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* PaletteSwap: Some characters have this. A few of them even have more than ten.

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* PaletteSwap: Some Various characters have this. these, with some having more than ten. A few of them characters even have more than ten.some that change their appearance entirely.
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''Power Bomberman'' is a ''VideoGame/{{Bomberman}}'' FanGame released in 2013 for Windows and Mac, with ongoing development. The game places focus mainly on the franchise's Battle Mode.

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''Power Bomberman'' is a ''VideoGame/{{Bomberman}}'' FanGame released in 2013 for Windows and Mac, with ongoing development. The game places focus mainly on perfecting the franchise's Battle Mode.

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* EasterEgg: [[spoiler:Inputting the Konami Code in the title screen will give '83 Bomberman a new alternate costume]].

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* EasterEgg: EasterEgg:
**
[[spoiler:Inputting the Konami Code in the title screen will give '83 Bomberman a new alternate costume]].costume]].
** [[spoiler:The cursor for the Score Mode menu is Bomberman's old NES sprite. Moving the cursor too quickly (such as by holding down up or down) will make him move too fast, causing him to get dizzy.]]
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* MassiveMultiplayerCrossover: In adition to returning characters from the series, the game also features plenty of playable cameos from games by Creator/{{Konami}} and Creator/HudsonSoft, as well as a couple of other characters who originated in unrelated games[[note]]Characters/{{Wario|andWaluigi}}, due to his appearance in ''VideoGame/WarioBlast''; VideoGame/LodeRunner, due to their cameo in the NES version of ''Bomberman''; and [[VideoGame/ApeEscape Pipo Monkey]], [[VideoGame/Portal2 P-body and Atlas]], due to their playable appearance in ''VideoGame/SuperBomberman R''[[/note]].

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* MassiveMultiplayerCrossover: In adition to returning characters from the series, the game also features plenty of playable cameos from games by Creator/{{Konami}} and Creator/HudsonSoft, as well as a couple of other characters who originated in unrelated games[[note]]Characters/{{Wario|andWaluigi}}, games[[note]][[Characters/WarioAndWaluigi Wario]], due to his appearance in ''VideoGame/WarioBlast''; VideoGame/LodeRunner, due to their cameo in the NES version of ''Bomberman''; and [[VideoGame/ApeEscape Pipo Monkey]], [[VideoGame/Portal2 P-body and Atlas]], due to their playable appearance in ''VideoGame/SuperBomberman R''[[/note]].



** {{Defied|Trope}} when it comes to the playable characters. Original characters will never show up in the game outside of mods.

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** {{Defied|Trope}} [[DefiedTrope Defied]] when it comes to the playable characters. Original characters will never show up in the game outside of mods.
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* MassiveMultiplayerCrossover: In adition to returning characters from the series, the game also features plenty of playable cameos from games by Creator/{{Konami}} and Creator/HudsonSoft, as well as a couple of other characters who originated in unrelated games[[note]]Characters/{{Wario}}, due to his appearance in ''VideoGame/WarioBlast''; VideoGame/LodeRunner, due to their cameo in the NES version of ''Bomberman''; and [[VideoGame/ApeEscape Pipo Monkey]], [[VideoGame/Portal2 P-body and Atlas]], due to their playable appearance in ''VideoGame/SuperBomberman R''[[/note]].

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* MassiveMultiplayerCrossover: In adition to returning characters from the series, the game also features plenty of playable cameos from games by Creator/{{Konami}} and Creator/HudsonSoft, as well as a couple of other characters who originated in unrelated games[[note]]Characters/{{Wario}}, games[[note]]Characters/{{Wario|andWaluigi}}, due to his appearance in ''VideoGame/WarioBlast''; VideoGame/LodeRunner, due to their cameo in the NES version of ''Bomberman''; and [[VideoGame/ApeEscape Pipo Monkey]], [[VideoGame/Portal2 P-body and Atlas]], due to their playable appearance in ''VideoGame/SuperBomberman R''[[/note]].

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* NostalgiaLevel: Some of the Battle Mode stages are remakes of stages from earlier games in the series.

