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* '''Trinket Wars''' is a slight variation of the usual Team Deathmatch 'kill-everything-you-see' gamemode. Each team gets their own trinket: The Pirates get a [[BoozeBasedBuff Cup of Grog]], the Vikings a [[NeedForMead Drinking Horn full of Mead]] and the Knights get the [[PublicDomainArtefact Holy Grail]]. Once again, each team has a ticket counter they need to get down to zero by killing enemies. ''However'', only kills made while standing near the Trinket carrier count towards this goal, forcing the teams to stay together. Whoever is carrying the Trinket gives themselves and all nearby teammates RegeneratingHealth, but should the trinket carrier die, that team's ticket counter will go up by one point. If the Trinket carrier dies and the Trinket is not picked back up within a short time limit, the team will be unable to reduce their tickets for a short period of time, putting them at a disadvantage and making them a safe target for the other two teams.

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* '''Trinket Wars''' is a slight variation of the usual Team Deathmatch 'kill-everything-you-see' gamemode. Each team gets their own trinket: The Pirates get a [[BoozeBasedBuff Cup of Grog]], the Vikings a [[NeedForMead [[TheNeedForMead Drinking Horn full of Mead]] and the Knights get the [[PublicDomainArtefact [[PublicDomainArtifact Holy Grail]]. Once again, each team has a ticket counter they need to get down to zero by killing enemies. ''However'', only kills made while standing near the Trinket carrier count towards this goal, forcing the teams to stay together. Whoever is carrying the Trinket gives themselves and all nearby teammates RegeneratingHealth, but should the trinket carrier die, that team's ticket counter will go up by one point. If the Trinket carrier dies and the Trinket is not picked back up within a short time limit, the team will be unable to reduce their tickets for a short period of time, putting them at a disadvantage and making them a safe target for the other two teams.
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* LargeHam: Each team has its own announcer. All three of them are delightfully hammy.

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* LargeHam: Each team has its own announcer. All three of them are delightfully hammy. Here, have a taste of some [[https://soundcloud.com/octosharkstudios/pirate-announcer-lamples Pirate]], [[https://soundcloud.com/octosharkstudios/viking-announcer-lamples Viking]], and [[https://soundcloud.com/octosharkstudios/knight-announcer-lamples Knight]] ham.
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--> '''Announcer:''' Thy laziness offends me verily! Claim land for the Britains!

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--> '''Announcer:''' Thy laziness offends me verily! Claim land for the Britains!Britons!
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* LargeHam: Each team has its own announcer. All three of them are delightfully hammy.
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* WhatTheHellIsThatAccent: The Berserker and Viking announcer both speak with a strange, unidentifiable accent that sounds kind of like {{Arnold Schwarzenegger}} if he was ''really'' pissed off.
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* GratuitousFrench: Courtesy of the Man-at-Arms.
* GratuitousSpanish: As used by the Sharpshooter.
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*** And then of course he throws all realism out the window when he [[ImprobableUseOfAWeapon loads an]] ''[[ImprobableUseOfAWeapon explosive cannonball]]'' [[ImprobableUseOfAWeapon into his blunderbuss]]


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* LuckilyMyShieldWillProtectMe: Several classes have a shield they can use to block projectiles. They do break after taking enough damage, though.
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* [[SeanConneryIsAboutToShootYou The Skirmisher is About to Shoot You!]]


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* [[SeanConneryIsAboutToShootYou The Skirmisher is About to Shoot You!]]
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* YeOldeButcheredeEnglishe: The Knights are rather fond of speaking in this manner.
--> '''Heavy Knight:''' Thine armaments art as poor as thy hygiene!
--> '''Archer:''' I shall send mine arrow through thine head!
--> '''Announcer:''' Thy laziness offends me verily! Claim land for the Britains!
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* CreepyCemetery: lts_gravedanger takes place in an old graveyard with a small chapel.


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* GladiatorGames: The map lts_arena takes place in a Roman colosseum, though there are no spectators. (The soon-to-erupt volcano might have something to do with that)


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* RuinsForRuinsSake: The ruins found in bt_forgotten.


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* ShiftingSandLand: The map tw_desertruin takes place in… well… [[ExactlyWhatItSaysOnTheTin a bunch of ruins in the desert.]]


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* TempleOfDoom: The Trinket Wars map tw_temple takes place in one of these, {{Booby Trap}}s included.
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* ColorCodedForYourConvenience: Red for the Pirates, green for the Vikings, and blue for the Knights.
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* SuddenDeath: After a set amount of time, a Last Team Standing match will go into Sudden Death, which varies depending on the map. [[RiseToTheChallenge Lava may rise from the bottom]], [[RocksFallEveryoneDies the building may collapse]], [[BoltOfDivineRetribution lightning may start striking the ground]], [[CreepyCemetery the souls of the departed]] [[IndianBurialGround might return to drag combatants down into the Underworld]], etc.
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* PerpetualBeta: The game has been in "beta" phase since it's public release in 2007. Only seven classes of the projected eighteen have been implemented. [[TropesAreNotBad Not that it isn't pretty fun already.]]

