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This is not a good example. The Game Over screen is outside the normal context of the narrative and should be taken as symbolism. The White House is the President's seat of power and is a landmark identifying the USA. The flag behind it represents control of that seat of power. Ergo, the changing flag represents that, due to Pepper's failure, the USA's seat of power has changed hands.
Deleted line(s) 29 (click to see context) :
* InSpiteOfANail: The GameOver screen has the White House have its American flag morph into a British one, signifying that the colonists lost. As the White House was built ''after'' the Revolutionary War after the colonists won, shouldn't it have disappeared ''entirely''?
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* ArtisticLicenseHistory: The "Truth" button differentiates truths (or at least reasonable possibilities) and artistic licenses. Most of the historical inaccuracies are due to some combination of Fred's meddling, gameplay reasons, RuleOfFunny, or RuleOfCool.
* DrivenToSuicide: Based on the dog memorial in Penn Manor, most of Ima's prior dogs killed themselves rather than be subjected to Ima's tortures.
Changed line(s) 26 (click to see context) from:
* IdenticalGrandson: Many of the colonists that Pepper meets are identical both in appearance & personality to her neighbors at the beginning of the game. Strangely, General Pugh looks like Uncle Fred, which may explain a few things.
to:
* IdenticalGrandson: Many of the colonists that Pepper meets are identical both in appearance & personality to her neighbors at the beginning of the game. Strangely, General Pugh looks like Uncle Fred, which may explain a few things.
Changed line(s) 30 (click to see context) from:
* MeaningfulName: The village idiot, Poor Richard, is named after Franklin's famous almanac. [[spoiler: That might clue in the player that they are connected to Franklin somehow]].
to:
* MeaningfulName: MeaningfulName:
** The village idiot, Poor Richard, is named after Franklin's famous almanac. [[spoiler: That might clue in the player that they are connected to Franklin somehow]].
** The village idiot, Poor Richard, is named after Franklin's famous almanac. [[spoiler: That might clue in the player that they are connected to Franklin somehow]].
** The same carries over to the colonial days, with names like General Lee Stuffed ([[BigEater generally stuffed]]).
* NearlyNormalAnimal: Lockjaw is a Mostly Normal Animal with only the capabilities of a normal dog. However, he shows two human mannerisms by covering his ears while Ima sings, and then he points the way out with his "hands" if you have him sniff in the maze of hallways.
* NearlyNormalAnimal: Lockjaw is a Mostly Normal Animal with only the capabilities of a normal dog. However, he shows two human mannerisms by covering his ears while Ima sings, and then he points the way out with his "hands" if you have him sniff in the maze of hallways.
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* PoliticallyCorrectHistory: Shades of this. Ben's coonskin cap wasn't the ONLY thing the ladies liked in England. To be fair, the TRUTH button will point out and Lampshade most inconsistencies.
to:
* PoliticallyCorrectHistory: Shades of this. Ben's coonskin cap wasn't the ONLY thing the ladies liked in England. To be fair, the TRUTH "Truth" button will point out and Lampshade most inconsistencies.
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None
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* UnfortunateNames: Mr. Chompfodder, the mailman.
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None
Changed line(s) 27 (click to see context) from:
* InSpiteOfANail: The GameOver screen has the White House have its American flag morph into a British one. As the White House was built ''after'' the Revolutionary War after the colonists won, shouldn't it have disappeared ''entirely''?
to:
* InSpiteOfANail: The GameOver screen has the White House have its American flag morph into a British one.one, signifying that the colonists lost. As the White House was built ''after'' the Revolutionary War after the colonists won, shouldn't it have disappeared ''entirely''?
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Added DiffLines:
* InSpiteOfANail: The GameOver screen has the White House have its American flag morph into a British one. As the White House was built ''after'' the Revolutionary War after the colonists won, shouldn't it have disappeared ''entirely''?
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* EasterEgg: Repeatedly looking at the bird in Pepper's yard will make it lay a literal Easter Egg that's larger than the bird itself.
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That's a YMMV trope. Moving to the YMMV sub-page.
Deleted line(s) 42 (click to see context) :
* UncannyValley: The two ContestWinnerCameo kids in Act 3 look...unsettling, due to their real life heads put on the sprite bodies.
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None
Changed line(s) 13 (click to see context) from:
* AmericaIsStillAColony: A GameOver results in Uncle Fred's plan succeeding, and America remaining under Britain.
to:
* AmericaIsStillAColony: A GameOver results in Uncle Fred's plan succeeding, and America remaining under Britain.British rule.
