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Spelling/grammar fix(es)
Changed line(s) 23 (click to see context) from:
* BaitAndSwitch: [[spoiler:In the bad ending, Esther manages to escape the manor all by herself, with the girl discover Mr. Hopp plushie right behind her afterward. She's understandably freaked out by this. [[LaserGuidedAmnesia But then...]]]]
to:
* BaitAndSwitch: [[spoiler:In the bad ending, Esther manages to escape the manor all by herself, with the girl discover discovering the Mr. Hopp plushie right behind her afterward. She's understandably freaked out by this. [[LaserGuidedAmnesia But then...]]]]
Changed line(s) 26 (click to see context) from:
* BigNo: [[spoiler:The Entity cries this upon defeat]].
to:
* BigNo: [[spoiler:The Entity cries this upon defeat]].defeat.]]
Changed line(s) 30,31 (click to see context) from:
** For the bad ending, [[spoiler:the game begins and ends in a chase sequence.]]
** For the true ending, [[spoiler:the game begins and ends with Esther playing hide and seek with Molly and Isaac.]]
** For the true ending, [[spoiler:the game begins and ends with Esther playing hide and seek with Molly and Isaac.]]
to:
** For the bad ending, [[spoiler:the game begins and ends in a chase sequence.]]
sequence]].
** For the true ending, [[spoiler:the game begins and ends with Esther playing hide and seek with Molly andIsaac.]]Isaac]].
** For the true ending, [[spoiler:the game begins and ends with Esther playing hide and seek with Molly and
Changed line(s) 34 (click to see context) from:
** [[spoiler:At the climax of the game before either one of the main endings occurs, Esther sees The Three Curses in the fiery dimension, coinciding with the creepy EasterEgg that can be found in the previous game (which this game is a prequel to) "Nana looked into the fires of Hell... and she saw me"]].
to:
** [[spoiler:At the climax of the game before either one of the main endings occurs, Esther sees The Three Curses in the fiery dimension, coinciding with the creepy EasterEgg that can be found in the previous game (which this game is a prequel to) "Nana looked into the fires of Hell... and she saw me"]].me".]]
Changed line(s) 40 (click to see context) from:
* ChekhovsGun: "The Six" medallions that Esther constantly see in her nightmares. If you collect all of them by the end of the last dream sequence, [[spoiler:they send Esther to the true final chapter, the underworld and form a necklace that allows Esther to dispel the Entity’s minions, including the amalgam of the Three Curses, Isabelle and the Entity itself before banishing them altogether... for a time.]]
to:
* ChekhovsGun: "The Six" medallions that Esther constantly see in her nightmares. If you collect all of them by the end of the last dream sequence, [[spoiler:they send Esther to the true final chapter, the underworld and form a necklace that allows Esther to dispel the Entity’s minions, including the amalgam of the Three Curses, Isabelle Isabelle, and the Entity itself before banishing them altogether... for a time.]]time]].
Changed line(s) 43 (click to see context) from:
** [[spoiler:PlayedWith during the face-off against Dee/Isabelle. While you do need to mashing the button to avoid being killed when she has Esther on her mercy, there's nothing that can stop her from performing the ritual on Esther as she send her to the future.]]
to:
** [[spoiler:PlayedWith during the face-off against Dee/Isabelle. While you do need to mashing mash the button to avoid being killed when she has Esther on at her mercy, there's nothing that can stop her from performing the ritual on Esther as she send sends her to the future.]]
Changed line(s) 45,47 (click to see context) from:
* DistantFinale: [[spoiler:The good and bad endings both take place 67 years after the plight at the orphanage]].
* DoomedByCanon: [[spoiler:Given her fate in the first game, Mr. Hopp ''will'' find Esther as she will give him to Ruby and eventually die of insanity no matter what ending you get.]]
* DreamingOfThingsToCome: Esther repeatedly has the same dreams involving Mr. Hopp before she even gets him. [[spoiler: Furthermore, it also involves a vision of Isabelle being burned alive alongside "the six" medallions, which is crucial to the storyline later on.]]
* DoomedByCanon: [[spoiler:Given her fate in the first game, Mr. Hopp ''will'' find Esther as she will give him to Ruby and eventually die of insanity no matter what ending you get.]]
* DreamingOfThingsToCome: Esther repeatedly has the same dreams involving Mr. Hopp before she even gets him. [[spoiler: Furthermore, it also involves a vision of Isabelle being burned alive alongside "the six" medallions, which is crucial to the storyline later on.]]
to:
* DistantFinale: [[spoiler:The good and bad endings both take place 67 years after the plight at the orphanage]].
orphanage.]]
* DoomedByCanon: [[spoiler:Given her fate in the first game, Mr. Hopp ''will'' findEsther Esther, as she will give him to Ruby and eventually die of insanity no matter what ending you get.]]
* DreamingOfThingsToCome: Esther repeatedly has the same dreams involving Mr. Hopp before she even gets him.[[spoiler: Furthermore, [[spoiler:Furthermore, it also involves a vision of Isabelle being burned alive alongside "the six" medallions, which is crucial to the storyline later on.]]
* DoomedByCanon: [[spoiler:Given her fate in the first game, Mr. Hopp ''will'' find
* DreamingOfThingsToCome: Esther repeatedly has the same dreams involving Mr. Hopp before she even gets him.
Changed line(s) 51 (click to see context) from:
* ForegoneConclusion: We already know that Esther will somehow survive this ordeal and pass Mr. Hopp down to her future granddaughter many, many years later. [[spoiler:And as such, this also means that Esther will be unable to fully escape from Mr. Hopp's terror [[DoomedByCanon no matter what ending you get]], which will lead to her eventual death by insanity after she gives her the toy under the manipulation of The Entity]].
to:
* ForegoneConclusion: We already know that Esther will somehow survive this ordeal and pass Mr. Hopp down to her future granddaughter many, many years later. [[spoiler:And as such, this also means that Esther will be unable to fully escape from Mr. Hopp's terror [[DoomedByCanon no matter what ending you get]], which will lead to her eventual death by insanity after she gives her the toy under the manipulation of The Entity]].Entity.]]
Changed line(s) 57,58 (click to see context) from:
* KilledMidSentence: [[spoiler:When Beverley is chewing out Esther for her supposed misbehavior after locking the latter in the cellar, a giant Mr. Hopp hand suddenly appears, crushes her in his fist, and snatches her away just as she is about to finish her rant]].
* KillerTeddyBear: The titular antagonist, as usual--and this time, Mr. Hopp's got some friends with him...
