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'''''Mighty Gunvolt''''' ('''''Gal*Gunvolt''''' on [=PlayStation=]) is a series of retro-styled RunAndGun platformer games by Creator/IntiCreates.

Initially created as a side game for ''VideoGame/AzureStrikerGunvolt'' for the Platform/Nintendo3DS, the first game's story primarily focused on facing off against the Sumeragi agents ''VideoGame/{{Mega Man|Classic}}''-style. The game can be completed in five levels, though Inti created more to play through as DLC which became implemented in the [[Platform/IBMPersonalComputer PC]], Platform/PlayStation4, and [[Platform/PlayStationVita Vita]] releases. Like its titles would imply, this mini throwback brought together the protagonists of the past three games Inti Creates worked on at the time: ''Azure Striker Gunvolt''[='=]s '''Gunvolt''', ''VideoGame/MightyNo9''[='=]s '''Beck''', and '''Ekoro''' from ''VideoGame/GalGun: Double Peace''.

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'''''Mighty Gunvolt''''' ('''''Gal*Gunvolt''''' ''Mighty Gunvolt'' (''Gal*Gunvolt'' on [=PlayStation=]) is a series of retro-styled RunAndGun platformer games by Creator/IntiCreates.

Initially created as a side game for ''VideoGame/AzureStrikerGunvolt'' for the Platform/Nintendo3DS, the first game's story primarily focused on facing off against the Sumeragi agents ''VideoGame/{{Mega Man|Classic}}''-style. The game can be completed in five levels, though Inti created more to play through as DLC which became implemented in the [[Platform/IBMPersonalComputer [[Platform/MicrosoftWindows PC]], Platform/PlayStation4, and [[Platform/PlayStationVita Vita]] releases. Like its titles would imply, this mini throwback brought together the protagonists of the past three games Inti Creates worked on at the time: ''Azure Striker Gunvolt''[='=]s '''Gunvolt''', ''VideoGame/MightyNo9''[='=]s '''Beck''', and '''Ekoro''' from ''VideoGame/GalGun: Double Peace''.



''Mighty Gunvolt Burst'' was released on June 15, 2017 for the Platform/NintendoSwitch, followed by a 3DS version two weeks afterwards; a [=PlayStation=] 4 version, re-using the ''Gal*Gunvolt'' title, was released on March 15, 2018. A PC version of the game was announced during Anime Expo 2019 and was released on July 31st, 2019 through Platform/{{Steam}} along with every DLC character available for purchase. On August 24, 2020, Limited Run Games announced a physical edition run of ''Mighty Gunvolt Burst'' for Switch and [=PlayStation=] as well as a collector's edition thereof. The physical editions of the game also comes bundled with all of the game's [=DLCs=] on the cartridge/disc. On April 26, 2024, Inti Creates announced a physical CompilationRerelease for Nintendo Switch titled ''Inti Creates Gold Archive Collection'' containing both ''Mighty Gunvolt'' titles with their respective [=DLCs=] and the ''Azure Striker Gunvolt'' spin-off game ''[=PuzzMiX=]''. The collection is planned to be released on August 20, 2024 in Japan along with a limited edition version containing soundtrack [=CDs=] for ''Mighty Gunvolt Burst'' and ''[=PuzzMiX=]'' with an acrylic stand.

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''Mighty Gunvolt Burst'' was released on June 15, 2017 for the Platform/NintendoSwitch, followed by a 3DS version two weeks afterwards; a [=PlayStation=] 4 version, re-using the ''Gal*Gunvolt'' title, was released on March 15, 2018. A PC version of the game was announced during Anime Expo 2019 and was released on July 31st, 2019 through Platform/{{Steam}} along with every DLC character available for purchase. On August 24, 2020, Limited Run Games announced a physical edition run of ''Mighty Gunvolt Burst'' for Switch and [=PlayStation=] as well as a collector's edition thereof. The physical editions of the game also comes bundled with all of the game's [=DLCs=] on the cartridge/disc. On April 26, 2024, Inti Creates announced a physical CompilationRerelease for Nintendo Switch titled ''Inti Creates Gold Archive Collection'' containing compiling both ''Mighty Gunvolt'' titles with their respective [=DLCs=] and the ''Azure Striker Gunvolt'' spin-off game ''[=PuzzMiX=]''.''[=PuzzMiX=]'' on the cartridge. The collection is planned to be released on August 20, 2024 in Japan along with a limited edition version containing soundtrack [=CDs=] for ''Mighty Gunvolt Burst'' and ''[=PuzzMiX=]'' with an acrylic stand.


