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[[quoteright:303:https://static.tvtropes.org/pmwiki/pub/images/marvel_super_heroes_vs_street_fighter.gif]]
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[[quoteright:303:https://static.tvtropes.org/pmwiki/pub/images/marvel_super_heroes_vs_street_fighter.gif]]org/pmwiki/pub/images/5004_front.jpg]]
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* YouDontLookLikeYou: ComicBook/{{Mephisto}} in this game is simply a red PaletteSwap of Blackheart, and does not in any way resemble his traditional appearance.
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* {{Leitmotif}}: A notable aversion. Like ''VideoGame/StreetFighterIII'', which was released previously that year, ''none'' of the Street Fighters retained [[BootstrappedTheme their iconic themes]] from ''[[VideoGame/StreetFighterII II]]'' and ''[[VideoGame/StreetFighterAlpha Alpha]]'', instead being given new music for this game. On the Marvel side, only Spider-Man, Captain America, Omega Red, Shuma Gorath and Blackheart would keep their themes from previous outings. This was mostly amended in [[VideoGame/MarvelVsCapcomClashOfSuperHeroes the following game]] (save for Spidey and Cap) and completely reversed by the time of ''VideoGame/MarvelVsCapcom3''.
to:
* {{Leitmotif}}: A notable aversion. Like ''VideoGame/StreetFighterIII'', which was released previously that year, ''none'' of the Street Fighters retained [[BootstrappedTheme their iconic themes]] from ''[[VideoGame/StreetFighterII II]]'' and ''[[VideoGame/StreetFighterAlpha Alpha]]'', instead being given new music for this game. On the Marvel side, only Spider-Man, Captain America, Omega Red, Shuma Gorath Shuma-Gorath and Blackheart would keep their themes from previous outings. This was mostly amended in [[VideoGame/MarvelVsCapcomClashOfSuperHeroes the following game]] (save for Spidey and Cap) and completely reversed by the time of ''VideoGame/MarvelVsCapcom3''.
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Changed line(s) 40 (click to see context) from:
* CanonImmigrant: Dan's ending, keeping with his origins as [[TakeThat a parody]] of [[VideoGame/ArtOfFighting Ryo Sakazaki and Robert Garcia]] (and Creator/{{SNK}} as a whole), spoofs [[LukeIAmYourFather the]] [[TwistEnding ending]] of ''Art of Fighting'', complete with giving him a hitherto unknown little sister to play the part of Yuri Sakazaki. [[VideoGame/StreetFighter Nearly twenty years later]], Capcom decided to canonize Dan's sister, give her a name ('''Yuri'''ko), and let her serve as the shopkeeper for ''[[CapcomSequelStagnation SFV: Arcade Edition]]''.
to:
* CanonImmigrant: Dan's ending, keeping with his origins as [[TakeThat a parody]] of [[VideoGame/ArtOfFighting Ryo Sakazaki and Robert Garcia]] (and Creator/{{SNK}} as a whole), spoofs [[LukeIAmYourFather the]] [[TwistEnding ending]] of ''Art of Fighting'', complete with giving him a hitherto unknown little sister to play the part of Yuri Sakazaki. [[VideoGame/StreetFighter [[VideoGame/StreetFighterV Nearly twenty years later]], Capcom decided to canonize Dan's sister, give her a name ('''Yuri'''ko), and let her serve as the shopkeeper for ''[[CapcomSequelStagnation SFV: Arcade Edition]]''.
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** Sunburnt Sakura is a version of her who takes after Akuma rather than Ryu. Her attacks more closely resemble her Street Fighter Alpha moveset (with a horizontal Hadouken and Shinkuu Hadouken, and no energy barrier around her Shoryuuken), and she has Akuma's Shun Goku Satsu.
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* LargeHam: [[LargeHamAnnouncer The announcer]] on just about '''every K.O.''' resulting from a Hyper Comboo.
to:
* LargeHam: [[LargeHamAnnouncer The announcer]] on just about '''every K.O.''' resulting from a Hyper Comboo.Combo.
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** Mecha Zangief [[ImmuneToFlinching CANNOT be knocked down]] and gains a BreathWeapon special attack in the vein of Dhalsim's Yoga Fire (the Vodka Fire/Siberian Breath), but has the worst mobility in the game.
to:
** Mecha Zangief [[ImmuneToFlinching CANNOT be knocked down]] and gains a BreathWeapon special attack in the vein of Dhalsim's Yoga Fire Flame (the Vodka Fire/Siberian Breath), but has the worst mobility in the game.
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Changed line(s) 40 (click to see context) from:
* CanonImmigrant: Dan's ending, keeping with his origins as [[TakeThat a parody]] of [[VideoGame/ArtOfFighting Ryo Sakazaki and Robert Garcia]] (and Creator/{{SNK}} as a whole), spoofs [[LukeIAmYourFather the]] [[TwistEnding ending]] of ''Art of Fighting'', complete with giving him a hitherto little sister to play the part of Yuri Sakazaki. [[VideoGame/StreetFighter Nearly twenty years later]], Capcom decided to canonize Dan's sister, give her a name ('''Yuri'''ko), and let her serve as the shopkeeper for ''[[CapcomSequelStagnation SFV: Arcade Edition]]''.
to:
* CanonImmigrant: Dan's ending, keeping with his origins as [[TakeThat a parody]] of [[VideoGame/ArtOfFighting Ryo Sakazaki and Robert Garcia]] (and Creator/{{SNK}} as a whole), spoofs [[LukeIAmYourFather the]] [[TwistEnding ending]] of ''Art of Fighting'', complete with giving him a hitherto unknown little sister to play the part of Yuri Sakazaki. [[VideoGame/StreetFighter Nearly twenty years later]], Capcom decided to canonize Dan's sister, give her a name ('''Yuri'''ko), and let her serve as the shopkeeper for ''[[CapcomSequelStagnation SFV: Arcade Edition]]''.
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--> ''"I was the first. And I alone will be the last!"''
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* HugeGuyTinyGirl: one of the default teams is Sakura and the Incredible Hulk.
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* HugeGuyTinyGirl: one One of the default teams is Sakura and the Incredible Hulk.
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* LargeHam: The [[LargeHamAnnouncer announcer]] on just about '''every KO''' that ends in a super move.
to:
* LargeHam: The [[LargeHamAnnouncer The announcer]] on just about '''every KO''' that ends in K.O.''' resulting from a super move.Hyper Comboo.
Changed line(s) 83 (click to see context) from:
* KamehameHadoken: The second part of the trope's name comes from the version of the Shinkuu Hadouken, which is the best known of many, MANY, '''MANY''' instances.
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* KamehameHadoken: The second part of the trope's name comes from the this series' version of the Shinkuu Hadouken, which is the best known of many, MANY, '''MANY''' instances.
Changed line(s) 88 (click to see context) from:
** It also has another form of it present via the [[CombinationAttack Team Hyper]] finishes: winning a match with one combines their names together which is then displayed in a huge font. The name is tweaked depending on who was the point character at the time. For example, performing a Team Hyper with Spider-Man and Ryu (in that order) is called the "Crawler Hadouken," whereas Ryu and Spider-Man's Hyper is the "Shinkuu Assault." Works with most of them, although some of the time the end result is somewhere in the lines of "Shinkuu Miracle Treasure" or "Knee Press Star." Reaches its most ridiculous with Captain America and U.S. Agent or Blackheart and Mephisto as a team, whose Team Hyper names combine into "Star Star" and "Armageddon Armageddon" respectively.
to:
** It also has another form of it present via the [[CombinationAttack Team Hyper]] finishes: winning a match with one combines their names together which is then displayed in a huge font. The name is tweaked depending on who was the point character at the time. For example, performing a Team Hyper with Spider-Man and Ryu (in that order) is called the "Crawler Hadouken," whereas Ryu and Spider-Man's Hyper is the "Shinkuu Assault." Works with most of them, although some of the time the end result is somewhere in along the lines of "Shinkuu Miracle Treasure" or "Knee Press Star." Reaches its most ridiculous with Captain America and U.S. Agent or Blackheart and Mephisto as a team, whose Team Hyper names combine into [[DepartmentOfRedundancyDepartment "Star Star" and "Armageddon Armageddon" Armageddon"]] respectively.