* KillerTeddyBear: The titular antagonist, as usual--and this time, Mr. Hopp's got some friends with him...
to:
* KilledMidSentence: [[spoiler:When Beverley is chewing out Esther for her supposed misbehavior after locking the latter in the cellar, a giant Mr. Hopp hand suddenly appears, crushes her in his fist, and snatches her away just as she is about to finish her rant]].
rant.]]
* KillerTeddyBear: The titular antagonist, asusual--and usual -- and this time, Mr. Hopp's got some friends with him...
* KillerTeddyBear: The titular antagonist, as
Changed line(s) 73 (click to see context) from:
* ScrewThisImOuttaHere: [[spoiler:You can escape the orphanage from the Entity without rescuing anybody; doing this will net you either the bad ending or a NonStandardGameOver depending on how you escape]].
to:
* ScrewThisImOuttaHere: [[spoiler:You can escape from the orphanage from and the Entity without rescuing anybody; doing this will net you either the bad ending or a NonStandardGameOver depending on how you escape]].escape.]]
Changed line(s) 76,77 (click to see context) from:
** The way you earn "the six" medallions by playing special stages is quite similar to the classic ''Franchise/SonicTheHedgehog'' games with their chaos emeralds. You even need to collect them all to get the true ending. Furthermore, [[spoiler:the way the medallions float in mid-air before sending Esther into the underworld is reminiscent to the [[VideoGame/SonicTheHedgehog1 first game's true ending]].]]
** The ''Joke Ending'' is a big one to [[spoiler:WesternAnimation/SpongeBobSquarePants. In said ending, specifically, the [[Recap/SpongeBobSquarePantsS3E2ClubSpongeBobMyPrettySeahorse the Magic Conch]] episode.]]
** The ''Joke Ending'' is a big one to [[spoiler:WesternAnimation/SpongeBobSquarePants. In said ending, specifically, the [[Recap/SpongeBobSquarePantsS3E2ClubSpongeBobMyPrettySeahorse the Magic Conch]] episode.]]
to:
** The way you earn "the six" medallions by playing special stages is quite similar to the classic ''Franchise/SonicTheHedgehog'' games with their chaos emeralds. You even need to collect them all to get the true ending. Furthermore, [[spoiler:the way the medallions float in mid-air before sending Esther into the underworld is reminiscent to the [[VideoGame/SonicTheHedgehog1 first game's true ending]].]]
ending]]]].
** The ''Joke Ending'' is a big one to[[spoiler:WesternAnimation/SpongeBobSquarePants. In said ending, [[spoiler:WesternAnimation/SpongeBobSquarePants, specifically, the [[Recap/SpongeBobSquarePantsS3E2ClubSpongeBobMyPrettySeahorse the Magic Conch]] episode.]]episode]].
** The ''Joke Ending'' is a big one to
Changed line(s) 82 (click to see context) from:
* TheStinger: [[spoiler:After the credits roll in the true ending, there is a shot of Esther giving Mr. Hopp to Ruby while the Entity looms right behind the former, manipulating her actions]].
to:
* TheStinger: [[spoiler:After the credits roll in the true ending, there is a shot of Esther giving Mr. Hopp to Ruby while the Entity looms right behind the former, manipulating her actions]].actions.]]
Changed line(s) 89 (click to see context) from:
** In the bad route, [[spoiler:a final chase with the Entity occurs as Esther needs to escape the orphanage that is now infested with the shadow creatures.]]
to:
** In the bad route, [[spoiler:a final chase with the Entity occurs as Esther needs to escape the orphanage that is now infested with the shadow creatures.]]creatures]].
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None
* BaitAndSwitch: [[spoiler:In the bad ending, Esther manages to escape the manor all by herself, with the girl discover Mr. Hopp plushie right behind her afterward. She's understandably freaked out by this. [[LaserGuidedAmnesia But then...]]]]
-->'''Esther:''' [[spoiler:''(giggles)'' Silly rabbit, you will catch a cold just sitting there...]]
-->'''Esther:''' [[spoiler:''(giggles)'' Silly rabbit, you will catch a cold just sitting there...]]
Changed line(s) 39 (click to see context) from:
* ControllableHelplessness: At the beginning of the game within her nightmare, Esther is chased by a shadowy hand that is impossible to escape from. You can't outrun it no matter what you do.
to:
* ControllableHelplessness: ControllableHelplessness:
** At the beginning of the game within her nightmare, Esther is chased by a shadowy hand that is impossible to escape from. You can't outrun it no matter what youdo.do.
** [[spoiler:PlayedWith during the face-off against Dee/Isabelle. While you do need to mashing the button to avoid being killed when she has Esther on her mercy, there's nothing that can stop her from performing the ritual on Esther as she send her to the future.]]
** At the beginning of the game within her nightmare, Esther is chased by a shadowy hand that is impossible to escape from. You can't outrun it no matter what you
** [[spoiler:PlayedWith during the face-off against Dee/Isabelle. While you do need to mashing the button to avoid being killed when she has Esther on her mercy, there's nothing that can stop her from performing the ritual on Esther as she send her to the future.]]
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Grammar cleanup
Changed line(s) 15 (click to see context) from:
* AllThereInTheManual: [[spoiler:Dee's real name, Isabelle, was never directly revealed in the game. Instead, it could be found in the game's files or in the whispers during the third chapter of the game when it played backwards.]]
to:
* AllThereInTheManual: [[spoiler:Dee's real name, Isabelle, was is never directly revealed in the game. Instead, it could be found in the game's files or in the whispers during the third chapter of the game when it when played backwards.]]
Changed line(s) 19,20 (click to see context) from:
** If you beat the game without collecting all the medallions, the chapter select screen will show you the location of which chapter they hidden in.
** [[spoiler:In the secret final chapter of the game, your health will automatically replenish each time you move on to the next room. For the boss fight, the game replenished your health after you taking down 2 of the almagamation's heads.]]
** [[spoiler:In the secret final chapter of the game, your health will automatically replenish each time you move on to the next room. For the boss fight, the game replenished your health after you taking down 2 of the almagamation's heads.]]
to:
** If you beat the game without collecting all the medallions, the chapter select screen will show you the location of which chapter they each of them are hidden in.
** [[spoiler:In the secret final chapter of the game, your health will automatically replenish each time you move on to the next room. For the boss fight, the gamereplenished replenishes your health after you taking take down 2 of the almagamation's amalgamation's heads.]]