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* CompilationRerelease: This game along with ''Mighty Gunvolt Burst'' and ''[=PuzzMiX=]'' plus their respective [=DLCs=] were compiled in the ''Inti Creates Gold Archives Collection'' for the Nintendo Switch in 2024. This collection features a new port of the first ''Mighty Gunvolt'' that was developed for this collection.
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** To ''VideoGame/{{Runbow}}'': In Gateway (including the boss fight), the background color constantly shifts among a set palette and any platform that matches that color will effectively blend in and "disappear".
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''Mighty Gunvolt Burst'' was released on June 15, 2017 for the Platform/NintendoSwitch, followed by a 3DS version two weeks afterwards; a [=PlayStation=] 4 version, re-using the ''Gal*Gunvolt'' title, was released on March 15, 2018. A PC version of the game was announced during Anime Expo 2019 and was released on July 31st, 2019 through Platform/{{Steam}} along with every DLC character available for purchase. On August 24, 2020, Limited Run Games announced a physical edition run of ''Mighty Gunvolt Burst'' for Switch and [=PlayStation=] as well as a collector's edition thereof. The physical editions of the game also comes bundled with all of the game's [=DLCs=] on the cartridge/disc.

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''Mighty Gunvolt Burst'' was released on June 15, 2017 for the Platform/NintendoSwitch, followed by a 3DS version two weeks afterwards; a [=PlayStation=] 4 version, re-using the ''Gal*Gunvolt'' title, was released on March 15, 2018. A PC version of the game was announced during Anime Expo 2019 and was released on July 31st, 2019 through Platform/{{Steam}} along with every DLC character available for purchase. On August 24, 2020, Limited Run Games announced a physical edition run of ''Mighty Gunvolt Burst'' for Switch and [=PlayStation=] as well as a collector's edition thereof. The physical editions of the game also comes bundled with all of the game's [=DLCs=] on the cartridge/disc.
cartridge/disc. On April 26, 2024, Inti Creates announced a physical CompilationRerelease for Nintendo Switch titled ''Inti Creates Gold Archive Collection'' containing both ''Mighty Gunvolt'' titles with their respective [=DLCs=] and the ''Azure Striker Gunvolt'' spin-off game ''[=PuzzMiX=]''. The collection is planned to be released on August 20, 2024 in Japan along with a limited edition version containing soundtrack [=CDs=] for ''Mighty Gunvolt Burst'' and ''[=PuzzMiX=]'' with an acrylic stand.
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Trope was cut/disambiguated due to cleanup


* TheLastOfTheseIsNotLikeTheOthers: Joule's Parallel World shot. It's the only one that isn't unlocked by default, but unlike Joule's other shot types, which have effectively fixed shot types and performance, it's also the only shot type available to Joule and the only one in the game that can use every possible customization option.
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* NoBodyLeftBehind: Zig-zagged. While normal enemies disappear after exploding, defeated bosses undergo a PostDefeatExplosionChain...then lie defeated.

