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''Poncho'' is a PuzzlePlatformer developed by Delve Interactive and published by Rising Star Games. It was released on November 3rd, 2015 for [[UsefulNotes/IBMPersonalComputer PC]] and UsefulNotes/Playstation4, with a UsefulNotes/WiiU port following on August 18th, 2016.
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''Poncho'' is a PuzzlePlatformer developed by Delve Interactive and published by Rising Star Games. It was released on November 3rd, 2015 for
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* CuteMachines: Basically every NPC in the game.
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* CuteMachines: Basically Poncho himself, and basically every NPC in the game.
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[[SimilarlyNamedWorks No relation]] to the multiplayer shooter ''VideoGame/SecretPonchos''.
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'''''Poncho''''' is a 2015 [[PuzzleGame puzzle]]-{{platform game}} developed by Delve Interactive and published by Rising Star Games. The game has players control the titular Poncho, an [[CuteMachines adorable robot]] who awakens [[AfterTheEnd after an apocalypse has eradicated humanity]], leaving only other robots to inhabit the world. Poncho sets out on a quest to determine what exactly happened, and maybe find some way of reversing it.
Gameplay is pretty simple PuzzlePlatformer fare, with one unique mechanic. Poncho can move left or right along with jumping, but can also instantly shift between foreground and background layers at will. Jumping momentum is preserved while shifting layers, and since some platforms only exist in certain layers, exploring and navigating through the different layers is the only way to progress through the game.
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Gameplay is pretty simple PuzzlePlatformer fare, with one unique mechanic. Poncho can move left or right along with jumping, but can also instantly shift between foreground and background layers at will. Jumping momentum is preserved while shifting layers, and since some platforms only exist in certain layers, exploring and navigating through the different layers is the only way to progress through the game.
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''Poncho'' is a
The game has players control the titular Poncho, an [[CuteMachines adorable robot]] who awakens [[AfterTheEnd after an apocalypse has eradicated humanity]], leaving only other robots to inhabit the world. Poncho sets out on a quest to determine what exactly happened, and maybe find some way of reversing it.
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* [[spoiler: BittersweetEnding]]
* BottomlessPit
* BottomlessPit
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%%* BittersweetEnding:
*[[spoiler: BittersweetEnding]]
* BottomlessPitBottomlessPit: A frequent obstacle. However, they are not very scary due to the unlimited lives.
*
* BottomlessPit
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* LockAndKeyPuzzle
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* {{Retraux}}
* SceneryPorn
* SceneryPorn
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* NoAntagonist: There are no enemies at all in the game. The only ways to die are to fall into a BottomlessPit, or to have a moving block shift into you
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* NoAntagonist: There are no enemies at all in the game. The only ways to die are to fall into a BottomlessPit, or to have a moving block shift into youyou.
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Gameplay is pretty simple Puzzle-Platformer fare, with one unique mechanic. Poncho can move left or right along with jumping, but can also instantly shift between foreground and background layers at will. Jumping momentum is preserved while shifting layers, and since some platforms only exist in certain layers, exploring and navigating through the different layers is the only way to progress through the game.
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Gameplay is pretty simple Puzzle-Platformer PuzzlePlatformer fare, with one unique mechanic. Poncho can move left or right along with jumping, but can also instantly shift between foreground and background layers at will. Jumping momentum is preserved while shifting layers, and since some platforms only exist in certain layers, exploring and navigating through the different layers is the only way to progress through the game.
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Changed line(s) 1,4 (click to see context) from:
'''''Poncho''''' is a 2015 [[PuzzleGame puzzle]]-{{platform game}} developed by Delve Interactive and published by Rising Star Games. The game has players control the titual Poncho, an adorable robot who awakens after an apocalypse has eradicated humanity, leaving only other robots to inhabit the world. Poncho sets out on a quest to determine what exactly happened, and maybe find some way of reversing it.
Gameplay is pretty simple Puzzle-Platformer fare, with one unique mechanic. Poncho can move left or right along with jumping, but can also instantly shift between foreground and background layers at will. Since some platforms only exist in certain layers, exploring and navigating through the different layers is the only way to progress through the game.
Gameplay is pretty simple Puzzle-Platformer fare, with one unique mechanic. Poncho can move left or right along with jumping, but can also instantly shift between foreground and background layers at will. Since some platforms only exist in certain layers, exploring and navigating through the different layers is the only way to progress through the game.
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'''''Poncho''''' is a 2015 [[PuzzleGame puzzle]]-{{platform game}} developed by Delve Interactive and published by Rising Star Games. The game has players control the titual titular Poncho, an [[CuteMachines adorable robot robot]] who awakens [[AfterTheEnd after an apocalypse has eradicated humanity, humanity]], leaving only other robots to inhabit the world. Poncho sets out on a quest to determine what exactly happened, and maybe find some way of reversing it.
Gameplay is pretty simple Puzzle-Platformer fare, with one unique mechanic. Poncho can move left or right along with jumping, but can also instantly shift between foreground and background layers at will.Since Jumping momentum is preserved while shifting layers, and since some platforms only exist in certain layers, exploring and navigating through the different layers is the only way to progress through the game.
