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* CrueltyIsTheOnlyOption: On the Sapphire table, you can make Makuhita knock the ball up a ramp, knocking down a Nuzleaf and closing the loop to get a ball upgrade.
to:
* CrueltyIsTheOnlyOption: On the Sapphire Ruby table, you can make Makuhita knock the ball up a ramp, knocking down a Nuzleaf and closing the loop to get a ball upgrade.
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to:
[[caption-width-right:350:It's like pinball, BUT WITH POKEMON!]]
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* AntiFrustrationFeature: The Ball Saver, which is activated at the beginning of a new ball and for the first 60 seconds of Catch 'em All mode and Evolution mode.
to:
* AntiFrustrationFeature: The Ball Saver, which is activated at the beginning of a new ball and for the first 60 seconds of Catch 'em All mode and Evolution mode. You could also nudge the tables as many times as you want without the threat of tilting.
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** [[https://www.youtube.com/watch?v=FamL2mUT-J0 One of them]] is an 8-bit remix of ''Mezase Pokémon Master'', [[Anime/{{Pokemon}} the anime]]'s first Japanese theme.
to:
** [[https://www.youtube.com/watch?v=FamL2mUT-J0 com/watch?v=TLQ3zdd47CE One of them]] is an 8-bit remix of ''Mezase Pokémon Master'', [[Anime/{{Pokemon}} the anime]]'s first Japanese theme.
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* BeTheBall: In the Sealeo bonus stage, if you hit a Spheal while it's wadding up a slide, it will get bounced by Sealeos through a basketball hoop.
to:
* BeTheBall: In the Sealeo bonus stage, if you hit a Spheal while it's wadding up a slide, it will get bounced by Sealeos through a basketball hoop. Also, a commercial actually showed Treecko being launched into a pinball machine.
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It spawned a 2003 UpdatedRerelease on the GameBoyAdvance, ''Pokémon Pinball: [[VideoGame/PokemonRubyAndSapphire Ruby and Sapphire]]''. Although the game was fundamentally the same, the sequel added more Pokémon to the Pokédex, the ability to hatch eggs and capture the Pokémon there, and a shop to buy additional game-enhancing abilities.
to:
It spawned a 2003 UpdatedRerelease on the GameBoyAdvance, ''Pokémon Pinball: [[VideoGame/PokemonRubyAndSapphire Ruby and Sapphire]]''. Although the game was fundamentally the same, the sequel changed the table layouts, added more Pokémon to the Pokédex, featured the ability to hatch eggs and capture the Pokémon there, newborn Pokémon, and offered a shop to where you could buy additional game-enhancing abilities.
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* GoodBadBugs: It's possible, with the "table shake" buttons, to get the ball to hop over the flipper if the ball has fallen down the far drains. Since there is [[NoFairCheating no tilt function]] in the game, the rational action when the ball is in either far drain is to shake the table and hope for the best.
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* BigBoosHaunt: Gengar's bonus stage.
* BigBoosHaunt: Dusclops' bonus stage.
* LethalLavaLand: The Groudon bonus stage.
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* SpellingBonus: GET and EVO are carried over from the original, but the center saucer is now enabled with H-O-L-E.
to:
* SlippySlideyIceWorld: The Sealeo bonus stage.
* SpellingBonus: GET and EVO are carried over from the original, but the center saucer is now enabled with H-O-L-E.
* SpellingBonus: GET and EVO are carried over from the original, but the center saucer is now enabled with H-O-L-E.
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* PaletteSwap: Latios and Latias, the ball savers for the two tables.
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''Pokémon Pinball'', released for the GameBoyColor in 1999, is a ''{{Pokemon}}'' PinballSpinoff. Players play on either a Red or Blue-themed table (modeled after ''VideoGame/PokemonRedAndBlue'') to earn points and [[GottaCatchEmAll catch Pokémon]]. Every time a new species is caught through Catch 'em All mode, or evolved in Evolution mode, it is added to the in-game Pokédex. Players can change regions to find different Pokémon to catch, upgrade the pokéball for higher scores, and play various {{Mini Game}}s.
to:
''Pokémon Pinball'', released for the GameBoyColor in 1999, is a ''{{Pokemon}}'' PinballSpinoff. Players play on either a Red or Blue-themed table (modeled after ''VideoGame/PokemonRedAndBlue'') to earn points and [[GottaCatchEmAll catch Pokémon]]. Every time a new species is caught through Catch 'em All mode, or evolved in Evolution mode, it is added to the in-game Pokédex. Players can change go to different regions to find different Pokémon to catch, upgrade the pokéball for higher scores, and play various {{Mini Game}}s.