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Initially created as a side game for ''VideoGame/AzureStrikerGunvolt'' for the UsefulNotes/Nintendo3DS, the first game's story primarily focused on facing off against the Sumeragi agents ''VideoGame/{{Mega Man|Classic}}''-style. The game can be completed in five levels, though Inti created more to play through as DLC which became implemented in the [[UsefulNotes/IBMPersonalComputer PC]], UsefulNotes/PlayStation4, and [[UsefulNotes/PlayStationVita Vita]] releases. Like its titles would imply, this mini throwback brought together the protagonists of the past three games Inti Creates worked on at the time: ''Azure Striker Gunvolt''[='=]s '''Gunvolt''', ''VideoGame/MightyNo9''[='=]s '''Beck''', and '''Ekoro''' from ''VideoGame/GalGun: Double Peace''.

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Initially created as a side game for ''VideoGame/AzureStrikerGunvolt'' for the UsefulNotes/Nintendo3DS, Platform/Nintendo3DS, the first game's story primarily focused on facing off against the Sumeragi agents ''VideoGame/{{Mega Man|Classic}}''-style. The game can be completed in five levels, though Inti created more to play through as DLC which became implemented in the [[UsefulNotes/IBMPersonalComputer [[Platform/IBMPersonalComputer PC]], UsefulNotes/PlayStation4, Platform/PlayStation4, and [[UsefulNotes/PlayStationVita [[Platform/PlayStationVita Vita]] releases. Like its titles would imply, this mini throwback brought together the protagonists of the past three games Inti Creates worked on at the time: ''Azure Striker Gunvolt''[='=]s '''Gunvolt''', ''VideoGame/MightyNo9''[='=]s '''Beck''', and '''Ekoro''' from ''VideoGame/GalGun: Double Peace''.



''Mighty Gunvolt Burst'' was released on June 15, 2017 for the UsefulNotes/NintendoSwitch, followed by a 3DS version two weeks afterwards; a [=PlayStation=] 4 version, re-using the ''Gal*Gunvolt'' title, was released on March 15, 2018. A PC version of the game was announced during Anime Expo 2019 and was released on July 31st, 2019 through UsefulNotes/{{Steam}} along with every DLC character available for purchase.

to:

''Mighty Gunvolt Burst'' was released on June 15, 2017 for the UsefulNotes/NintendoSwitch, Platform/NintendoSwitch, followed by a 3DS version two weeks afterwards; a [=PlayStation=] 4 version, re-using the ''Gal*Gunvolt'' title, was released on March 15, 2018. A PC version of the game was announced during Anime Expo 2019 and was released on July 31st, 2019 through UsefulNotes/{{Steam}} Platform/{{Steam}} along with every DLC character available for purchase.purchase. On August 24, 2020, Limited Run Games announced a physical edition run of ''Mighty Gunvolt Burst'' for Switch and [=PlayStation=] as well as a collector's edition thereof. The physical editions of the game also comes bundled with all of the game's [=DLCs=] on the cartridge/disc.



* NintendoHard: Going with low-CP builds usually means basic shots and ''maybe'' an element or unique shot-type attached. Which also means you have no defense, your pea shooter is a DeathOfAThousandCuts for bosses and some of the tougher foes, you get no aerial mobility whatsoever beyond the basic jump, and so forth. You can even make it HarderThanHard by ''increasing'' the damage you can take. One challenge requires beating the entire game with the bare basic shot you start the game with, and various level challenges require restricted loadouts.



* WarmUpBoss: The first boss fought is Round Digger.

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* WarmUpBoss: The first boss fought is Round Digger.Digger, the same rogue construction robot seen in ''Mighty No. 9''.
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* MusicalSpoiler: "The Mocking Cyber Labyrinth" from ''Gunvolt 2'' plays in the final stages. [[spoiler:It's Teseo's theme, and he's the BigBad]].
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* WarmUpBoss: The first boss fought is Round Digger.

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* OutOfFocus: Ekoro of ''VideoGame/GalGun'' didn't show up in marketing materials nor the story at launch. Downplayed later on, as she was the subject of the v1.1 update for the game, which makes her a playable character with her own story, although she doesn't get any dialogue with Gunvolt, Beck, or even [[spoiler:BigBad Teseo]]. Her home franchise also gets the least amount of focus in the game (Ekoro, Kurona and Tenzou's stories are even more ExcusePlot than the other characters). The [=PlayStation=] 4 and later Steam versions however eventually include Ekoro as one of the playable characters from the get-go and the trailer and key art for the game included her with Beck and Gunvolt.

