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** The Marathon Aleph One port, linked in the description above, is a completely straight example for this game, particularly since optional high-definition graphics and remastered sounds are also available for it.


* LockedInAFreezer: On the level "I'd Rather Be Surfing", a corpse posing as [[SchmuckBait Schmuck Bait]] in a room with an open door and a closed door. When you enter the room, the open door closes behind you, normally not a problem, except the closed door in front does not open. The game console emits "Uh oh." The corpse casually informs you that he was in the room until he suffocated and that the doors did not open until afterwards, and mentions that a group entered many years ago and one of them walked through the other door. [[spoiler: Don the red cloak, which speeds the passage of time by slowing your metabolism. Sleeping further speeds up the game. Making more ammo during this time is optional since it will be obsolete soon.]]

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* LockedInAFreezer: On the level "I'd Rather Be Surfing", a corpse posing as [[SchmuckBait Schmuck Bait]] in a room with an two open door and a closed door. doors. When you enter the room, the open door closes behind you, normally not a problem, except the closed door in front does not open.both doors slam shut. The game console emits "Uh oh." The corpse casually informs you that he was in the room until he suffocated and that the doors did not open until afterwards, and mentions that a group entered many years ago and one of them walked through the other door. [[spoiler: Don the red cloak, which speeds the passage of time by slowing your metabolism. Sleeping further speeds up the game. Making more ammo during this time is optional since it will be obsolete soon.]]


* AndIMustScream: Death in the Pathways/Marathon verse is this. As the Nazis, explorers, and your fellow marines will tell you, when you die you are stuck in your body with very few of your senses left. Over time, your memories will slowly degrade until you've completely forgotten who you were.

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* AndIMustScream: Death in the Pathways/Marathon verse is this.this or least it is if your killed by the Dreaming God and/or the monsters its dreams manifest. As the Nazis, explorers, and your fellow marines will tell you, when you die you are stuck in your body with very few of your senses left. Over time, your memories will slowly degrade until you've completely forgotten who you were.


In April 2013, a version running on modern Macs was released for free in the Mac App Store. It has also been ported - quite faithfully overall - to the [[http://https://alephone.lhowon.org/download.html Aleph One]] source port of ''VideoGame/{{Marathon}} 2''; you can find this version [[http://simplici7y.com/items/aleph-one-pathways-into-darkness here]], along with [[http://simplici7y.com/items/hd-aopid-graphics high-definition graphics]] and [[http://simplici7y.com/items/aleph-one-pathways-into-darkness-remastered-sounds remastered sounds]]. This will probably be the most convenient way to play it for Windows or Linux users.

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In April 2013, a version running on modern Macs was released for free in the [[https://apps.apple.com/us/app/pathways-into-darkness/id617234634?mt=12 Mac App Store.Store]]. It has also been ported - quite faithfully overall - to the [[http://https://alephone.lhowon.org/download.html Aleph One]] source port of ''VideoGame/{{Marathon}} 2''; you can find this version [[http://simplici7y.com/items/aleph-one-pathways-into-darkness here]], along with [[http://simplici7y.com/items/hd-aopid-graphics high-definition graphics]] and [[http://simplici7y.com/items/aleph-one-pathways-into-darkness-remastered-sounds remastered sounds]]. This will probably be the most convenient way to play it for Windows or Linux users.


In April 2013, a version running on modern Macs was released for free in the Mac App Store.

to:

In April 2013, a version running on modern Macs was released for free in the Mac App Store.
Store. It has also been ported - quite faithfully overall - to the [[http://https://alephone.lhowon.org/download.html Aleph One]] source port of ''VideoGame/{{Marathon}} 2''; you can find this version [[http://simplici7y.com/items/aleph-one-pathways-into-darkness here]], along with [[http://simplici7y.com/items/hd-aopid-graphics high-definition graphics]] and [[http://simplici7y.com/items/aleph-one-pathways-into-darkness-remastered-sounds remastered sounds]]. This will probably be the most convenient way to play it for Windows or Linux users.