** [[spoiler:In the secret final chapter of the game, your health will automatically replenish each time you move on to the next room. For the boss fight, the game
Changed line(s) 22 (click to see context) from:
* BadPowersGoodPeople: [[spoiler:The Six medallions provides the power to control the Entity, an embodiment of sin and evil, to whoever holds them (but also allows the Entity to control them if they're careless). While Isabelle in the backstory used them to kill people before being [[BurnTheWitch burned alive]] and corrupted by the entity upon her revival, when Esther gets her hands on them, she uses them to banish The Entity and its minions, saving everyone it has captured.]]
to:
* BadPowersGoodPeople: [[spoiler:The Six medallions provides provide the power to control the Entity, an embodiment of sin and evil, to whoever holds them (but also allows the Entity to control them if they're careless). While Isabelle in the backstory used them to kill people before being [[BurnTheWitch burned alive]] and corrupted by the entity upon her revival, when Esther gets her hands on them, she uses them to banish The Entity and its minions, saving everyone it has captured.]]
Changed line(s) 25 (click to see context) from:
* BizarreDreamRationalization: As somewhat of a textbook for her future granddaughter, Esther initially insists that the horrors surrounding the manor after the arrival of the dolls are simply just nightmare and trying to awake from it. [[spoiler:It took Isabelle's betrayal for her to snap out of it and decide to handle the problem herself.]]
to:
* BizarreDreamRationalization: As somewhat of a textbook for her future granddaughter, Esther initially insists that the horrors surrounding the manor after the arrival of the dolls are simply just nightmare nightmares and trying tries to awake from it. them. [[spoiler:It took takes Isabelle's betrayal for her to snap out of it and decide to handle the problem herself.]]
Changed line(s) 35 (click to see context) from:
** Isaac made a guess that Esther's repeated nightmares has a meaning behind it, which eventually became true as the plot progresses.
to:
** Isaac made a guess guesses that Esther's repeated nightmares has have a meaning behind it, them, which eventually became becomes true as the plot progresses.
Changed line(s) 37 (click to see context) from:
* CharacterPortrait: A new addition for when characters are speaking.
to:
* CharacterPortrait: A new addition for when characters are speaking.speaking show a portrait of who is talking at the moment.
Changed line(s) 40 (click to see context) from:
* DeathIsASlapOnTheWrist: If you screw up, after getting a failure message, you can pick up right from where you left off. You do lose your currently collected coins if you haven't finish the chapter.
to:
* DeathIsASlapOnTheWrist: If you screw up, after getting a failure message, you can pick up right from where you left off. You do lose your currently recently collected coins if you haven't finish finished the chapter.chapter, however.
Changed line(s) 43 (click to see context) from:
* DreamingOfThingsToCome: Esther repeatedly has the same dreams involving Mr. Hopp before she even gets him. [[spoiler: Furthermore, it also involve a vision of Isabelle being burned alive alongside "the six" medallions, which is crucial to the storyline later on.]]
to:
* DreamingOfThingsToCome: Esther repeatedly has the same dreams involving Mr. Hopp before she even gets him. [[spoiler: Furthermore, it also involve involves a vision of Isabelle being burned alive alongside "the six" medallions, which is crucial to the storyline later on.]]
Changed line(s) 46,48 (click to see context) from:
* EvilSoundsDeep: [[spoiler:The Entity.]]
* ForegoneConclusion: We already know that Esther will somehow survive this ordeal and pass Mr. Hopp down to her future granddaughter many, many years later. [[spoiler:And as such, this also means that Esther will be unable to fully escape from Mr. Hopp's terror [[DoomedByCanon no matter what ending you get]], which will lead to her eventual death by insanity after she gave her the toy under the manipulation of The Entity]].
* GoneToTheFuture: [[spoiler:After a little struggle against Isabelle, Esther briefly send to the future where she trapped in soon-to-be Ruby's house, with Isabelle constantly trying to break her down over there and Mr. Hopp is on the loose to catch her.]]
* ForegoneConclusion: We already know that Esther will somehow survive this ordeal and pass Mr. Hopp down to her future granddaughter many, many years later. [[spoiler:And as such, this also means that Esther will be unable to fully escape from Mr. Hopp's terror [[DoomedByCanon no matter what ending you get]], which will lead to her eventual death by insanity after she gave her the toy under the manipulation of The Entity]].
* GoneToTheFuture: [[spoiler:After a little struggle against Isabelle, Esther briefly send to the future where she trapped in soon-to-be Ruby's house, with Isabelle constantly trying to break her down over there and Mr. Hopp is on the loose to catch her.]]
to:
* EvilSoundsDeep: [[spoiler:The Entity.Entity has a fittingly deep voice for a demon.]]
* ForegoneConclusion: We already know that Esther will somehow survive this ordeal and pass Mr. Hopp down to her future granddaughter many, many years later. [[spoiler:And as such, this also means that Esther will be unable to fully escape from Mr. Hopp's terror [[DoomedByCanon no matter what ending you get]], which will lead to her eventual death by insanity after shegave gives her the toy under the manipulation of The Entity]].
* GoneToTheFuture: [[spoiler:After a little struggle against Isabelle, Esther is brieflysend sent to the future where she is trapped in soon-to-be Ruby's house, with Isabelle constantly trying to break her down over there and Mr. Hopp is on the loose to catch her.]]
* ForegoneConclusion: We already know that Esther will somehow survive this ordeal and pass Mr. Hopp down to her future granddaughter many, many years later. [[spoiler:And as such, this also means that Esther will be unable to fully escape from Mr. Hopp's terror [[DoomedByCanon no matter what ending you get]], which will lead to her eventual death by insanity after she
* GoneToTheFuture: [[spoiler:After a little struggle against Isabelle, Esther is briefly
Changed line(s) 55 (click to see context) from:
* LivingMotionDetector: During one certain section, a giant version of the plushie's head will come into view in open space and you will be tasked to "Do not move".
to:
* LivingMotionDetector: During one certain section, a giant version of the plushie's head will come into view in open space and you will be tasked to "Do not move".
Changed line(s) 58 (click to see context) from:
** TrueEnding: If Esther can find the Six by the time she would normally get the bad ending, [[spoiler:the floor breaks, sending Esther into the Underworld, and after fighting off the final form of the dolls and The Entity, everyone is returned to the orphanage safe and sound. However, as the years pass, Esther finds herself stalked by the Entity again and eventually manipulated by him to gives Mr. Hopp to her granddaughter, setting up the events of the first game.]]
to:
** TrueEnding: If Esther can find the Six by the time she would normally get the bad ending, [[spoiler:the floor breaks, sending Esther into the Underworld, and after fighting off the final form of the dolls and The Entity, everyone is returned to the orphanage safe and sound. However, as the years pass, Esther finds herself stalked by the Entity again and is eventually manipulated by him to gives give Mr. Hopp to her granddaughter, setting up the events of the first game.]]