Changed line(s) 15 (click to see context) from:
* AwfulWeddedLife: Mr. & Mrs. Crankee, some of Pepper's neighbors, are like this based on their dialogue. The same with their [[IdenticalGrandson colonial counterparts]] Vicar Victor Bicker & Quibble Quabble, at least until they get one of Ben's proverbs, after which they become SickeninglySweethearts.
to:
* AwfulWeddedLife: Two of Pepper's neighbors, Mr. & Mrs. Crankee, some of Pepper's neighbors, are like this based on their dialogue. The same with their [[IdenticalGrandson colonial counterparts]] Vicar Victor Bicker & Quibble Quabble, at least until they get one of Ben's proverbs, after which they become SickeninglySweethearts.
* DressingAsTheEnemy: In order to advance around Penn Manor, Pepper needs to use several items to disguise herself as Ima Pugh.
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** Also, pretty much all of Pepper's neighbors, like [[GossipyHens Miss Gumflapper]], Miss Vitriol and [[YouAreFat Mr. Spheroid]].
to:
** Also, pretty much all of Pepper's neighbors, like [[AwfulWeddedLife the Crankees]], [[GossipyHens Miss Gumflapper]], Miss Vitriol and [[YouAreFat Mr. Spheroid]].
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None
Changed line(s) 15 (click to see context) from:
* AwfullyWeddedLife: Mr. & Mrs. Crankee, some of Pepper's neighbors, are like this based on their dialogue. The same with their [[IdenticalGrandson colonial counterparts]] Vicar Victor Bicker & Quibble Quabble, at least until they get one of Ben's proverbs, after which they become SickeninglySweethearts.
to:
* AwfullyWeddedLife: AwfulWeddedLife: Mr. & Mrs. Crankee, some of Pepper's neighbors, are like this based on their dialogue. The same with their [[IdenticalGrandson colonial counterparts]] Vicar Victor Bicker & Quibble Quabble, at least until they get one of Ben's proverbs, after which they become SickeninglySweethearts.
Changed line(s) 20 (click to see context) from:
* ChekhovsGunman: Early in the game, Pepper helps free Poor Richard, the "village idiot," from the stocks. [[spoiler: It's later revealed that he's Ben Franklin's wife Deborah in disguise, trying to help the colony while her husband is otherwise indisposed]].
to:
* ChekhovsGunman: Early in the game, Pepper helps free Poor Richard, the "village idiot," from the stocks. [[spoiler: It's later revealed that he's "he's" Ben Franklin's wife Deborah in disguise, trying to help the colony while her husband is otherwise indisposed]].
* TheReveal: [[spoiler: Poor Richard, the only townsperson who was trying to help the others, is Deborah Franklin, Ben's wife, pulling a SweetPollyOliver.]]
Changed line(s) 37 (click to see context) from:
** After the townspeople each thank Pepper and ask for her name, she gives each one a different fake name based on her love of journalism, such as [[Series/LouGrant Lou Rant]], Gerald O. Rivera, [[Creator/WalterCronkite Walter Crankwright]], Morley Wafer, Donnie Chung, & [[Series/TheOprahWinfreyShow Ezra Winfrey]].
to:
** After the townspeople each thank Pepper and ask for her name, she gives each one a different fake name based on her love of journalism, such as [[Series/LouGrant Lou Rant]], Gerald O. Rivera, [[Creator/WalterCronkite Walter Crankwright]], [[Series/SixtyMinutes Morley Wafer, Wafer]], Donnie Chung, & [[Series/TheOprahWinfreyShow Ezra Winfrey]].
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None
Changed line(s) 15 (click to see context) from:
* AwfullyWeddedLife: Mr. & Mrs. Crankee, some of Pepper's neighbors, are like this based on their dialogue. The same with their [[IdenticalGrandson colonial counterparts]] at least until they get one of Ben's proverbs, after which they become SickeninglySweethearts.
to:
* AwfullyWeddedLife: Mr. & Mrs. Crankee, some of Pepper's neighbors, are like this based on their dialogue. The same with their [[IdenticalGrandson colonial counterparts]] Vicar Victor Bicker & Quibble Quabble, at least until they get one of Ben's proverbs, after which they become SickeninglySweethearts.
