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* {{Doppelganger}}: The Phantom has the same features and hair as the black haired boy, only with a mask and glowing red eyes.


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* MalevolentMaskedMen: The red-eyed Phantom wears a white and black domino mask.


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* RedEyesTakeWarning: The mysterious Phantom has glowing red eyes, like the [[BigBad Malevolent Entity]] in ''VideoGame/Persona4ArenaUltimax'' and the [[EnemyWithout Shadow Selves]] in ''VideoGame/{{Persona 2}}''.
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''Persona 5'' is an UrbanFantasy RolePlayingGame {{Spinoff}} of the popular ''Franchise/ShinMegamiTensei'' {{JRPG}} franchise, made by Creator/{{Atlus}}' [[Franchise/ShinMegamiTenseiPersona P-Studio]] for {{PlayStation 3}} and {{PlayStation 4}}. It marks the first new numbered entry in the ''Persona'' franchise following Creator/{{Sega}}'s purchase of Atlus in 2013, and the first time a main entry in the ''Persona'' series will launch on multiple consoles.

Originally announced by Atlus in August ''2011'', and then officially revealed for [=PS3=] in November 2013, with the [=PS4=] release being anounced on September 1st 2014. The story deals with hardships of modern-day society and feature characters that are restrained by the rules set by this society. As a result, players will be confronted with trials and chains that they will have to overcome. Much like the previous installments of the series the game is set in a high school - however, the mood and tone will be different. ''Persona 5'' director Katsura Hashino has stated that the game is about a kind of freedom that is different from the other games in the series. This freedom is meant to liberate those who "are bored and discontent with their lives". Despite this, Atlus expects and wants players of ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'' to feel at home with this game. ''Persona 5'' is meant to be an emotional experience that stirs up its audience and finally lets them go with a strong message of catharsis after everything is said and done.

to:

''Persona 5'' is an UrbanFantasy RolePlayingGame {{Spinoff}} of the popular ''Franchise/ShinMegamiTensei'' {{JRPG}} franchise, made by Creator/{{Atlus}}' [[Franchise/ShinMegamiTenseiPersona P-Studio]] for {{PlayStation 3}} and {{PlayStation 4}}. It marks the first new numbered entry in the ''Persona'' franchise following Creator/{{Sega}}'s purchase of Atlus in 2013, and the first time a main entry in the ''Persona'' series will launch on multiple consoles.

consoles. Originally announced by Atlus in August ''2011'', and then officially revealed for [=PS3=] in November 2013, with the [=PS4=] release being anounced announced on September 1st 2014. It's due for a worldwide release by 2015.

The story deals with hardships of modern-day society and feature characters that are restrained by the rules set by this society. As a result, players will be confronted with trials and chains that they will have to overcome. Much like the previous installments of the series the game is set in a high school - however, the mood and tone will be different. ''Persona 5'' director Katsura Hashino has stated that the game is about a kind of freedom that is different from the other games in the series. This freedom is meant to liberate those who "are bored and discontent with their lives". Despite this, Atlus expects and wants players of ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'' to feel at home with this game. ''Persona 5'' is meant to be an emotional experience that stirs up its audience and finally lets them go with a strong message of catharsis after everything is said and done.
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Fan Nickname is already on the Trivia page, moving the exmaple there instead.


* FanNickname: The protagonist has been dubbed "Chair-kun" by fans, referring to the games chair theme and opposing to the Persona 3 Protagonist's "Door-kun."
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* FanNickname: The protagonist has been dubbed "Chair-kun" by fans, referring to the games chair theme and opposing to the Persona 3 Protagonist's "Door-kun."
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speculation, use WMG section


* InvertedTrope: Director Hashino mentioned in a [[http://www.siliconera.com/2014/09/01/persona-5-director-hashino-another-message-fans/ post-reveal interview]] that the "setting" is inverted from ''Persona 4'', with a large-city life focus on high-school students. Since the official website shows only ''five'' chairs with chains (with one [[http://persona5.jp suspiciously broken]] post-reveal), [[WildMassGuessing there's speculation that there will only be five protagonists as well, including the MC]], a rather drastic inversion from 4's ''eight'' core protagonists.