Changed line(s) 62 (click to see context) from:
* OriginsEpisode: In addition of exploring Esther's past, the game showcase on how Mr. Hopp came to be and why he ends up terrorizing Ruby in the future.
to:
* OriginsEpisode: In addition of exploring Esther's past, the game showcase showcases on how Mr. Hopp came to be and why he ends up terrorizing Ruby in the future.
Changed line(s) 66 (click to see context) from:
* {{Prequel}}: The game takes place in the POV of a young Esther (aka Ruby's late grandmother).
to:
* {{Prequel}}: The game takes place in the POV of a young Esther (aka Ruby's the late grandmother).grandmother of Ruby from the first game).
Changed line(s) 78,79 (click to see context) from:
* TheStinger: [[spoiler:After the credits roll in the true ending, there is a shot of Esther giving Mr. Hopp to Ruby while the Entity looms right behind the former and manipulate her to do so]].
* TemporaryPlatform: There will be a section where, when you have to get across a gap, you'll need to time your jumps on the black hand platforms before they can close upon you.
* TemporaryPlatform: There will be a section where, when you have to get across a gap, you'll need to time your jumps on the black hand platforms before they can close upon you.
to:
* TheStinger: [[spoiler:After the credits roll in the true ending, there is a shot of Esther giving Mr. Hopp to Ruby while the Entity looms right behind the former and manipulate former, manipulating her to do so]].
actions]].
* TemporaryPlatform: Therewill be is a section where, when you have to get across a gap, you'll need to time your jumps on the black hand platforms before they can close upon you.
* TemporaryPlatform: There
Changed line(s) 83,87 (click to see context) from:
** [[spoiler:In the hidden final chapter, the underworld, the game introduces a combat system in a form of light blast from the six medallions to fends off against the incoming shadow creatures. All caps off in a boss battle against The Almagamation.]]
* TheVeryDefinitelyFinalDungeon: There are two, depending on whether you are on the bad or true end route which is branched from the final area in [[spoiler:a nightmare resembling the original game's setting, Ruby's house, where Esther must collect three keys and follow Isabelle while avoiding Mr. Hopp]]:
** In the bad route, [[spoiler:a final chase with the Entity occurs as Esther need to escape the orphanage that is now infested with the shadow creatures.]]
** In the true route, [[spoiler:Esther falls into The Underworld, the {{Hell}} equivalent. The level consists of various rooms Esther must traverse while watching out for traps and unlocking doors by finding torches and putting them in the correct spots. She also need to fight against {{mooks}} via a suddenly-introduced combat system where she can shoot a circle of light around her by using "the six" medallions]].
* VisibilityMeter: This has been upgraded to an actual volume meter that will either increase or decrease depending on how much noise you make. That said, some scenario doesn't require you to be sneaky.
* TheVeryDefinitelyFinalDungeon: There are two, depending on whether you are on the bad or true end route which is branched from the final area in [[spoiler:a nightmare resembling the original game's setting, Ruby's house, where Esther must collect three keys and follow Isabelle while avoiding Mr. Hopp]]:
** In the bad route, [[spoiler:a final chase with the Entity occurs as Esther need to escape the orphanage that is now infested with the shadow creatures.]]
** In the true route, [[spoiler:Esther falls into The Underworld, the {{Hell}} equivalent. The level consists of various rooms Esther must traverse while watching out for traps and unlocking doors by finding torches and putting them in the correct spots. She also need to fight against {{mooks}} via a suddenly-introduced combat system where she can shoot a circle of light around her by using "the six" medallions]].
* VisibilityMeter: This has been upgraded to an actual volume meter that will either increase or decrease depending on how much noise you make. That said, some scenario doesn't require you to be sneaky.
to:
** [[spoiler:In the hidden final chapter, the underworld, the game introduces a combat system in a the form of a light blast from the six medallions to fends fend off against the incoming shadow creatures. All It all caps off in a boss battle against The Almagamation.Amalgamation.]]
* TheVeryDefinitelyFinalDungeon: There are two, depending on whether you are on the bad or true endroute route, which is branched from the final area in [[spoiler:a nightmare resembling the original game's setting, Ruby's house, where Esther must collect three keys and follow Isabelle while avoiding Mr. Hopp]]:
** In the bad route, [[spoiler:a final chase with the Entity occurs as Estherneed needs to escape the orphanage that is now infested with the shadow creatures.]]
** In the true route, [[spoiler:Esther falls into The Underworld, the {{Hell}} equivalent. The level consists of various rooms Esther must traverse while watching out for traps and unlocking doors by finding torches and putting them in the correct spots. She alsoneed needs to fight against {{mooks}} via a suddenly-introduced newly-introduced combat system where she can shoot a circle of light around her by using "the six" medallions]].
* VisibilityMeter: This has been upgraded to an actual volume meter that will either increase or decrease depending on how much noise you make. That said, somescenario doesn't scenarios don't require you to be sneaky.
* TheVeryDefinitelyFinalDungeon: There are two, depending on whether you are on the bad or true end
** In the bad route, [[spoiler:a final chase with the Entity occurs as Esther
** In the true route, [[spoiler:Esther falls into The Underworld, the {{Hell}} equivalent. The level consists of various rooms Esther must traverse while watching out for traps and unlocking doors by finding torches and putting them in the correct spots. She also
* VisibilityMeter: This has been upgraded to an actual volume meter that will either increase or decrease depending on how much noise you make. That said, some
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Changed line(s) 36 (click to see context) from:
* CatapultNightmare: Esther has recurring terrifying visions of Mr. Hopp.
to:
* CatapultNightmare: Esther has recurring terrifying visions of Mr. Hopp.Hopp among other things that serves as {{Foreshadowing}} to the plot later on.
Changed line(s) 38 (click to see context) from:
* ChekhovsGun: "The Six" medallions. If you collect all of them by the end of the last dream sequence, [[spoiler:they send Esther to the true final chapter, the underworld and form a necklace that allows Esther to dispel the Entity’s minions, including the amalgam of the Three Curses, Isabelle and the Entity itself before banishing them altogether... for a time.]]
to:
* ChekhovsGun: "The Six" medallions.medallions that Esther constantly see in her nightmares. If you collect all of them by the end of the last dream sequence, [[spoiler:they send Esther to the true final chapter, the underworld and form a necklace that allows Esther to dispel the Entity’s minions, including the amalgam of the Three Curses, Isabelle and the Entity itself before banishing them altogether... for a time.]]
