Follow TV Tropes

Following

History VideoGame / Rage2

Go To

OR

Added: 489

Removed: 489

Is there an issue? Send a MessageReason:
None


* ItsUpToYou: Unlike the modern ''VideoGame/FarCry'' series or many other open world FPS games, there's no friendly faction presence on the world map other than the occasional trade caravan or Trade Alliance aligned convoy (who exist only to serve as target practice for bandits); you're pretty much on your own out there. Averted in the ''Rise of the Ghosts'' DLC, which does feature friendly Metro faction guards occasionally occupying certain areas of the map and fighting with enemies.



* ItsUpToYou: Unlike the modern ''Franchise/FarCry'' series or many other open world FPS games, there's no friendly faction presence on the world map other than the occasional trade caravan or Trade Alliance aligned convoy (who exist only to serve as target practice for bandits); you're pretty much on your own out there. Averted in the ''Rise of the Ghosts'' DLC, which does feature friendly Metro faction guards occasionally occupying certain areas of the map and fighting with enemies.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ItsUpToYou: Unlike the modern ''Franchise/FarCry'' series or many other open world FPS games, there's no friendly faction presence on the world map other than the occasional trade caravan or Trade Alliance aligned convoy (who exist only to serve as target practice for bandits); you're pretty much on your own out there. Averted in the ''Rise of the Ghosts'' DLC, which does feature friendly Metro faction guards occasionally occupying certain areas of the map and fighting with enemies.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The Ghosts in ''The Rise of the Ghosts'' DLC have been upgraded with nanotrite powers, allowing them to FlashStep and allowing their melee units and wingstick users to either DodgeTheBullet or BulletCatch with their bracers.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MirrorBoss: The ''Rise of the Ghosts'' DLC has you facing off against Iris, a disgraced exiled Ranger who's also a wingstick expert and has her own suite of nanotrite powers, including [[spoiler: a defibrillator]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ChargedAttack: The Hyper Cannon can be charged to fire a shot that can [[OneHitPolykill pierce through multiple enemies at once]]. When in Overcharge, the weapon fires instantly charged bolts.

Added: 1192

Changed: 1104

Is there an issue? Send a MessageReason:
None


* BrainInAJar: One of the side locations in the game is a hidden bunker which can only be accessed with the Presidential-level clearance from Dr. Kvasir's quest line. Inside you'll encounter a seemingly sentient pre-Apophis computer system which turns out to be the preserved brain of Elton Tusk, the inventor of nanotrites, hooked up to a large underground computer system.



* HeavilyArmoredMook: Comes in a few variants for each faction; shotgunners who use shocktrooper tactics and wear armor to double their durability, ShieldBearingMook enemies with similar durability, and finally the typical "slow bullet-sponge with a minigun" GiantMook variety. The Authority Enforcers have notably been upgraded into LightningBruiser versions of these. The Immortal Shrouded in general are all much more armored than other bandits and require more effort to put down. They also cannot be headshot since their helmets are unbreakable.

to:

* HeavilyArmoredMook: HeavilyArmoredMook:
**
Comes in a few variants for each faction; shotgunners who use shocktrooper tactics and wear armor to double their durability, ShieldBearingMook enemies with similar durability, and finally the typical "slow bullet-sponge with a minigun" GiantMook variety. The Authority Enforcers have notably been upgraded into LightningBruiser versions of these. The Immortal Shrouded in general are all much more armored than other bandits and require more effort to put down. They also cannot be headshot since their helmets are unbreakable.unbreakable.
** One of the optional Crusher bosses, Gullo the Juggernaut, is wearing a full suit of plate armor (seemingly built from pieces of a Shrouded tank) which completely protects all his weak spots. The armor is too thick to be broken off, but explosives still deal decent damage against him.



* OnlyOneName: Walker just has that one name due to the fact that they can be male or female.

to:

* OnlyOneName: Walker just has that one name due to the fact that they can be male or female. At times "Ranger" is used as their first name due to the absence of a better alternative (such as when Kvasir hacks the [=EDEN=] network so it'll recognize Walker as President Ranger Walker).