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* PerpetualBeta: The game has been in "beta" phase since it's public release in 2007. Only seven classes of the projected eighteen have been implemented. [[TropesAreNotBad Not that it isn't pretty fun already.]]

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[[folder: PVKII Gamemodes]]
At the moment, the game has four gamemodes, but more may be added in the future:
* '''[[PirateBooty Booty]]''' is the PVKII equivalent to CaptureTheFlag. A number of chests are located somewhere on the map, and the goal is to bring those chests back to your team's base and keep them there. The more chests are in your base, the faster your team's ticket counter goes down. The first team to reach zero tickets wins. On some maps (e.g. bt_island) one team starts with all chests in their base, and the other teams have to [[StormingTheCastle raid the enemy's base]] to get them. For game balance, the team with the treasure hoard has a higher starting ticket count than the others.
* In '''Territory''', the goal is to capture and hold specific areas of the map by killing all enemies inside and staying in the area until it is yours. Much like Booty, the more territories your team owns, the faster the ticket counter goes down, and the first team to reach zero wins. Alternatively, if a team manages to capture all territories and hold them for 30 seconds, [[InstantWinCondition they win immediately.]]
* '''Last Team Standing:''' The three teams are dropped into an arena and given the job of putting the others into the ground. But there is a catch: Like the name suggests, [[DwindlingParty there is no respawning.]] Whichever team is still standing in the end wins the round. But don’t take too long, or a map-specific SuddenDeath will make life just a little more uncomfortable for you.
* '''Trinket Wars''' is a slight variation of the usual Team Deathmatch 'kill-everything-you-see' gamemode. Each team gets their own trinket: The Pirates get a [[BoozeBasedBuff Cup of Grog]], the Vikings a [[NeedForMead Drinking Horn full of Mead]] and the Knights get the [[PublicDomainArtefact Holy Grail]]. Once again, each team has a ticket counter they need to get down to zero by killing enemies. ''However'', only kills made while standing near the Trinket carrier count towards this goal, forcing the teams to stay together. Whoever is carrying the Trinket gives themselves and all nearby teammates RegeneratingHealth, but should the trinket carrier die, that team's ticket counter will go up by one point. If the Trinket carrier dies and the Trinket is not picked back up within a short time limit, the team will be unable to reduce their tickets for a short period of time, putting them at a disadvantage and making them a safe target for the other two teams.
[[/folder]]



* ArcherArchetype: The Knight Archer, obviously.
* TheBerserker: [[CaptainObvious Guess who.]]



* CampGay / CampStraight: The Archer's new voice actor makes him sound rather... fruity. He's also whiny and unsportsmanlike.

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* BoozeBasedBuff: The Trinket for the Pirates is a Mug of Grog, while that of the Viking team is a Drinking Horn full of Mead.
* BowAndSwordInAccord: If an enemy gets too close for comfort, the Archer can also switch to a Shortsword to fend them off.
* CampGay / CampStraight: The Archer's new voice actor makes him sound rather... fruity. He's also whiny and unsportsmanlike.



** And of course the Man-at-Arms' fart Special can gas enemies to death.
* CriticalHit: So far, only the Man-at-Arms' Special makes enemies vulnerable to these.
* FantasyGunControl: {{Averted|Trope}}. In order to even the odds against the heavily armored, well-equipped Knights and Vikings, the Pirates make 'extensive' use of gunpowder weaponry.



* HornyVikings: Averted — the Vikings have realistic helmets.
* IncrediblyObviousBomb: The powder keg, complete with [[BombWhistle audible hiss from the fuse.]] [[HellIsThatNoise If you're not a]] {{Pirate}}, [[OhCrap that's your]] [[OutrunTheFireball cue to start running.]]
* GunsAreWorthless: Not totally worthless, but generally the pirates' guns are far less effective than the melee weapons. They are best as an opening attack or for a TacticalWithdrawal.

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* HornyVikings: Averted — the Vikings have realistic helmets.
* IncrediblyObviousBomb: The powder keg, complete with [[BombWhistle audible hiss from the fuse.]] [[HellIsThatNoise If you're not a]] {{Pirate}}, [[OhCrap that's your]] [[OutrunTheFireball cue to start running.]]
* GunsAreWorthless: Not totally worthless, but generally the pirates' guns are far less effective than the melee weapons. They are best as an opening attack or for a TacticalWithdrawal.



* GunsDoNotWorkThatWay: None of the pirates seem to reload their guns correctly. Somewhat {{Justified|Trope}} by the fact that realistic reloading animations would probably take even longer than they already do.
** Both the Skirmisher and the Sharpshooter seem to forget the powder when reloading their pistols. Also, they both don’t use the ramrod.
** The Captain does use the ramrod when reloading his blunderbuss, but he also uses no powder, and he only uses a single bullet which then magically turns into grapeshot upon being fired.
** While the Sharpshooter’s rifle reload does look the most logical (powder, bullet, ramrod) he does not fill powder into the flashpan.
* HornyVikings: Averted — the Vikings have realistic helmets.
* HitScan: {{Averted|Trope}} – Bullets are projectiles and Sharpshooters may have to lead their shots.
* IncrediblyObviousBomb: The powder keg, complete with [[BombWhistle audible hiss from the fuse.]] [[HellIsThatNoise If you're not a]] {{Pirate}}, [[OhCrap that's your]] [[OutrunTheFireball cue to start running.]]
* KnightInShiningArmor: The Heavy Knight



* TheMedic: Though there is a voice command to call for one, they haven't yet been implemented. Each faction will get one, the [[FunetikAksent 'Ealer,]] the Seidkona and the Cleric.