Changed line(s) 19 (click to see context) from:
* BreakingTheFourthWall: The beginning of the game is Pepper talking to her neighbors about everyone who helped develop it.
to:
* BreakingTheFourthWall: The beginning of the game is Pepper talking to her neighbors about everyone who helped develop it.worked on the game.
** Also, pretty much all of Pepper's neighbors, like [[GossipyHens Miss Gumflapper]], Miss Vitriol and [[YouAreFat Mr. Spheroid]].
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* PunnyNames: Several of the townspeople & Pepper's neighbors in the beginning, such as Marty Hardy, General Lee Stuffed & Billy Idle.
to:
* PunnyNames: Several of the townspeople & Pepper's neighbors in the beginning, townspeople, such as Marty Hardy, General Lee Stuffed & Billy Idle.
Changed line(s) 36 (click to see context) from:
** After the townspeople each thank Pepper and ask for her name, she gives each one a different fake name based on her love of journalism, such as [[Series/LouGrant Lou Rant]], Gerald O. Rivera, Morley Wafer, & Donnie Chung, & [[Series/TheOprahWinfreyShow Ezra Winfrey]].
to:
** After the townspeople each thank Pepper and ask for her name, she gives each one a different fake name based on her love of journalism, such as [[Series/LouGrant Lou Rant]], Gerald O. Rivera, [[Creator/WalterCronkite Walter Crankwright]], Morley Wafer, & Donnie Chung, & [[Series/TheOprahWinfreyShow Ezra Winfrey]].
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* UncannyValley: The two ContestWinnerCameo kids in Act 3 look...off, due to their actually heads put on the sprite bodies.
to:
* UncannyValley: The two ContestWinnerCameo kids in Act 3 look...off, unsettling, due to their actually real life heads put on the sprite bodies.
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* WomenAreWiser: In this game it's [[spoiler: Ben Franklin's wife, Deborah, in the persona of [[SweetPollyOliver Poor Richard]] that wrote several of his famous proverbs.]]
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None
* AlliterativeName: Pepper Pumpernickel.
* AwfullyWeddedLife: Mr. & Mrs. Crankee, some of Pepper's neighbors, are like this based on their dialogue. The same with their [[IdenticalGrandson colonial counterparts]] at least until they get one of Ben's proverbs, after which they become SickeninglySweethearts.
Changed line(s) 17,18 (click to see context) from:
* BreakingTheFourthWall: The beginning of the game is Pepper talking to her neighbors about everyone who helped develop the game.
* ChekovsGunman: Early in the game, Pepper helps free Poor Richard, the "village idiot," from the stocks. [[spoiler: It's later revealed that he's Ben Franklin's wife Deborah in disguise, trying to help the colony while her husband is otherwise indisposed]].
* ChekovsGunman: Early in the game, Pepper helps free Poor Richard, the "village idiot," from the stocks. [[spoiler: It's later revealed that he's Ben Franklin's wife Deborah in disguise, trying to help the colony while her husband is otherwise indisposed]].
to:
* BreakingTheFourthWall: The beginning of the game is Pepper talking to her neighbors about everyone who helped develop the game.
it.
*ChekovsGunman: ChekhovsGunman: Early in the game, Pepper helps free Poor Richard, the "village idiot," from the stocks. [[spoiler: It's later revealed that he's Ben Franklin's wife Deborah in disguise, trying to help the colony while her husband is otherwise indisposed]].indisposed]].
* EasyEvangelism: It only takes proverbs from Ben Franklin to break the townspeople of their habits. Justified in that, they were only acting that way because Ben told them to when he was a hippie.
* GossipyHens: Pepper's neighbor Miss. Gumflapper and her colonial counterpart Miss Taleteller are this, although the latter does get better.
*
* EasyEvangelism: It only takes proverbs from Ben Franklin to break the townspeople of their habits. Justified in that, they were only acting that way because Ben told them to when he was a hippie.
* GossipyHens: Pepper's neighbor Miss. Gumflapper and her colonial counterpart Miss Taleteller are this, although the latter does get better.
Changed line(s) 27 (click to see context) from:
* PunnyNames: Several of the townspeople, such as General Lee Stuffed & Billy Idle.
to:
* PunnyNames: Several of the townspeople, townspeople & Pepper's neighbors in the beginning, such as Marty Hardy, General Lee Stuffed & Billy Idle.