* ShortRangeShotgun: Subverted; when aiming down sights the Combat Shotgun fires a slug with considerable range that deals heavy knockback, although the damage is rather low.

to:

* ShortRangeShotgun: Subverted; when aiming down sights the Combat Shotgun fires a slug with considerable range that deals heavy knockback, although the damage is rather low.this mode seems to only deal half damage.



* SuperMode: Overcharge, which you charge up by doing successive kills puts you in a temporary state where your weapons and health regeneration are dramatically amped up.
* TamerAndChaster: In interviews, Avalanche Studios has noted that they made a conscious effort to dial back the female character designs, after unofficial "the Girls of ''Rage''" pin-up fan posters caused them to realize that Id Software had perhaps gone too far in the original game.

to:

* SuperMode: Overcharge, which you charge up by doing successive kills puts you in a temporary state where your weapons and health regeneration are dramatically amped up.
up and you benefit from constantly regenerating health.
* TamerAndChaster: In interviews, Avalanche Studios has noted that they made a conscious effort to dial back the female character designs, after unofficial "the Girls of ''Rage''" pin-up fan posters caused them to realize that Id Software had perhaps gone too far in the original game. Tellingly, while the first game had a couple MsFanservice characters (although the majority of female characters were sensibly dressed for the climate), ''Rage 2'' has no such characters and in the game's sole existing strip club the dancer is a 45 year old man.
Is there an issue? Send a MessageReason:
None


* MacrossMissileMassacre: By aiming down sight of the Smart Rocket Launcher, it can launch volleys of missiles that home towards targeted enemies.

to:

* MacrossMissileMassacre: By aiming down sight of the Smart Rocket Launcher, it can launch volleys of missiles that home towards targeted enemies. When Overcharged all shots from the Rocket Launcher turns into these.

Changed: 106

Is there an issue? Send a MessageReason:
None


* AllianceMeter: You progress the game by leveling up your standing with John Marshall, Loosum Hagar and Dr. Kvasir, the three key figures of Project Dagger. Aside from unlocking new perks of their respective skill trees you'll also unlock new story missions from each.

to:

* AllianceMeter: You progress the game by leveling up your standing with John Marshall, Loosum Hagar and Dr. Kvasir, the three key figures of Project Dagger. Aside from unlocking new perks of their respective skill trees you'll also unlock new story missions from each. Upon getting them all to Level 5 and completing their respective storylines you unlock the final mission.

Added: 367

Changed: 35

Is there an issue? Send a MessageReason:
None


* RegeneratingHealth: Mostly averted, unlike the first game. You do regain a few health points after taking damage if you can avoid taking additional damage for a few seconds, but for the most part you're reliant on health syringes for healing. You also gain health from feltrite dropped by killed enemies, and constantly regenerating health during Overcharge mode.



* ShortRangeShotgun: Subverted; when aiming down sights the Combat Shotgun fires a slug with considerable range that deals heavy knockback.

to:

* ShortRangeShotgun: Subverted; when aiming down sights the Combat Shotgun fires a slug with considerable range that deals heavy knockback.knockback, although the damage is rather low.

Added: 777

Changed: 257

Is there an issue? Send a MessageReason:
None


* TookALevelInBadass: Authority Enforcers are ''considerably'' rarer than they were in the first game, but they have been upgraded from simple EliteMooks to outright LightningBruiser HeavilyArmoredMook enemies comparable to the Ubersoldats from ''Wolfenstein: The New Colossus''.

to:

* TookALevelInBadass: TookALevelInBadass:
**
Authority Enforcers are ''considerably'' rarer than they were in the first game, but they have been upgraded from simple EliteMooks to outright LightningBruiser HeavilyArmoredMook enemies comparable to the Ubersoldats from ''Wolfenstein: The New Colossus''.Colossus''. They also have ''VideoGame/{{Halo}}''-style regenerating DeflectorShields and can only be killed by targeting a pair of weak points in their chest.
** The Shrouded, renamed as The Immortal Shrouded, are much tougher than they were in the original game; they now wear heavy armor similar to the original Gearheads or Authority Enforcers that lets them soak 3-4 times the amount of bullets compared to a basic Goon, utilize cloaking devices and deployable drones, and some are even armed with bullet-deflecting katanas.
Is there an issue? Send a MessageReason:
None