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* BattleThemeMusic: The music for Catch 'em All mode, Evolution mode, and Map Change are decidedly more upbeat and hurried.
to:
* BattleThemeMusic: The music for Catch 'em All 'Em mode, Evolution mode, and Map Change are decidedly more upbeat and hurried.
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* EverythingsBetterWithSpinning: Spinners appear in both the Red and Blue tables, and getting enough spins allows the Pikachu to save your ball.
to:
* EverythingsBetterWithSpinning: Spinners appear in both the Red and Blue tables, and getting enough spins allows the charges up Pikachu to so he can save your ball.
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* MissingSecret: You can't actually catch Mew unless you hit it 256*4 times. Luckily, just seeing it adds it to your Pokedex.
* PinballScoring
* PinballScoring
to:
* MissingSecret: You can't actually catch Mew unless you hit it 256*4 256 x 4 (1,024) times. Luckily, just seeing it adds it to your Pokedex.
*PinballScoringPinballScoring: Scores in the hundreds of millions are common.
*
* SpellingBonus: G-E-T enables Catch 'Em mode, E-V-O enables Evolution mode, and C-A-V-E enables the center saucer for a random reward.
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* TimedMission: Catch 'em All and Evolution modes have two-minute timers, bonus rounds have one minute, and Map Change has 30 seconds.
to:
* TimedMission: Catch 'em All 'Em and Evolution modes have two-minute timers, bonus rounds have one minute, and Map Change has 30 seconds.
seconds, while the bonus modes have either a minute or a minute-and-a-half.
----
----
* BeTheBall: In the Sealeo bonus stage, if you hit a Spheal while it's wadding up a slide, it will get bounced by Sealeos through a basketball hoop.
* CrueltyIsTheOnlyOption: On the Sapphire table, you can make Makuhita knock the ball up a ramp, knocking down a Nuzleaf and closing the loop to get a ball upgrade.
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* PokemonSpeak: Pikachu and Pichu, everything else uses their regular cries.
----
----
to:
* PokemonSpeak: Pikachu and Pichu, Pichu; everything else uses their regular cries.
----* SequelDifficultyDrop: The time limits here are longer than in the original game.
* SpellingBonus: GET and EVO are carried over from the original, but the center saucer is now enabled with H-O-L-E.
* SpellingBonus: GET and EVO are carried over from the original, but the center saucer is now enabled with H-O-L-E.
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''Pokémon Pinball'', released for the GameBoyColor in 1999, is a ''{{Pokemon}}'' PinballSpinoff. Players play on either a Red or Blue-themed table (modeled after ''VideoGame/PokemonRedAndBlue'') to earn points and [[GottaCatchEmAll catch Pokémon]]. Every time a new species is caught through Catch 'em All mode, or evolved in Evolution mode, it is added to the in-game Pokédex.
Spawned a 2003 sequel on the GameBoyAdvance, ''Pokémon Pinball: [[VideoGame/PokemonRubyAndSapphire Ruby and Sapphire]]''.
Spawned a 2003 sequel on the GameBoyAdvance, ''Pokémon Pinball: [[VideoGame/PokemonRubyAndSapphire Ruby and Sapphire]]''.
to:
''Pokémon Pinball'', released for the GameBoyColor in 1999, is a ''{{Pokemon}}'' PinballSpinoff. Players play on either a Red or Blue-themed table (modeled after ''VideoGame/PokemonRedAndBlue'') to earn points and [[GottaCatchEmAll catch Pokémon]]. Every time a new species is caught through Catch 'em All mode, or evolved in Evolution mode, it is added to the in-game Pokédex.
SpawnedPokédex. Players can change regions to find different Pokémon to catch, upgrade the pokéball for higher scores, and play various {{Mini Game}}s.