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Changed line(s) 7,8 (click to see context) from:
A {{Prequel}} to the original ''[[VideoGame/MrHoppsPlayhouse1 Mr. Hopp's Playhouse]]'' which places you in the shoes of Ruby's late grandmother, Esther, as a young girl who one day receives three mysterious (and creepy-looking) plushies from a box of donated toys: Mr. Hopp, Mr. Stripes, and Miss Bo.
to:
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Changed line(s) 38 (click to see context) from:
* ChekhovsGun: The six "special stage" medallions. If you have all of them by the end of the last dream sequence, they [[spoiler:send Esther to the true final level, the underworld and]] form a necklace [[spoiler:that allows Esther to dispel the Entity’s minions, including the amalgam of Hopp, Stripes, and Bo, and banish the Entity itself... for a time]].
to:
* ChekhovsGun: The six "special stage" "The Six" medallions. If you have collect all of them by the end of the last dream sequence, they [[spoiler:send [[spoiler:they send Esther to the true final level, chapter, the underworld and]] and form a necklace [[spoiler:that that allows Esther to dispel the Entity’s minions, including the amalgam of Hopp, Stripes, the Three Curses, Isabelle and Bo, and banish the Entity itself... itself before banishing them altogether... for a time]].time.]]
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Changed line(s) 17 (click to see context) from:
* AndYourRewardIsClothes: Using coins, you can purchase additional outfits for Esther to wear.
to:
* AndYourRewardIsClothes: Using coins, you can purchase additional outfits skins for Esther to wear.
* BizarreDreamRationalization: As somewhat of a textbook for her future granddaughter, Esther initially insists that the horrors surrounding the manor after the arrival of the dolls are simply just nightmare and trying to awake from it. [[spoiler:It took Isabelle's betrayal for her to snap out of it and decide to handle the problem herself.]]
Changed line(s) 32 (click to see context) from:
* CassandraTruth: Molly writes off Esther's repeated nightmares as a sign that she must be going crazy. If anything, this serves as a CallForward to how the latter dies of insanity as an old woman prior to the start of the first game.
to:
* CassandraTruth: CassandraTruth:
** Molly writes off Esther's repeated nightmares as a sign that she must be going crazy. If anything, this serves as a CallForward to how the latter dies of insanity as an old woman prior to the start of the firstgame.game.
** Isaac made a guess that Esther's repeated nightmares has a meaning behind it, which eventually became true as the plot progresses.
** Molly writes off Esther's repeated nightmares as a sign that she must be going crazy. If anything, this serves as a CallForward to how the latter dies of insanity as an old woman prior to the start of the first
** Isaac made a guess that Esther's repeated nightmares has a meaning behind it, which eventually became true as the plot progresses.
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* DoomedByCanon: [[spoiler:No matter what ending you'll get, Mr. Hopp ''will'' find Esther as she will give him to Ruby and eventually die of insanity.]]
to:
* DoomedByCanon: [[spoiler:No matter what ending you'll get, [[spoiler:Given her fate in the first game, Mr. Hopp ''will'' find Esther as she will give him to Ruby and eventually die of insanity.insanity no matter what ending you get.]]
* GoneToTheFuture: [[spoiler:After a little struggle against Isabelle, Esther briefly send to the future where she trapped in soon-to-be Ruby's house, with Isabelle constantly trying to break her down over there and Mr. Hopp is on the loose to catch her.]]
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** The way you earn "the six" medallions by playing special stages is quite similar to the classic ''VideoGame/SonicTheHedgehog'' games with their chaos emeralds. You even need to collect them all to get the true ending. Furthermore, [[spoiler:the way the medallions float in mid-air before sending Esther into the underworld is reminiscent to the [[VideoGame/SonicTheHedgehog1 first game's true ending]].]]
to:
** The way you earn "the six" medallions by playing special stages is quite similar to the classic ''VideoGame/SonicTheHedgehog'' ''Franchise/SonicTheHedgehog'' games with their chaos emeralds. You even need to collect them all to get the true ending. Furthermore, [[spoiler:the way the medallions float in mid-air before sending Esther into the underworld is reminiscent to the [[VideoGame/SonicTheHedgehog1 first game's true ending]].]]
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* OriginsEpisode: In addition of exploring Esther's past, the game showcase on how Mr. Hopp came to be and why he ends up terrorizing Ruby in the future.
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** For the good ending, [[spoiler:the game begins and ends with Esther playing hide and seek with Molly and Isaac.]]
* CallForward: [[spoiler:At the climax of the game before either one of the main endings occurs, Esther sees The Three Curses in the fiery dimension, coinciding with the creepy EasterEgg that can be found in the previous game (which this game is a prequel to) "Nana looked into the fires of Hell... and she saw me"]].
* CallForward: [[spoiler:At the climax of the game before either one of the main endings occurs, Esther sees The Three Curses in the fiery dimension, coinciding with the creepy EasterEgg that can be found in the previous game (which this game is a prequel to) "Nana looked into the fires of Hell... and she saw me"]].
to:
** For the good true ending, [[spoiler:the game begins and ends with Esther playing hide and seek with Molly and Isaac.]]
*CallForward: CallForward:
** At the beginning of the game, Esther is chased by a shadowy hand while jumping over shadowy obstacles, similar to the climax of the first game where Ruby is chased by Mr. Hopp's hand.
** [[spoiler:At the climax of the game before either one of the main endings occurs, Esther sees The Three Curses in the fiery dimension, coinciding with the creepy EasterEgg that can be found in the previous game (which this game is a prequel to) "Nana looked into the fires of Hell... and she saw me"]].
*
** At the beginning of the game, Esther is chased by a shadowy hand while jumping over shadowy obstacles, similar to the climax of the first game where Ruby is chased by Mr. Hopp's hand.
** [[spoiler:At the climax of the game before either one of the main endings occurs, Esther sees The Three Curses in the fiery dimension, coinciding with the creepy EasterEgg that can be found in the previous game (which this game is a prequel to) "Nana looked into the fires of Hell... and she saw me"]].
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* DeathIsASlapOnTheWrist: If you screw up, after getting a failure message, you can pick up right from where you left off.
to:
* DeathIsASlapOnTheWrist: If you screw up, after getting a failure message, you can pick up right from where you left off. You do lose your currently collected coins if you haven't finish the chapter.
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* ForegoneConclusion: We already know that Esther will somehow survive this ordeal and pass Mr. Hopp down to her future granddaughter many, many years later. [[spoiler:And as such, this also means that Esther will be unable to fully escape from Mr. Hopp's terror [[DoomedByCanon no matter what ending you get]], which will lead to her eventual death by insanity]].
to:
* ForegoneConclusion: We already know that Esther will somehow survive this ordeal and pass Mr. Hopp down to her future granddaughter many, many years later. [[spoiler:And as such, this also means that Esther will be unable to fully escape from Mr. Hopp's terror [[DoomedByCanon no matter what ending you get]], which will lead to her eventual death by insanity]].insanity after she gave her the toy under the manipulation of The Entity]].