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* InvertedTrope: Director Hashino mentioned in a [[http://www.siliconera.com/2014/09/01/persona-5-director-hashino-another-message-fans/ post-reveal interview]] that the "setting" is inverted from ''Persona 4'', with a large-city life focus on high-school students. Since the official website shows only ''five'' chairs with chains (with one [[http://persona5.jp suspiciously broken]] post-reveal), [[WildMassGuessing there's speculation that there will only be five protagonists as well, including the MC]], a rather drastic inversion from 4's ''eight'' core protagonists.
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* InvertedTrope: Director Hashino mentioned in a [[http://www.siliconera.com/2014/09/01/persona-5-director-hashino-another-message-fans/ post-reveal interview]] that the "setting" is inverted from ''Persona 4'', with a large-city life focus on high-school students. Since the official website shows only ''five'' chairs with chains (with one [[http://persona5.jp suspiciously broken]] post-reveal), [[WildMassGuessing there's speculation that there will only be five protagonists as well, including the MC]], a rather drastic inversion from 4's ''eight'' core protagonists.
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* OncePerEpisode: A high school student takes a train into town, just like in the openings of ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}''

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* OncePerEpisode: A high school student takes a train into town, just like in the openings of ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}''4}}''.
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* TechnicolorFire: In the first trailer, an otherworldly blue flame can be seen in the distance once [[TimeStandStill time stops]].
* TimeStandStill: In the first trailer, everyone in a crowded intersection freezes, other than the black haired boy with glasses.

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* TechnicolorFire: In the first trailer, an otherworldly blue flame can be seen in the distance once [[TimeStandStill [[TimeStandsStill time stops]].
* TimeStandStill: TimeStandsStill: In the first trailer, everyone in a crowded intersection freezes, other than the black haired boy with glasses.

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This is not what the \"Frozen in Time\" trope is about. A more accurate trope for this would be Time Stand Still


* FrozenInTime: In the first trailer, everyone in a crowded intersection freezes, other than the black haired boy with glasses.



* TechnicolorFire: In the first trailer, an otherworldly blue flame can be seen in the distance once everyone becomes FrozenInTime.

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* TechnicolorFire: In the first trailer, an otherworldly blue flame can be seen in the distance once [[TimeStandStill time stops]].
* TimeStandStill: In the first trailer,
everyone becomes FrozenInTime.in a crowded intersection freezes, other than the black haired boy with glasses.
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None

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* PunnyName: The black haired boy attends a high school named "Shuujin School" in Japanese. This can be read as "The People's School" or "[[EpiphanicPrison Prisoner School]]".
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* MessyHair: The student in the first trailer doesn't exactly have the tightest hairstyle in the world.
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* OncePerEpisode: A high school student takes a train into town, just like in the openings of ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}''

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reason for reverting?


Previews: [[https://www.youtube.com/watch?v=YKfaPgl8N8E Teaser 1]]

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Previews: [[https://www.youtube.com/watch?v=YKfaPgl8N8E Teaser Teaser]], [[https://www.youtube.com/watch?v=-Y5U8n4Ie3I Trailer 1]]


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* FrozenInTime: In the first trailer, everyone in a crowded intersection freezes, other than the black haired boy with glasses.
* SecondYearProtagonist: The black haired boy is wearing a high school uniform for a second year student (denoted by the two pips on the collar).
* TechnicolorFire: In the first trailer, an otherworldly blue flame can be seen in the distance once everyone becomes FrozenInTime.

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''Persona 5'' is an UrbanFantasy RolePlayingGame {{Spinoff}} of the popular ''Franchise/ShinMegamiTensei'' {{JRPG}} franchise, made by Creator/{{Atlus}}' [[Franchise/ShinMegamiTenseiPersona P-Studio]] for {{PlayStation 3}} and {{PlayStation 4}}. It also marks the first new numbered entry in the ''Persona'' franchise following Creator/{{Sega}}'s purchase of Atlus in 2013.