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* MinecartMadness: The main gimmick of Stage 6, Manic Mine. Some variations of other stages feature these as well.
* NostalgiaLevel: Some Several of the Battle Mode stages are remakes of stages from earlier games in the series.series. Others look like stages from other games, but have new gimmicks to them.
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* SlippySlideIceWorld: Stage 7, Freezing Frenzy, is an ice stage featuring igloos, snowmen and giant rolling snowballs.

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* SlippySlideIceWorld: SlippySlideyIceWorld: Stage 7, Freezing Frenzy, is an ice stage featuring igloos, snowmen and giant rolling snowballs.
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* SlippySlideIceWorld: Stage 7, Freezing Frenzy, is an ice stage featuring igloos, snowmen and giant rolling snowballs.
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* GoKartingWithBowser: A possibility, thanks to certain villain characters being playable.

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** Seven of the Roois (Mamorooi, Buckarooi, Tamerooi, Metalooi, Bottlooi, Bundorooi, and Tatarooi) are original to this game.

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** Seven of the Roois (Mamorooi, Buckarooi, Tamerooi, Metalooi, Bottlooi, Bundorooi, Bundorooi and Tatarooi) are original to this game.


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* {{Retraux}}: Stage 31, Retro, is ExactlyWhatItSaysOnTheTin, being visually based on ''VideoGame/{{Bomberman}}'' for the NES, including the bombs, firfe and items.
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* EasterEgg: [[spoiler:Inputting the Konami Code in the title screen will give '83 Bomberman a new alternate costume]].
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* PowerDown: Five of them: the Bomb Down, the Flame Down and the Geta, which lower the player character's bombs, flame size and speed, respectively; the Skull, which places a random curse on the player; and the Salt Bomb, which decreases the flame size of the player's first bomb to a single tile.

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* PowerDown: Five of them: the Bomb Down, the Flame Fire Down and the Geta, which lower the player character's bombs, flame size fire distance and speed, respectively; the Skull, which places a random curse on upon the player which might be passed onto another player; and the Salt Bomb, which decreases the flame size fire distance of the player's first bomb to a single tile.
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* GangplankGalleon: Stage 45, Overboard, takes place in a pirate ship, complete with the camera tilting up and down to simulate the movement.
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* TheBusCameBack: Any character from the series, no matter how obscure or how many years it's been since the last time they showed up in a game, shows up in this game.

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* TheBusCameBack: Any character A ton of characters from the series, no matter how series – regardless of obscure or how many years it's been since the last time they showed up in a game, shows up in this game.game – are playable.
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* BattleRoyaleGame: The game allows battles of up to 12 players, both local and online.

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* BattleRoyaleGame: Of the Last Man Standing variety. The game allows battles of up to 12 players, both local and online.
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* PaletteSwap: Most characters have at least one re-color, though some of them have more than ten.

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* PaletteSwap: Most Some characters have at least one re-color, though some this. A few of them even have more than ten.
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* InvincibilityPowerUp: The Vest provides the player with a few seconds of invincibility to fire. However, the player is still susceptible to other stage hazards.

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* InvincibilityPowerUp: The Vest provides the player with a few seconds of invincibility to fire. fire and some stage hazards. However, the player is still susceptible to other stage hazards.a OneHitKill.
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** {{Defied|Trope}} when it comes to the playable characters, however. Original characters will never show up in the game outside of mods.

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** {{Defied|Trope}} when it comes to the playable characters, however.characters. Original characters will never show up in the game outside of mods.
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* HundredPercentCompletion: Unlocking all the characters will play the game's credits after leaving the Shop.


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* LoadsAndLoadsOfCharacters: Currently features over 400 playable characters.
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* OneHitKill: Some stage hazards, such as falling into pits, can lead to this.
* OneHitPointWonder:
** The players are this if the "Health Mode" option is set to Classic.
** The enemies that show up as stage hazards are always this.

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* ShiftingSandLand: Stage 8, King of the Tomb, takes place next to a pyramid.
* SongsInTheKeyOfPanic: After the "Hurry Up" message shows up and Sudden Death starts, the background music will speed up.

