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* {{Engrish}}: Bonus rounds are called "Charanging (read: challenging) Stages."

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* {{Engrish}}: Bonus In the original Japanese version of the game, bonus rounds are called "Charanging (read: challenging) Stages."


* CollisionDamage: Running into a boulder or an enemy vehicle will cause you to lose a life and generate an explosion labelled '''[[WrittenSoundEffect BANG]]'''.

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* CollisionDamage: Running into a boulder or an enemy vehicle will cause you to lose a life and generate an explosion labelled '''[[WrittenSoundEffect BANG]]'''. Oddly, running into a wall will redirect you, rather than causing you to crash, or remaining in place as in ''VideoGame/PacMan''.


''Rally-X'' was a 1980 arcade game by [[Creator/BandaiNamcoEntertainment Namco]] focusing upon a lone race car and its quest to locate and collect the multitude of flags hidden throughout mazes. Its task was hindered by murderous red race cars whose sole objective was to locate you and kamikaze into your car. Your only defenses against them were your impeccable driving skills and a smoke screen. The smoke screen would cause the enemy cars to become disoriented for a few seconds while you tried to escape and locate the rest of the flags within the round.

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''Rally-X'' was a 1980 arcade game by [[Creator/BandaiNamcoEntertainment Namco]] focusing upon a lone race car and its quest to locate and collect the multitude of flags hidden throughout mazes. Its task was hindered by murderous red race cars whose sole objective was to locate you and kamikaze into your car. Your only defenses against them were your impeccable driving skills and a smoke screen. The smoke screen would cause disorient the enemy cars to become disoriented for a few seconds while you tried to escape and locate the rest of the flags within the round.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rally_x.png]]


If PacMan were a car, this is how he would live.

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If PacMan VideoGame/PacMan were a car, this is how he would live.

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* FriendlyFireproof: Surprisingly averted: the red cars can and will run into each other periodically. Unfortunately, this only stuns them briefly, [[MyRulesAreNotYourRules unlike when they collide with you]].

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* RedOnesGoFaster: True to the trope, the red cars are ever so slightly faster than your blue car.


* ControlledHelplessness: Once you run out of fuel, your car slows to a crawl and you lose your smokescreen ability. Unless you're practically right next to the final flag when this happens, you're pretty much a dead car driving as the red cars (which, keep in mind, are already faster than you even at normal speed), will zero in on your position in a matter of seconds.

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* ControlledHelplessness: Once you run out of fuel, your car slows to a crawl and you lose your smokescreen ability. Unless you're practically right next to the final flag when this happens, you're pretty much a dead car driving as the red cars (which, keep in mind, are already faster than you even at normal speed), speed) will zero in on your position and run you down in a matter of seconds.

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* ControlledHelplessness: Once you run out of fuel, your car slows to a crawl and you lose your smokescreen ability. Unless you're practically right next to the final flag when this happens, you're pretty much a dead car driving as the red cars (which, keep in mind, are already faster than you even at normal speed), will zero in on your position in a matter of seconds.


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* StalkedByTheBell: Despite what the attract screen might imply, the fuel gauge isn't an ExactTimeToFailure. Instead, when it runs out, you lose your smoke screen and slow to a snail's pace, at which point [[ControlledHelplessness the red cars will accomplish what the timer would have anyway]].


%% ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.

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%% ZeroContextExample Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.


* PowerUp -- there is one "special" flag per level. Once you collect it, every flag you collect after it doubles in points.

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* PowerUp -- there There is one "special" flag per level. Once you collect it, every flag you collect after it doubles in points.


''Rally-X'' was a 1980 arcade game by [[Creator/BandaiNamcoEntertainment Namco]] focusing upon a lone race car and its quest to locate and collect the multitude of flags hidden throughout mazes. Its task was hindered by murderous red race cars whose sole objective was to locate you and kamikaze into your car. Your only defenses against them were your impeccable driving skills and a smoke screen that would force them to spin-out on contact. The smoke screen would cause the enemy cars to become disoriented for a few seconds while you tried to escape and locate the rest of the flags within the round.

to:

''Rally-X'' was a 1980 arcade game by [[Creator/BandaiNamcoEntertainment Namco]] focusing upon a lone race car and its quest to locate and collect the multitude of flags hidden throughout mazes. Its task was hindered by murderous red race cars whose sole objective was to locate you and kamikaze into your car. Your only defenses against them were your impeccable driving skills and a smoke screen that would force them to spin-out on contact.screen. The smoke screen would cause the enemy cars to become disoriented for a few seconds while you tried to escape and locate the rest of the flags within the round.


''Rally-X'' was a 1980 arcade game by [[Creator/BandaiNamcoEntertainment Namco]] focusing upon a lone race car and its quest to locate and collect the multitude of flags hidden throughout mazes. Its task was hindered by murderous red race cars whose sole objective was to locate you and kamikaze into your car. Your only defenses against them were your impeccable driving skills and a smoke screen. The smoke screen would cause the enemy cars to become disoriented for a few seconds while you tried to escape and locate the rest of the flags within the round.

to:

''Rally-X'' was a 1980 arcade game by [[Creator/BandaiNamcoEntertainment Namco]] focusing upon a lone race car and its quest to locate and collect the multitude of flags hidden throughout mazes. Its task was hindered by murderous red race cars whose sole objective was to locate you and kamikaze into your car. Your only defenses against them were your impeccable driving skills and a smoke screen.screen that would force them to spin-out on contact. The smoke screen would cause the enemy cars to become disoriented for a few seconds while you tried to escape and locate the rest of the flags within the round.


If PacMan was a car, this is how he would live.

to:

If PacMan was were a car, this is how he would live.


Added DiffLines:

* {{Engrish}}: Bonus rounds are called "Charanging (read: challenging) Stages."

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