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* SpellingBonus: In the demo, collecting the letters for E-S-T-H-E-R will unlock bonus material.
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* AllThereInTheManual: [[spoiler:Dee's real name, Isabelle, was never directly revealed in the game. Instead, it could be found in the game's files or in the whispers during the third chapter of the game when it played backwards.]]
-->[[spoiler:''"My name... is Isabelle."'']]
-->[[spoiler:''"My name... is Isabelle."'']]
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** At least if you go for the bad ending, [[spoiler:the game begins and ends with Esther being chased by the Entity in a hallway.]]
to:
** At least if you go for For the bad ending, [[spoiler:the game begins and ends with Esther being chased by the Entity in a hallway.chase sequence.]]
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** To collect all "the six" medallions, you need to find their silhouette hidden throughout the game and play a special stage where Esther is facing one of The Three Curses in a course gauntlet and will reward you with one of the medallions upon completion.
to:
** To collect all "the six" medallions, you need to find their silhouette hidden throughout the game and play a special stage where Esther is facing one of The Three Curses in a challenge course gauntlet and will reward you with one of the medallions upon completion.
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* TheVeryDefinitelyFinalDungeon: There are two, depending on whether you are on the bad or true end route which is branched after the final area in [[spoiler:a nightmare resembling the original game's setting, Ruby's house, where Esther must collect three keys and follow Isabelle while avoiding Mr. Hopp]]:
to:
* TheVeryDefinitelyFinalDungeon: There are two, depending on whether you are on the bad or true end route which is branched after from the final area in [[spoiler:a nightmare resembling the original game's setting, Ruby's house, where Esther must collect three keys and follow Isabelle while avoiding Mr. Hopp]]:
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* ControllableHelplessness: At the beginning of the game within her nightmare, Esther is chased by a shadowy hand that is impossible to escape from. You can't outrun it no matter what you do.
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Changed line(s) 75,77 (click to see context) from:
* TheVeryDefinitelyFinalDungeon: There are two, depending on whether you are on the bad or true end route:
** In the normal/bad route, [[spoiler:a nightmare resembling the original game's setting, Ruby's house, will function as the final area where Esther must collect three keys and follow Isabelle while avoiding Mr. Hopp- afterwards is the final chase with The Entity]].
** In the true route, [[spoiler:after escaping the nightmare, Esther falls into The Underworld, the {{Hell}} equivalent. The level consists of various rooms Esther must traverse while watching out for traps and unlocking doors by finding torches and putting them in the correct spots. She also need to fight against {{mooks}} via a suddenly-introduced combat system, clicking to shoot a circle of light around her]].
** In the normal/bad route, [[spoiler:a nightmare resembling the original game's setting, Ruby's house, will function as the final area where Esther must collect three keys and follow Isabelle while avoiding Mr. Hopp- afterwards is the final chase with The Entity]].
** In the true route, [[spoiler:after escaping the nightmare, Esther falls into The Underworld, the {{Hell}} equivalent. The level consists of various rooms Esther must traverse while watching out for traps and unlocking doors by finding torches and putting them in the correct spots. She also need to fight against {{mooks}} via a suddenly-introduced combat system, clicking to shoot a circle of light around her]].
to:
* TheVeryDefinitelyFinalDungeon: There are two, depending on whether you are on the bad or true end route:
** Inroute which is branched after the normal/bad route, final area in [[spoiler:a nightmare resembling the original game's setting, Ruby's house, will function as the final area where Esther must collect three keys and follow Isabelle while avoiding Mr. Hopp- afterwards is Hopp]]:
** In the bad route, [[spoiler:a final chase withThe Entity]].
the Entity occurs as Esther need to escape the orphanage that is now infested with the shadow creatures.]]
** In the true route,[[spoiler:after escaping the nightmare, Esther [[spoiler:Esther falls into The Underworld, the {{Hell}} equivalent. The level consists of various rooms Esther must traverse while watching out for traps and unlocking doors by finding torches and putting them in the correct spots. She also need to fight against {{mooks}} via a suddenly-introduced combat system, clicking to system where she can shoot a circle of light around her]].her by using "the six" medallions]].
** In
** In the bad route, [[spoiler:a final chase with
** In the true route,
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Changed line(s) 73 (click to see context) from:
** To collect all "the six" medallions, you need to look for their silhouette hidden throughout the game and play a special stage where Esther facing one of The Three Curses in a course gauntlet and will reward you with one of the medallions upon completion.
to:
** To collect all "the six" medallions, you need to look for find their silhouette hidden throughout the game and play a special stage where Esther is facing one of The Three Curses in a course gauntlet and will reward you with one of the medallions upon completion.
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* AntiFrustrationFeature: If you beat the game without collecting all the medallions, the chapter select screen will show you the location of which chapter they hidden in.
to:
* AntiFrustrationFeature: AntiFrustrationFeature:
** If you beat the game without collecting all the medallions, the chapter select screen will show you the location of which chapter they hiddenin.in.
** [[spoiler:In the secret final chapter of the game, your health will automatically replenish each time you move on to the next room. For the boss fight, the game replenished your health after you taking down 2 of the almagamation's heads.]]
** If you beat the game without collecting all the medallions, the chapter select screen will show you the location of which chapter they hidden
** [[spoiler:In the secret final chapter of the game, your health will automatically replenish each time you move on to the next room. For the boss fight, the game replenished your health after you taking down 2 of the almagamation's heads.]]
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* BookEnds: [[spoiler:At least if you go for the bad ending, the game begins and ends with Esther being chased by the Entity in a hallway.]]
to:
* BookEnds: [[spoiler:At BookEnds:
** At least if you go for the bad ending,the [[spoiler:the game begins and ends with Esther being chased by the Entity in a hallway.]]]]
** For the good ending, [[spoiler:the game begins and ends with Esther playing hide and seek with Molly and Isaac.]]
* CallForward: [[spoiler:At the climax of the game before either one of the main endings occurs, Esther sees The Three Curses in the fiery dimension, coinciding with the creepy EasterEgg that can be found in the previous game (which this game is a prequel to) "Nana looked into the fires of Hell... and she saw me"]].