* PurelyAestheticGender: Walker can be either male or female, which doesn't have any real effect on the game aside from your voice.

to:

* PurelyAestheticGender: Walker can be either male or female, which doesn't have any real effect on the game aside from your voice. On the character select menu the female character comes across as more confident while the male character comes across as more goofy, but their personalities become the same once one of them is selected to be Walker.
Is there an issue? Send a MessageReason:
None


* ActionizedSequel: The original ''Rage'' was largely a corridor-shooter with speed and pacing more in line with the slower combat from ''VideoGame/Doom3''. ''Rage 2'' has much faster, movement-based combat with multiple special moves and superpowers, much more in line with ''VideoGame/Doom2016''.

to:

* ActionizedSequel: The original ''Rage'' was largely a corridor-shooter with speed and pacing more in line with the slower combat from ''VideoGame/Doom3''. ''Rage 2'' has much faster, movement-based combat with multiple special moves and superpowers, much more in line with ''VideoGame/Doom2016''. Enemies also have durability on par with the original game, while coming in much larger numbers (even the smallest bandit outpost is likely to have a few dozen enemies crammed into it who will swarm you all at once).

Added: 198

Changed: 250

Is there an issue? Send a MessageReason:
None


* BusCrash: An elaborate shrine[=/=]tomb behind Yeoman Growery for [[spoiler: Sarah Yeoman]] indicates she married, had a child, and then died at some point between the original game and the sequel.



* HeavilyArmoredMook: Each faction has one, typically of the "slow bullet-sponge with a minigun" GiantMook variety. The Authority Enforcers have notably been upgraded into LightningBruiser versions of these. The Immortal Shrouded in general are all much more armored than other bandits and require more effort to put down.

to:

* HeavilyArmoredMook: Each faction has one, typically of Comes in a few variants for each faction; shotgunners who use shocktrooper tactics and wear armor to double their durability, ShieldBearingMook enemies with similar durability, and finally the typical "slow bullet-sponge with a minigun" GiantMook variety. The Authority Enforcers have notably been upgraded into LightningBruiser versions of these. The Immortal Shrouded in general are all much more armored than other bandits and require more effort to put down. They also cannot be headshot since their helmets are unbreakable.
Is there an issue? Send a MessageReason:
None


** The town of Gunbarrel has several pro wrestling shoutouts in [=NPCs=] named [[Wrestling/MattHardy Blast Hardy]], [[Wrestling/KennyOmega Kenneth Alpha]], [[Wrestling/{{Cesaro}} Claudette Castignoli]], [[Wrestling/SethRollins Steph Rollins]], [[Creator/RondaRousey Ronda]] [[Wrestling/RomanReigns Raynes]], [[Wrestling/BretHart Bridget Hart]], and [[Wrestling/DeanAmbrose Dave Ambrosia]].

to:

** The town of Gunbarrel has several pro wrestling shoutouts in [=NPCs=] named [[Wrestling/MattHardy Blast Hardy]], [[Wrestling/KennyOmega Kenneth Alpha]], [[Wrestling/{{Cesaro}} [[Wrestling/ClaudioCastagnoli Claudette Castignoli]], [[Wrestling/SethRollins Steph Rollins]], [[Creator/RondaRousey Ronda]] [[Wrestling/RomanReigns Raynes]], [[Wrestling/BretHart Bridget Hart]], and [[Wrestling/DeanAmbrose Dave Ambrosia]].
Is there an issue? Send a MessageReason:
None


* Sticky Bomb: The Firestorm Revolver fires explosive incendiary bullets that stick on enemies, which Walker can detonate with a snap of their finger. However, its bullets will explode on contact when Overcharge is active.

to:

* Sticky Bomb: StickyBomb: The Firestorm Revolver fires explosive incendiary bullets that stick on enemies, which Walker can detonate with a snap of their finger. However, its bullets will explode on contact when Overcharge is active.
Is there an issue? Send a MessageReason:
None


* AttackOfTheFiftyFootWhatever: Crushers are giant mutants that can be fought in lairs as well as in plot.

to:

* AttackOfTheFiftyFootWhatever: Crushers are giant mutants that can be fought in lairs as well as in plot. [[spoiler:The Colossal Titan mutant, first seen during the attack on Vineland, also takes the form of the FinalBoss, being controlled by none other than General Cross.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MacrossMissileMassacre: By aiming down sight of the Smart Rocket Launcher, it can launch volleys of missiles that home towards targeted enemies.