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* OutOfFocus: Ekoro of ''VideoGame/GalGun'' didn't show up in marketing materials nor the story at launch. Downplayed later on, as she was the subject of the v1.1 update for the game, which makes her a playable character with her own story, although she doesn't get any dialogue with Gunvolt, Beck, or even [[spoiler:BigBad Teseo]]. Her home franchise also gets the least amount of focus in the game (Ekoro, Kurona Kurona, and Tenzou's stories are even more ExcusePlot than the other characters). The [=PlayStation=] 4 and later Steam versions however eventually include Ekoro as one of the playable characters from the get-go and the trailer and key art for the game included her with Beck and Gunvolt.



** Beck lacks his [=ReXelection=] abilities that allows him to shape-shift his body to match the Mighty Numbers' abilities he's borrowing while trapped in the virtual world, so in its place, the blue accented parts on his body (e.g. the C. Visor, ear covers, toes) change color according to the shot type he's using à la [[VideoGame/MegaManClassic his spiritual predecessor]].
** Ekoro's, Call's, Joule's, RAY's, Copen's and Tenzou's MirrorBoss are just their normal sprite with a more sinister re-color (and in Kurona's case, a ''more sinister'' re-color).

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** Beck lacks his [=ReXelection=] abilities that allows allow him to shape-shift his body to match the Mighty Numbers' abilities he's borrowing while trapped in the virtual world, so in its place, the blue accented blue-accented parts on his body (e.g. the C. Visor, ear covers, toes) change color according to the shot type he's using à la [[VideoGame/MegaManClassic his spiritual predecessor]].
** Ekoro's, Call's, Joule's, RAY's, Copen's Copen's, and Tenzou's MirrorBoss are just their normal sprite with a more sinister re-color (and in Kurona's case, a ''more sinister'' re-color).re-color).
* PickupHierarchy:
** '''Primary''': None.
** '''Secondary''': Rare Items in ''Burst''.
** '''Tertiary''': Hearts and food items.
** '''Extra''': Points and Pixel Stickers in ''Burst''.
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** Right before you fight the FinalBoss, [[spoiler:Teseo comments that he's streaming their fight to the internet]]. Cue an onslaught of Website/NicoNicoDouga-style on-screen scrolling live chat messages. [[NinjaProp They even appear as an attack during the fight proper.]]
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TRS deemed def-only


* SpeedRun: [[Invoked]] One of the game's Challenges requires beating the entire game in under an hour.
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''Mighty Gunvolt'' (''Gal*Gunvolt'' on [=PlayStation=]) is a series of retro-styled RunAndGun platformer games by Creator/IntiCreates.

Initially created as a side game for ''VideoGame/AzureStrikerGunvolt'' for the UsefulNotes/Nintendo3DS, the first game's story primarily focused on facing off against the Sumeragi agents ''VideoGame/{{Mega Man|Classic}}''-style. The game can be completed in five levels, though Inti created more to play through as DLC which became implemented in the [[UsefulNotes/IBMPersonalComputer PC]], UsefulNotes/PlayStation4, and [[UsefulNotes/PlayStationVita Vita]] releases. Like its titles would imply, this mini throwback brought together the protagonists of the past three games Inti Creates worked on at the time: ''Azure Striker Gunvolt''[='=]s Gunvolt, ''VideoGame/MightyNo9''[='=]s Beck, and Ekoro from ''VideoGame/GalGun: Double Peace''.

to:

''Mighty Gunvolt'' (''Gal*Gunvolt'' '''''Mighty Gunvolt''''' ('''''Gal*Gunvolt''''' on [=PlayStation=]) is a series of retro-styled RunAndGun platformer games by Creator/IntiCreates.