Changed line(s) 92,95 (click to see context) from:
** Armored Spider-Man trades speed for super armor.
** Mephisto has a few winquotes exclusive to him while adding fire effects to some of his moves, which are based on his son Blackheart.
** U.S. Agent has different winquotes but has similar gameplay to Captain America.
** Mecha Zangief CANNOT be knocked down, but has the worst mobility in the game.
** Mephisto has a few winquotes exclusive to him while adding fire effects to some of his moves, which are based on his son Blackheart.
** U.S. Agent has different winquotes but has similar gameplay to Captain America.
** Mecha Zangief CANNOT be knocked down, but has the worst mobility in the game.
to:
** Armored Spider-Man trades speed for [[ImmuneToFlinching super armor.
armor]].
** Mephisto has a few winquotes exclusive to him whileadding [[IncendiaryExponent adding]] [[PlayingWithFire fire effects effects]] to some of his moves, which are based on his son Blackheart.
** U.S. Agent has different winquotes buthas similar gameplay otherwise plays similarly to Captain America.
** Mecha Zangief [[ImmuneToFlinching CANNOT be knockeddown, down]] and gains a BreathWeapon special attack in the vein of Dhalsim's Yoga Fire (the Vodka Fire/Siberian Breath), but has the worst mobility in the game.
** Mephisto has a few winquotes exclusive to him while
** U.S. Agent has different winquotes but
** Mecha Zangief [[ImmuneToFlinching CANNOT be knocked
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--> '''''"HYPER COMBO FINISH!"''''': For bonus points, get this using an Otoko Michi. It's the only move you'll hear this on from a character that is not a hidden character or a boss.
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--> '''''"HYPER COMBO FINISH!"''''': For FINISH!"''''' [[note]]For bonus points, get this using an Otoko Michi. It's the only move you'll hear this on from a character that is not a hidden character or a boss.[[/note]]
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* HugeGuyTinyGirl: one of the default teams is Sakura and the Incredible Hulk.
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* LightningReveal: The TrueFinalBoss gets one of these in the AttractMode.
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Apocalypse is still featured as a boss fight, but instead of fighting your partner after defeating him, the final fight is now against [[{{Cyborg}} Cyber-Akuma]], a [[ShapedLikeItself cybernetic]] version of Akuma who appears to have been somehow transported from this continuity's ''ComicBook/AgeOfApocalypse'' timeline after having been turned into one of his Horsemen.
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Changed line(s) 23,24 (click to see context) from:
* BigBad: Apocalypse.
** TheDragon: Cyber-Akuma
** TheDragon: Cyber-Akuma
to:
* BigBad: Apocalypse.
** TheDragon: Cyber-AkumaApocalypse, with Cyber-Akuma as TheDragon.
** TheDragon: Cyber-Akuma
Changed line(s) 37 (click to see context) from:
*** The [[LargeHam Announcer]] even gets in on the fun by announcing the Hyper Combos used to win a match. Hearing the announcer yell '''SHINKUUTATSUMAKISENPUUKYAKUUUU''' at the end of a match [[SugarWiki/FunnyMoments has to be heard to be believed]].
to:
* CanonImmigrant: Dan's ending, keeping with his origins as [[TakeThat a parody]] of [[VideoGame/ArtOfFighting Ryo Sakazaki and Robert Garcia]] (and Creator/{{SNK}} as a whole), spoofs [[LukeIAmYourFather the]] [[TwistEnding ending]] of ''Art of Fighting'', complete with giving him a hitherto little sister to play the part of Yuri Sakazaki. [[VideoGame/StreetFighter Nearly twenty years later]], Capcom decided to canonize Dan's sister, give her a name ('''Yuri'''ko), and let her serve as the shopkeeper for ''[[CapcomSequelStagnation SFV: Arcade Edition]]''.
Changed line(s) 42,43 (click to see context) from:
* CombinationAttack: Double Hypers.
** Notably, Ryu and Ken have a unique attack where Ken joins Ryu in performing a Shinkuu Hadouken. Zangief has two: if he's the point man, his teammate joins him in performing a Double Final Atomic Buster while in other cases he performs an enhanced Double Lariat.
** Notably, Ryu and Ken have a unique attack where Ken joins Ryu in performing a Shinkuu Hadouken. Zangief has two: if he's the point man, his teammate joins him in performing a Double Final Atomic Buster while in other cases he performs an enhanced Double Lariat.
to:
* CombinationAttack: CombinationAttack:
** DoubleHypers.
** Notably,Hypers. Notably (and much like [[VideoGame/XMenVsStreetFighter the previous entry]]), Ryu and Ken have a unique attack where Ken joins Ryu in performing a Shinkuu Hadouken. Hadouken.
** Zangief has two: if he's the point man, his teammate joins him in performing a Double Final Atomic Buster while in other cases he performs an enhanced Double Lariat.
** Double
** Notably,
** Zangief has two: if he's the point man, his teammate joins him in performing a Double Final Atomic Buster while in other cases he performs an enhanced Double Lariat.
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--> ''"I shall rule all in this pathetic world!"''
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--> ''"I am the eye of the storm to come!"''
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--> ''"I alone prevail... You cannot stop me!"''
--> ''"I am eternal. None can withstand me."''
--> ''"I am eternal. You did not stand a chance, fool!"''
--> ''"I create history your grandchildren will read!"''
--> ''"I am eternal. None can withstand me."''
--> ''"I am eternal. You did not stand a chance, fool!"''
--> ''"I create history your grandchildren will read!"''
to:
Changed line(s) 67,69 (click to see context) from:
--> ''"I shall rule the universe with my power!"''
* HulkSpeak: Guess who?
--> (''against Apocalypse'') ''"Hulk hates Apocalypse! HULK SMASH!"''
* HulkSpeak: Guess who?
--> (''against Apocalypse'') ''"Hulk hates Apocalypse! HULK SMASH!"''
to:
*
** Guess who?
Changed line(s) 71 (click to see context) from:
--> ''"Hulk Smash! Smash! Smash! Only kidding..."''
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Changed line(s) 76 (click to see context) from:
* {{Leitmotif}}: A notable aversion. Like ''VideoGame/StreetFighterIII'', which was released previously that year, ''none'' of the Street Fighters retained [[BootstrappedTheme their iconic themes]] from ''II'' and ''Alpha'', instead being given new music for this game. On the Marvel side, only Spider-Man, Captain America, Omega Red, Shuma Gorath and Blackheart would keep their themes from previous outings. This was mostly amended in [[VideoGame/MarvelVsCapcomClashOfSuperHeroes the following game]] (save for Spidey and Cap) and completely reversed by the time of ''VideoGame/MarvelVsCapcom3''.
to:
* {{Leitmotif}}: A notable aversion. Like ''VideoGame/StreetFighterIII'', which was released previously that year, ''none'' of the Street Fighters retained [[BootstrappedTheme their iconic themes]] from ''II'' ''[[VideoGame/StreetFighterII II]]'' and ''Alpha'', ''[[VideoGame/StreetFighterAlpha Alpha]]'', instead being given new music for this game. On the Marvel side, only Spider-Man, Captain America, Omega Red, Shuma Gorath and Blackheart would keep their themes from previous outings. This was mostly amended in [[VideoGame/MarvelVsCapcomClashOfSuperHeroes the following game]] (save for Spidey and Cap) and completely reversed by the time of ''VideoGame/MarvelVsCapcom3''.