Gameplay is pretty simple Puzzle-Platformer fare, with one unique mechanic. Poncho can move left or right along with jumping, but can also instantly shift between foreground and background layers at will.
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* CuteMachines: Basically every NPC in the game.
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Added DiffLines:
'''''Poncho''''' is a 2015 [[PuzzleGame puzzle]]-{{platform game}} developed by Delve Interactive and published by Rising Star Games. The game has players control the titual Poncho, an adorable robot who awakens after an apocalypse has eradicated humanity, leaving only other robots to inhabit the world. Poncho sets out on a quest to determine what exactly happened, and maybe find some way of reversing it.
Gameplay is pretty simple Puzzle-Platformer fare, with one unique mechanic. Poncho can move left or right along with jumping, but can also instantly shift between foreground and background layers at will. Since some platforms only exist in certain layers, exploring and navigating through the different layers is the only way to progress through the game.
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!!This game provides examples of:
* HundredPercentCompletion: Collecting all of the red cubes, keys, and [[spoiler: robot minions]], some of which are hidden very well.
* AfterTheEnd: The game opens with humanity being eradicated through some sort of apocalypse, and the plot centers around Poncho trying to figure out what happened.
* [[spoiler: BittersweetEnding]]
* BottomlessPit
* CoatFullOfContraband: The robot merchant that sells you keys keeps his wares inside his trenchcoat, although it's decidedly less shady than most instances of this trope.
* DeathIsASlapOnTheWrist: Dying simply places you at the last safe platform you were on. There is no penalty for dying, short of having to start that particular section over again.
* EverythingTryingToKillYou: Averted. There are no enemies in the entire game, and the only hazards you face are environmental.
* GroundPound: The only ability Poncho gains throughout the entire game. It doesn't even do much besides allowing you to find a few secret underground areas.
* HeroicMime: Poncho never talks throughout the entire game.
* [[spoiler: HeroicSacrifice]]: [[spoiler: One of the two options given in the ending is to sacrifice yourself in order to restore humanity to the world]].
* JumpPhysics: Jumping while shifting between layers is the main mechanic of the game.
* InterchangeableAntimatterKeys: There are three different colors of keys scattered throughout the world, and any key will open any lock of the corresponding color.
* LockAndKeyPuzzle
* MeaningfulBackgroundEvent: Paying attention to the layers in front of and/or behind you is a key element to progressing through the game.
* MeaningfulName: Poncho wears a poncho, and is the only character in the game to wear one. [[spoiler: At least until the ending.]]
* NoAntagonist: There are no enemies at all in the game. The only ways to die are to fall into a BottomlessPit, or to have a moving block shift into you
* {{Retraux}}
* SceneryPorn
* WrapAround: Some levels connect horizontally, even through multiple screens.
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Gameplay is pretty simple Puzzle-Platformer fare, with one unique mechanic. Poncho can move left or right along with jumping, but can also instantly shift between foreground and background layers at will. Since some platforms only exist in certain layers, exploring and navigating through the different layers is the only way to progress through the game.
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!!This game provides examples of:
* HundredPercentCompletion: Collecting all of the red cubes, keys, and [[spoiler: robot minions]], some of which are hidden very well.
* AfterTheEnd: The game opens with humanity being eradicated through some sort of apocalypse, and the plot centers around Poncho trying to figure out what happened.
* [[spoiler: BittersweetEnding]]
* BottomlessPit
* CoatFullOfContraband: The robot merchant that sells you keys keeps his wares inside his trenchcoat, although it's decidedly less shady than most instances of this trope.
* DeathIsASlapOnTheWrist: Dying simply places you at the last safe platform you were on. There is no penalty for dying, short of having to start that particular section over again.
* EverythingTryingToKillYou: Averted. There are no enemies in the entire game, and the only hazards you face are environmental.
* GroundPound: The only ability Poncho gains throughout the entire game. It doesn't even do much besides allowing you to find a few secret underground areas.
* HeroicMime: Poncho never talks throughout the entire game.
* [[spoiler: HeroicSacrifice]]: [[spoiler: One of the two options given in the ending is to sacrifice yourself in order to restore humanity to the world]].
* JumpPhysics: Jumping while shifting between layers is the main mechanic of the game.
* InterchangeableAntimatterKeys: There are three different colors of keys scattered throughout the world, and any key will open any lock of the corresponding color.
* LockAndKeyPuzzle
* MeaningfulBackgroundEvent: Paying attention to the layers in front of and/or behind you is a key element to progressing through the game.
* MeaningfulName: Poncho wears a poncho, and is the only character in the game to wear one. [[spoiler: At least until the ending.]]
* NoAntagonist: There are no enemies at all in the game. The only ways to die are to fall into a BottomlessPit, or to have a moving block shift into you
* {{Retraux}}
* SceneryPorn
* WrapAround: Some levels connect horizontally, even through multiple screens.
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