''many'' times. Luckily, you can find hearts in potions in and bubbles that give you an extra hit point.



* PaletteSwap: all of the playble characters play exactly the same.
* PigLatin: The fairies speak in this manner.

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* PaletteSwap: all All of the playble characters play exactly the same.
* PigLatin: The fairies nymphs and The Magician all speak in this manner.



* SaveYourDeity: Rayman and friends are trying to cure the Bubbledreamer's terrible nightmares, which, if not cured, threaten to tear the world apart.

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* RubberBandAI: The creatures caging the nymphs and the Tricky Treasure Chests sometimes slow down (if you're lagging behind) or speed up (if you're too close).
* SaveYourDeity: Rayman and friends are trying to cure the Bubbledreamer's Bubble Dreamer's terrible nightmares, which, if not cured, threaten to tear the world apart.



*** The red bird enemies of the Desert of dijiridoos also resemble Angry Birds.

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*** The red bird enemies and platforms of the Desert of dijiridoos Didgeridoos also resemble their counterparts in Angry Birds.
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* GottaCatchThemAll: You got Three Electoon cages in most levels, at least 300 Lums in each level which you need to get two more Electoon cages, a time trial which you need to beat to get ''another'' electoon cage, a multitude of skull coins in each level, and skull teeth, all of which you need to get the true ending.

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* GottaCatchThemAll: You got Three three Electoon cages in most levels, at least up to 300 Lums in each per level which you need needed to get two more Electoon cages, a time trial which you need to beat to get ''another'' electoon cage, a multitude of skull coins Skull Coins in each level, and skull teeth, Skull Teeth, all of which you need is contribute to get getting the true ending.
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** [[spoiler: Technically, it's more like a back-to-back sequence of [[DegradedBoss Degraded Bosses]]. Each duplicate takes one less hit than its real counterpart, and you don't respawn at the first boss battle if you die during the second one.]]

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** Slapping was ''expressly created'' for this purpose, as MichaelAncel disliked that other Co-op platformers like ''NewSuperMarioBrosWii'' didn't have a more direct way of screwing with other players.

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** Slapping was ''expressly created'' for this purpose, as MichaelAncel [[WordOfGod Michael Ancel]] disliked that other Co-op platformers like ''NewSuperMarioBrosWii'' didn't have a more direct way of screwing with other players.players.
* VideoGameLives: You get infinite lives. [[NintendoHard You're gonna need every single one of them.]]

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* EtherealChoir: Several songs are full of it, with a choir of ''Lums'' and a single gravel-voiced singer in the background [[{{Scatting}} singing utter nonsense]].



** One of the Secret areas in the Jibberish Jungles is based off of Angry Birds,

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** One of the Secret areas in the Jibberish Jungles is based off of Angry Birds,Birds.


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* SpeakingSimlish: Par for the course, as it's Rayman, though some characters speak PigLatin instead.
**SingingSimlish: This also extends to the background music as well, [[RuleOfFunny funnily enough.]]

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* NeverSayDie: The game text refers to defeating enemies as "bubbelizing" them. See BalloonBelly above.

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* NeverSayDie: The game text refers to defeating enemies as "bubbelizing" them. See BalloonBelly above. It's all PlayedForLaughs, though.
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** Slapping was ''expressly created'' for this purpose, as MichaelAncel disliked that other Co-op platformers like ''NewSuperMarioBrosWii'' didn't have a more direct way of screwing with other players.

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Our story begins proper when our heroes (Rayman, Globox and two Teensies) snore loud enough during a nap to literally awaken the dead. Their underground neighbours (residents of the Land of the Livid Dead) retaliate by invading the surface en masse, imprisoning the heroes and capturing the peaceful Electoons, which in turn causes the Bubble Dreamer to go cuckoo and have terrible nightmares which further threaten the stability of the entire Glade. Rayman and his pals set out to free all the Electoons, cure the Bubble Dreamer's nightmares and save the Glade before it vanishes like a bad dream. You can watch the trailer [[http://www.youtube.com/watch?v=MvhwWXF-LfU here]], and the official blog [[http://raymanorigins.us.ubi.com/blog/ here.]]

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Our story begins proper sometime after ''Rayman2TheGreatEscape'', when our heroes (Rayman, Globox and two Teensies) snore loud enough during a nap to literally awaken the dead. Their underground neighbours (residents of the Land of the Livid Dead) retaliate by invading the surface en masse, imprisoning the heroes and capturing the peaceful Electoons, which in turn causes the Bubble Dreamer to go cuckoo and have terrible nightmares which further threaten the stability of the entire Glade. Rayman and his pals set out to free all the Electoons, cure the Bubble Dreamer's nightmares and save the Glade before it vanishes like a bad dream. You can watch the trailer [[http://www.youtube.com/watch?v=MvhwWXF-LfU here]], and the official blog [[http://raymanorigins.us.ubi.com/blog/ here.]]

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added land of the livid dead playthrough video and some information to shoutout and homage


* {{Homage}}: To Tetris, in the Infernal Kitchen.

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* {{Homage}}: To Tetris, in the Infernal Kitchen. It was cut from the final version, though.


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*** [[http://www.youtube.com/watch?v=6SNCBO9Zqig I can't possibly overexaggerate]] how difficult this level is.


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*** The red bird enemies of the Desert of dijiridoos also resemble Angry Birds.

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