Changed line(s) 86 (click to see context) from:
* TheManBehindTheMan: [[spoiler:Apocalypse, for Cyber-Akuma.]]
to:
* TheManBehindTheMan: [[spoiler:Apocalypse, Apocalypse, for Cyber-Akuma.]]
Changed line(s) 96 (click to see context) from:
* ShoutOut: Check [[ShoutOut/CapcomVsWhatever the page]].
to:
* ShoutOut: Check [[ShoutOut/CapcomVsWhatever [[ShoutOut/CapcomVs the page]].
Changed line(s) 101,102 (click to see context) from:
** Also, if Spidey's TakeThat against ''ComicBook/TheCloneSaga'' in ''VideoGame/MarvelSuperHeroes'' wasn't enough:
--> ''"I'm not a clone! I'm the one and only!"''
--> ''"I'm not a clone! I'm the one and only!"''
to:
** Also, if If Spidey's TakeThat against ''ComicBook/TheCloneSaga'' in ''VideoGame/MarvelSuperHeroes'' wasn't enough:
--> ---> ''"I'm not a clone! I'm the one and only!"''
Changed line(s) 104 (click to see context) from:
--> ''"No one can compare to me. [[VideoGame/FinalFight Not even a mayor!]]"''
to:
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Moved some to character page
Deleted line(s) 18 (click to see context) :
* AmbidextrousSprite: Cyber-Akuma's ArmCannon. Normally it's the right one, but it changes to his left one when facing in the opposite direction.
Deleted line(s) 29,30 (click to see context) :
* BreakingTheFourthWall:
--> '''Norimaro:''' ''"I've only got a quarter! ...Sorry!"''
--> '''Norimaro:''' ''"I've only got a quarter! ...Sorry!"''
Deleted line(s) 47,49 (click to see context) :
* {{Cyborg}}:
** In this continuity, Apocalypse rebuilds Akuma as one.
** And, to an extent, Mech-Zangief.
** In this continuity, Apocalypse rebuilds Akuma as one.
** And, to an extent, Mech-Zangief.
Deleted line(s) 58 (click to see context) :
* FireBreathingDiner: Mecha Zangief has a move where he spews blue fire.
Deleted line(s) 61 (click to see context) :
* GettingCrapPastTheRadar: Averted. Norimaro was supposed to have a ''[[AssShove kancho]]'' throw in the Japanese port of the game, but when Marvel found out about it, it was promptly removed. [[http://tcrf.net/Marvel_Super_Heroes_vs._Street_Fighter_(Arcade) More details here.]]
Deleted line(s) 80,82 (click to see context) :
* InstantAwesomeJustAddMecha:
** Mecha Zangief, a cybernetic version of Zangief. While not a proper mecha, this version of Zangief [[ImmuneToFlinching couldn't flinch]] [[TheJuggernaut and took reduced damage]] from pretty much any attack. He could also use a [[PlayingWithFire fiery]] [[BreathWeapon breath]] attack as Mech-Zangief, the Vodka Fire, similar to Dhalsim's Yoga Blast. The downside is his inability to block in this form.
** Cyber-Akuma (Mech-Gouki in Japan), a roboticized version created by Apocalypse, as the game's final boss. He's a more powerful and faster Akuma that possess the greatest attack and defense of any character in the game, and comes complete with mechanical wings and {{rocket punch}}es. He can fire two Zankuu Hadoukens while midair, much like Shin Akuma, and can also perform an ''aerial'' [[strike:Shun Goku Satsu]] Shining Gou Shock, something that wouldn't be seen again in ''Street Fighter''-related media until the introduction of Oni in 2012's ''Super VideoGame/StreetFighterIV: Arcade Edition''.
** Mecha Zangief, a cybernetic version of Zangief. While not a proper mecha, this version of Zangief [[ImmuneToFlinching couldn't flinch]] [[TheJuggernaut and took reduced damage]] from pretty much any attack. He could also use a [[PlayingWithFire fiery]] [[BreathWeapon breath]] attack as Mech-Zangief, the Vodka Fire, similar to Dhalsim's Yoga Blast. The downside is his inability to block in this form.
** Cyber-Akuma (Mech-Gouki in Japan), a roboticized version created by Apocalypse, as the game's final boss. He's a more powerful and faster Akuma that possess the greatest attack and defense of any character in the game, and comes complete with mechanical wings and {{rocket punch}}es. He can fire two Zankuu Hadoukens while midair, much like Shin Akuma, and can also perform an ''aerial'' [[strike:Shun Goku Satsu]] Shining Gou Shock, something that wouldn't be seen again in ''Street Fighter''-related media until the introduction of Oni in 2012's ''Super VideoGame/StreetFighterIV: Arcade Edition''.
Deleted line(s) 98,100 (click to see context) :
* NinjaPirateZombieRobot: Cyber-Akuma, a cyborg version of an evil BloodKnight who is also a badass, and a martial artist, how does ''that'' not count? Oh, and he has a freaking ''ArmCannon'' as well as wings.
* OriginalGeneration: Norimaro. To a much lesser extent, Cyber-Akuma, being a variant created only for their sole appearance.
* PaintItBlack: Shadow, a roboticized version of Charlie.
* OriginalGeneration: Norimaro. To a much lesser extent, Cyber-Akuma, being a variant created only for their sole appearance.
* PaintItBlack: Shadow, a roboticized version of Charlie.
Deleted line(s) 105 (click to see context) :
** Sunburned/Dark Sakura [[note]]the official Japanese term for this form is ''Hiyakeshita'', which translates to the former[[/note]] fires the Shinkuu Hadouken forward and obtains some of Akuma's properties, including the Shun Goku Satsu.
Deleted line(s) 107 (click to see context) :
** Shadow is unique in that he is a palette swap of Charlie, who was not retained from his appearance in ''X-Men vs. Street Fighter''. His moves have altered properties compared to Charlie's in that game.
Deleted line(s) 110 (click to see context) :
* RocketPunch: Cyber-Akuma.
Deleted line(s) 114 (click to see context) :
* SNKBoss: Cyber-Akuma, a Shin Akuma variant brought about by Apocalypse either cloning or mechanizing Akuma.
Deleted line(s) 116 (click to see context) :
* SuperpoweredEvilSide: Sunburned Sakura, a WhatIf version of Sakura depicting what she'd be like if she chose to follow Akuma instead of Ryu.
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Unexpected Character is now a YMMV trope. Moving to the YMMV sub-page.
Deleted line(s) 127 (click to see context) :
* UnexpectedCharacter: Shuma-Gorath [[VideoGame/MarvelSuperHeroes once again]]. Omega Red as well, as he hadn't been featured since ''VideoGame/XMenChildrenOfTheAtom.''
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[[quoteright:303:http://static.tvtropes.org/pmwiki/pub/images/marvel_super_heroes_vs_street_fighter.gif]]
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Changed line(s) 125 (click to see context) from:
* ThreeRoundDeathmatch: Because the Playstation version could not fully implement the tag team system, a variant on this based on VideoGame/{{Darkstalkers}} was implemented. Players were tasked with depleting an opponent's health bar a certain amount of times, with any red health restored between rounds. This was in direct contrast with the predecessor port's traditional round system, and would later carry over to the Playstation version of [[VideoGame/MarvelVSCapcomClashOfTheSuperheroes the sequel too.]]
to:
* ThreeRoundDeathmatch: Because the Playstation [=PlayStation=] version could not fully implement the tag team system, a variant on this based on VideoGame/{{Darkstalkers}} ''VideoGame/{{Darkstalkers}}'' was implemented. Players were tasked with depleting an opponent's health bar a certain amount of times, with any red health restored between rounds. This was in direct contrast with [[VideoGame/XMenVsStreetFighter the predecessor predecessor]] port's traditional round system, and would later carry over to the Playstation [=PlayStation=] version of [[VideoGame/MarvelVSCapcomClashOfTheSuperheroes [[VideoGame/MarvelVsCapcomClashOfSuperHeroes the sequel too.]]sequel]].