Originally announced by Atlus in August ''2011'', and then officially revealed in November 2013. The story deals with hardships of modern-day society and feature characters that are restrained by the rules set by this society. As a result, players will be confronted with trials and chains that they will have to overcome. Much like the previous installments of the series the game is set in a high school - however, the mood and tone will be different. ''Persona 5'' director Katsura Hashino has stated that the game is about a kind of freedom that is different from the other games in the series. This freedom is meant to liberate those who "are bored and discontent with their lives". Despite this, Atlus expects and wants players of ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'' to feel at home with this game. ''Persona 5'' is meant to be an emotional experience that stirs up its audience and finally lets them go with a strong message of catharsis after everything is said and done.

Previews: [[https://www.youtube.com/watch?v=YKfaPgl8N8E Teaser]]. [[https://www.youtube.com/watch?v=-Y5U8n4Ie3I Trailer 1]]

to:

''Persona 5'' is an UrbanFantasy RolePlayingGame {{Spinoff}} of the popular ''Franchise/ShinMegamiTensei'' {{JRPG}} franchise, made by Creator/{{Atlus}}' [[Franchise/ShinMegamiTenseiPersona P-Studio]] for {{PlayStation 3}} and {{PlayStation 4}}. It also marks the first new numbered entry in the ''Persona'' franchise following Creator/{{Sega}}'s purchase of Atlus in 2013.

2013, and the first time a main entry in the ''Persona'' series will launch on multiple consoles.

Originally announced by Atlus in August ''2011'', and then officially revealed for [=PS3=] in November 2013.2013, with the [=PS4=] release being anounced on September 1st 2014. The story deals with hardships of modern-day society and feature characters that are restrained by the rules set by this society. As a result, players will be confronted with trials and chains that they will have to overcome. Much like the previous installments of the series the game is set in a high school - however, the mood and tone will be different. ''Persona 5'' director Katsura Hashino has stated that the game is about a kind of freedom that is different from the other games in the series. This freedom is meant to liberate those who "are bored and discontent with their lives". Despite this, Atlus expects and wants players of ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'' to feel at home with this game. ''Persona 5'' is meant to be an emotional experience that stirs up its audience and finally lets them go with a strong message of catharsis after everything is said and done.

Previews: [[https://www.youtube.com/watch?v=YKfaPgl8N8E Teaser]]. [[https://www.youtube.com/watch?v=-Y5U8n4Ie3I Trailer Teaser 1]]



* TimeStandsStill: In the first trailer, everyone in a crowded city freezes, with only the protagonist still moving.

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Previews: [[https://www.youtube.com/watch?v=YKfaPgl8N8E Teaser 1]]

to:

Previews: [[https://www.youtube.com/watch?v=YKfaPgl8N8E Teaser Teaser]]. [[https://www.youtube.com/watch?v=-Y5U8n4Ie3I Trailer 1]]


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* TimeStandsStill: In the first trailer, everyone in a crowded city freezes, with only the protagonist still moving.


''Persona 5'' is an UrbanFantasy RolePlayingGame {{Spinoff}} of the popular ''Franchise/ShinMegamiTensei'' {{JRPG}} franchise, made by Creator/{{Atlus}}' [[Franchise/ShinMegamiTenseiPersona P-Studio]] for {{PlayStation 3}}. It also marks the first new numbered entry in the ''Persona'' franchise following Creator/{{Sega}}'s purchase of Atlus in 2013.

to:

''Persona 5'' is an UrbanFantasy RolePlayingGame {{Spinoff}} of the popular ''Franchise/ShinMegamiTensei'' {{JRPG}} franchise, made by Creator/{{Atlus}}' [[Franchise/ShinMegamiTenseiPersona P-Studio]] for {{PlayStation 3}}.3}} and {{PlayStation 4}}. It also marks the first new numbered entry in the ''Persona'' franchise following Creator/{{Sega}}'s purchase of Atlus in 2013.
Is there an issue? Send a MessageReason:
None