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* UncannyValley: The two ContestWinnerCameo kids in Act 3 look...off, due to their actually heads put on the sprite bodies.
* UnfortunateNames: Mr. Chompfodder, the mailman.
* UnfortunateNames: Mr. Chompfodder, the mailman.
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None
* BigBad: General Pugh, while Uncle Fred is more of a GreaterScopeVillain.
* BigEater: General Lee Stuffed, although he does get better after reading one of "Ben's" proverbs.
* BittersweetEnding: If you think about it; although Pepper & Lockjaw help set things right in colonial times, they are whisked away by the time machine at the end. Though the game ends on a SequelHook, there was never another game, so they may be lost in time forever.
* BreakingTheFourthWall: The beginning of the game is Pepper talking to her neighbors about everyone who helped develop the game.
* ChekovsGunman: Early in the game, Pepper helps free Poor Richard, the "village idiot," from the stocks. [[spoiler: It's later revealed that he's Ben Franklin's wife Deborah in disguise, trying to help the colony while her husband is otherwise indisposed]].
* TheGuardsMustBeCrazy: The two recurring redcoats that appear throughout the game are rather stupid, and Pepper outsmarts them several times.
* IdenticalGrandson: Many of the colonists that Pepper meets are identical both in appearance & personality to her neighbors at the beginning of the game. Strangely, General Pugh looks like Uncle Fred, which may explain a few things.
* LittleMissSnarker: Pepper, definitely.
* BigEater: General Lee Stuffed, although he does get better after reading one of "Ben's" proverbs.
* BittersweetEnding: If you think about it; although Pepper & Lockjaw help set things right in colonial times, they are whisked away by the time machine at the end. Though the game ends on a SequelHook, there was never another game, so they may be lost in time forever.
* BreakingTheFourthWall: The beginning of the game is Pepper talking to her neighbors about everyone who helped develop the game.
* ChekovsGunman: Early in the game, Pepper helps free Poor Richard, the "village idiot," from the stocks. [[spoiler: It's later revealed that he's Ben Franklin's wife Deborah in disguise, trying to help the colony while her husband is otherwise indisposed]].
* TheGuardsMustBeCrazy: The two recurring redcoats that appear throughout the game are rather stupid, and Pepper outsmarts them several times.
* IdenticalGrandson: Many of the colonists that Pepper meets are identical both in appearance & personality to her neighbors at the beginning of the game. Strangely, General Pugh looks like Uncle Fred, which may explain a few things.
* LittleMissSnarker: Pepper, definitely.
* MeaningfulName: The village idiot, Poor Richard, is named after Franklin's famous almanac. [[spoiler: That might clue in the player that they are connected to Franklin somehow]].
Changed line(s) 16 (click to see context) from:
%%* OurTimeMachineIsDifferent
to:
* PunnyNames: Several of the townspeople, such as General Lee Stuffed & Billy Idle.
Changed line(s) 22 (click to see context) from:
%%* SpoiledBrat: Ima Pugh.
to:
* SpoiledBrat: Ima
* SweetPollyOliver: Pepper disguises herself as a boy in the colonial times, and her tomboyish appearance allows for her to pass as one. [[spoiler: Deborah Franklin does the same as "Poor Richard."]]
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Added DiffLines:
* AmericaIsStillAColony: A GameOver results in Uncle Fred's plan succeeding, and America remaining under Britain.
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None
Changed line(s) 18 (click to see context) from:
* ShoutOut: Multiple ones to MontyPython:
to:
* ShoutOut: Multiple ones to MontyPython:Creator/MontyPython:
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* SetRightWhatOnceWentWrong
* ShoutOut: Multiple ones to MontyPython:
** A scene where Lockjaw gets knocked out parodies the Dead Parrot Sketch.
** Trying to give the key to the carrier pigeon results in a comment that [[Film/MontyPythonAndTheHolyGrail European pigeons can't carry as much as African pigeons.]]
* ShoutOut: Multiple ones to MontyPython:
** A scene where Lockjaw gets knocked out parodies the Dead Parrot Sketch.
** Trying to give the key to the carrier pigeon results in a comment that [[Film/MontyPythonAndTheHolyGrail European pigeons can't carry as much as African pigeons.]]
Deleted line(s) 18 (click to see context) :
%%* WaybackTrip
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None
Changed line(s) 15 (click to see context) from:
* OurTimeMachineIsDifferent
to:
Changed line(s) 17,18 (click to see context) from:
* SpoiledBrat: Ima Pugh.