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Minor contribution.
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* AmbidextrousSprite: Cyber-Akuma's ArmCannon. Normally it's the right one, but it changes to his left one when facing in the opposite direction.
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* {{Cyborg}}:
** In this continuity, Apocalypse rebuilds Akuma as one.
** And, to an extent, Mech-Zangief.
** In this continuity, Apocalypse rebuilds Akuma as one.
** And, to an extent, Mech-Zangief.
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Changed line(s) 121 (click to see context) from:
* ThreeRoundDeathmatch: Because the Playstation version could not fully implement the tag team system, a variant on this based on {{Darkstalkers}} was implemented. Players were tasked with depleting an opponent's health bar a certain amount of times, with any red health restored between rounds. This was in direct contrast with the predecessor port's traditional round system, and would later carry over to the Playstation version of [[VideoGame/MarvelVSCapcomClashOfTheSuperheroes the sequel too.]]
to:
* ThreeRoundDeathmatch: Because the Playstation version could not fully implement the tag team system, a variant on this based on {{Darkstalkers}} VideoGame/{{Darkstalkers}} was implemented. Players were tasked with depleting an opponent's health bar a certain amount of times, with any red health restored between rounds. This was in direct contrast with the predecessor port's traditional round system, and would later carry over to the Playstation version of [[VideoGame/MarvelVSCapcomClashOfTheSuperheroes the sequel too.]]
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Changed line(s) 93 (click to see context) from:
* NinjaPirateZombieRobot: Cyber-Akuma, a cyborg version of an evil BloodKnight who is also a {{Badass}}, and a martial artist, how does ''that'' not count? Oh, and he has a freaking ''ArmCannon'' as well as wings.
to:
* NinjaPirateZombieRobot: Cyber-Akuma, a cyborg version of an evil BloodKnight who is also a {{Badass}}, badass, and a martial artist, how does ''that'' not count? Oh, and he has a freaking ''ArmCannon'' as well as wings.
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** TheDragon: Cyber-Akuma
Changed line(s) 75,76 (click to see context) from:
** Mecha Zangief, a cybernetic version of Zangief. While not a proper mecha, this version of Zangief [[ImmuneToFlinching couldn't flinch]] [[TheJuggernaut and took reduced damage]] from pretty much any attack. He could also use a [[PlayingWithFire fiery]] [[BreathWeapon breath]] attack as Mech-Zangief, the Siberian Breath, similar to Dhalsim's Yoga Blast. The downside is his inability to block in this form.
** Cyber Akuma (Mecha Gouki in Japan), a roboticized version created by Apocalypse, as the game's final boss. He's a more powerful and faster Akuma that possess the greatest attack and defense of any character in the game, and comes complete with mechanical wings and {{rocket punch}}es. He can fire two Zankuu Hadoukens while midair, much like Shin Akuma, and can also perform an ''aerial'' [[strike:Shun Goku Satsu]] Shining Gou Shock, something that wouldn't be seen again in ''Street Fighter''-related media until the introduction of Oni in 2012's ''Super VideoGame/StreetFighterIV: Arcade Edition''.
** Cyber Akuma (Mecha Gouki in Japan), a roboticized version created by Apocalypse, as the game's final boss. He's a more powerful and faster Akuma that possess the greatest attack and defense of any character in the game, and comes complete with mechanical wings and {{rocket punch}}es. He can fire two Zankuu Hadoukens while midair, much like Shin Akuma, and can also perform an ''aerial'' [[strike:Shun Goku Satsu]] Shining Gou Shock, something that wouldn't be seen again in ''Street Fighter''-related media until the introduction of Oni in 2012's ''Super VideoGame/StreetFighterIV: Arcade Edition''.
to:
** Mecha Zangief, a cybernetic version of Zangief. While not a proper mecha, this version of Zangief [[ImmuneToFlinching couldn't flinch]] [[TheJuggernaut and took reduced damage]] from pretty much any attack. He could also use a [[PlayingWithFire fiery]] [[BreathWeapon breath]] attack as Mech-Zangief, the Siberian Breath, Vodka Fire, similar to Dhalsim's Yoga Blast. The downside is his inability to block in this form.
**Cyber Akuma (Mecha Gouki Cyber-Akuma (Mech-Gouki in Japan), a roboticized version created by Apocalypse, as the game's final boss. He's a more powerful and faster Akuma that possess the greatest attack and defense of any character in the game, and comes complete with mechanical wings and {{rocket punch}}es. He can fire two Zankuu Hadoukens while midair, much like Shin Akuma, and can also perform an ''aerial'' [[strike:Shun Goku Satsu]] Shining Gou Shock, something that wouldn't be seen again in ''Street Fighter''-related media until the introduction of Oni in 2012's ''Super VideoGame/StreetFighterIV: Arcade Edition''.
**
Changed line(s) 92 (click to see context) from:
* NinjaPirateZombieRobot: Cyber-Akuma, a cyborg version of an evil BloodKnight who is also a badass, and a martial artist, how does ''that'' not count? Oh, and he has a freaking ''ArmCannon'' as well as wings.
to:
* NinjaPirateZombieRobot: Cyber-Akuma, a cyborg version of an evil BloodKnight who is also a badass, {{Badass}}, and a martial artist, how does ''that'' not count? Oh, and he has a freaking ''ArmCannon'' as well as wings.
Changed line(s) 95 (click to see context) from:
* PaletteSwap: Mephisto, U.S. Agent, and any other secret character not called Apocalypse or Cyber-Akuma. They all have different properties compared to their regular versions:
to:
* PaletteSwap: Mephisto, U.S. Agent, and any other secret character not called Apocalypse or Cyber-Akuma.Shadow. They all have different properties compared to their regular versions:
Is there an issue? Send a MessageReason:
Elaborating on announcer.
Changed line(s) 80,81 (click to see context) from:
* LargeHam: The [[LargeHamAnnouncer announcer]].
--> '''''HYPER COMBO FINIIIIIIISH!!'''''
--> '''''HYPER COMBO FINIIIIIIISH!!'''''
to:
* LargeHam: The [[LargeHamAnnouncer announcer]].
--> '''''HYPER COMBO FINIIIIIIISH!!'''''announcer]] on just about '''every KO''' that ends in a super move.
--> '''''HYPER COMBO FINIIIIIIISH!!'''''
Changed line(s) 83 (click to see context) from:
* LethalJokeCharacter: Dan gets some of the biggest buffs in this game. These humilliating winquotes sum it all:
to:
* LethalJokeCharacter: Dan gets some of the biggest buffs in this game. These humilliating humiliating winquotes sum it all:
Changed line(s) 120 (click to see context) from:
--> '''''"HYPER COMBO FINISH!"'''''
to:
--> '''''"HYPER COMBO FINISH!"'''''FINISH!"''''': For bonus points, get this using an Otoko Michi. It's the only move you'll hear this on from a character that is not a hidden character or a boss.
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Badass is no longer a trope.
Changed line(s) 93 (click to see context) from:
* NinjaPirateZombieRobot: Cyber-Akuma, a cyborg version of an evil BloodKnight who is also a {{Badass}}, and a martial artist, how does ''that'' not count? Oh, and he has a freaking ''ArmCannon'' as well as wings.
to:
* NinjaPirateZombieRobot: Cyber-Akuma, a cyborg version of an evil BloodKnight who is also a {{Badass}}, badass, and a martial artist, how does ''that'' not count? Oh, and he has a freaking ''ArmCannon'' as well as wings.