Originally announced by Atlus in August ''2011'', and then revealed in November 2013 in Japan, and February 2014 in the US. The story deals with hardships of modern-day society and feature characters that are restrained by the rules set by this society. As a result, players will be confronted with trials and chains that they will have to overcome. Much like the previous installments of the series the game is set in a high school - however, the mood and tone will be different. ''Persona 5'' director Katsura Hashino has stated that the game is about a kind of freedom that is different from the other games in the series. This freedom is meant to liberate those who "are bored and discontent with their lives". Despite this, Atlus expects and wants players of ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'' to feel at home with this game. ''Persona 5'' is meant to be an emotional experience that stirs up its audience and finally lets them go with a strong message of catharsis after everything is said and done.

to:

Originally announced by Atlus in August ''2011'', and then officially revealed in November 2013 in Japan, and February 2014 in the US.2013. The story deals with hardships of modern-day society and feature characters that are restrained by the rules set by this society. As a result, players will be confronted with trials and chains that they will have to overcome. Much like the previous installments of the series the game is set in a high school - however, the mood and tone will be different. ''Persona 5'' director Katsura Hashino has stated that the game is about a kind of freedom that is different from the other games in the series. This freedom is meant to liberate those who "are bored and discontent with their lives". Despite this, Atlus expects and wants players of ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'' to feel at home with this game. ''Persona 5'' is meant to be an emotional experience that stirs up its audience and finally lets them go with a strong message of catharsis after everything is said and done.
Is there an issue? Send a MessageReason:
None


''Persona 5'' is an UrbanFantasy RolePlayingGame {{Spinoff}} of the popular ''Franchise/ShinMegamiTensei'' {{JRPG}} franchise, made by Creator/{{Atlus}}' [[Franchise/ShinMegamiTenseiPersona P-Studio]] for {{PlayStation 3}}. It also marks the first numbered in the ''Persona'' franchise following Creator/{{Sega}}'s purchase of Atlus in 2013.

to:

''Persona 5'' is an UrbanFantasy RolePlayingGame {{Spinoff}} of the popular ''Franchise/ShinMegamiTensei'' {{JRPG}} franchise, made by Creator/{{Atlus}}' [[Franchise/ShinMegamiTenseiPersona P-Studio]] for {{PlayStation 3}}. It also marks the first new numbered entry in the ''Persona'' franchise following Creator/{{Sega}}'s purchase of Atlus in 2013.

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Removed: 84

Is there an issue? Send a MessageReason:
As noted on the discussion page, the only place that even mentions the \"realistic\" art shift is an unsourced anonymous edit to the SMT wiki. Deleting it until someone can provide an actual source


Originally announced by Atlus in August ''2011'', and then revealed in November 2013 in Japan, and February 2014 in the US. The story deals with hardships of modern-day society and feature characters that are restrained by the rules set by this society. As a result, players will be confronted with trials and chains that they will have to overcome. Much like the previous installments of the series the game is set in a high school - however, the mood and tone will be different. ''Persona 5'' director Katsura Hashino has stated that the game is about a kind of freedom that is different from the other games in the series. This freedom is meant to liberate those who "are bored and discontent with their lives". Despite this, Atlus expects and wants players of ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'' to feel at home with this game. ''Persona 5'' is meant to be an emotional experience that stirs up its audience and finally lets them go with a strong message of catharsis after everything is said and done. Furthermore, ''Persona 5'' will use life-sized character models in a change from previous Persona games to increase the sense of reality that the player is supposed to perceive.

to:

Originally announced by Atlus in August ''2011'', and then revealed in November 2013 in Japan, and February 2014 in the US. The story deals with hardships of modern-day society and feature characters that are restrained by the rules set by this society. As a result, players will be confronted with trials and chains that they will have to overcome. Much like the previous installments of the series the game is set in a high school - however, the mood and tone will be different. ''Persona 5'' director Katsura Hashino has stated that the game is about a kind of freedom that is different from the other games in the series. This freedom is meant to liberate those who "are bored and discontent with their lives". Despite this, Atlus expects and wants players of ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'' to feel at home with this game. ''Persona 5'' is meant to be an emotional experience that stirs up its audience and finally lets them go with a strong message of catharsis after everything is said and done. Furthermore, ''Persona 5'' will use life-sized character models in a change from previous Persona games to increase the sense of reality that the player is supposed to perceive.
done.