* TheMedic: Though there is now a voice command to call for one, they haven't yet been implemented. Each faction will get one, the [[FunetikAksent 'Ealer,]] the Seidkona and the Cleric.
* TalkLikeAPirate: The pirates, naturally.


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* ShortRangeShotgun: The Captain’s blunderbuss is a prime example, with anything but a [[NoRangeLikePointBlankRange meatshot]] dealing only Scratch Damage.
* StrayShotsStrikeNothing: {{Averted|Trope}} – All Projectiles can [[PinballProjectile ricochet]] and still hit someone, though pulling it off deliberately is near impossible.
* TalkLikeAPirate: The pirates, naturally.
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* ShoutOut: Many of the knights' taunts are lifted from ''Film/MontyPythonAndTheHolyGrail'', in particular that of the Heavy Knight, who is a walking {{Expy}} of the Black Knight.
** The achievement for having your parrot killed within a second of being released is named "[[Series/MontyPythonsFlyingCircus I Wish to Register a Complaint]]"
** Another to {{Alestorm}} in the pirates' lines. The Skirmisher even sings parts of "Keelhauled" "Wenches and Mead" and "Captain Morgan's Revenge".
** The achivement for scoring two or more kills with the Captain's special attack is called "[[JerryLeeLewis Great Balls of Fire!]]"
** The Viking team can be heard to sing parts of Music/LedZeppelin's Immigrant Song.
** The Man-At-Arms is an obvious reference to the taunting Frenchman from ''Film/MontyPythonAndTheHolyGrail''
** The description of one of the Gestir's achievements is ''[[Film/TheMaskOfZorro The pointy end goes into the other man.]]''
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I think potential stuff doesn't need to be on the main page


* PirateGirl: The pirates' [[TheMedic 'Ealer]] will be one.
* PoisonedWeapons: The pirates' Freebooter will use these.



* SimpleStaff: Healing classes for the Vikings and Knights will use these.

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As of now, nine classes have been completed, with 18 planned in total. On the Pirate Team we have the [[FragileSpeedster Skirmisher]], TheCaptain and the [[LongRangeFighter Sharpshooter]], the Vikings have the {{Berserker}}, the [[JackOfAllStats Huscarl]] and the [[LightningBruiser Gestir]], and the Knights go into battle with the [[MightyGlacier Heavy Knight]], the {{Archer|Archetype}}, and the [[JackOfAllStats Man-at-Arms]]. The classes yet to be released include a [[TheMedic Healer class]] for each team (Pirate 'Ealer, Seio-Kona and Cleric respectively), a tank for each team (Buccaneer, Jarl and Lord), a ranged class for the Vikings (Bondi), and a stealth class for both Pirates and Knights (Freebooter and Assassin).

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As of now, nine classes have been completed, with 18 planned in total. On the Pirate Team we have the [[FragileSpeedster Skirmisher]], TheCaptain and the [[LongRangeFighter Sharpshooter]], the Vikings have the {{Berserker}}, the [[JackOfAllStats Huscarl]] and the [[LightningBruiser Gestir]], and the Knights go into battle with the [[MightyGlacier Heavy Knight]], the {{Archer|Archetype}}, and the [[JackOfAllStats Man-at-Arms]]. The classes yet to be released include a [[TheMedic Healer class]] for each team (Pirate 'Ealer, Seio-Kona Seidkona and Cleric respectively), a tank for each team (Buccaneer, Jarl and Lord), a ranged class for the Vikings (Bondi), and a stealth class for both Pirates and Knights (Freebooter and Assassin).



* AnAxeToGrind: The Vikings are quite fond of these.



* BladeOnAStick: The Gestir wields a long spear, and the Man-at-Arms has his Halberd.



* {{Fartillery}}: The Man-at-Arms farts in your general direction!



* MajorInjuryUnderReaction: The Pirate Captain, when gravely wounded, will often say "[[DeadpanSnarker Don't mind me,]] just bleedin' ta death here."

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* MajorInjuryUnderReaction: TheMusketeer: The Pirates (with the exception of the Sharpshooter) do most of their damage in melee range, using their guns to either finish off their foes or deal poke damage from afar.
* MajorInjuryUnderreaction:
The Pirate Captain, when gravely wounded, will often say "[[DeadpanSnarker Don't mind me,]] just bleedin' ta death here."



* TheMedic: Though there is now a voice command to call for one, they haven't yet been implemented. Each faction will get one, the [[FunetikAksent 'Ealer,]] the Seio-Konna and the Cleric.