** At least if you go for the bad ending,
** For the good ending, [[spoiler:the game begins and ends with Esther playing hide and seek with Molly and Isaac.]]
* CallForward: [[spoiler:At the climax of the game before either one of the main endings occurs, Esther sees The Three Curses in the fiery dimension, coinciding with the creepy EasterEgg that can be found in the previous game (which this game is a prequel to) "Nana looked into the fires of Hell... and she saw me"]].
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* ContinuityNod: [[spoiler:At the end of the demo, Esther sees a Mr. Hopp plush in the fiery dimension, coinciding with the creepy EasterEgg that can be found in the previous game (which this game is a prequel to) "Nana looked into the fires of Hell... and she saw me"]].
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* {{Jumpscare}}: [[spoiler:At the end of the demo, when you walk close to the Mr. Hopp plush in the fiery dimension, he will suddenly grow big and lunge at you]].
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* NostalgiaLevel: [[spoiler:A CallForward variety. Late in the game, Esther ends up trapped in Ruby's house from the first game as Mr. Hopp lurks around in the darkness.]]
to:
* NostalgiaLevel: [[spoiler:A CallForward variety. Late in the game, Esther ends up trapped in Ruby's house from the first game as Mr. Hopp and Isabelle lurks around in the darkness.]]
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* ScreamerTrailer: The trailer ends with the three motionless plushies turning into their monstrous forms in sudden flashes plus their trademark ScareChord when Esther walks past them.
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* UnexpectedGameplayChange:
** To collect all "the six" medallions, you need to look for their silhouette hidden throughout the game and play a special stage where Esther facing one of The Three Curses in a course gauntlet and will reward you with one of the medallions upon completion.
** [[spoiler:In the hidden final chapter, the underworld, the game introduces a combat system in a form of light blast from the six medallions to fends off against the incoming shadow creatures. All caps off in a boss battle against The Almagamation.]]
** To collect all "the six" medallions, you need to look for their silhouette hidden throughout the game and play a special stage where Esther facing one of The Three Curses in a course gauntlet and will reward you with one of the medallions upon completion.
** [[spoiler:In the hidden final chapter, the underworld, the game introduces a combat system in a form of light blast from the six medallions to fends off against the incoming shadow creatures. All caps off in a boss battle against The Almagamation.]]
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* BigBadTriumvirate: Mr. Hopp, Mr. Stripes, and Miss Bo haunt the Blacklands Manor orphanage and begin kidnapping the children, seeking out Esther in particular. [[spoiler:It is later revealed that they are vessels of [[SatanicArchetype the Entity]], who is working with [[WickedWitch Dee/Isabelle]].]]
to:
* BigBadTriumvirate: Mr. Hopp, Mr. Stripes, and Miss Bo haunt the Blacklands Manor orphanage and begin kidnapping the children, seeking out Esther in particular. [[spoiler:It is later revealed revealed, however, that they are vessels of merely TheHeavy, with [[SatanicArchetype the Entity]], who is working with Entity]] and [[WickedWitch Dee/Isabelle]].Dee/Isabelle]] being the true villains.]]
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->''"Play with us, Esther."''
to:
Mr. Hopp just wants to play before he takes your soul away... ♫''
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* BadPowersGoodPeople: [[spoiler:The Six provides the power to control the Entity, an embodiment of sin and evil, to whoever holds them (but also allows the Entity to control them if they're careless). While its owner in the backstory used it to kill people before being [[BurnTheWitch burned alive]], when Esther gets her hands on them, she uses it to banish The Entity and its minions, saving everyone it has captured.]]
to:
* BadPowersGoodPeople: [[spoiler:The Six medallions provides the power to control the Entity, an embodiment of sin and evil, to whoever holds them (but also allows the Entity to control them if they're careless). While its owner Isabelle in the backstory used it them to kill people before being [[BurnTheWitch burned alive]], alive]] and corrupted by the entity upon her revival, when Esther gets her hands on them, she uses it them to banish The Entity and its minions, saving everyone it has captured.]]
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* CerebusRetcon: According to David's tape in the first game, Mr. Hopp is a knitted doll created by Esther as a gift to Ruby. But this game reveals that she's actually the original owner of the doll and the reason she gave it away to Ruby in the first place is because [[spoiler:it's heavily implied that she's manipulated by the Entity to do so.]]
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* {{Revision}}: According to David's tapes in the first game, Mr. Hopp is a knitted doll created by Esther as a gift to Ruby. But this game reveals that Esther is actually the original owner of Mr. Hopp and the reason she gave it away to Ruby in the first place is because [[spoiler:it's heavily implied that she's manipulated by the Entity to do so and likely come up with that claim.]]
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* BookEnds: [[spoiler:At least if you go for the bad ending, the game begins and ends with Esther being chased by the Entity in a hallway.]]
Changed line(s) 23 (click to see context) from:
* CerebusRetcon: According to David's tape in the first game, Mr. Hopp is a knitted doll by Esther as a gift for Ruby. But this game reveals that she's actually the original owner of the doll and the reason she gave it away to Ruby in the first place is because [[spoiler:it's heavily implied that she's manipulated by the Entity to do so.]]
to:
* CerebusRetcon: According to David's tape in the first game, Mr. Hopp is a knitted doll created by Esther as a gift for to Ruby. But this game reveals that she's actually the original owner of the doll and the reason she gave it away to Ruby in the first place is because [[spoiler:it's heavily implied that she's manipulated by the Entity to do so.]]
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* CerebusRetcon: According to David's tape in the first game, Mr. Hopp is a knitted doll by Esther as a gift for Ruby. But this game reveals that she's actually the original owner of the doll and the reason she gave it away to Ruby in the first place is because [[spoiler:it's heavily implied that she's manipulated by the Entity to do so.]]
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* CerebusRetcon: According to David's tape in the first game, Mr. Hopp is a knitted doll by Esther as a gift for Ruby. But this game reveals that she actually the original owner of the doll and the reason she gave it away to Ruby in the first place is because [[spoiler:it's heavily implied that she's manipulated by the Entity to do so.]]
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* CerebusRetcon: According to David's tape in the first game, Mr. Hopp is a knitted doll by Esther as a gift for Ruby. But this game reveals that she actually the original owner of the doll and the reason she gave it away to Ruby in the first place is because [[spoiler:it's heavily implied that she's manipulated by the Entity to do so.]]
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Changed line(s) 6,7 (click to see context) from:
A {{Prequel}} to the original ''[[VideoGame/MrHoppsPlayhouse1 Mr. Hopp's Playhouse]]'' which places you in the shoes of Ruby's nana, Esther, as a young girl who one day receives three mysterious (and creepy-looking) plushies from a box of donated toys: Mr. Hopp, Mr. Stripes, and Miss Bo.
to:
A {{Prequel}} to the original ''[[VideoGame/MrHoppsPlayhouse1 Mr. Hopp's Playhouse]]'' which places you in the shoes of Ruby's nana, late grandmother, Esther, as a young girl who one day receives three mysterious (and creepy-looking) plushies from a box of donated toys: Mr. Hopp, Mr. Stripes, and Miss Bo.
