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Added an example.
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* TooAwesomeToUse: Cheat codes. You could use them as they have rather helpful effects, like the ability to make all segments blue, but each code can only be entered once.
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* ConfettiDrop: An animation of confetti falling is always played after you beat a level and see the chart which shows how many correct/wrong segments were collected.
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* DifficultyByAcceleration: Later levels drop segments much faster and they away more erratically as well.
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* DifficultyByAcceleration: Later levels drop segments much faster and they away sway more erratically as well.
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* NoPlotNoProblem: The game doesn't have a plot. You just collect segments and upgrade your computer as well as OS.
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* {{Troll}}: Clippy. Even disregarding the fact that he tends to pop up at inopportune times, occasionally with a stick of TNT as well, he effectively mocks you if you get very close to upgrading a computer part. If you need less than 1000 points to get the next upgrade, he shows up with a ":)))))" in his speech bubble.
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* HornsOfVillainy: Clippy, the main nuisance (and potential threat if he's carrying dynamite), gets fairly prominent horns if you're playing Progressbar Largehorn.
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* NearVictoryFanfare: Done with hard drive whirrs, of all things. Once the progress bar is 80% full, it'll start making noise, which only intensifies as you get closer to completion.
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* OneUp: Beating a level with the bar being 100% blue grants an extra life.
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* OneHundredPercentCompletion: To beat the game fully, you have to unlock all systems. Each of them also has 10 wallpapers, getting all 10 for a system grants the Professional title for it and a 1000-point bonus for each level you clear on it from then on. You also have to upgrade every piece of computer equipment to the max, which makes your machine incredibly powerful and takes millions of points to achieve.
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* OneHundredPercentCompletion: To beat the game fully, you have to unlock all systems. Each of them also has 10 wallpapers, getting all 10 for a system grants the Professional title for it and a 1000-point bonus for each level you clear on it from then on. Additionally, beating level 100 on an OS grants you the Expert title for it, and beating level 1000 rewards you with the Grand Edition. You also have to upgrade every piece of computer equipment to the max, which makes your machine incredibly powerful and takes millions of points to achieve.
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* MatrixRainingCode: Matrix bonus levels have segments drop in a straight line with a column of rapidly switching code behind them. Since the background is black and the common blue and orange segments are turned dark and light green, it adds to the digital rain atmosphere.
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Added an example.
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* SomethingCompletelyDifferent: The game occasionally has you play a special level with a black background in which no pop-ups appear and you get a lot more points for completing it. You can either get a 3D Screensaver level which makes segments come in a way that resembles 3D (but your bar is still 2D) or a Matrix level which makes blue segments dark green and orange segments light green, with all segments falling straight down and leaving trails of letters and numbers above.
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None
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* MetalSlime: Green segments are especially rare compared to other segments and have a faint yellow glow to them. If you catch one, they automatically fill your progress bar to 100%. They'll also automatically correct any yellow segments you may have.
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* MetalSlime: Green segments are especially rare compared to other segments and have a faint yellow glow to them. If you catch one, they automatically fill your progress bar to 100%. They'll also automatically correct any yellow segments you may have. However, they're also faster and harder to catch than any other segment.
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Added an example.
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* ShownTheirWork: The game creators who have made this game clearly researched Windows systems. Each Progressbar equivalent of an OS looks and sounds just how you'd expect. There are also references to rather obscure versions, like Progressbar 95 Plus which is based on the enhanced version of Win 95, or Progressbar Largehorn which is based on Windows Longhorn, a prototype of Vista.
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Fixed a formatting error.
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* OneHundredPercentCompletion: To beat the game fully, you have to unlock all systems. Each of them also has 10 wallpapers, getting
all 10 for a system grants the Professional title for it and a 1000-point bonus for each level you clear on it from then on. You also have to upgrade every piece of computer equipment to the max, which makes your machine incredibly powerful and takes millions of points to achieve.
all 10 for a system grants the Professional title for it and a 1000-point bonus for each level you clear on it from then on. You also have to upgrade every piece of computer equipment to the max, which makes your machine incredibly powerful and takes millions of points to achieve.
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* OneHundredPercentCompletion: To beat the game fully, you have to unlock all systems. Each of them also has 10 wallpapers, getting
getting all 10 for a system grants the Professional title for it and a 1000-point bonus for each level you clear on it from then on. You also have to upgrade every piece of computer equipment to the max, which makes your machine incredibly powerful and takes millions of points to achieve.
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Added an example.
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* OneHundredPercentCompletion: To beat the game fully, you have to unlock all systems. Each of them also has 10 wallpapers, getting
all 10 for a system grants the Professional title for it and a 1000-point bonus for each level you clear on it from then on. You also have to upgrade every piece of computer equipment to the max, which makes your machine incredibly powerful and takes millions of points to achieve.
all 10 for a system grants the Professional title for it and a 1000-point bonus for each level you clear on it from then on. You also have to upgrade every piece of computer equipment to the max, which makes your machine incredibly powerful and takes millions of points to achieve.