* WaybackTrip
* WaybackTrip
to:
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Changed line(s) 3,4 (click to see context) from:
Developed by {{Sierra}} in 1993 as the first of a series (that unfortunately never took off), ''Pepper's Adventures in Time'' was an adventure EdutainmentGame starring sharp-witted tomboy [[IntrepidReporter Pepper]] and her charmingly vicious dog, Lockjaw.
to:
Developed by {{Sierra}} {{Creator/Sierra}} in 1993 as the first of a series (that unfortunately never took off), ''Pepper's Adventures in Time'' was an adventure EdutainmentGame starring sharp-witted tomboy [[IntrepidReporter Pepper]] and her charmingly vicious dog, Lockjaw.
Is there an issue? Send a MessageReason:
Redheaded Hero is being cut per the Appearance tropes cleanup thread.
Deleted line(s) 17 (click to see context) :
* {{Red Headed Hero}}ine: Pepper
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None
Changed line(s) 5,6 (click to see context) from:
During another lovely day of playing fetch and antagonizing the neighbor lady, Pepper accidentally stumbles upon her crazy Uncle Fred getting ready to unleash a diabolical revenge on society. Sick and tired of being mocked for his radical ideas, Fred has constructed his masterpiece: a TimeMachine capable of rewriting history and putting ''him'' in charge of everything! The first target? None other than BenjaminFranklin, whose life and works played a key role in bucking English control over the American colonies.
to:
During another lovely day of playing fetch and antagonizing the neighbor lady, Pepper accidentally stumbles upon her crazy Uncle Fred getting ready to unleash a diabolical revenge on society. Sick and tired of being mocked for his radical ideas, Fred has constructed his masterpiece: a TimeMachine capable of rewriting history and putting ''him'' in charge of everything! The first target? None other than BenjaminFranklin, Creator/BenjaminFranklin, whose life and works played a key role in bucking English control over the American colonies.
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None
Changed line(s) 11 (click to see context) from:
This game provides examples of:
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,4 (click to see context) from:
Developed by {{Sierra}} in the early 1990s as the first of a series (that unfortunately never took off), ''Pepper's Adventures in Time'' was an adventure EdutainmentGame starring sharp-witted tomboy [[IntrepidReporter Pepper]] and her charmingly vicious dog, Lockjaw.
to:
Developed by {{Sierra}} in the early 1990s 1993 as the first of a series (that unfortunately never took off), ''Pepper's Adventures in Time'' was an adventure EdutainmentGame starring sharp-witted tomboy [[IntrepidReporter Pepper]] and her charmingly vicious dog, Lockjaw.
Is there an issue? Send a MessageReason:
Adding more examples!
Added DiffLines:
*AngryGuardDog: Lockjaw. Seriously, don't mess with Pepper, or he will bite you.
*LivingWeapon: Lockjaws fleas can be used to attack people.
*LivingWeapon: Lockjaws fleas can be used to attack people.
Added DiffLines:
*PoliticallyCorrectHistory: Shades of this. Ben's coonskin cap wasn't the ONLY thing the ladies liked in England. To be fair, the TRUTH button will point out and Lampshade most inconsistencies.
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None
Changed line(s) 2 (click to see context) from:
[[caption-width-right:350:That's the least of your problems.]]
to:
[[caption-width-right:350:That's the least of your problems.not all that's wrong here.]]
Added DiffLines:
* NewAgeRetroHippie: Almost everyone, as a result of Ben's revised teachings.
Added DiffLines:
* SpoiledBrat: Ima Pugh.
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Changed line(s) 3,5 (click to see context) from:
Developed by {{Sierra}} in the early 90s as the first of a series (that unfortunately never took off), ''Pepper's Adventures in Time'' was an adventure EdutainmentGame starring sharp-witted tomboy [[IntrepidReporter Pepper]] and her charmingly vicious dog, Lockjaw.
to:
Changed line(s) 8,10 (click to see context) from:
Pepper and Lockjaw look on as Fred dumps some doctored "essence of 1968" into the machine, transforming the Founding Father into a blissed-out, spineless flower child. They try to stop him, but are sucked into a portal and tossed into 1700s Pennsylvania. Pepper needs to meet Ben Franklin, reverse Fred's anachronistic edits, and save the future of the United States - all while keeping an eye on Lockjaw!