It spawned a 2003sequel UpdatedRerelease on the GameBoyAdvance, ''Pokémon Pinball: [[VideoGame/PokemonRubyAndSapphire Ruby and Sapphire]]''.Sapphire]]''. Although the game was fundamentally the same, the sequel added more Pokémon to the Pokédex, the ability to hatch eggs and capture the Pokémon there, and a shop to buy additional game-enhancing abilities.
Spawned
It spawned a 2003
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Added DiffLines:
* GameplayAndStorySegregation: Even though Dusclops's Pokédex entry states that it absorbs anything it inhales, it will spit the ball out safely whenever it traps it during its bonus game.
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* LastLousyPoint: Lati@s will probably be the last empty spot to fill in your Pokédex.
to:
* LastLousyPoint: Lati@s Latias will probably be the last empty spot to fill in your Pokédex.
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Added DiffLines:
* GoodBadBugs: It's possible, with the "table shake" buttons, to get the ball to hop over the flipper if the ball has fallen down the far drains. Since there is [[NoFairCheating no tilt function]] in the game, the rational action when the ball is in either far drain is to shake the table and hope for the best.
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* MissingSecret: You can't actually catch Mew unless you hit it 256*4 times.
to:
* MissingSecret: You can't actually catch Mew unless you hit it 256*4 times. Luckily, just seeing it adds it to your Pokedex.
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Changed line(s) 3,4 (click to see context) from:
''Pokémon Pinball'', released for the GameBoyColor in 1999, is a ''{{Pokemon}}'' spinoff DigitalPinballTable. Players play on either a Red or Blue-themed table (modeled after ''VideoGame/PokemonRedAndBlue'') to earn points and [[GottaCatchEmAll catch Pokémon]]. Every time a new species is caught through Catch 'em All mode, or evolved in Evolution mode, it is added to the in-game Pokédex.
to:
''Pokémon Pinball'', released for the GameBoyColor in 1999, is a ''{{Pokemon}}'' spinoff DigitalPinballTable.PinballSpinoff. Players play on either a Red or Blue-themed table (modeled after ''VideoGame/PokemonRedAndBlue'') to earn points and [[GottaCatchEmAll catch Pokémon]]. Every time a new species is caught through Catch 'em All mode, or evolved in Evolution mode, it is added to the in-game Pokédex.
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* MissingSecret: You can't actually catch Mew unless you hit it 256*4 times.
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** [[http://www.youtube.com/watch?v=hBgpZ8MleSg One of them]] is an 8-bit remix of ''Mezase Pokémon Master'', [[Anime/{{Pokemon}} the anime]]'s first Japanese theme.
to:
** [[http://www.[[https://www.youtube.com/watch?v=hBgpZ8MleSg com/watch?v=FamL2mUT-J0 One of them]] is an 8-bit remix of ''Mezase Pokémon Master'', [[Anime/{{Pokemon}} the anime]]'s first Japanese theme.
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* PokemonSpeak: Pikachu and Pichu, everything else uses their regular cries.
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Added DiffLines:
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/pokemon-pinball-box_7231.jpg]]
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Changed line(s) 1,2 (click to see context) from:
''Pokémon Pinball'', released for the GameBoyColor in 1999, is a ''{{Pokemon}}'' [[ExactlyWhatItSaysOnTheTin spinoff in the form of a pinball game.]] Players play on either a Red or Blue-themed table (modeled after ''VideoGame/PokemonRedAndBlue'') to earn points and [[GottaCatchEmAll catch Pokémon]]. Every time a new species is caught through Catch 'em All mode, or evolved in Evolution mode, it is added to the in-game Pokédex.
to:
''Pokémon Pinball'', released for the GameBoyColor in 1999, is a ''{{Pokemon}}'' [[ExactlyWhatItSaysOnTheTin spinoff in the form of a pinball game.]] DigitalPinballTable. Players play on either a Red or Blue-themed table (modeled after ''VideoGame/PokemonRedAndBlue'') to earn points and [[GottaCatchEmAll catch Pokémon]]. Every time a new species is caught through Catch 'em All mode, or evolved in Evolution mode, it is added to the in-game Pokédex.
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Added DiffLines:
** [[http://www.youtube.com/watch?v=hBgpZ8MleSg One of them]] is an 8-bit remix of ''Mezase Pokémon Master'', [[Anime/{{Pokemon}} the anime]]'s first Japanese theme.
