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* AndIMustScream: Death in the Pathways/Marathon verse is this or least it is if your killed by the Dreaming God and/or the monsters its dreams manifest. As the Nazis, explorers, and your fellow marines will tell you, when you die you are stuck in your body with very few of your senses left. Over time, your memories will slowly degrade until you've completely forgotten who you were.

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* AndIMustScream: Death in the Pathways/Marathon verse is this or least it is if your you're killed by the Dreaming God and/or the monsters its dreams manifest. As the Nazis, explorers, and your fellow marines will tell you, when you die you are stuck in your body with very few of your senses left. Over time, your memories will slowly degrade until you've completely forgotten who you were.

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* BadassNormal: Your nameless special ops protagonist is normal enough to get knocked out by a failed chute deployment and be entirely human, and badass enough to be the SoleSurvivor of their entire squad as you tear your way through the pyramid and withstand its lethal traps and dangers. And, if you escape in time, [[DidYouJustPunchOutCthulhu nuke the Dreaming God after killing what may have been their spectral avatar]] and ''live to tell the tale.''


* ExcusePlot: Downplayed. While the plot may not play that big of a part compared to subsequent games from Bungie, it's still more complex than other early first-person shooters.

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* ExcusePlot: Downplayed. While the plot may not play that big of a part compared to subsequent games from Bungie, it's still more complex than other early first-person shooters. There's also plenty to read from the spirits of the dead who cannot leave their corpses, adding a bit of an adventure game flavor most games didn't have.


* NintendoHard: And unlike Bungie's later games, this one does not have difficulty levels.
* NotAsYouKnowThem: There are hints that the protagonist [[spoiler:is also the protagonist in ''VideoGame/{{Marathon}}'', having been brought back as a battleroid cyborg, and, later, given [[SufficientlyAdvancedAliens Jjaro]] implants.]]
* [[UsefulNotes/NazisWithGnarlyWeapons Nazis With Gnarly Weapons]]: Most of the weapons and ammunition that the player ends up using for a large part of the game is recovered from the corpses of German soldiers sent to the pryamid during UsefulNotes/WorldWarII. The weapons are in surprisingly functional condition considering they have been [[RagnarokProofing lying in the tunnels for decades]].

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* NintendoHard: And unlike Bungie's later games, this one does not have difficulty levels.
levels... except in the Aleph One remake, in which Normal (the middle difficulty setting) corresponds fairly closely to the original game's difficulty. (The game does get significantly easier when you learn [[spoiler:how resting works]].)
* NotAsYouKnowThem: There are hints A WMG fan theory suggests that the protagonist [[spoiler:is also the protagonist in of ''VideoGame/{{Marathon}}'', having been brought back as a battleroid cyborg, and, later, given [[SufficientlyAdvancedAliens Jjaro]] implants.]]
implants]]; however, we should emphasize that although some passages can be read to support this reading, it is by no means universally accepted.
* [[UsefulNotes/NazisWithGnarlyWeapons Nazis With Gnarly Weapons]]: UsefulNotes/NazisWithGnarlyWeapons: Most of the weapons and ammunition that the player ends up using for a large part of the game is recovered from the corpses of German soldiers sent to the pryamid during UsefulNotes/WorldWarII. The weapons are in surprisingly functional condition considering they have been [[RagnarokProofing lying in the tunnels for decades]].



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* TheUnpronounceable: The dreaming god is said to have a "name no human throat will ever learn to pronounce". If we connect ''Pathways'' to the ''VideoGame/{{Marathon}}'' series, the dreaming god is all but certain to be a [[spoiler:W'rkncacnter]], which is indeed all but unpronounceable (and we can assume that its representation in Latin script is a mere approximation of what it is actually meant to sound like). Of course, [[spoiler:W'rkncacnter]] is most likely a species name, but with a species name like that, we can assume that their individual names are likewise unpronounceable.

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** The Marathon Aleph One port, linked in the description above, is a completely straight example for this game, particularly since optional high-definition graphics and remastered sounds are also available for it.


* LockedInAFreezer: On the level "I'd Rather Be Surfing", a corpse posing as [[SchmuckBait Schmuck Bait]] in a room with an open door and a closed door. When you enter the room, the open door closes behind you, normally not a problem, except the closed door in front does not open. The game console emits "Uh oh." The corpse casually informs you that he was in the room until he suffocated and that the doors did not open until afterwards, and mentions that a group entered many years ago and one of them walked through the other door. [[spoiler: Don the red cloak, which speeds the passage of time by slowing your metabolism. Sleeping further speeds up the game. Making more ammo during this time is optional since it will be obsolete soon.]]

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* LockedInAFreezer: On the level "I'd Rather Be Surfing", a corpse posing as [[SchmuckBait Schmuck Bait]] in a room with an two open door and a closed door. doors. When you enter the room, the open door closes behind you, normally not a problem, except the closed door in front does not open.both doors slam shut. The game console emits "Uh oh." The corpse casually informs you that he was in the room until he suffocated and that the doors did not open until afterwards, and mentions that a group entered many years ago and one of them walked through the other door. [[spoiler: Don the red cloak, which speeds the passage of time by slowing your metabolism. Sleeping further speeds up the game. Making more ammo during this time is optional since it will be obsolete soon.]]


* AndIMustScream: Death in the Pathways/Marathon verse is this. As the Nazis, explorers, and your fellow marines will tell you, when you die you are stuck in your body with very few of your senses left. Over time, your memories will slowly degrade until you've completely forgotten who you were.