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* ArtEvolution: The art style in the cutscenes is far more stylized compared to the first game's.
to:
* AntiFrustrationFeature: If you beat the game without collecting all the medallions, the chapter select screen will show you the location of which chapter they hidden in.
* ArtEvolution: The art style in the cutscenes is far more stylized compared to the firstgame's.game.
* ArtEvolution: The art style in the cutscenes is far more stylized compared to the first
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* {{Prequel}}: The game takes place in the POV of a young Esther (aka Ruby's late nana).
to:
* {{Prequel}}: The game takes place in the POV of a young Esther (aka Ruby's late nana).grandmother).
Changed line(s) 69,70 (click to see context) from:
* VisibilityMeter: This has been upgraded to an actual volume meter that will either increase or decrease depending on how much noise you make.
* WhatTheHellHero: [[spoiler:In the bad ending, the Entity calls Esther out on abandoning her friends]].
* WhatTheHellHero: [[spoiler:In the bad ending, the Entity calls Esther out on abandoning her friends]].
to:
* VisibilityMeter: This has been upgraded to an actual volume meter that will either increase or decrease depending on how much noise you make.
make. That said, some scenario doesn't require you to be sneaky.
* WhatTheHellHero: [[spoiler:In the bad ending, the Entity calls Esther out on abandoning herfriends]].friends.]]
* WhatTheHellHero: [[spoiler:In the bad ending, the Entity calls Esther out on abandoning her
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* ChekhovsGun: The six "special stage" medallions. If you have all of them by the end of the last dream sequence, they [[spoiler:send Esther to the true final level and]] form a necklace [[spoiler:that allows Esther to dispel the Entity’s minions, including the amalgam of Hopp, Stripes, and Bo, and banish the Entity itself... for a time]].
to:
* ChekhovsGun: The six "special stage" medallions. If you have all of them by the end of the last dream sequence, they [[spoiler:send Esther to the true final level level, the underworld and]] form a necklace [[spoiler:that allows Esther to dispel the Entity’s minions, including the amalgam of Hopp, Stripes, and Bo, and banish the Entity itself... for a time]].
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* DreamingOfThingsToCome: Esther repeatedly has the same dreams involving Mr. Hopp before she even gets him.
to:
* DreamingOfThingsToCome: Esther repeatedly has the same dreams involving Mr. Hopp before she even gets him. [[spoiler: Furthermore, it also involve a vision of Isabelle being burned alive alongside "the six" medallions, which is crucial to the storyline later on.]]
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** TrueEnding: If Esther can find the Six by the time she would normally get the bad ending, [[spoiler:the floor breaks, sending Esther into the Underworld, and after fighting off the final form of the dolls and The Entity, everyone is returned to the orphanage safe and sound. However, as the years pass, Esther finds herself stalked by the Entity again and eventually gives Mr. Hopp to her granddaughter, setting up the events of the first game.]]
to:
** TrueEnding: If Esther can find the Six by the time she would normally get the bad ending, [[spoiler:the floor breaks, sending Esther into the Underworld, and after fighting off the final form of the dolls and The Entity, everyone is returned to the orphanage safe and sound. However, as the years pass, Esther finds herself stalked by the Entity again and eventually manipulated by him to gives Mr. Hopp to her granddaughter, setting up the events of the first game.]]
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** The way you earn the medallions by playing special stages is quite similar to the classic ''VideoGame/SonicTheHedgehog'' games with their chaos emeralds. You even need to collect them all to get the good ending.
to:
** The way you earn the "the six" medallions by playing special stages is quite similar to the classic ''VideoGame/SonicTheHedgehog'' games with their chaos emeralds. You even need to collect them all to get the good ending.true ending. Furthermore, [[spoiler:the way the medallions float in mid-air before sending Esther into the underworld is reminiscent to the [[VideoGame/SonicTheHedgehog1 first game's true ending]].]]
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* TheStinger: [[spoiler:After the credits roll in the good ending, there is a shot of Esther giving Mr. Hopp to Ruby while the Entity looms right behind the former]].
to:
* TheStinger: [[spoiler:After the credits roll in the good true ending, there is a shot of Esther giving Mr. Hopp to Ruby while the Entity looms right behind the former]].former and manipulate her to do so]].
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Deleted line(s) 11,12 (click to see context) :
''Mr. Hopp's Playhouse 3'' [[https://www.youtube.com/watch?v=sqklRiJI9e8 is currently in development]].
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Changed line(s) 6,7 (click to see context) from:
A {{Prequel}} to the original ''VideoGame/MrHoppsPlayhouse'' which places you in the shoes of Ruby's nana, Esther, as a young girl who one day receives three mysterious (and creepy-looking) plushies from a box of donated toys: Mr. Hopp, Mr. Stripes, and Miss Bo.
to:
A {{Prequel}} to the original ''VideoGame/MrHoppsPlayhouse'' ''[[VideoGame/MrHoppsPlayhouse1 Mr. Hopp's Playhouse]]'' which places you in the shoes of Ruby's nana, Esther, as a young girl who one day receives three mysterious (and creepy-looking) plushies from a box of donated toys: Mr. Hopp, Mr. Stripes, and Miss Bo.
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Clarifying that its not just some random commenter but the channel itself saying it.
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** The official Website/YouTube channel video for the [[https://m.youtube.com/watch?v=Bwr-hBqMxiU&list=PLGw8rkbzwWGMK7MXirqIdcR6oVVEoLLt0&index=7 Hopp Horde theme]] has a comment that says “Hopp Eternal”, openly comparing the rock song to the ''VideoGame/DoomEternal'' soundtrack.
to:
** The official Website/YouTube channel video for the [[https://m.youtube.com/watch?v=Bwr-hBqMxiU&list=PLGw8rkbzwWGMK7MXirqIdcR6oVVEoLLt0&index=7 Hopp Horde theme]] has a comment by the uploader that says “Hopp Eternal”, openly comparing the rock song to the ''VideoGame/DoomEternal'' soundtrack.
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''Mr. Hopp's Playhouse 3'', [[https://www.youtube.com/watch?v=sqklRiJI9e8 is currently in development]].
to:
''Mr. Hopp's Playhouse 3'', 3'' [[https://www.youtube.com/watch?v=sqklRiJI9e8 is currently in development]].