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* TheMedic: Though there is now a voice command to call for one, they haven't yet been implemented. Each faction will get one, the [[FunetikAksent 'Ealer,]] the Seio-Konna Seidkona and the Cleric.
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* TheWikiRule: An official one [[http://wiki.pvkii.com/index.php?title=Main_Page here]]
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* {{Mondegreen}}: A particular Old Viking taunt is often misheard as "Odin's Pizza Place!"
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* CherryTapping: Kicking is primarily meant to knock enemies back, but it's entirely possible to kill someone as long as they're on low health.
**It's also possible to kill someone by [[ThrowABarrelAtIt throwing a powderkeg at them.]]
-->'''Skirmisher:''' ''(disappointed)'' Why'd I bother lightin' that?
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* AndYourRewardIsClothes: You can unlock titles for your character (for example, The Heroic, The Swift, etc...) and colours for your parrot by earning achievements.
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** The description of one of the Gestir's achievements is ''[[Film/TheMaskOfZorro The pointy end goes into the other man.]]''
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* {{BFS}}: The Heavy Knight's two-handed sword.
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''Pirates Vikings and Knights'' was a [[GameMod total conversion mod]] originally released for ''VideoGame/HalfLife1''. It was followed by ''Pirates Vikings and Knights II'', which used the Source engine. Gameplay is best described as ExactlyWhatItSaysOnTheTin, with a [[MeleeATrois three-way battle]] among {{Pirates}}, [[NorseMythology Vikings]] and [[KnightInShiningArmour knights]]. Depending upon the map, each team's objective may territory to control, treasure chests to capture, or being the last team standing.

As of now, nine classes have been completed, with 18 planned in total. On the Pirate Team we have the [[{{FragileSpeedster}} Skirmisher]], the [[{{TheCaptain}} Captain]] and the [[{{LongRangeFighter}} Sharpshooter]], the Vikings have the {{Berserker}}, the [[{{JackOfAllStats}} Huscarl]] and the [[{{LightningBruiser}} Gestir]], and the Knights go into battle with the [[{{MightyGlacier}} Heavy Knight]], the {{Archer|Archetype}}, and the [[{{JackOfAllStats}} Man-at-Arms]]. The classes yet to be released include a [[{{TheMedic}} Healer class]] for each team (Pirate 'Ealer, Seio-Kona and Cleric respectively), a tank for each team (Buccaneer, Jarl and Lord), a ranged class for the Vikings (Bondi), and a stealth class for both Pirates and Knights (Freebooter and Assassin).

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''Pirates Vikings and Knights'' was a [[GameMod total conversion mod]] originally released for ''VideoGame/HalfLife1''. It was followed by ''Pirates Vikings and Knights II'', which used the Source engine. Gameplay is best described as ExactlyWhatItSaysOnTheTin, with a [[MeleeATrois three-way battle]] among {{Pirates}}, [[NorseMythology [[Myth/NorseMythology Vikings]] and [[KnightInShiningArmour knights]]. Depending upon the map, each team's objective may territory to control, treasure chests to capture, or being the last team standing.

As of now, nine classes have been completed, with 18 planned in total. On the Pirate Team we have the [[{{FragileSpeedster}} [[FragileSpeedster Skirmisher]], the [[{{TheCaptain}} Captain]] TheCaptain and the [[{{LongRangeFighter}} [[LongRangeFighter Sharpshooter]], the Vikings have the {{Berserker}}, the [[{{JackOfAllStats}} [[JackOfAllStats Huscarl]] and the [[{{LightningBruiser}} [[LightningBruiser Gestir]], and the Knights go into battle with the [[{{MightyGlacier}} [[MightyGlacier Heavy Knight]], the {{Archer|Archetype}}, and the [[{{JackOfAllStats}} [[JackOfAllStats Man-at-Arms]]. The classes yet to be released include a [[{{TheMedic}} [[TheMedic Healer class]] for each team (Pirate 'Ealer, Seio-Kona and Cleric respectively), a tank for each team (Buccaneer, Jarl and Lord), a ranged class for the Vikings (Bondi), and a stealth class for both Pirates and Knights (Freebooter and Assassin).
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** The Sharpshooter will probably avert this with his "[[SniperRifle long rifle]]", serving as the {{Pirate}} counterpart to archer.
* MajorInjuryUnderReaction: The Pirate Captain, when gravely wounded, will often say "[[DeadpanSnarker Don't mind me,]] just leaking out my guts here."

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** The Sharpshooter will probably avert averts this with his "[[SniperRifle [[SniperRifle long rifle]]", rifle]] and [[{{CoolGuns}} Artisan's Flintlock]], serving as the {{Pirate}} counterpart to archer.
* MajorInjuryUnderReaction: The Pirate Captain, when gravely wounded, will often say "[[DeadpanSnarker Don't mind me,]] just leaking out my guts bleedin' ta death here."


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** The Man-At-Arms is an obvious reference to the taunting Frenchman from ''Film/MontyPythonAndTheHolyGrail''
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/cfc2dfe8ba0480494fa966fff83853de.png]]
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* FanNickname: Several. The "Badass Cutlass" for the Captain's primary weapon, due to it's high damage.
* GameBreaker: Before version 2.3, the [[CounterAttack "Perfect Parry"]] could negate almost all damage from an attack, as well as leaving the opponent stunned and vulnerable to attack. To make matters worse, the two-handed weapons, in addition to dealing more damage, were also better at parrying than one-handed weapons. The Perfect Parry system was eventually toned down.
** The Skirmisher's powder keg is accused of this when it's not simply derided as a "noob weapon".