Initially created as a side game for ''VideoGame/AzureStrikerGunvolt'' for the UsefulNotes/Nintendo3DS, the first game's story primarily focused on facing off against the Sumeragi agents ''VideoGame/{{Mega Man|Classic}}''-style. The game can be completed in five levels, though Inti created more to play through as DLC which became implemented in the [[UsefulNotes/IBMPersonalComputer PC]], UsefulNotes/PlayStation4, and [[UsefulNotes/PlayStationVita Vita]] releases. Like its titles would imply, this mini throwback brought together the protagonists of the past three games Inti Creates worked on at the time: ''Azure Striker Gunvolt''[='=]s Gunvolt, '''Gunvolt''', ''VideoGame/MightyNo9''[='=]s Beck, '''Beck''', and Ekoro '''Ekoro''' from ''VideoGame/GalGun: Double Peace''.
Is there an issue? Send a MessageReason:
None


Initially created as a side game for ''VideoGame/AzureStrikerGunvolt'' for the UsefulNotes/Nintendo3DS, the first game's story primarily focused on facing off against the Sumeragi agents ''VideoGame/{{Mega Man|Classic}}''-style. The game can be completed in five levels, though Inti created more to play through as DLC which became implemented in the [[UsefulNotes/IBMPersonalComputer PC]], UsefulNotes/PlayStation4, and [[UsefulNotes/PlayStationVita Vita]] releases. Like its titles would imply, this mini throwback brought together the protagonists of the past three games Inti Creates worked on at the time: ''Azure Striker Gunvolt'''s Gunvolt, ''VideoGame/MightyNo9'''s Beck, and Ekoro from ''VideoGame/GalGun: Double Peace''.

to:

Initially created as a side game for ''VideoGame/AzureStrikerGunvolt'' for the UsefulNotes/Nintendo3DS, the first game's story primarily focused on facing off against the Sumeragi agents ''VideoGame/{{Mega Man|Classic}}''-style. The game can be completed in five levels, though Inti created more to play through as DLC which became implemented in the [[UsefulNotes/IBMPersonalComputer PC]], UsefulNotes/PlayStation4, and [[UsefulNotes/PlayStationVita Vita]] releases. Like its titles would imply, this mini throwback brought together the protagonists of the past three games Inti Creates worked on at the time: ''Azure Striker Gunvolt'''s Gunvolt''[='=]s Gunvolt, ''VideoGame/MightyNo9'''s ''VideoGame/MightyNo9''[='=]s Beck, and Ekoro from ''VideoGame/GalGun: Double Peace''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NintendoHard: Going with low-CP builds usually means basic shots and ''maybe'' an element or unique shot-type attached. Which also means you have no defense, your pea shooter is a DeathOfAThousandCuts for bosses and some of the tougher foes, you get no aerial mobility whatsoever beyond the basic jump, and so forth. You can even make it HarderThanHard by ''increasing'' the damage you can take. One challenge requires beating the entire game with the bare basic shot you start the game with, and various level challenges require restricted loadouts.
Is there an issue? Send a MessageReason:
None


Initially created as a side game for ''VideoGame/AzureStrikerGunvolt'' for the UsefulNotes/Nintendo3DS, the first game’s story primarily focused on facing off against the Sumeragi agents ''VideoGame/{{Mega Man|Classic}}''-style. The game can be completed in five levels, though Inti created more to play through as DLC which became implemented in the [[UsefulNotes/IBMPersonalComputer PC]], UsefulNotes/PlayStation4, and [[UsefulNotes/PlayStationVita Vita]] releases. Like its titles would imply, this mini throwback brought together the protagonists of the past three games Inti Creates worked on at the time: ''Azure Striker Gunvolt''’s Gunvolt, ''VideoGame/MightyNo9''’s Beck, and Ekoro from ''VideoGame/GalGun: Double Peace''.