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None
Added DiffLines:
* ThreeRoundDeathmatch: Because the Playstation version could not fully implement the tag team system, a variant on this based on {{Darkstalkers}} was implemented. Players were tasked with depleting an opponent's health bar a certain amount of times, with any red health restored between rounds. This was in direct contrast with the predecessor port's traditional round system, and would later carry over to the Playstation version of [[VideoGame/MarvelVSCapcomClashOfTheSuperheroes the sequel too.]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* BilingualDialogue: All the Marvel characters speak English while all the Street Fighters speak Japanese.
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** If Spider-Man is not present during a fight in the TV studio stage, he makes an appearance as Peter Parker in the background. You'll notice him by the Spider-Sense signal ringing on top of his head.
Changed line(s) 80 (click to see context) from:
* {{Leitmotif}}: A notable aversion. Like ''VideoGame/StreetFighterIII'', which was released previously that year, ''none'' of the Street Fighters retained [[BootstrappedTheme their iconic themes]] from ''II'' and ''Alpha'', instead being given new music for this game. On the Marvel side, only Spidey, Cap, Omega Red, Shuma, and Blackheart would keep their themes from previous outings (though Shuma received a remix of his ''Marvel Super Heroes'' theme as opposed to a simple re-arrangement). This was mostly amended in [[VideoGame/MarvelVsCapcomClashOfSuperHeroes the following game]] and completely reversed by the time of ''VideoGame/MarvelVsCapcom3''.
to:
* {{Leitmotif}}: A notable aversion. Like ''VideoGame/StreetFighterIII'', which was released previously that year, ''none'' of the Street Fighters retained [[BootstrappedTheme their iconic themes]] from ''II'' and ''Alpha'', instead being given new music for this game. On the Marvel side, only Spidey, Cap, Spider-Man, Captain America, Omega Red, Shuma, Shuma Gorath and Blackheart would keep their themes from previous outings (though Shuma received a remix of his ''Marvel Super Heroes'' theme as opposed to a simple re-arrangement). outings. This was mostly amended in [[VideoGame/MarvelVsCapcomClashOfSuperHeroes the following game]] (save for Spidey and Cap) and completely reversed by the time of ''VideoGame/MarvelVsCapcom3''.
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None
Changed line(s) 29 (click to see context) from:
--> [[spoiler:'''Omega Red:''' ''[[Manga/JojosBizarreAdventure "Do you count the number of breaths you've taken?"]]'']]
to:
--> [[spoiler:'''Omega Red:''' ''[[Manga/JojosBizarreAdventure ''[[Manga/JoJosBizarreAdventure "Do you count the number of breaths you've taken?"]]'']]
Added DiffLines:
** Additionally, Sakura's intro features her classmate and BFF Kei Chitose, who sometimes dances along with Sakky in her ''Alpha'' win poses. Here, Sakura hands off her school bag to Kei, startling the poor girl. [[OhCrap Then it dawns on Kei that she's mere seconds away from the start of a superpowered throwdown]]; [[ScrewThisImOuttaHere she narrowly scampers away right as the fight begins, shrieking in horror all the while]].
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None
Changed line(s) 87 (click to see context) from:
** It also has another form of it present via the [[CombinationAttack Team Hyper]] finishes: winning a match with one combines their names together which is then displayed in a huge font. The name is tweaked depending on who was the point character at the time. For example, performing a Team Hyper with Spider-Man and Ryu (in that order) is called the "Crawler Hadouken," whereas Ryu and Spider-Man's super is the "Shinkuu Assault." Works with most of them, although some of the time the end result is somewhere in the lines of "Shinkuu Miracle Treasure" or "Knee Press Star." Reaches its most ridiculous with Captain America and U.S. Agent or Blackheart and Mephisto as a team, whose Team Hyper names combine into "Star Star" and "Armageddon Armageddon" respectively.
to:
** It also has another form of it present via the [[CombinationAttack Team Hyper]] finishes: winning a match with one combines their names together which is then displayed in a huge font. The name is tweaked depending on who was the point character at the time. For example, performing a Team Hyper with Spider-Man and Ryu (in that order) is called the "Crawler Hadouken," whereas Ryu and Spider-Man's super Hyper is the "Shinkuu Assault." Works with most of them, although some of the time the end result is somewhere in the lines of "Shinkuu Miracle Treasure" or "Knee Press Star." Reaches its most ridiculous with Captain America and U.S. Agent or Blackheart and Mephisto as a team, whose Team Hyper names combine into "Star Star" and "Armageddon Armageddon" respectively.
Changed line(s) 99 (click to see context) from:
** Shadow is unique in that he is a palette swap of Charlie, who was not retained from his appearance in XMenVsStreetFighter. His moves have altered properties compared to Charlie's in that game.
to:
** Shadow is unique in that he is a palette swap of Charlie, who was not retained from his appearance in XMenVsStreetFighter.''X-Men vs. Street Fighter''. His moves have altered properties compared to Charlie's in that game.
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None
Changed line(s) 95 (click to see context) from:
** Mephisto has a few winquotes exclusive to him while adding fire effects to some of his moves.
to:
** Mephisto has a few winquotes exclusive to him while adding fire effects to some of his moves.moves, which are based on his son Blackheart.
Changed line(s) 99 (click to see context) from:
** Shadow is unique in that he is a palette swap of Charlie, who was not retained from his appearance in the first game.
to:
** Shadow is unique in that he is a palette swap of Charlie, who was not retained from his appearance in the first XMenVsStreetFighter. His moves have altered properties compared to Charlie's in that game.
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None
Changed line(s) 91 (click to see context) from:
* OriginalGeneration: Norimaro. To a much lesser extent, Cyber-Akuma could count as well, being a variant created only for their sole appearance.
to:
* OriginalGeneration: Norimaro. To a much lesser extent, Cyber-Akuma could count as well, Cyber-Akuma, being a variant created only for their sole appearance.
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None
Changed line(s) 1 (click to see context) from:
-->''"Are you ready, True Believers? Capcom and Marvel have joined forces once again to bring you..."''\\
to:
-->''"Are you ready, [[Creator/StanLee True Believers? Believers]]? Capcom and Marvel have joined forces once again to bring you..."''\\
Changed line(s) 7,8 (click to see context) from:
The Marvel roster retained ComicBook/{{Wolverine}} and ComicBook/{{Cyclops}} (and brought back [[Franchise/XMen Omega Red]] from ''[[VideoGame/XMenChildrenOfTheAtom Children of the Atom]]'') and was extended with ComicBook/CaptainAmerica, Franchise/SpiderMan, [[ComicBook/DoctorStrange Shuma-Gorath]], ComicBook/TheIncredibleHulk, and [[ComicBook/GhostRider Blackheart]]. The ''Franchise/StreetFighter'' side was pretty much left alone, with the exceptions of [[VideoGame/StreetFighterII Cammy]] and [[VideoGame/StreetFighterAlpha Charlie]] (who were replaced by [[VideoGame/StreetFighterAlpha Dan and Sakura]]). The game also featured a number of hidden [[PaletteSwap character variants]], such as [[ComicBook/CaptainAmerica U.S. Agent]], [[ComicBook/GhostRider Mephisto]], an armored Spider-Man, and an alternate version of [[VideoGame/StreetFighterII Zangief]], Mecha Zangief, that couldn't block but had hyper armor (i.e. [[ImmuneToFlinching he was immune to hitstun]]) and could [[BreathWeapon breathe fire]] -- as well as Shadow (the result of Charlie being subjected to horrific experiments by Bison). The Japanese version also had an exclusive {{original|character}}: Norimaro, a JokeCharacter [[NoCelebritiesWereHarmed based on]] Japanese comedian Noritake Kinashi.