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Changed line(s) 1,2 (click to see context) from:
''Pokémon Pinball'', released for the GameBoyColor in 1999, is a ''{{Pokemon}}'' [[ExactlyWhatItSaysOnTheTin spinoff in the form of a pinball game.]] Players play on either a Red or Blue-themed table (modeled after ''PokemonRedAndBlue'') to earn points and [[GottaCatchEmAll catch Pokémon]]. Every time a new species is caught through Catch 'em All mode, or evolved in Evolution mode, it is added to the in-game Pokédex.
to:
''Pokémon Pinball'', released for the GameBoyColor in 1999, is a ''{{Pokemon}}'' [[ExactlyWhatItSaysOnTheTin spinoff in the form of a pinball game.]] Players play on either a Red or Blue-themed table (modeled after ''PokemonRedAndBlue'') ''VideoGame/PokemonRedAndBlue'') to earn points and [[GottaCatchEmAll catch Pokémon]]. Every time a new species is caught through Catch 'em All mode, or evolved in Evolution mode, it is added to the in-game Pokédex.
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* TheCameo: A few mons from the first two generations appear in the Ruby table. [[spoiler:Though extremely rare, they're catchable.]]
to:
* TheCameo: A few mons from the first two generations appear in the Ruby table. [[spoiler:Though extremely rare, they're catchable.]]]]
----
----
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* SuspendSave: To prevent SaveScumming.
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* TimedMission: Catch 'em All and Evolution modes have two-minute timers, bonus rounds have one minute, and Map Change has 30 seconds.
to:
* TimedMission: Catch 'em All and Evolution modes have two-minute timers, bonus rounds have one minute, and Map Change has 30 seconds.seconds.
!! Tropes used in ''Pokémon Pinball: Ruby and Sapphire'':
* LastLousyPoint: Lati@s will probably be the last empty spot to fill in your Pokédex.
* LostForever: The event in which Jirachi appears can only happen once per playthough, so you better not let it escape.
* TheCameo: A few mons from the first two generations appear in the Ruby table. [[spoiler:Though extremely rare, they're catchable.]]
!! Tropes used in ''Pokémon Pinball: Ruby and Sapphire'':
* LastLousyPoint: Lati@s will probably be the last empty spot to fill in your Pokédex.
* LostForever: The event in which Jirachi appears can only happen once per playthough, so you better not let it escape.
* TheCameo: A few mons from the first two generations appear in the Ruby table. [[spoiler:Though extremely rare, they're catchable.]]
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Changed line(s) 1,4 (click to see context) from:
''VideoGame/PokemonPinball'', released in 1999, is a ''{{Pokemon}}'' [[ExactlyWhatItSaysOnTheTin spinoff in the form of a pinball game.]] Players play on either a Red or Blue-themed table (modeled after ''PokemonRedAndBlue'') to earn points and [[GottaCatchEmAll catch Pokémon]]. Every time a new species is caught through Catch 'em All mode, or evolved in Evolution mode, it is added to the in-game Pokédex.
Later spawned a sequel, ''Pokémon Pinball: [[VideoGame/PokemonRubyAndSapphire Ruby and Sapphire]]''.
Later spawned a sequel, ''Pokémon Pinball: [[VideoGame/PokemonRubyAndSapphire Ruby and Sapphire]]''.
to:
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Changed line(s) 1,2 (click to see context) from:
''VideoGame/PokemonPinball'', released in 1999, is a [[ExactlyWhatItSaysOnTheTin Pokémon spinoff in the form of a pinball game.]] Players play on either a Red or Blue-themed table (modeled after ''PokemonRedAndBlue'') to earn points and [[GottaCatchEmAll catch Pokémon]]. Every time a new species is caught through Catch 'em All mode, or evolved in Evolution mode, it is added to the in-game Pokédex.
to:
''VideoGame/PokemonPinball'', released in 1999, is a ''{{Pokemon}}'' [[ExactlyWhatItSaysOnTheTin Pokémon spinoff in the form of a pinball game.]] Players play on either a Red or Blue-themed table (modeled after ''PokemonRedAndBlue'') to earn points and [[GottaCatchEmAll catch Pokémon]]. Every time a new species is caught through Catch 'em All mode, or evolved in Evolution mode, it is added to the in-game Pokédex.