* ArtShift: From anime styled to a more realistic, with life sized character models.

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http://www.neogaf.com/forum/showthread.php?t=791276 apparently just red. / \'\'Shin Megami Tensei\'\' main series trope, should go on the franchise page, not one specifically about persona 5.


* ColorMotif: Red and black, in opposition to ''VideoGame/{{Persona 3}}''’s blue and ''VideoGame/{{Persona 4}}''’s yellow.
** Meta-speaking, red and black is usually chaos, blue and white is usually order, and yellow is [[BlueAndOrangeMorality happiness]] in the series as a whole.

to:

* ColorMotif: Red and black, Red, in opposition to ''VideoGame/{{Persona 3}}''’s blue and ''VideoGame/{{Persona 4}}''’s yellow.
** Meta-speaking, red and black is usually chaos, blue and white is usually order, and yellow is [[BlueAndOrangeMorality happiness]] in the series as a whole.
yellow.

Added: 158

Changed: 57

Is there an issue? Send a MessageReason:
None


''Persona 5'' is an UrbanFantasy RolePlayingGame {{Spinoff}} of the popular ''Franchise/ShinMegamiTensei'' {{JRPG}} franchise, made by Creator/{{Atlus}}' [[Franchise/ShinMegamiTenseiPersona P-Studio]] for {{PlayStation 3}}. It also marks the first numbered in the ''Persona'' franchise following Sega's purchase of Atlus in 2013.

Officially announced by Atlus in November 2013 in Japan and February 2014 in the US. The story deals with hardships of modern-day society and feature characters that are restrained by the rules set by this society. As a result, players will be confronted with trials and chains that they will have to overcome. Much like the previous installments of the series the game is set in a high school - however, the mood and tone will be different. ''Persona 5'' director Katsura Hashino has stated that the game is about a kind of freedom that is different from the other games in the series. This freedom is meant to liberate those who "are bored and discontent with their lives". Despite this, Atlus expects and wants players of ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'' to feel at home with this game. ''Persona 5'' is meant to be an emotional experience that stirs up its audience and finally lets them go with a strong message of catharsis after everything is said and done. Furthermore, ''Persona 5'' will use life-sized character models in a change from previous Persona games to increase the sense of reality that the player is supposed to perceive.

to:

''Persona 5'' is an UrbanFantasy RolePlayingGame {{Spinoff}} of the popular ''Franchise/ShinMegamiTensei'' {{JRPG}} franchise, made by Creator/{{Atlus}}' [[Franchise/ShinMegamiTenseiPersona P-Studio]] for {{PlayStation 3}}. It also marks the first numbered in the ''Persona'' franchise following Sega's Creator/{{Sega}}'s purchase of Atlus in 2013.

Officially Originally announced by Atlus in August ''2011'', and then revealed in November 2013 in Japan Japan, and February 2014 in the US. The story deals with hardships of modern-day society and feature characters that are restrained by the rules set by this society. As a result, players will be confronted with trials and chains that they will have to overcome. Much like the previous installments of the series the game is set in a high school - however, the mood and tone will be different. ''Persona 5'' director Katsura Hashino has stated that the game is about a kind of freedom that is different from the other games in the series. This freedom is meant to liberate those who "are bored and discontent with their lives". Despite this, Atlus expects and wants players of ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'' to feel at home with this game. ''Persona 5'' is meant to be an emotional experience that stirs up its audience and finally lets them go with a strong message of catharsis after everything is said and done. Furthermore, ''Persona 5'' will use life-sized character models in a change from previous Persona games to increase the sense of reality that the player is supposed to perceive.