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* ExcusePlot: Downplayed. While the plot may not play that big of a part compared to subsequent games from Bungie, it's still more complex than other early first-person shooters.

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* GeniusLoci: The pyramid and the catacombs below it are the materialisation of Dreaming God's dreams.


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* ThatsNoMoon: The Dreaming God was the Chicxulub impactor.


* PressXToDie: Setting the nuclear device the team is carrying to detonate prior to the player being able to reach a safe distance, setting the nuke off without carrying the rescue beacon to summon the helicopter (Although you ''can'' survive [[TheDevTeamThinksOfEverything if you have enough time]] to [[OutrunTheFireball get away from the blast radius on foot]] before it explodes), setting the nuke to explode after the day the EldritchAbomination awakens, or just oversleeping the game can result in a game over.

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* PressXToDie: Setting the nuclear device the team is carrying to detonate prior to the player being able to reach a safe distance, setting the nuke off without carrying the rescue beacon to summon the helicopter (Although you ''can'' survive [[TheDevTeamThinksOfEverything if you have enough time]] time to [[OutrunTheFireball get away from the blast radius on foot]] before it explodes), setting the nuke to explode after the day the EldritchAbomination awakens, or just oversleeping the game can result in a game over.


* {{Ghostapo}}: The player finds numerous skeletal corpses of a Nazi expedition to the pyramid back during WorldWarTwo in order to recover the Dreaming God for use as a weapon, or other valuable and/or supernatural artifacts as a consolation prize. They provide an important source of exposition, as well the most frequent source of arms and ammunition.

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* {{Ghostapo}}: The player finds numerous skeletal corpses of a Nazi expedition to the pyramid back during WorldWarTwo UsefulNotes/WorldWarII in order to recover the Dreaming God for use as a weapon, or other valuable and/or supernatural artifacts as a consolation prize. They provide an important source of exposition, as well the most frequent source of arms and ammunition.



* [[UsefulNotes/NazisWithGnarlyWeapons Nazis With Gnarly Weapons]]: Most of the weapons and ammunition that the player ends up using for a large part of the game is recovered from the corpses of German soldiers sent to the pryamid during WorldWarTwo. The weapons are in surprisingly functional condition considering they have been [[RagnarokProofing lying in the tunnels for decades]].

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* [[UsefulNotes/NazisWithGnarlyWeapons Nazis With Gnarly Weapons]]: Most of the weapons and ammunition that the player ends up using for a large part of the game is recovered from the corpses of German soldiers sent to the pryamid during WorldWarTwo.UsefulNotes/WorldWarII. The weapons are in surprisingly functional condition considering they have been [[RagnarokProofing lying in the tunnels for decades]].


[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/PathwaysIntoDarkness_3585.jpg]]

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/PathwaysIntoDarkness_3585.jpg]]
org/pmwiki/pub/images/craig_pid_nightmare.jpg]]



** It also shares many plot elements with ''VideoGame/Halo3ODST''. In both you are an elite special forces operative who gets separated from his squad and must learn about what happened to your unit by interacting with inanimate objects/corpses. In addition both have to travel underground in order to secure an omniscient presence that has been affecting the world above.

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** It also shares many plot elements with ''VideoGame/Halo3ODST''. In both you are an elite special forces operative who gets separated from his squad and must learn about what happened to your unit by interacting with inanimate objects/corpses. In addition both both, have to travel underground in order to secure an omniscient presence that has been affecting the world above.


* AndIMustScream: Death in the Pathways/Marathon verse is this. As the Nazis, explorers, and your fellow marines will tell you, when you die you are stuck in your body with very few of your senses left.

to:

* AndIMustScream: Death in the Pathways/Marathon verse is this. As the Nazis, explorers, and your fellow marines will tell you, when you die you are stuck in your body with very few of your senses left. Over time, your memories will slowly degrade until you've completely forgotten who you were.