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Changed line(s) 1,4 (click to see context) from:
PokemonPinball, released in 1999, is a [[ExactlyWhatItSaysOnTheTin Pokemon spinoff in the form of a pinball game.]] Players play on either a Red or Blue themed table (modeled after PokemonRedAndBlue) to earn points and [[GottaCatchEmAll catch Pokemon]]. Every time a new species is caught through Catch 'em All mode, or evolved in Evolution mode, it is added to the in game Pokedex.
Later spawned a sequel, Pokemon Pinball [[VideoGame/PokemonRubyAndSapphire Ruby and Sapphire.]]
Later spawned a sequel, Pokemon Pinball [[VideoGame/PokemonRubyAndSapphire Ruby and Sapphire.]]
to:
Later spawned a sequel,
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!!Tropes used in Pokemon Pinball
* AntiFrustrationFeature The Ball Saver, which is activated at the beginning of a new ball and for the first 60 seconds of Catch 'em All mode and Evolution mode.
* BattleThemeMusic The music for Catch 'em All, Evolution and Map Change are decidedly more upbeat and hurried.
* EverythingsBetterWithSpinning Spinners appear in both the Red and Blue tables, and getting enough spins allows the Pikachu to save your ball.
* MiniGame The bonus rounds.
* AntiFrustrationFeature The Ball Saver, which is activated at the beginning of a new ball and for the first 60 seconds of Catch 'em All mode and Evolution mode.
* BattleThemeMusic The music for Catch 'em All, Evolution and Map Change are decidedly more upbeat and hurried.
* EverythingsBetterWithSpinning Spinners appear in both the Red and Blue tables, and getting enough spins allows the Pikachu to save your ball.
* MiniGame The bonus rounds.
to:
*
*
*
*
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* TimedMission Catch 'em All and Evolution modes have two minute timers, bonus rounds have one minute and map change has 30 seconds.
to:
* TimedMission TimedMission: Catch 'em All and Evolution modes have two minute two-minute timers, bonus rounds have one minute minute, and map change Map Change has 30 seconds.
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Later spawned a sequel, Pokemon Pinball [[PokemonRubyAndSapphire Ruby and Sapphire.]]
to:
Later spawned a sequel, Pokemon Pinball [[PokemonRubyAndSapphire [[VideoGame/PokemonRubyAndSapphire Ruby and Sapphire.]]
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Added DiffLines:
PokemonPinball, released in 1999, is a [[ExactlyWhatItSaysOnTheTin Pokemon spinoff in the form of a pinball game.]] Players play on either a Red or Blue themed table (modeled after PokemonRedAndBlue) to earn points and [[GottaCatchEmAll catch Pokemon]]. Every time a new species is caught through Catch 'em All mode, or evolved in Evolution mode, it is added to the in game Pokedex.
Later spawned a sequel, Pokemon Pinball [[PokemonRubyAndSapphire Ruby and Sapphire.]]
----
!!Tropes used in Pokemon Pinball
* AntiFrustrationFeature The Ball Saver, which is activated at the beginning of a new ball and for the first 60 seconds of Catch 'em All mode and Evolution mode.
* BattleThemeMusic The music for Catch 'em All, Evolution and Map Change are decidedly more upbeat and hurried.
* EverythingsBetterWithSpinning Spinners appear in both the Red and Blue tables, and getting enough spins allows the Pikachu to save your ball.
* MiniGame The bonus rounds.
* PinballScoring
* PinballSpinoff
* TimedMission Catch 'em All and Evolution modes have two minute timers, bonus rounds have one minute and map change has 30 seconds.
Later spawned a sequel, Pokemon Pinball [[PokemonRubyAndSapphire Ruby and Sapphire.]]
----
!!Tropes used in Pokemon Pinball
* AntiFrustrationFeature The Ball Saver, which is activated at the beginning of a new ball and for the first 60 seconds of Catch 'em All mode and Evolution mode.
* BattleThemeMusic The music for Catch 'em All, Evolution and Map Change are decidedly more upbeat and hurried.
* EverythingsBetterWithSpinning Spinners appear in both the Red and Blue tables, and getting enough spins allows the Pikachu to save your ball.
* MiniGame The bonus rounds.
* PinballScoring
* PinballSpinoff
* TimedMission Catch 'em All and Evolution modes have two minute timers, bonus rounds have one minute and map change has 30 seconds.