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As of now, seven classes have been completed, with 18 planned in total. The classes so far complete are:

![[{{Pirate}} Pirates]]
!!Skirmisher:
The FragileSpeedster of the group, having the fastest movement speed but low armor and health. Wears an EyepatchOfPower and is TheMusketeer. [[GoddamnedBats Good for harassing the enemy]] while staying out of melee range.

Weapons:
* A cutlass. Very quick to attack with, but does only middling damage.
* [[{{Handguns}} A flintlock pistol.]] Can be used to harass enemies, but only at a short distance, as its accuracy is terrible.
* [[BigBulkyBomb A powder keg.]] Used to [[StuffBlowingUp blast large groups of enemies into smithereens]].
* Special move: [[FoeTossingCharge Lunges forward with his cutlass, knocking aside and doing heavy damage to anyone in his way.]] Unlike the Viking charges, this move isn't steerable, so mind where you aim.

!![[TheCaptain Captain]]:
Wears a peg leg and has a [[HookHand hook for a hand]], as well as a [[PirateParrot parrot on his shoulder]]. Has elements of JackOfAllStats, being good in speed, offense and defense despite not really excelling in any of them.

Weapons:
* A cutlass: Slower than the Skirmisher's, but does more damage.
* A blunderbuss: Functions like a ShortRangeShotgun, doing heavy damage at close range but less as distance increases.
* [[PirateParrot A parrot]]: When released, it flies towards the nearest enemy and began frantically pecking at him. Does little damage, and the parrot can be killed in one hit, but useful for distracting opponents or for CherryTapping. Once the parrot is gone the Captain can use his hook and fists to deal out ([[CherryTapping paltry]]) damage.
* Special move: [[StuffBlowingUp An explosive cannonball fired from the blunderbuss.]]

!Vikings
!!Berserker:
[[TheBerserker A hulking Norse warrior]] wearing a wolf hide on his head. Carries a [[AnAxeToGrind big axe]] and has a BadassBeard. The LightningBruiser of the game, having very high offence, high speed and a respectable amount of HitPoints.

Weapons:
* [[AnAxeToGrind A two-handed axe]]: Slow, but deals heavy damage.
* Axe/Sword combo: [[DualWielding The Berserker hacks and chops with a sword in one hand, an axe in the other]].
* Special move: [[UnstoppableRage Berserk]] [[LimitBreak mode]]: Damage, speed, and health are temporarily increased.

!!Huscarl:
JackOfAllStats for the Vikings. One of the more well-rounded characters, having both a two-handed axe, a sword, and throwing axes for attacking and a shield for defense.

Weapons:
* A two-handed axe. Slightly faster than the Berserker's, but deals slightly less damage.
* Sword and [[LuckilyMyShieldWillProtectMe shield]]: Can be used either for attacking or for defending. The Huscarl can also [[ShieldBash bash opponents with the shield]], stunning them temporarily.
* Throwing axes: Has decent range and damage, though not as much as the Archer's arrows.
* Special move: [[FoeTossingCharge Charges forward with his shield, damaging and knocking aside anyone in front of him.]]

!!Gestir:
The Vikings' FragileSpeedster. [[BadAssGrandpa Is a badass despite being grey with age]]. Carries a large spear, [[LuckilyMyShieldWillProtectMe as well as a shield]], short sword and javelins.

Weapons:
* [[BladeOnAStick A spear]]: [[CaptainObvious The pointy end goes into the other man]].
* A short sword and [[LuckilyMyShieldWillProtectMe shield]]: Functions much like that of the Huscarl, although not nearly as powerful.
* Javelins: Does heavy damage, but relatively short-ranged. Must be charged by moving forward, making it somewhat awkward to use.
* Special move: [[FoeTossingCharge Charges forward with the spear, doing heavy damage to anyone in front of him.]]

!Knights
!!Heavy Knight:
A [[KnightInShiningArmour knight in full plate armour]] carrying a [[{{BFS}} large sword]]. The game's MightyGlacier, being slow in movement but having very high offense and defense.

Weapons:
* Great sword: Slow attacks, but long range and has does the most damage of any melee weapon in the game.
* Sword and [[LuckilyMyShieldWillProtectMe heater shield]]: [[ShieldBash The shield can be used to bash]] like the Viking ones and is quite a bit more durable, what with being metal instead of wood.
* Special move: [[SpinAttack Does a 360-degree spin with his sword.]]

!!Archer:
The GlassCannon, having low health, but his arrows and crossbow bolts pack a punch. [[BowAndSwordInAccord Carries a sword, as well as a bow and crossbow]]. Has shades of DifficultButAwesome, as the class requires more practice to master, but in the right hands can be absolutely infuriating to play against.