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* AndIMustScream: Death in the Pathways/Marathon verse is this.this or least it is if your killed by the Dreaming God and/or the monsters its dreams manifest. As the Nazis, explorers, and your fellow marines will tell you, when you die you are stuck in your body with very few of your senses left. Over time, your memories will slowly degrade until you've completely forgotten who you were.


In April 2013, a version running on modern Macs was released for free in the Mac App Store. It has also been ported - quite faithfully overall - to the [[http://https://alephone.lhowon.org/download.html Aleph One]] source port of ''VideoGame/{{Marathon}} 2''; you can find this version [[http://simplici7y.com/items/aleph-one-pathways-into-darkness here]], along with [[http://simplici7y.com/items/hd-aopid-graphics high-definition graphics]] and [[http://simplici7y.com/items/aleph-one-pathways-into-darkness-remastered-sounds remastered sounds]]. This will probably be the most convenient way to play it for Windows or Linux users.

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In April 2013, a version running on modern Macs was released for free in the [[https://apps.apple.com/us/app/pathways-into-darkness/id617234634?mt=12 Mac App Store.Store]]. It has also been ported - quite faithfully overall - to the [[http://https://alephone.lhowon.org/download.html Aleph One]] source port of ''VideoGame/{{Marathon}} 2''; you can find this version [[http://simplici7y.com/items/aleph-one-pathways-into-darkness here]], along with [[http://simplici7y.com/items/hd-aopid-graphics high-definition graphics]] and [[http://simplici7y.com/items/aleph-one-pathways-into-darkness-remastered-sounds remastered sounds]]. This will probably be the most convenient way to play it for Windows or Linux users.


In April 2013, a version running on modern Macs was released for free in the Mac App Store.

to:

In April 2013, a version running on modern Macs was released for free in the Mac App Store.
Store. It has also been ported - quite faithfully overall - to the [[http://https://alephone.lhowon.org/download.html Aleph One]] source port of ''VideoGame/{{Marathon}} 2''; you can find this version [[http://simplici7y.com/items/aleph-one-pathways-into-darkness here]], along with [[http://simplici7y.com/items/hd-aopid-graphics high-definition graphics]] and [[http://simplici7y.com/items/aleph-one-pathways-into-darkness-remastered-sounds remastered sounds]]. This will probably be the most convenient way to play it for Windows or Linux users.

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* ExcusePlot: Downplayed. While the plot may not play that big of a part compared to subsequent games from Bungie, it's still more complex than other early first-person shooters.

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* GeniusLoci: The pyramid and the catacombs below it are the materialisation of Dreaming God's dreams.


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* ThatsNoMoon: The Dreaming God was the Chicxulub impactor.


* PressXToDie: Setting the nuclear device the team is carrying to detonate prior to the player being able to reach a safe distance, setting the nuke off without carrying the rescue beacon to summon the helicopter (Although you ''can'' survive [[TheDevTeamThinksOfEverything if you have enough time]] to [[OutrunTheFireball get away from the blast radius on foot]] before it explodes), setting the nuke to explode after the day the EldritchAbomination awakens, or just oversleeping the game can result in a game over.

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* PressXToDie: Setting the nuclear device the team is carrying to detonate prior to the player being able to reach a safe distance, setting the nuke off without carrying the rescue beacon to summon the helicopter (Although you ''can'' survive [[TheDevTeamThinksOfEverything if you have enough time]] time to [[OutrunTheFireball get away from the blast radius on foot]] before it explodes), setting the nuke to explode after the day the EldritchAbomination awakens, or just oversleeping the game can result in a game over.


* {{Ghostapo}}: The player finds numerous skeletal corpses of a Nazi expedition to the pyramid back during WorldWarTwo in order to recover the Dreaming God for use as a weapon, or other valuable and/or supernatural artifacts as a consolation prize. They provide an important source of exposition, as well the most frequent source of arms and ammunition.

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* {{Ghostapo}}: The player finds numerous skeletal corpses of a Nazi expedition to the pyramid back during WorldWarTwo UsefulNotes/WorldWarII in order to recover the Dreaming God for use as a weapon, or other valuable and/or supernatural artifacts as a consolation prize. They provide an important source of exposition, as well the most frequent source of arms and ammunition.



* [[UsefulNotes/NazisWithGnarlyWeapons Nazis With Gnarly Weapons]]: Most of the weapons and ammunition that the player ends up using for a large part of the game is recovered from the corpses of German soldiers sent to the pryamid during WorldWarTwo. The weapons are in surprisingly functional condition considering they have been [[RagnarokProofing lying in the tunnels for decades]].

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* [[UsefulNotes/NazisWithGnarlyWeapons Nazis With Gnarly Weapons]]: Most of the weapons and ammunition that the player ends up using for a large part of the game is recovered from the corpses of German soldiers sent to the pryamid during WorldWarTwo.UsefulNotes/WorldWarII. The weapons are in surprisingly functional condition considering they have been [[RagnarokProofing lying in the tunnels for decades]].


[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/PathwaysIntoDarkness_3585.jpg]]

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/PathwaysIntoDarkness_3585.jpg]]
org/pmwiki/pub/images/craig_pid_nightmare.jpg]]



** It also shares many plot elements with ''VideoGame/Halo3ODST''. In both you are an elite special forces operative who gets separated from his squad and must learn about what happened to your unit by interacting with inanimate objects/corpses. In addition both have to travel underground in order to secure an omniscient presence that has been affecting the world above.

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** It also shares many plot elements with ''VideoGame/Halo3ODST''. In both you are an elite special forces operative who gets separated from his squad and must learn about what happened to your unit by interacting with inanimate objects/corpses. In addition both both, have to travel underground in order to secure an omniscient presence that has been affecting the world above.

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