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* Bullet Time: The "slow time" button in later versions of Progressbar slows down the movement of everything drastically for a few seconds.
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* Bullet Time: BulletTime: The "slow time" button in later versions of Progressbar slows down the movement of everything drastically for a few seconds.
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None
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* MetalSlime: Green segments have a faint yellow glow to them. If you catch one, they automatically fill your progress bar to 100%. They'll also automatically correct any yellow segments you may have.
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* MetalSlime: Green segments are especially rare compared to other segments and have a faint yellow glow to them. If you catch one, they automatically fill your progress bar to 100%. They'll also automatically correct any yellow segments you may have.
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None
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* MetalSlime: Green segments have a faint yellow glow to them. If you catch one, they automatically fill your progress bar to 100%. They'll also automatically correct any yellow segments you may have.
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Added an example.
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* Bullet Time: The "slow time" button in later versions of Progressbar slows down the movement of everything drastically for a few seconds.
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* PlayEveryDay: Playing at least one level for 7 days in a row lets you unlock versions of Progressbar you can't unlock by just progressing (3.14, 2, and 1).
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Added an example.
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* DifficultyByAcceleration: Later levels drop segments much faster and they away more erratically as well.
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Added an example. I don't think it's needed to link to his name more than once, certainly not every time he's mentioned.
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* {{Determinator}}: UsefulNotes/{{Clippy| the Paperclip}}. No matter how many times you tap on OK to make him go away, he will come back to annoy you again in a few seconds.
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* {{Determinator}}: UsefulNotes/{{Clippy| the Paperclip}}.Clippy. No matter how many times you tap on OK to make him go away, he will come back to annoy you again in a few seconds.
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* SchmuckBait: Clippy may show up carrying an "x4" sign and saying "Don't press!" while a timer ticks down. Actually pressing the button that closes him makes him say "I told you!" and spawns four copies of him.
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None
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* {{Determinator}}: Clippy. No matter how many times you tap on OK to make him go away, he will come back to annoy you again in a few seconds.
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* {{Determinator}}: Clippy.UsefulNotes/{{Clippy| the Paperclip}}. No matter how many times you tap on OK to make him go away, he will come back to annoy you again in a few seconds.
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Changed to a more specific newly launched trope.
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* AntiFrustrationFeatures: You can turn on a Colorblind mode which makes certain segments have characters mark them (for example, dangerous red segments have an exclamation mark).
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* ColorblindMode: You can turn on a Colorblind mode which makes certain segments have characters mark them (for example, dangerous red segments have an exclamation mark).
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Fixed a typo.
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* {{Determinaror}}: Clippy. No matter how many times you tap on OK to make him go away, he will come back to annoy you again in a few seconds.
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* {{Determinaror}}: {{Determinator}}: Clippy. No matter how many times you tap on OK to make him go away, he will come back to annoy you again in a few seconds.
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Added an example.
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* {{Determinaror}}: Clippy. No matter how many times you tap on OK to make him go away, he will come back to annoy you again in a few seconds.
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None
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* {{Retraux}}: This smartphone game uses references to old Windows operating systems at first, complete with graphics and whirring computer sounds.
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* {{Retraux}}: This smartphone game uses references to old Windows operating systems at first, complete with graphics and whirring computer sounds. UsefulNotes/ClippyThePaperclip also shows up.
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Not sure if those are point values on Normal, but the rest is true about this example.
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* FlawlessVictory: Collecting only blue segments gives a 1000-point bonus at the end.
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* FlawlessVictory: Collecting only blue segments gives a grants the 1000-point Perfectionist bonus at the end.
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* ViolationOfCommonSense: There's nothing stopping you from collecting orange segments and clearing a level with them despite them being called wrong by the game. Collecting a symmetrical amount of blues and oranges grants the 1000-point Yin-Yang bonus, collecting a pattern of blue>orange>blue>orange or vice versa grants the 5000-point Zebra bonus, and collecting only oranges grants you the 4000-point Nonconformist bonus. That said, in the later levels blue segments give more points than any of the orange-segment bonuses as well as an extra life, so it's better to get only blue segments anyway.
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Added an example.
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* OrangeBlueContrast: Blue segments are correct and orange ones are wrong (you can still collect them, but you won't get the bonus points blues would give).
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On second thought, it's not in the last section of a game, so it may not count. Added different example.
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* BlandNameProduct: Some existing computer elements are parodied, usually with their names having typos or being shortened. For example, Videocard Vooodoo 4MB.
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* BlandNameProduct: Some existing computer elements are parodied, usually with their names having typos or being shortened. For example, Videocard Vooodoo 4MB.4MB or CPU Seleron 350.