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* ShiftingSandLand: Stage 8, King of the Tomb, takes place next to outside of a pyramid.
* SongsInTheKeyOfPanic: After the "Hurry Up" message shows up and Sudden Death SuddenDeath starts, the background music will speed up.up.
* SuddenDeath: When the time is running out (default is when 50 seconds are left, but this can be customized), indestructible blocks will begin filling up the stage, making the playable area smaller.
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* SongsInTheKeyOfPanic: After the "Hurry Up" message shows up and Sudden Death starts, the background music will speed up.

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* BattleRoyaleGame: The game allows battles of up to 12 players, both local and online.
* BigOlEyebrows: Most of the characters from the two anime series have these, as does Hudson's mascot Kotetsu.
* TheBusCameBack: Any character from the series, no matter how obscure or how many years it's been since the last time they showed up in a game, shows up in this game.



* DreamMatchGame: Characters from across the entire franchise's history, whether they were playable, villains, or [=NPCs=], are all playable here. This includes characters from the two anime series, ''Anime/BombermanBDamanBakugaiden'' and ''Anime/BombermanJetters''.

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* DreamMatchGame: Characters from across the entire franchise's history, history – whether they were playable, villains, or [=NPCs=], [=NPCs=] – are all playable here. This includes characters from the two anime series, ''Anime/BombermanBDamanBakugaiden'' and ''Anime/BombermanJetters''.
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* PaletteSwap: Most characters have at least one re-color, though some of them have more than ten.

Added: 176

Changed: 117

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* EmbeddedPrecursor: The Score Mode is a remake of ''VideoGame/{{Bomberman}}'' for the NES.



* NostalgiaLevel: The game also features a Score Mode, which is actually a remake of ''VideoGame/{{Bomberman}}'' for the NES.

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* NostalgiaLevel: The game also features a Score Mode, which is actually a remake Some of ''VideoGame/{{Bomberman}}'' for the NES.Battle Mode stages are remakes of stages from earlier games in the series.


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* RecycledSoundtrack: All the music in the game comes from other games in the series.
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''Power Bomberman'' is a ''VideoGame/{{Bomberman}}'' FanGame released in 2013 for Windows and Mac, with ongoing development. The game places focus mainly on the franchise's classic Battle Mode.

to:

''Power Bomberman'' is a ''VideoGame/{{Bomberman}}'' FanGame released in 2013 for Windows and Mac, with ongoing development. The game places focus mainly on the franchise's classic Battle Mode.
Is there an issue? Send a MessageReason:
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''Power Bomberman'' is a ''VideoGame/{{Bomberman}}'' FanGame released in 2013 for Windows and Mac, with ongoing development. The game places focus squarely on the franchise's classic Battle Mode.

to:

''Power Bomberman'' is a ''VideoGame/{{Bomberman}}'' FanGame released in 2013 for Windows and Mac, with ongoing development. The game places focus squarely mainly on the franchise's classic Battle Mode.
Is there an issue? Send a MessageReason:
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* DreamMatchGame: Characters from across the entire franchise's history, whether they were playable, villains, or [=NPCs=], are all playable here. This includes characters from the two anime, ''Anime/BombermanBDamanBakugaiden'' and ''Anime/BombermanJetters''.

to:

* DreamMatchGame: Characters from across the entire franchise's history, whether they were playable, villains, or [=NPCs=], are all playable here. This includes characters from the two anime, anime series, ''Anime/BombermanBDamanBakugaiden'' and ''Anime/BombermanJetters''.
Is there an issue? Send a MessageReason:
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''Power Bomberman'' is a ''VideoGame/{{Bomberman}}'' FanGame developed in 2013 for Windows and Mac. The game places focus squarely on the franchise's classic Battle Mode.

to:

''Power Bomberman'' is a ''VideoGame/{{Bomberman}}'' FanGame developed released in 2013 for Windows and Mac.Mac, with ongoing development. The game places focus squarely on the franchise's classic Battle Mode.