Weapons:
* Short sword: One of the weakest melee weapons in the game. Nicknamed [[FanNickname "The Butterknife"]] by players.
* Crossbow: Long range and high damage, but has a lengthy reload time. Can be aimed for greater accuracy.
* Longbow: Does a good amount of damage and has a fast firing rate, but requires practice to use effectively.

to:

As of now, seven nine classes have been completed, with 18 planned in total. On the Pirate Team we have the [[{{FragileSpeedster}} Skirmisher]], the [[{{TheCaptain}} Captain]] and the [[{{LongRangeFighter}} Sharpshooter]], the Vikings have the {{Berserker}}, the [[{{JackOfAllStats}} Huscarl]] and the [[{{LightningBruiser}} Gestir]], and the Knights go into battle with the [[{{MightyGlacier}} Heavy Knight]], the {{Archer|Archetype}}, and the [[{{JackOfAllStats}} Man-at-Arms]]. The classes so far complete are:

![[{{Pirate}} Pirates]]
!!Skirmisher:
The FragileSpeedster of the group, having the fastest movement speed but low armor
yet to be released include a [[{{TheMedic}} Healer class]] for each team (Pirate 'Ealer, Seio-Kona and health. Wears an EyepatchOfPower Cleric respectively), a tank for each team (Buccaneer, Jarl and is TheMusketeer. [[GoddamnedBats Good for harassing the enemy]] while staying out of melee range.

Weapons:
* A cutlass. Very quick to attack with, but does only middling damage.
* [[{{Handguns}} A flintlock pistol.]] Can be used to harass enemies, but only at
Lord), a short distance, as its accuracy is terrible.
* [[BigBulkyBomb A powder keg.]] Used to [[StuffBlowingUp blast large groups of enemies into smithereens]].
* Special move: [[FoeTossingCharge Lunges forward with his cutlass, knocking aside and doing heavy damage to anyone in his way.]] Unlike the Viking charges, this move isn't steerable, so mind where you aim.

!![[TheCaptain Captain]]:
Wears a peg leg and has a [[HookHand hook for a hand]], as well as a [[PirateParrot parrot on his shoulder]]. Has elements of JackOfAllStats, being good in speed, offense and defense despite not really excelling in any of them.

Weapons:
* A cutlass: Slower than the Skirmisher's, but does more damage.
* A blunderbuss: Functions like a ShortRangeShotgun, doing heavy damage at close range but less as distance increases.
* [[PirateParrot A parrot]]: When released, it flies towards the nearest enemy and began frantically pecking at him. Does little damage, and the parrot can be killed in one hit, but useful for distracting opponents or for CherryTapping. Once the parrot is gone the Captain can use his hook and fists to deal out ([[CherryTapping paltry]]) damage.
* Special move: [[StuffBlowingUp An explosive cannonball fired from the blunderbuss.]]

!Vikings
!!Berserker:
[[TheBerserker A hulking Norse warrior]] wearing a wolf hide on his head. Carries a [[AnAxeToGrind big axe]] and has a BadassBeard. The LightningBruiser of the game, having very high offence, high speed and a respectable amount of HitPoints.

Weapons:
* [[AnAxeToGrind A two-handed axe]]: Slow, but deals heavy damage.
* Axe/Sword combo: [[DualWielding The Berserker hacks and chops with a sword in one hand, an axe in the other]].
* Special move: [[UnstoppableRage Berserk]] [[LimitBreak mode]]: Damage, speed, and health are temporarily increased.

!!Huscarl:
JackOfAllStats
ranged class for the Vikings. One of the more well-rounded characters, having both a two-handed axe, a sword, and throwing axes for attacking Vikings (Bondi), and a shield for defense.

Weapons:
* A two-handed axe. Slightly faster than the Berserker's, but deals slightly less damage.
* Sword and [[LuckilyMyShieldWillProtectMe shield]]: Can be used either for attacking or for defending. The Huscarl can also [[ShieldBash bash opponents with the shield]], stunning them temporarily.
* Throwing axes: Has decent range and damage, though not as much as the Archer's arrows.
* Special move: [[FoeTossingCharge Charges forward with his shield, damaging and knocking aside anyone in front of him.]]

!!Gestir:
The Vikings' FragileSpeedster. [[BadAssGrandpa Is a badass despite being grey with age]]. Carries a large spear, [[LuckilyMyShieldWillProtectMe as well as a shield]], short sword and javelins.

Weapons:
* [[BladeOnAStick A spear]]: [[CaptainObvious The pointy end goes into the other man]].
* A short sword and [[LuckilyMyShieldWillProtectMe shield]]: Functions much like that of the Huscarl, although not nearly as powerful.
* Javelins: Does heavy damage, but relatively short-ranged. Must be charged by moving forward, making it somewhat awkward to use.
* Special move: [[FoeTossingCharge Charges forward with the spear, doing heavy damage to anyone in front of him.]]

!Knights
!!Heavy Knight:
A [[KnightInShiningArmour knight in full plate armour]] carrying a [[{{BFS}} large sword]]. The game's MightyGlacier, being slow in movement but having very high offense and defense.

Weapons:
* Great sword: Slow attacks, but long range and has does the most damage of any melee weapon in the game.
* Sword and [[LuckilyMyShieldWillProtectMe heater shield]]: [[ShieldBash The shield can be used to bash]] like the Viking ones and is quite a bit more durable, what with being metal instead of wood.
* Special move: [[SpinAttack Does a 360-degree spin with his sword.]]