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* EasyModeMockery: Playing on Easy mode reduces points earned by 0.5x.
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* EasyModeMockery: Playing on Easy Relax mode reduces points earned by 0.5x.
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* GoldenSnitch: The light-green segment. It's very rare, but it fills the bar completely. By comparision, even the best light-blue segments fill up to 15%.
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* {{Microtransactions}}: The game itself is free, though you can disable ads or unlock operating systems without having to grind for them by paying real money.
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I mean, you don't get them daily, but randomly every time you turn on the game.
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Doesn't seem like these are actual daily quests, just "Today's challenges".
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* PlayEveryDay: Three quests are given daily, each one involving a specific usually collection-based task. Clearing a quest grants points.
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Expanded an example.
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* AntiFrustrationFeatures: You can turn on a Colorblind mode which makes certain segments marked with letters.
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* AntiFrustrationFeatures: You can turn on a Colorblind mode which makes certain segments marked with letters.have characters mark them (for example, dangerous red segments have an exclamation mark).
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Started this page.
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[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/0000000000progressbar.jpg]]
''Progressbar 95'' is a mobile video game by Spooky House Studios released in 2019. In it, you control a progress bar and collect blue segments to fill it up. Filling the bar to 100% finishes the level. However, there are many obstacles like pop-ups or explosive red bars that appear and often disrupt your progress. Clearing levels earns you points, which are then used to upgrade hardware, eventually allowing you to update the in-game operating system.
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!!This game provides examples of:
* AntiFrustrationFeatures: You can turn on a Colorblind mode which makes certain segments marked with letters.
* BlandNameProduct: Some existing computer elements are parodied, usually with their names having typos or being shortened. For example, Videocard Vooodoo 4MB.
* ButtonMashing: The scanning minigame. You have to mash the "Scan" button to reach 100% before the errors do.
* EasyModeMockery: Playing on Easy mode reduces points earned by 0.5x.
* FlawlessVictory: Collecting only blue segments gives a 1000-point bonus at the end.
* GoldenSnitch: The light-green segment. It's very rare, but it fills the bar completely. By comparision, even the best light-blue segments fill up to 15%.
* TheGoomba: Annoying pop-ups. They are effectively enemies, but they only push the bar back and are closed with a single tap.
* HardModePerks: Playing on Hardcore mode gives a 1.5x point multiplier.
* PlayEveryDay: Three quests are given daily, each one involving a specific usually collection-based task. Clearing a quest grants points.
* PoisonMushroom: Any segment that is not blue or grey. Orange ones fill the bar but don't give points at the end of the level that blue ones would, pinks reduce progress, and reds make you lose a life.
* {{Retraux}}: This smartphone game uses references to old Windows operating systems at first, complete with graphics and whirring computer sounds.
* VideoGameLives: You start with 3 lives. Hitting a harmful object makes you lose a life, unless you wit for and win a scanning minigame. Getting only blue segments in a level grants an extra life.
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''Progressbar 95'' is a mobile video game by Spooky House Studios released in 2019. In it, you control a progress bar and collect blue segments to fill it up. Filling the bar to 100% finishes the level. However, there are many obstacles like pop-ups or explosive red bars that appear and often disrupt your progress. Clearing levels earns you points, which are then used to upgrade hardware, eventually allowing you to update the in-game operating system.
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!!This game provides examples of:
* AntiFrustrationFeatures: You can turn on a Colorblind mode which makes certain segments marked with letters.
* BlandNameProduct: Some existing computer elements are parodied, usually with their names having typos or being shortened. For example, Videocard Vooodoo 4MB.
* ButtonMashing: The scanning minigame. You have to mash the "Scan" button to reach 100% before the errors do.
* EasyModeMockery: Playing on Easy mode reduces points earned by 0.5x.
* FlawlessVictory: Collecting only blue segments gives a 1000-point bonus at the end.
* GoldenSnitch: The light-green segment. It's very rare, but it fills the bar completely. By comparision, even the best light-blue segments fill up to 15%.
* TheGoomba: Annoying pop-ups. They are effectively enemies, but they only push the bar back and are closed with a single tap.
* HardModePerks: Playing on Hardcore mode gives a 1.5x point multiplier.
* PlayEveryDay: Three quests are given daily, each one involving a specific usually collection-based task. Clearing a quest grants points.
* PoisonMushroom: Any segment that is not blue or grey. Orange ones fill the bar but don't give points at the end of the level that blue ones would, pinks reduce progress, and reds make you lose a life.
* {{Retraux}}: This smartphone game uses references to old Windows operating systems at first, complete with graphics and whirring computer sounds.
* VideoGameLives: You start with 3 lives. Hitting a harmful object makes you lose a life, unless you wit for and win a scanning minigame. Getting only blue segments in a level grants an extra life.
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