to:
The Marvel roster retained ComicBook/{{Wolverine}} and ComicBook/{{Cyclops}} (and brought back [[Franchise/XMen Omega Red]] from ''[[VideoGame/XMenChildrenOfTheAtom Children of the Atom]]'') and was extended with ComicBook/CaptainAmerica, Franchise/SpiderMan, [[ComicBook/DoctorStrange Shuma-Gorath]], ComicBook/TheIncredibleHulk, and [[ComicBook/GhostRider Blackheart]].Blackheart]], all of whom were last seen in ''VideoGame/MarvelSuperHeroes''. The ''Franchise/StreetFighter'' side was pretty much left alone, with the exceptions of [[VideoGame/StreetFighterII Cammy]] and [[VideoGame/StreetFighterAlpha Charlie]] (who were replaced by [[VideoGame/StreetFighterAlpha Dan and Sakura]]). The game also featured a number of hidden [[SecretCharacter hidden]] [[PaletteSwap character variants]], such as [[ComicBook/CaptainAmerica U.S. Agent]], [[ComicBook/GhostRider Mephisto]], an armored Spider-Man, and an alternate version of [[VideoGame/StreetFighterII Zangief]], Mecha Zangief, that couldn't block but had hyper armor (i.e. [[ImmuneToFlinching he was immune to hitstun]]) and could [[BreathWeapon breathe fire]] -- as well as Shadow (the result of Charlie being subjected to horrific experiments by Bison). The Japanese version also had an exclusive {{original|character}}: Norimaro, a JokeCharacter [[NoCelebritiesWereHarmed based on]] Japanese comedian Noritake Kinashi.
Changed line(s) 42 (click to see context) from:
** Mephisto/Blackheart's Armageddon summons a meteor storm to the battlefield.
to:
** Mephisto/Blackheart's Blackheart/Mephisto's Armageddon summons a meteor storm to the battlefield.
Changed line(s) 49 (click to see context) from:
* FireBreathingDiner: Mecha Zangief had a move where he spewed blue fire.
to:
* FireBreathingDiner: Mecha Zangief had has a move where he spewed spews blue fire.
Changed line(s) 52 (click to see context) from:
* GettingCrapPastTheRadar: Averted. Norimaro was supposed to have a [[AssShove "Kancho"]] throw in the Japanese port of the game, but when Marvel found out about it, it was promptly removed. [[http://tcrf.net/Marvel_Super_Heroes_vs._Street_Fighter_(Arcade) More details here.]]
to:
* GettingCrapPastTheRadar: Averted. Norimaro was supposed to have a [[AssShove "Kancho"]] ''[[AssShove kancho]]'' throw in the Japanese port of the game, but when Marvel found out about it, it was promptly removed. [[http://tcrf.net/Marvel_Super_Heroes_vs._Street_Fighter_(Arcade) More details here.]]
Changed line(s) 79 (click to see context) from:
* {{Leitmotif}}: A notable aversion. Like ''VideoGame/StreetFighterIII'', which was released previously that year, ''none'' of the Street Fighters retained [[BootstrappedTheme their iconic themes]] from ''II'' and ''Alpha'', instead being given new music for this game. On the Marvel side, only Spidey, Cap, Omega Red, and Shuma would keep their themes from previous outings (though Shuma received a remix of his ''Marvel Super Heroes'' theme as opposed to a simple re-arrangement). This was mostly amended in [[VideoGame/MarvelVsCapcomClashOfSuperHeroes the following game]] and completely reversed by the time of ''VideoGame/MarvelVsCapcom3''.
to:
* {{Leitmotif}}: A notable aversion. Like ''VideoGame/StreetFighterIII'', which was released previously that year, ''none'' of the Street Fighters retained [[BootstrappedTheme their iconic themes]] from ''II'' and ''Alpha'', instead being given new music for this game. On the Marvel side, only Spidey, Cap, Omega Red, Shuma, and Shuma Blackheart would keep their themes from previous outings (though Shuma received a remix of his ''Marvel Super Heroes'' theme as opposed to a simple re-arrangement). This was mostly amended in [[VideoGame/MarvelVsCapcomClashOfSuperHeroes the following game]] and completely reversed by the time of ''VideoGame/MarvelVsCapcom3''.
Changed line(s) 95 (click to see context) from:
** Mephisto has a few win-quotes exclusive to him while adding fire effects to some of his moves.
to:
** Mephisto has a few win-quotes winquotes exclusive to him while adding fire effects to some of his moves.
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None
Changed line(s) 1,2 (click to see context) from:
-->''Are you ready, True Believers? Capcom and Marvel have joined forces once again to bring you...''\\
''IT'S '''MARVEL SUPER HEROES VS. STREET FIGHTER'''!''
''IT'S '''MARVEL SUPER HEROES VS. STREET FIGHTER'''!''
to:
''IT'S
''"IT'S '''MARVEL SUPER HEROES VS. STREET
Changed line(s) 5,12 (click to see context) from:
''VideoGame/XMenVsStreetFighter'' was a huge hit, and in 1997, Capcom followed it up with '''''Marvel Super Heroes vs. Street Fighter'''''.
The Marvel roster retained Wolverine and Cyclops (and brought back Omega Red from ''[=CotA=]'') and was extended with CaptainAmerica, {{Spider-Man}}, [[Comicbook/DoctorStrange Shuma-Gorath]], Comicbook/TheIncredibleHulk and Blackheart. The ''StreetFighter'' side was pretty much left alone, with the exceptions of Cammy and Charlie (who were replaced by Dan and Sakura). The game also featured a number of hidden [[PaletteSwap character variants]], such as U.S. Agent, Mephisto, an armored Spider-Man, and a Zangief that couldn't block but was never hit-stunned - as well as Shadow (the result of Charlie being subjected to horrific experiments by Bison). The Japanese version also had an exclusive [[OriginalGeneration original]] character: Norimaro, a JokeCharacter [[NoCelebritiesWereHarmed based on]] Japanese comedian Noritake Kinashi.
The gameplay remained mostly the same as the previous game in fact even using the same backgrounds only remixed. Theres also the addition of being able to call your partner in for an attack without switching out.
Apocalypse is still featured as a boss fight, but instead of fighting your partner after defeating him, the final fight is now against Cyber-Akuma, a version of Akuma who appears to have been somehow transported from this continuity's Age of Apocalypse timeline after having been turn into one of his Horsemen.
The Marvel roster retained Wolverine and Cyclops (and brought back Omega Red from ''[=CotA=]'') and was extended with CaptainAmerica, {{Spider-Man}}, [[Comicbook/DoctorStrange Shuma-Gorath]], Comicbook/TheIncredibleHulk and Blackheart. The ''StreetFighter'' side was pretty much left alone, with the exceptions of Cammy and Charlie (who were replaced by Dan and Sakura). The game also featured a number of hidden [[PaletteSwap character variants]], such as U.S. Agent, Mephisto, an armored Spider-Man, and a Zangief that couldn't block but was never hit-stunned - as well as Shadow (the result of Charlie being subjected to horrific experiments by Bison). The Japanese version also had an exclusive [[OriginalGeneration original]] character: Norimaro, a JokeCharacter [[NoCelebritiesWereHarmed based on]] Japanese comedian Noritake Kinashi.
The gameplay remained mostly the same as the previous game in fact even using the same backgrounds only remixed. Theres also the addition of being able to call your partner in for an attack without switching out.
Apocalypse is still featured as a boss fight, but instead of fighting your partner after defeating him, the final fight is now against Cyber-Akuma, a version of Akuma who appears to have been somehow transported from this continuity's Age of Apocalypse timeline after having been turn into one of his Horsemen.
to:
''VideoGame/XMenVsStreetFighter'' was a huge hit, and in 1997, Capcom Creator/{{Capcom}} followed it up with '''''Marvel Super Heroes vs. Street Fighter'''''.