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** [[https://electriccartilage.wordpress.com/2015/03/27/destiny-analysis-part-4-the-story-of-pathways-into-darkness-in-reverse/ One theory]] suggests that ''VideoGame/{{Destiny}}'' is the story of ''Pathways'' in reverse.


* LetsPlay: [[http://lparchive.org/Pathways-Into-Darkness By HB]]. Due to the difficulty of setting this up for any modern computer, then prior to the release of the [[https://itunes.apple.com/us/app/pathways-into-darkness/id617234634?mt=12 OS X port]], this was the ticket to enjoying this game without spending a whole day getting a Mac emulator running.

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* LetsPlay: [[http://lparchive.org/Pathways-Into-Darkness By HB]]. Due to the difficulty of setting this up for any modern computer, then prior to the release of the [[https://itunes.apple.com/us/app/pathways-into-darkness/id617234634?mt=12 OS X port]], this was the ticket to enjoying this game without spending a whole day getting a Mac emulator running.


* GodsHandsAreTied: The Dreaming God is in a sleeping state ([[AllThereInTheManual refered to in the manual]] as being the closest state to death such beings are capable of.) However, it is soon to wake…

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* GodsHandsAreTied: The Dreaming God is in a sleeping state ([[AllThereInTheManual refered referred to in the manual]] as being the closest state to death such beings are capable of.) However, it is soon to wake…



* GoMadFromTheRevelation: Seems to have befallen one Nazi whose name you never learn, because he won't tell you--however, he claims to know ''yours'', and says he'll never reveal it to "he who rises with the tides, master of all things small and insignificant". This "master" is presumed to be the demon/W'rkncacnter (due to the reference to tides, something associated with the W'rknacnter from ''VideoGame/{{Marathon}}''), which makes it seem like the nameless guy looked upon it and cracked.



* LetsPlay: [[http://lparchive.org/Pathways-Into-Darkness By HB]]. Due to the difficulty of setting this up for any modern computer, this is the ticket to enjoying this game without spending a whole day getting a mac emulator running.
** There has been an [[https://itunes.apple.com/us/app/pathways-into-darkness/id617234634?mt=12 OS X port]] available for a few years now.
* LockedInAFreezer: On the level "I'd Rather Be Surfing", A corpse posing as [[SchmuckBait Schmuck Bait]] in a room with an open door and a closed door. When you enter the room, the open door closes behind you, normally not a problem, except the closed door in front does not open. The game console emits "Uh oh.". The corpse casually informs you that he was in the room until he suffocated and that the doors did not open until afterwards, and mentions that a group entered many years ago and one of them walked through the other door. [[spoiler: Don the red cloak, which speeds the passage of time by slowing your metabolism. Sleeping further speeds up the game. Making more ammo during this time is optional since it will be obsolete soon.]]

to:

* LetsPlay: [[http://lparchive.org/Pathways-Into-Darkness By HB]]. Due to the difficulty of setting this up for any modern computer, this is then prior to the ticket to enjoying this game without spending a whole day getting a mac emulator running.
** There has been an
release of the [[https://itunes.apple.com/us/app/pathways-into-darkness/id617234634?mt=12 OS X port]] available for port]], this was the ticket to enjoying this game without spending a few years now.
whole day getting a Mac emulator running.
* LockedInAFreezer: On the level "I'd Rather Be Surfing", A a corpse posing as [[SchmuckBait Schmuck Bait]] in a room with an open door and a closed door. When you enter the room, the open door closes behind you, normally not a problem, except the closed door in front does not open. The game console emits "Uh oh.". " The corpse casually informs you that he was in the room until he suffocated and that the doors did not open until afterwards, and mentions that a group entered many years ago and one of them walked through the other door. [[spoiler: Don the red cloak, which speeds the passage of time by slowing your metabolism. Sleeping further speeds up the game. Making more ammo during this time is optional since it will be obsolete soon.]]



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* TwentyMinutesIntoTheFuture: Initially released in 1993 and takes place in 1994.

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