Three years later, and a sequel, ''Mighty Gunvolt Burst'', would be playable as its own standalone title. This installment decidedly went the “Mighty” route; taking place after the events of ''Mighty No. 9'', the game starts off as Beck finishes training inside Professor White's simulation program only to find himself unable to leave the program, but eventually crosses path with a mysterious entity that resembles Gunvolt who claims to be the program's “Game Master”, challenging Beck to a duel against him and his septimal powers. Similarly, while on a mission one day, Gunvolt finds himself suddenly pulled into the training simulation when a strange glimmer of light from his universe appeared, and later runs into a mysterious robot boy claiming to be Beck who challenges Gunvolt to a tournament versus him and his Mighty Number family. With seemingly no way out, it's up to them to venture through the simulation and put an end to whoever is trapping them inside the virtual world.

The game also features various other characters from Inti Creates' other titles as downloadable content, each with their own storyline. While Ekoro was initially absent from the game, she was released as the first DLC character (even being made a save bonus if you downloaded the demo), though she isn’t as important to the plot as she was the first go-around; she later got more spotlight along with Beck and Gunvolt in the [=PlayStation=] 4 version and was bundled in that version for free. Joule and Call were the next two to be added, followed by a “Rival Pack” of Copen, RAY, and Kurona to round out the playable roster. The last character added was Tenzou from the first ''Gal*Gun'', who ended up packaged with Joule and Call for the [=PlayStation=] 4 version's "Heroine Pack".

to:

Initially created as a side game for ''VideoGame/AzureStrikerGunvolt'' for the UsefulNotes/Nintendo3DS, the first game’s game's story primarily focused on facing off against the Sumeragi agents ''VideoGame/{{Mega Man|Classic}}''-style. The game can be completed in five levels, though Inti created more to play through as DLC which became implemented in the [[UsefulNotes/IBMPersonalComputer PC]], UsefulNotes/PlayStation4, and [[UsefulNotes/PlayStationVita Vita]] releases. Like its titles would imply, this mini throwback brought together the protagonists of the past three games Inti Creates worked on at the time: ''Azure Striker Gunvolt''’s Gunvolt'''s Gunvolt, ''VideoGame/MightyNo9''’s ''VideoGame/MightyNo9'''s Beck, and Ekoro from ''VideoGame/GalGun: Double Peace''.

Three years later, and a sequel, ''Mighty Gunvolt Burst'', would be playable as its own standalone title. This installment decidedly went the “Mighty” "Mighty" route; taking place after the events of ''Mighty No. 9'', the game starts off as Beck finishes training inside Professor White's simulation program only to find himself unable to leave the program, but eventually crosses path with a mysterious entity that resembles Gunvolt who claims to be the program's “Game Master”, "Game Master", challenging Beck to a duel against him and his septimal powers. Similarly, while on a mission one day, Gunvolt finds himself suddenly pulled into the training simulation when a strange glimmer of light from his universe appeared, and later runs into a mysterious robot boy claiming to be Beck who challenges Gunvolt to a tournament versus him and his Mighty Number family. With seemingly no way out, it's up to them to venture through the simulation and put an end to whoever is trapping them inside the virtual world.

The game also features various other characters from Inti Creates' other titles as downloadable content, each with their own storyline. While Ekoro was initially absent from the game, she was released as the first DLC character (even being made a save bonus if you downloaded the demo), though she isn’t isn't as important to the plot as she was the first go-around; she later got more spotlight along with Beck and Gunvolt in the [=PlayStation=] 4 version and was bundled in that version for free. Joule and Call were the next two to be added, followed by a “Rival Pack” "Rival Pack" of Copen, RAY, and Kurona to round out the playable roster. The last character added was Tenzou from the first ''Gal*Gun'', who ended up packaged with Joule and Call for the [=PlayStation=] 4 version's "Heroine Pack".









* {{Invocation}}: When Ekoro's [[SuperMode Goddess's Blessing]] is activated, it's accompanied by a message reading "Witness a true miracle!"

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* {{Invocation}}: When Ekoro's [[SuperMode Goddess's Goddess' Blessing]] is activated, it's accompanied by a message reading "Witness a true miracle!"

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