!!Archer:
The GlassCannon, having low health, but his arrows and crossbow bolts pack a punch. [[BowAndSwordInAccord Carries a sword, as well as a bow and crossbow]]. Has shades of DifficultButAwesome, as the
stealth class requires more practice to master, but in the right hands can be absolutely infuriating to play against.

Weapons:
* Short sword: One of the weakest melee weapons in the game. Nicknamed [[FanNickname "The Butterknife"]] by players.
* Crossbow: Long range
for both Pirates and high damage, but has a lengthy reload time. Can be aimed for greater accuracy.
* Longbow: Does a good amount of damage
Knights (Freebooter and has a fast firing rate, but requires practice to use effectively.Assassin).
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Added DiffLines:

''Pirates Vikings and Knights'' was a [[GameMod total conversion mod]] originally released for ''VideoGame/HalfLife1''. It was followed by ''Pirates Vikings and Knights II'', which used the Source engine. Gameplay is best described as ExactlyWhatItSaysOnTheTin, with a [[MeleeATrois three-way battle]] among {{Pirates}}, [[NorseMythology Vikings]] and [[KnightInShiningArmour knights]]. Depending upon the map, each team's objective may territory to control, treasure chests to capture, or being the last team standing.

As of now, seven classes have been completed, with 18 planned in total. The classes so far complete are:

![[{{Pirate}} Pirates]]
!!Skirmisher:
The FragileSpeedster of the group, having the fastest movement speed but low armor and health. Wears an EyepatchOfPower and is TheMusketeer. [[GoddamnedBats Good for harassing the enemy]] while staying out of melee range.

Weapons:
* A cutlass. Very quick to attack with, but does only middling damage.
* [[{{Handguns}} A flintlock pistol.]] Can be used to harass enemies, but only at a short distance, as its accuracy is terrible.
* [[BigBulkyBomb A powder keg.]] Used to [[StuffBlowingUp blast large groups of enemies into smithereens]].
* Special move: [[FoeTossingCharge Lunges forward with his cutlass, knocking aside and doing heavy damage to anyone in his way.]] Unlike the Viking charges, this move isn't steerable, so mind where you aim.

!![[TheCaptain Captain]]:
Wears a peg leg and has a [[HookHand hook for a hand]], as well as a [[PirateParrot parrot on his shoulder]]. Has elements of JackOfAllStats, being good in speed, offense and defense despite not really excelling in any of them.

Weapons:
* A cutlass: Slower than the Skirmisher's, but does more damage.
* A blunderbuss: Functions like a ShortRangeShotgun, doing heavy damage at close range but less as distance increases.
* [[PirateParrot A parrot]]: When released, it flies towards the nearest enemy and began frantically pecking at him. Does little damage, and the parrot can be killed in one hit, but useful for distracting opponents or for CherryTapping. Once the parrot is gone the Captain can use his hook and fists to deal out ([[CherryTapping paltry]]) damage.
* Special move: [[StuffBlowingUp An explosive cannonball fired from the blunderbuss.]]

!Vikings
!!Berserker:
[[TheBerserker A hulking Norse warrior]] wearing a wolf hide on his head. Carries a [[AnAxeToGrind big axe]] and has a BadassBeard. The LightningBruiser of the game, having very high offence, high speed and a respectable amount of HitPoints.

Weapons:
* [[AnAxeToGrind A two-handed axe]]: Slow, but deals heavy damage.
* Axe/Sword combo: [[DualWielding The Berserker hacks and chops with a sword in one hand, an axe in the other]].
* Special move: [[UnstoppableRage Berserk]] [[LimitBreak mode]]: Damage, speed, and health are temporarily increased.

!!Huscarl:
JackOfAllStats for the Vikings. One of the more well-rounded characters, having both a two-handed axe, a sword, and throwing axes for attacking and a shield for defense.

Weapons:
* A two-handed axe. Slightly faster than the Berserker's, but deals slightly less damage.
* Sword and [[LuckilyMyShieldWillProtectMe shield]]: Can be used either for attacking or for defending. The Huscarl can also [[ShieldBash bash opponents with the shield]], stunning them temporarily.
* Throwing axes: Has decent range and damage, though not as much as the Archer's arrows.
* Special move: [[FoeTossingCharge Charges forward with his shield, damaging and knocking aside anyone in front of him.]]

!!Gestir:
The Vikings' FragileSpeedster. [[BadAssGrandpa Is a badass despite being grey with age]]. Carries a large spear, [[LuckilyMyShieldWillProtectMe as well as a shield]], short sword and javelins.

Weapons:
* [[BladeOnAStick A spear]]: [[CaptainObvious The pointy end goes into the other man]].
* A short sword and [[LuckilyMyShieldWillProtectMe shield]]: Functions much like that of the Huscarl, although not nearly as powerful.
* Javelins: Does heavy damage, but relatively short-ranged. Must be charged by moving forward, making it somewhat awkward to use.
* Special move: [[FoeTossingCharge Charges forward with the spear, doing heavy damage to anyone in front of him.]]

