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* InconvenientlyPlacedConveyorBelt: A common hazard, which causes players and bombs to move. Some stages like On the Move have these as part of their factory-esque setting, while others like King of the Tomb and Aqua Smash get more creative and feature quicksand or water that act the part.
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* InconvenientlyPlacedConveyorBelt: A common hazard, which causes players and bombs to move. Some stages like On the Move have these as part of their factory-esque factory setting, while others like King of the Tomb and Aqua Smash get more creative and feature quicksand or water that act acts the part.
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* ContinuityCameo: Lisa, Dr. Mitsumori's daughter from ''Bomberman'' for the Platform/TurboGrafx16, can be seen standing on the sidelines of Full Power.
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* MythologyCameo: Lisa, Dr. Mitsumori's daughter from ''Bomberman'' for the Platform/TurboGrafx16, can be seen standing on the sidelines of Full Power.
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* MythologyCameo: Lisa, Dr. Mitsumori's daughter from ''Bomberman'' for the Platform/TurboGrafx16, can be seen standing on the sidelines of Full Power.
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If an entire sentence or paragraph is in spoiler tags, that should include the punctuation at the end.
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** [[spoiler:Inputting the KonamiCode on the title screen will give '83 Bomberman a new alternate costume based on the Sharp MZ-700 version of the game]].
** The cursor for the Score Mode menu is '85 Bomberman. [[spoiler:Holding the up or down key for a few seconds will make him move too fast, causing him to get dizzy]].
** The cursor for the Score Mode menu is '85 Bomberman. [[spoiler:Holding the up or down key for a few seconds will make him move too fast, causing him to get dizzy]].
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** [[spoiler:Inputting the KonamiCode on the title screen will give '83 Bomberman a new alternate costume based on the Sharp MZ-700 version of the game]].
game.]]
** The cursor for the Score Mode menu is '85 Bomberman. [[spoiler:Holding the up or down key for a few seconds will make him move too fast, causing him to getdizzy]].dizzy.]]
** The cursor for the Score Mode menu is '85 Bomberman. [[spoiler:Holding the up or down key for a few seconds will make him move too fast, causing him to get
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** [[spoiler:Inputting the KonamiCode on the Item Help menu will unlock a practice room, where you can test out the different items and change around the room layout]].
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** [[spoiler:Inputting the KonamiCode on the Item Help menu will unlock a practice room, where you can test out the different items and change around the room layout]].layout.]]
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* IntraFranchiseCrossover: If it's a ''Bomberman'' work, chances are it's represented in some way, mainly through characters. It doesn't just limit itself to the main series of games either, as it also takes from the spin-offs, cancelled titles, the various manga, the two anime series, and even promo art.
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* IntraFranchiseCrossover: If it's a ''Bomberman'' work, chances are it's represented in some way, mainly through characters. It doesn't just limit itself to the main series of games games, either, as it also takes from the spin-offs, cancelled titles, the various manga, the two anime series, and even promo art.
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* MagicalCamera: Torooi's camera can turn bombs into random items. It selects them from the stage's item pool and [[PoisonMushroom bad items]] can sometimes be spawned as well.
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* MagicalCamera: Torooi's camera can turn bombs into random items. It selects them from the stage's item pool pool, and [[PoisonMushroom bad items]] can sometimes be spawned as well.
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** By using the Juggle Glove (and, less commonly, the Power Glove), a player could spam explosions by repeatedly tossing bombs directly into fire, basically creating an impenetrable wall of fire. This was patched in version 0.7.6 by disabling the Glove for a seconds if done for too long.
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** By using the Juggle Glove (and, less commonly, the Power Glove), a player could spam explosions by repeatedly tossing bombs directly into fire, basically creating an impenetrable wall of fire. This was patched in version 0.7.6 by disabling the Glove for a seconds second if this is done for too long.