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** Meta-speaking, red and black is usually chaos, blue and white is usually order, and yellow is [[BlueAndOrangeMorality happiness]] in the series as a whole.
Is there an issue? Send a MessageReason:
None


* ColorMotif: Red and black, in opposition to ''VideoGame/{{Persona 3}}''´s blue and ''VideoGame/{{Persona 4}}''´s yellow.

to:

* ColorMotif: Red and black, in opposition to ''VideoGame/{{Persona 3}}''´s 3}}''’s blue and ''VideoGame/{{Persona 4}}''´s 4}}''’s yellow.
Is there an issue? Send a MessageReason:
None


* ColorMotif: Red and black, in opposition to the blue ''VideoGame/{{Persona 3}}'' and the yellow of ''VideoGame/{{Persona 4}}''.

to:

* ColorMotif: Red and black, in opposition to the blue ''VideoGame/{{Persona 3}}'' 3}}''´s blue and the yellow of ''VideoGame/{{Persona 4}}''.4}}''´s yellow.
Is there an issue? Send a MessageReason:
None


Officially announced by Atlus in November 2013 in Japan and February 2014 in the US. The story deals with hardships of modern-day society and feature characters that are restrained by the rules set by this society. As a result, players will be confronted with trials and chains that they will have to overcome. Much like the previous installments of the series the game is set in a high school - however, the mood and tone will be different. ''Persona 5'' director Katsura Hashino has stated that the game is about a kind of freedom that is different from the other games in the series. This freedom is meant to liberate those who "are bored and discontent with their lives". Despite this, Atlus expects and wants players of ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'' to feel at home with this game. ''Persona 5'' is meant to be an emotional experience that stirs up its audience and finally lets them go with a strong message of catharsis after everything is said and done. Furthermore, Persona 5 will use life-sized character models in a change from previous Persona games to increase the sense of reality that the player is supposed to perceive.

to:

Officially announced by Atlus in November 2013 in Japan and February 2014 in the US. The story deals with hardships of modern-day society and feature characters that are restrained by the rules set by this society. As a result, players will be confronted with trials and chains that they will have to overcome. Much like the previous installments of the series the game is set in a high school - however, the mood and tone will be different. ''Persona 5'' director Katsura Hashino has stated that the game is about a kind of freedom that is different from the other games in the series. This freedom is meant to liberate those who "are bored and discontent with their lives". Despite this, Atlus expects and wants players of ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'' to feel at home with this game. ''Persona 5'' is meant to be an emotional experience that stirs up its audience and finally lets them go with a strong message of catharsis after everything is said and done. Furthermore, Persona 5 ''Persona 5'' will use life-sized character models in a change from previous Persona games to increase the sense of reality that the player is supposed to perceive.
Is there an issue? Send a MessageReason:
None


* ColorMotif: Red and black, in opposition to ''VideoGame/{{Persona 3}}'''s blue and ''VideoGame/{{Persona 4}}'''s yellow.

to:

* ColorMotif: Red and black, in opposition to the blue ''VideoGame/{{Persona 3}}'''s blue 3}}'' and the yellow of ''VideoGame/{{Persona 4}}'''s yellow.4}}''.
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None


* UrbanFantasy: You play as a high school senior in modern day who can summon an AnthropomorphicPersonification of your own psyche.

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* UrbanFantasy: You play as a high school senior student in modern day who can summon an AnthropomorphicPersonification of your own psyche.

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-->--Tagline of the initial trailers released by Atlus.

to:

-->--Tagline of the initial trailers released by Atlus.
-->--'''Teaser'''.