* MassiveMultiplayerCrossover: In adition to returning characters from the series, the game also features plenty of playable cameos from games by Creator/{{Konami}} and Creator/HudsonSoft, as well as a couple of others[[note]]Characters/{{Wario}}, due to his appearance in ''VideoGame/WarioBlast''; VideoGame/LodeRunner, due to their cameo in the NES version of ''Bomberman'', and [[VideoGame/ApeEscape Pipo Monkey]], [[VideoGame/Portal2 P-body and Atlas]], due to their appearance in ''VideoGame/SuperBomberman R''[[/note]].

to:

* MassiveMultiplayerCrossover: In adition to returning characters from the series, the game also features plenty of playable cameos from games by Creator/{{Konami}} and Creator/HudsonSoft, as well as a couple of others[[note]]Characters/{{Wario}}, other characters who originated in unrelated games[[note]]Characters/{{Wario}}, due to his appearance in ''VideoGame/WarioBlast''; VideoGame/LodeRunner, due to their cameo in the NES version of ''Bomberman'', ''Bomberman''; and [[VideoGame/ApeEscape Pipo Monkey]], [[VideoGame/Portal2 P-body and Atlas]], due to their playable appearance in ''VideoGame/SuperBomberman R''[[/note]].



** A great deal of the Roois[[labelnote:Namely...]]Mamorooi, Buckarooi, Tamerooi, Metalooi, Bottlooi, Bundorooi, and Tatarooi[[/labelnote]] are original to this game.

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** A great deal Seven of the Roois[[labelnote:Namely...]]Mamorooi, Roois (Mamorooi, Buckarooi, Tamerooi, Metalooi, Bottlooi, Bundorooi, and Tatarooi[[/labelnote]] Tatarooi) are original to this game.



** One of the possible curses after getting the [[PowerDown skull]].

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** One of the possible curses after getting the [[PowerDown skull]].Skull]].
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[[quoteright:282:https://static.tvtropes.org/pmwiki/pub/images/power_bomberman_logo_9.png]]

''Power Bomberman'' is a ''VideoGame/{{Bomberman}}'' FanGame developed in 2013 for Windows and Mac. The game places focus squarely on the franchise's classic Battle Mode.

The game can be downloaded [[http://www.bombermanboard.com/viewtopic.php?t=1925 here]].

Administrivia/NeedsABetterDescription.

!!This game provides examples of:

* CartoonBomb: A staple of the series.
* DreamMatchGame: Characters from across the entire franchise's history, whether they were playable, villains, or [=NPCs=], are all playable here. This includes characters from the two anime, ''Anime/BombermanBDamanBakugaiden'' and ''Anime/BombermanJetters''.
* InvincibilityPowerUp: The Vest provides the player with a few seconds of invincibility to fire. However, the player is still susceptible to other stage hazards.
* LoyalAnimalCompanion: The Roois, kangaroo-like creatures which originated in ''VideoGame/Bomberman94'', make a re-appearance in this game.
* MassiveMultiplayerCrossover: In adition to returning characters from the series, the game also features plenty of playable cameos from games by Creator/{{Konami}} and Creator/HudsonSoft, as well as a couple of others[[note]]Characters/{{Wario}}, due to his appearance in ''VideoGame/WarioBlast''; VideoGame/LodeRunner, due to their cameo in the NES version of ''Bomberman'', and [[VideoGame/ApeEscape Pipo Monkey]], [[VideoGame/Portal2 P-body and Atlas]], due to their appearance in ''VideoGame/SuperBomberman R''[[/note]].
* NostalgiaLevel: The game also features a Score Mode, which is actually a remake of ''VideoGame/{{Bomberman}}'' for the NES.
* OriginalCharacter:
** A great deal of the Roois[[labelnote:Namely...]]Mamorooi, Buckarooi, Tamerooi, Metalooi, Bottlooi, Bundorooi, and Tatarooi[[/labelnote]] are original to this game.
** {{Defied|Trope}} when it comes to the playable characters, however. Original characters will never show up in the game outside of mods.
* PowerDown: Five of them: the Bomb Down, the Flame Down and the Geta, which lower the player character's bombs, flame size and speed, respectively; the Skull, which places a random curse on the player; and the Salt Bomb, which decreases the flame size of the player's first bomb to a single tile.
* ShiftingSandLand: Stage 8, King of the Tomb, takes place next to a pyramid.
* SuperSpeed:
** One of the possible curses after getting the [[PowerDown skull]].
** One of the main gimmicks of Stage 9, B-1 Circuit.

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