The Marvel roster retainedWolverine ComicBook/{{Wolverine}} and Cyclops ComicBook/{{Cyclops}} (and brought back [[Franchise/XMen Omega Red Red]] from ''[=CotA=]'') ''[[VideoGame/XMenChildrenOfTheAtom Children of the Atom]]'') and was extended with CaptainAmerica, {{Spider-Man}}, [[Comicbook/DoctorStrange ComicBook/CaptainAmerica, Franchise/SpiderMan, [[ComicBook/DoctorStrange Shuma-Gorath]], Comicbook/TheIncredibleHulk ComicBook/TheIncredibleHulk, and Blackheart. [[ComicBook/GhostRider Blackheart]]. The ''StreetFighter'' ''Franchise/StreetFighter'' side was pretty much left alone, with the exceptions of Cammy [[VideoGame/StreetFighterII Cammy]] and Charlie [[VideoGame/StreetFighterAlpha Charlie]] (who were replaced by [[VideoGame/StreetFighterAlpha Dan and Sakura). Sakura]]). The game also featured a number of hidden [[PaletteSwap character variants]], such as [[ComicBook/CaptainAmerica U.S. Agent, Mephisto, Agent]], [[ComicBook/GhostRider Mephisto]], an armored Spider-Man, and a Zangief an alternate version of [[VideoGame/StreetFighterII Zangief]], Mecha Zangief, that couldn't block but had hyper armor (i.e. [[ImmuneToFlinching he was never hit-stunned - immune to hitstun]]) and could [[BreathWeapon breathe fire]] -- as well as Shadow (the result of Charlie being subjected to horrific experiments by Bison). The Japanese version also had an exclusive [[OriginalGeneration original]] character: {{original|character}}: Norimaro, a JokeCharacter [[NoCelebritiesWereHarmed based on]] Japanese comedian Noritake Kinashi.
The gameplay remained mostly the same as the previousgame in fact game, even using the same backgrounds from ''X-Men vs. Street Fighter'', only remixed. Theres also the addition of being able {{remixed|Level}}. This game additionally allowed players to call your their partner in for an attack without [[SwitchOutMove switching out.
out]], which would become a staple element of the ''VideoGame/MarvelVsCapcom'' series.
Apocalypse is still featured as a boss fight, but instead of fighting your partner after defeating him, the final fight is now againstCyber-Akuma, [[{{Cyborg}} Cyber-Akuma]], a [[ShapedLikeItself cybernetic]] version of Akuma who appears to have been somehow transported from this continuity's Age of Apocalypse ''ComicBook/AgeOfApocalypse'' timeline after having been turn turned into one of his Horsemen.
The Marvel roster retained
The gameplay remained mostly the same as the previous
Apocalypse is still featured as a boss fight, but instead of fighting your partner after defeating him, the final fight is now against
Changed line(s) 16,30 (click to see context) from:
* AGodAmI:
** M. Bison. His ending has him using the same technology used in Cyber-Akuma to make [[spoiler:Cyber-Charlie]], and Bison orders him to destroy everything at will. Also, one of his winquotes:
--> ''"I shall rule all in this pathetic world!"''
** Shuma-Gorath. His ending has him starting to multiply, taking the universe with him. There's also this winquote:
--> ''"I am the eye of the storm to come!"''
** In tone with his character, Apocalypse:
--> ''"I alone prevail... You cannot stop me!"''
--> ''"I am eternal. None can withstand me."''
--> ''"I am eternal. You did not stand a chance, fool!"''
--> ''"I create history your grandchildren will read!"''
--> ''"I was the first. And I alone will be the last!"''
** One of Blackheart's winquotes:
--> ''"I shall rule the universe with my power!"''
* AllJustADream: Ken's ending. Ryu wakes him up before their training, and Ken notes a strange dream he had fighting alongside super heroes. Helps explain [[PowerCreepPowerSeep why he wasn't killed as soon as a Marvel hero hit him with any of their super powers.]]
* AWinnerIsYou: None of the secret characters get a proper ending, at least in the English version.
** M. Bison. His ending has him using the same technology used in Cyber-Akuma to make [[spoiler:Cyber-Charlie]], and Bison orders him to destroy everything at will. Also, one of his winquotes:
--> ''"I shall rule all in this pathetic world!"''
** Shuma-Gorath. His ending has him starting to multiply, taking the universe with him. There's also this winquote:
--> ''"I am the eye of the storm to come!"''
** In tone with his character, Apocalypse:
--> ''"I alone prevail... You cannot stop me!"''
--> ''"I am eternal. None can withstand me."''
--> ''"I am eternal. You did not stand a chance, fool!"''
--> ''"I create history your grandchildren will read!"''
--> ''"I was the first. And I alone will be the last!"''
** One of Blackheart's winquotes:
--> ''"I shall rule the universe with my power!"''
* AllJustADream: Ken's ending. Ryu wakes him up before their training, and Ken notes a strange dream he had fighting alongside super heroes. Helps explain [[PowerCreepPowerSeep why he wasn't killed as soon as a Marvel hero hit him with any of their super powers.]]
* AWinnerIsYou: None of the secret characters get a proper ending, at least in the English version.
to:
** M. Bison. His ending has him using the same technology used in Cyber-Akuma to make [[spoiler:Cyber-Charlie]], and Bison orders him to destroy everything at will. Also, one of his winquotes:
--> ''"I shall rule all in this pathetic world!"''
** Shuma-Gorath. His ending has him starting to multiply, taking the universe with him. There's also this winquote:
--> ''"I am the eye of the storm to come!"''
** In tone with his character, Apocalypse:
--> ''"I alone prevail... You cannot stop me!"''
--> ''"I am eternal. None can withstand me."''
--> ''"I am eternal. You did not stand a chance, fool!"''
--> ''"I create history your grandchildren will read!"''
--> ''"I was the first. And I alone will be the last!"''
** One of Blackheart's winquotes:
--> ''"I shall rule the universe with my power!"''
*
Deleted line(s) 32 (click to see context) :
* AnnouncerChatter: '''WELCOME TO THE ADVENTURE!!!'''
Changed line(s) 34,35 (click to see context) from:
--> '''Akuma''': ''[[AboveGoodAndEvil There is no good or evil, only Akuma.]]''
--> '''Cyber-Akuma''': ''There is no greater power than me...''
--> '''Cyber-Akuma''': ''There is no greater power than me...''
to:
--> '''Akuma''': '''Akuma:''' ''[[AboveGoodAndEvil There "There is no good or evil, only Akuma.]]''
"]]''
-->'''Cyber-Akuma''': ''There '''Cyber-Akuma:''' ''[[SNKBoss "There is no greater power than me...''"]]''
-->
Changed line(s) 37 (click to see context) from:
* BloodKnight: Akuma. It gets worse with his Cyber-self:
to:
* BloodKnight: Akuma. It gets worse with his Cyber-self:Cyber self:
Changed line(s) 40,44 (click to see context) from:
--> '''Norimaro:''' ''I've only got a quarter! ...Sorry!''
* ButForMeItWasTuesday: Omega Red's ending has [[spoiler:him killing Ryu offscreen, and Ken is kneeling next to his corpse]].
--> [[spoiler:'''Ken''': ''How many lives have you ended?'']]
--> [[spoiler:'''Omega Red''': ''[[Manga/JojosBizarreAdventure Do you count the number of breaths you've taken?]]'']]
--> [[spoiler:(Cue Ken's offscreen death)]]
* ButForMeItWasTuesday: Omega Red's ending has [[spoiler:him killing Ryu offscreen, and Ken is kneeling next to his corpse]].
--> [[spoiler:'''Ken''': ''How many lives have you ended?'']]
--> [[spoiler:'''Omega Red''': ''[[Manga/JojosBizarreAdventure Do you count the number of breaths you've taken?]]'']]
--> [[spoiler:(Cue Ken's offscreen death)]]
to:
--> '''Norimaro:''' ''I've ''"I've only got a quarter! ...Sorry!''
Sorry!"''
* ButForMeItWasTuesday: Omega Red's ending has [[spoiler:him killing Ryuoffscreen, off-screen, and Ken is kneeling next to his corpse]].