Officially announced by Atlus in November 2013, with an America release confirmed in February 2014, details of the game are currently scarce. What ''is'' known, is that the story will discuss the hardships of modern-day society and feature characters that are restrained by the rules set by this society. As a result, players will be confronted with trials and chains that they will have to overcome. Much like the previous installments of the series the game is set in a high school - however, the mood and tone will be different. ''Persona 5'' director Katsura Hashino has stated that the game is about a kind of freedom that is different from the other games in the series. This freedom is meant to liberate those who "are bored and discontent with their lives". Despite this, Atlus expects and wants players of ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'' to feel at home with this game. ''Persona 5'' is meant to be an emotional experience that stirs up its audience and finally lets them go with a strong message of catharsis after everything is said and done. Furthermore, Persona 5 will use life-sized character models in a change from previous Persona games to increase the sense of reality that the player is supposed to perceive.

to:

Officially announced by Atlus in November 2013, with an America release confirmed 2013 in Japan and February 2014, details of 2014 in the game are currently scarce. What ''is'' known, is that the US. The story will discuss the deals with hardships of modern-day society and feature characters that are restrained by the rules set by this society. As a result, players will be confronted with trials and chains that they will have to overcome. Much like the previous installments of the series the game is set in a high school - however, the mood and tone will be different. ''Persona 5'' director Katsura Hashino has stated that the game is about a kind of freedom that is different from the other games in the series. This freedom is meant to liberate those who "are bored and discontent with their lives". Despite this, Atlus expects and wants players of ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'' to feel at home with this game. ''Persona 5'' is meant to be an emotional experience that stirs up its audience and finally lets them go with a strong message of catharsis after everything is said and done. Furthermore, Persona 5 will use life-sized character models in a change from previous Persona games to increase the sense of reality that the player is supposed to perceive.
perceive.

Previews: [[https://www.youtube.com/watch?v=YKfaPgl8N8E Teaser 1]]



* ColorMotif: Red & black, based off the initial trailer.

to:

* ColorMotif: Red & and black, based off in opposition to ''VideoGame/{{Persona 3}}'''s blue and ''VideoGame/{{Persona 4}}'''s yellow.
* EpiphanicPrison: A major theme of
the initial trailer.game is finding how to free yourself of the metaphorical chains society puts on you.
* UrbanFantasy: You play as a high school senior in modern day who can summon an AnthropomorphicPersonification of your own psyche.
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None


-> ''You are slave. Want emancipation?

to:

-> ''You ->"''You are a slave. Want emancipation?
emancipation?''"
-->--Tagline of the initial trailers released by Atlus.
Is there an issue? Send a MessageReason:
Formatting


* ColorMotif: Red & black, based off the initial trailer.

to:

* ColorMotif: Red & black, based off the initial trailer.trailer.
----
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/persona5_6006.jpg]]

-> ''You are slave. Want emancipation?

''Persona 5'' is an UrbanFantasy RolePlayingGame {{Spinoff}} of the popular ''Franchise/ShinMegamiTensei'' {{JRPG}} franchise, made by Creator/{{Atlus}}' [[Franchise/ShinMegamiTenseiPersona P-Studio]] for {{PlayStation 3}}. It also marks the first numbered in the ''Persona'' franchise following Sega's purchase of Atlus in 2013.

Officially announced by Atlus in November 2013, with an America release confirmed in February 2014, details of the game are currently scarce. What ''is'' known, is that the story will discuss the hardships of modern-day society and feature characters that are restrained by the rules set by this society. As a result, players will be confronted with trials and chains that they will have to overcome. Much like the previous installments of the series the game is set in a high school - however, the mood and tone will be different. ''Persona 5'' director Katsura Hashino has stated that the game is about a kind of freedom that is different from the other games in the series. This freedom is meant to liberate those who "are bored and discontent with their lives". Despite this, Atlus expects and wants players of ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'' to feel at home with this game. ''Persona 5'' is meant to be an emotional experience that stirs up its audience and finally lets them go with a strong message of catharsis after everything is said and done. Furthermore, Persona 5 will use life-sized character models in a change from previous Persona games to increase the sense of reality that the player is supposed to perceive.

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!!''Persona 5'' provides examples of:
* ArtShift: From anime styled to a more realistic, with life sized character models.
* ColorMotif: Red & black, based off the initial trailer.

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