In addition to the standard Walk/Look/Touch/Speak/Item options, ''Pepper's Adventures'' has a "Truth" button that briefs the player on the real facts behind its characters and environments. A quiz on these historical tidbits concludes each act.
In addition to the standard Walk/Look/Touch/Speak/Item options, ''Pepper's Adventures'' has a "Truth" button that briefs the player on the real facts behind its characters and environments. A quiz on these historical tidbits concludes each act.
to:
Pepper and Lockjaw look on as Fred dumps some doctored "essence "[[GRatedDrug essence of 1968" 1968]]" into the machine, transforming the Founding Father into a blissed-out, spineless flower child. They try to stop him, but are sucked into a portal and tossed into 1700s 18th-century Pennsylvania. Pepper needs to meet Ben Franklin, reverse Fred's anachronistic edits, and save the future of the United States - all while keeping an eye on Lockjaw!
In addition to the standard Walk/Look/Touch/Speak/Item options, ''Pepper's Adventures'' has a "Truth" button that briefs the player on the realfacts history behind its characters and environments. A quiz on these historical tidbits concludes each act.act.
----
This game provides examples of:
* OurTimeMachineIsDifferent
* {{Red Headed Hero}}ine: Pepper
* WaybackTrip
----
In addition to the standard Walk/Look/Touch/Speak/Item options, ''Pepper's Adventures'' has a "Truth" button that briefs the player on the real
----
This game provides examples of:
* OurTimeMachineIsDifferent
* {{Red Headed Hero}}ine: Pepper
* WaybackTrip
----
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None
Added DiffLines:
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/pepper_5_8325.png]]
[[caption-width-right:350:That's the least of your problems.]]
Developed by {{Sierra}} in the early 90s as the first of a series (that unfortunately never took off), ''Pepper's Adventures in Time'' was an adventure EdutainmentGame starring sharp-witted tomboy [[IntrepidReporter Pepper]] and her charmingly vicious dog, Lockjaw.
During another lovely day of playing fetch and antagonizing the neighbor lady, Pepper accidentally stumbles upon her crazy Uncle Fred getting ready to unleash a diabolical revenge on society. Sick and tired of being mocked for his radical ideas, Fred has constructed his masterpiece: a TimeMachine capable of rewriting history and putting ''him'' in charge of everything! The first target? None other than BenjaminFranklin, whose life and works played a key role in bucking English control over the American colonies.
Pepper and Lockjaw look on as Fred dumps some doctored "essence of 1968" into the machine, transforming the Founding Father into a blissed-out, spineless flower child. They try to stop him, but are sucked into a portal and tossed into 1700s Pennsylvania. Pepper needs to meet Ben Franklin, reverse Fred's anachronistic edits, and save the future of the United States - all while keeping an eye on Lockjaw!
In addition to the standard Walk/Look/Touch/Speak/Item options, ''Pepper's Adventures'' has a "Truth" button that briefs the player on the real facts behind its characters and environments. A quiz on these historical tidbits concludes each act.
[[caption-width-right:350:That's the least of your problems.]]
Developed by {{Sierra}} in the early 90s as the first of a series (that unfortunately never took off), ''Pepper's Adventures in Time'' was an adventure EdutainmentGame starring sharp-witted tomboy [[IntrepidReporter Pepper]] and her charmingly vicious dog, Lockjaw.
During another lovely day of playing fetch and antagonizing the neighbor lady, Pepper accidentally stumbles upon her crazy Uncle Fred getting ready to unleash a diabolical revenge on society. Sick and tired of being mocked for his radical ideas, Fred has constructed his masterpiece: a TimeMachine capable of rewriting history and putting ''him'' in charge of everything! The first target? None other than BenjaminFranklin, whose life and works played a key role in bucking English control over the American colonies.
Pepper and Lockjaw look on as Fred dumps some doctored "essence of 1968" into the machine, transforming the Founding Father into a blissed-out, spineless flower child. They try to stop him, but are sucked into a portal and tossed into 1700s Pennsylvania. Pepper needs to meet Ben Franklin, reverse Fred's anachronistic edits, and save the future of the United States - all while keeping an eye on Lockjaw!
In addition to the standard Walk/Look/Touch/Speak/Item options, ''Pepper's Adventures'' has a "Truth" button that briefs the player on the real facts behind its characters and environments. A quiz on these historical tidbits concludes each act.