!Knights
!!Heavy Knight:
A [[KnightInShiningArmour knight in full plate armour]] carrying a [[{{BFS}} large sword]]. The game's MightyGlacier, being slow in movement but having very high offense and defense.

Weapons:
* Great sword: Slow attacks, but long range and has does the most damage of any melee weapon in the game.
* Sword and [[LuckilyMyShieldWillProtectMe heater shield]]: [[ShieldBash The shield can be used to bash]] like the Viking ones and is quite a bit more durable, what with being metal instead of wood.
* Special move: [[SpinAttack Does a 360-degree spin with his sword.]]

!!Archer:
The GlassCannon, having low health, but his arrows and crossbow bolts pack a punch. [[BowAndSwordInAccord Carries a sword, as well as a bow and crossbow]]. Has shades of DifficultButAwesome, as the class requires more practice to master, but in the right hands can be absolutely infuriating to play against.

Weapons:
* Short sword: One of the weakest melee weapons in the game. Nicknamed [[FanNickname "The Butterknife"]] by players.
* Crossbow: Long range and high damage, but has a lengthy reload time. Can be aimed for greater accuracy.
* Longbow: Does a good amount of damage and has a fast firing rate, but requires practice to use effectively.
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!!The rest of the game provides examples of:
* AnachronismStew: Of the intentional variety.
* BodyArmorAsHitPoints: Players have an armor meter next to their health one. Armor reduces damage taken from all attacks until depleted and can be replenished by picking up the [[NoticeThis incredibly obvious]] floating plate armor [[PowerUp pickups.]] Obviously, the plate-mail clad Heavy Knight has more armor then say, the Skirmisher, who doesn't even have a proper pair of boots.
* CampGay / CampStraight: The Archer's new voice actor makes him sound rather... fruity. He's also whiny and unsportsmanlike.
* CaptureTheFlag: The "Booty" game mode, in which the object is to capture treasure chests from the opposing teams.
* FanNickname: Several. The "Badass Cutlass" for the Captain's primary weapon, due to it's high damage.
* GameBreaker: Before version 2.3, the [[CounterAttack "Perfect Parry"]] could negate almost all damage from an attack, as well as leaving the opponent stunned and vulnerable to attack. To make matters worse, the two-handed weapons, in addition to dealing more damage, were also better at parrying than one-handed weapons. The Perfect Parry system was eventually toned down.
** The Skirmisher's powder keg is accused of this when it's not simply derided as a "noob weapon".
* HornyVikings: Averted — the Vikings have realistic helmets.
* IncrediblyObviousBomb: The powder keg, complete with [[BombWhistle audible hiss from the fuse.]] [[HellIsThatNoise If you're not a]] {{Pirate}}, [[OhCrap that's your]] [[OutrunTheFireball cue to start running.]]
* GunsAreWorthless: Not totally worthless, but generally the pirates' guns are far less effective than the melee weapons. They are best as an opening attack or for a TacticalWithdrawal.
** The Sharpshooter will probably avert this with his "[[SniperRifle long rifle]]", serving as the {{Pirate}} counterpart to archer.
* MajorInjuryUnderReaction: The Pirate Captain, when gravely wounded, will often say "[[DeadpanSnarker Don't mind me,]] just leaking out my guts here."
* {{Mondegreen}}: A particular Old Viking taunt is often misheard as "Odin's Pizza Place!"
* NinjaPirateZombieRobot
* PerpetualBeta: The game has been in "beta" phase since it's public release in 2007. Only seven classes of the projected eighteen have been implemented. [[TropesAreNotBad Not that it isn't pretty fun already.]]
* PirateBooty: Of course, it's called booty by the [[{{Pirate}} Pirates]] themselves. Knights just call it treasure and the Vikings gold.
* PirateGirl: The pirates' [[TheMedic 'Ealer]] will be one.
* PoisonedWeapons: The pirates' Freebooter will use these.
* RuleOfCool: The entire basis for the game.
* SimpleStaff: Healing classes for the Vikings and Knights will use these.
* ShoutOut: Many of the knights' taunts are lifted from ''Film/MontyPythonAndTheHolyGrail'', in particular that of the Heavy Knight, who is a walking {{Expy}} of the Black Knight.
** The achievement for having your parrot killed within a second of being released is named "[[Series/MontyPythonsFlyingCircus I Wish to Register a Complaint]]"
** Another to {{Alestorm}} in the pirates' lines. The Skirmisher even sings parts of "Keelhauled" "Wenches and Mead" and "Captain Morgan's Revenge".
** The achivement for scoring two or more kills with the Captain's special attack is called "[[JerryLeeLewis Great Balls of Fire!]]"
** The Viking team can be heard to sing parts of Music/LedZeppelin's Immigrant Song.
* TheMedic: Though there is now a voice command to call for one, they haven't yet been implemented. Each faction will get one, the [[FunetikAksent 'Ealer,]] the Seio-Konna and the Cleric.
* TalkLikeAPirate: The pirates, naturally.
* TheWikiRule: An official one [[http://wiki.pvkii.com/index.php?title=Main_Page here]]
* [[SeanConneryIsAboutToShootYou The Skirmisher is About to Shoot You!]]
* WelcomeToTheCaribbeanMon: The map bt_island, in particular.
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