Added DiffLines:

* Sticky Bomb: The Firestorm Revolver fires explosive incendiary bullets that stick on enemies, which Walker can detonate with a snap of their finger. However, its bullets will explode on contact when Overcharge is active.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HurricaneOfPuns: Walker and Dr. Kvasir engage in this over [[spoiler:[[ItMakesSenseInContext stealing Cross's head]]]].
-->'''Walker:''' I guess this’ll put us "ahead" of the competition.\\
'''Dr. Kvasir:''' I understand that it was tempting to do this pun. But this is a gray matter. We cannot start cerebrating yet, there is no time for such skull-duggery. This is our crowning achievement...
Is there an issue? Send a MessageReason:
None


- ->'''Walker:''' Let me guess. [[ShootEverythingThatMoves I can find it in a heavily fortified base chock full of crazed murderers.]] [[ItsUpToYou Oh,]] [[TheMainCharactersDoEverything and only I can pull it off]]?\\

to:

- ->'''Walker:''' -->'''Walker:''' Let me guess. [[ShootEverythingThatMoves I can find it in a heavily fortified base chock full of crazed murderers.]] [[ItsUpToYou Oh,]] [[TheMainCharactersDoEverything and only I can pull it off]]?\\

Added: 526

Changed: 186

Is there an issue? Send a MessageReason:
None


* MentorOccupationalHazard: Ranger Prowley, who was the person who raised Walker after their parents died naturally dies in the tutorial section.

to:

* LampshadeHanging: About halfway into the game, Walker gets the impression of how their missions tend to go.
- ->'''Walker:''' Let me guess. [[ShootEverythingThatMoves I can find it in a heavily fortified base chock full of crazed murderers.]] [[ItsUpToYou Oh,]] [[TheMainCharactersDoEverything and only I can pull it off]]?\\
'''Dr. Kvasir:''' Well, yes, yes indeed. You have a knack for mind reading, no?\\
'''Walker:''' Nope. (''[[HereWeGoAgain sighs]]'') I'm just seeing a pattern.
* MentorOccupationalHazard: Ranger Erwina Prowley, who was the person who raised Walker after their parents died naturally dies in the tutorial section.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PlayableEpilogue: Once you beat the final mission you wake up in Loosum Hagar's office, with the characters congratulating you for your actions while also telling you that [[AndTheAdventureContinues there's still much to do out there]].
Is there an issue? Send a MessageReason:
None


* TheApunkalypse: the lawless wastelands are ruled by gangs of all kinds, many of which adopt punk elements like mohawks, dyed hair, tons of tattoos, mish-mashed leather and metal for clothes, and so on.

to:

* TheApunkalypse: This is the lawless wastelands are ruled by gangs primary aesthetic of all kinds, many of which the Goon Squad, who adopt punk elements like mohawks, dyed hair, tons of tattoos, mish-mashed leather and metal for clothes, and so on.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BlackComedy: Rife with it. Mutant Bash TV is one of the biggest, most concentrated examples, with all the ridiculous ways for mutants to meet their end, but there's also the very beginning of the game, where Walker takes the recently decapitated Jersey's Ranger armour and this exchange occurs.
-->'''Lily''': Shit, Mom's gonna skin you alive, messing with Ranger gear...
-->'''Walker''': Gah... but, it's still got a lot of Jersey in it!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AttackOfTheFiftyFootWhatever: Crushers are giant mutants that can be fought in lairs as well as in plot.
Is there an issue? Send a MessageReason:
None


* ContinuityNod: ''Rage 2'' incorporates a number of plot elements from the ''Rage'' novel, such as the protagonist of the first game being a marine named Nicolas Raine, and General Cross being a bald megalomaniac calling himself the Visionary. However, it also ignores a lot of specific details of the novel, such as the DeathByAdaptation of [[spoiler: Kvasir and Loosum Hagar]].

to:

* ContinuityNod: ''Rage 2'' incorporates a number of plot elements from the ''Rage'' novel, such as the protagonist of the first game being a marine named Nicolas Raine, and General Cross being a bald megalomaniac calling himself the Visionary. However, it also ignores a lot of specific details of the novel, such as the DeathByAdaptation of [[spoiler: Kvasir and Loosum Hagar]].Hagar.

Added: 145

Changed: 416

Is there an issue? Send a MessageReason:
None


* CharacterCustomization: The full extent of it is unknown, but Walker can be played as a [[http://jstationx.com/2018/12/11/rage-2-female-protagonist-option-confirmed/ man or a woman]] and you can [[https://www.gamespot.com/articles/rage-2-release-date-pre-order-bonuses-and-edition-/1100-6458993/ customize their armor and weapons.]]

to:

* CharacterCustomization: The full extent of it is unknown, but Walker can be played as a [[http://jstationx.com/2018/12/11/rage-2-female-protagonist-option-confirmed/ man or a woman]] woman and you can [[https://www.gamespot.com/articles/rage-2-release-date-pre-order-bonuses-and-edition-/1100-6458993/ customize change their armor and weapons.]]via the Deluxe Edition which gives them Nicholas Raines' armor.



* HeavilyArmoredMook: Each faction has one, typically of the "slow bullet-sponge with a minigun" GiantMook variety. The Authority Enforcers have notably been upgraded into LightningBruiser versions of these.

to:

* HeavilyArmoredMook: Each faction has one, typically of the "slow bullet-sponge with a minigun" GiantMook variety. The Authority Enforcers have notably been upgraded into LightningBruiser versions of these. The Immortal Shrouded in general are all much more armored than other bandits and require more effort to put down.



* MentorOccupationalHazard: Ranger Prowley, who was the person who raised Walker after their parents died naturally dies in the tutorial section.



* SuperMode: Overcharge, which you charge up by doing successive kills puts you in a temporary state where your weapon damage and health regeneration are dramatically amped up.

to:

* SuperMode: Overcharge, which you charge up by doing successive kills puts you in a temporary state where your weapon damage weapons and health regeneration are dramatically amped up.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EliteMooks: The Immortal Shrouded are this compared to the other two bandit clans, being noticeably tougher as well as better trained and equipped. In some ways they're more EliteMooks than the Authority, since the present-day Authority largely consists of disposable cyborg mutants.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BigBad: After being TheGhost GreaterScopeVillain in the original ''Rage'', General Cross takes center stage as your greatest enemy in the sequel.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ExpectingSomeoneTaller: Walker expresses disappointment upon meeting Captain Marshall, as he[=/=]she was expecting someone much more impressive (to be fair to Marshall, the dude is well into his 70's and long retired). Loosum Hagar, in contrast, lives up to her reputation when Walker meets her, handily fighting off a Goon Squad attack on her office.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TookALevelInJerkass:
** Dr. Kvasir is a somewhat more darker and morbid character in ''Rage 2'' than he was in the original game. At one point he encourages you to slaughter captured townsfolk rather than let them be used by the Authority as HumanResources, in a manner that's both needlessly gleeful and also completely unnecessary, as rescuing them is well within Walker's abilities. At the end of the game he also sends you to kill General Cross with the nanotrite virus without telling you that [[spoiler: it'll kill you, too]].
** General Cross as well. In the original game, while he and the Authority were clearly fascist assholes, he was still a fairly normal-sounding middle-aged Midwestern dude who wouldn't be too out of place on, say, Fox News. Here, he's gone completely AxCrazy and looks and sounds like a cross between a Power Rangers villain and Scabrous Scrotus from the ''VideoGame/MadMax'' video game. It seems he really went off the deep end after losing the Authority Wars, being forced underground for 3 decades, and turning himself into a clone cyborg.

Top