-->[[spoiler:'''Ken''': ''How [[spoiler:'''Ken:''' ''"How many lives have you ended?'']]
ended?"'']]
--> [[spoiler:'''OmegaRed''': Red:''' ''[[Manga/JojosBizarreAdventure Do "Do you count the number of breaths you've taken?]]'']]
taken?"]]'']]
-->[[spoiler:(Cue [[spoiler:(''cue Ken's offscreen death)]]off-screen death'')]]
* ButForMeItWasTuesday: Omega Red's ending has [[spoiler:him killing Ryu
-->
--> [[spoiler:'''Omega
-->
Changed line(s) 50 (click to see context) from:
*** The [[LargeHam Announcer]] even gets in on the fun by announcing the Hyper Combos used to win a match. Hearing the announcer yell '''SHINKUUTATSUMAKISENPUUKYAKUUUU''' at the end of a match [[CrowningMomentOfFunny has to be heard to be believed]].
to:
*** The [[LargeHam Announcer]] even gets in on the fun by announcing the Hyper Combos used to win a match. Hearing the announcer yell '''SHINKUUTATSUMAKISENPUUKYAKUUUU''' at the end of a match [[CrowningMomentOfFunny [[SugarWiki/FunnyMoments has to be heard to be believed]].
Changed line(s) 53 (click to see context) from:
* CombinationAttack: Double Supers.
to:
* CombinationAttack: Double Supers.Hypers.
Changed line(s) 60,61 (click to see context) from:
--> '''Dan:''' ''I will put the big hurt on you!''
--> '''Apocalypse:''' ''Who are you, posturing idiot?!''
--> '''Apocalypse:''' ''Who are you, posturing idiot?!''
to:
--> '''Dan:''' ''I ''"I will put the big hurt on you!''
you!"''
--> '''Apocalypse:'''''Who ''"Who are you, posturing idiot?!''idiot?!"''
--> '''Apocalypse:'''
Changed line(s) 65,66 (click to see context) from:
* GeniusBruiser: The Hulk, where he's in the guise of the Merged Hulk/Professor persona. (remember, The Green Scar from ''Planet Hulk'' and ''WorldWarHulk'' had yet to be created at the time)
* GettingCrapPastTheRadar: Averted. Norimaro was supposed to have a "Kancho" throw in the Japanese port of the game, but when Marvel found out about it, it was promptly removed. More details [[http://tcrf.net/Marvel_Super_Heroes_vs._Street_Fighter_(Arcade) here.]]
* GettingCrapPastTheRadar: Averted. Norimaro was supposed to have a "Kancho" throw in the Japanese port of the game, but when Marvel found out about it, it was promptly removed. More details [[http://tcrf.net/Marvel_Super_Heroes_vs._Street_Fighter_(Arcade) here.]]
to:
* GeniusBruiser: The Hulk, where he's in the guise of the Merged Hulk/Professor persona. (remember, The (The Green Scar from ''Planet Hulk'' and ''WorldWarHulk'' [[ComicBook/PlanetHulk had yet to be be]] [[ComicBook/WorldWarHulk created at the time)
time]].)
* GettingCrapPastTheRadar: Averted. Norimaro was supposed to have a"Kancho" [[AssShove "Kancho"]] throw in the Japanese port of the game, but when Marvel found out about it, it was promptly removed. More details [[http://tcrf.net/Marvel_Super_Heroes_vs._Street_Fighter_(Arcade) More details here.]]
* GettingCrapPastTheRadar: Averted. Norimaro was supposed to have a
* AGodAmI:
** M. Bison. His ending has him using the same technology used in Cyber-Akuma to make [[spoiler:Cyber-Charlie]], and Bison orders him to destroy everything at will. Also, one of his winquotes:
--> ''"I shall rule all in this pathetic world!"''
** Shuma-Gorath. His ending has him starting to multiply, taking the universe with him. There's also this winquote:
--> ''"I am the eye of the storm to come!"''
** In tone with his character, Apocalypse:
--> ''"I alone prevail... You cannot stop me!"''
--> ''"I am eternal. None can withstand me."''
--> ''"I am eternal. You did not stand a chance, fool!"''
--> ''"I create history your grandchildren will read!"''
--> ''"I was the first. And I alone will be the last!"''
** One of Blackheart's winquotes:
--> ''"I shall rule the universe with my power!"''
** M. Bison. His ending has him using the same technology used in Cyber-Akuma to make [[spoiler:Cyber-Charlie]], and Bison orders him to destroy everything at will. Also, one of his winquotes:
--> ''"I shall rule all in this pathetic world!"''
** Shuma-Gorath. His ending has him starting to multiply, taking the universe with him. There's also this winquote:
--> ''"I am the eye of the storm to come!"''
** In tone with his character, Apocalypse:
--> ''"I alone prevail... You cannot stop me!"''
--> ''"I am eternal. None can withstand me."''
--> ''"I am eternal. You did not stand a chance, fool!"''
--> ''"I create history your grandchildren will read!"''
--> ''"I was the first. And I alone will be the last!"''
** One of Blackheart's winquotes:
--> ''"I shall rule the universe with my power!"''
Changed line(s) 69 (click to see context) from:
--> '''(Against Apocalypse) :''' ''Hulk hates Apocalypse! HULK SMASH!''
to:
--> '''(Against Apocalypse) :''' ''Hulk (''against Apocalypse'') ''"Hulk hates Apocalypse! HULK SMASH!''SMASH!"''
Changed line(s) 73,74 (click to see context) from:
** Mecha-Zangief, a cybernetic version of Zangief. While not a proper Mecha, this version of Zangief [[TheJuggernaut couldn't flinch and took reduced damage]] from pretty much any attack. He could also use a [[PlayingWithFire fiery]] [[BreathWeapon breath]] attack as Mech-Zangief, the Siberian Breath, similar to Dhalsim's Yoga Blast. The downside is his inability to block in this form.
** Cyber Akuma, (Mecha Gouki in Japan) a roboticized version created by Apocalypse, as the game's final boss. He's a more powerful and faster Akuma that possess the greatest attack and defense of any character in the game, and comes complete with mechanical wings and {{rocket punch}}es.
** Cyber Akuma, (Mecha Gouki in Japan) a roboticized version created by Apocalypse, as the game's final boss. He's a more powerful and faster Akuma that possess the greatest attack and defense of any character in the game, and comes complete with mechanical wings and {{rocket punch}}es.
to:
** Mecha-Zangief, Mecha Zangief, a cybernetic version of Zangief. While not a proper Mecha, mecha, this version of Zangief [[ImmuneToFlinching couldn't flinch]] [[TheJuggernaut couldn't flinch and took reduced damage]] from pretty much any attack. He could also use a [[PlayingWithFire fiery]] [[BreathWeapon breath]] attack as Mech-Zangief, the Siberian Breath, similar to Dhalsim's Yoga Blast. The downside is his inability to block in this form.
** CyberAkuma, Akuma (Mecha Gouki in Japan) Japan), a roboticized version created by Apocalypse, as the game's final boss. He's a more powerful and faster Akuma that possess the greatest attack and defense of any character in the game, and comes complete with mechanical wings and {{rocket punch}}es. He can fire two Zankuu Hadoukens while midair, much like Shin Akuma, and can also perform an ''aerial'' [[strike:Shun Goku Satsu]] Shining Gou Shock, something that wouldn't be seen again in ''Street Fighter''-related media until the introduction of Oni in 2012's ''Super VideoGame/StreetFighterIV: Arcade Edition''.
** Cyber
* {{Leitmotif}}: A notable aversion. Like ''VideoGame/StreetFighterIII'', which was released previously that year, ''none'' of the Street Fighters retained [[BootstrappedTheme their iconic themes]] from ''II'' and ''Alpha'', instead being given new music for this game. On the Marvel side, only Spidey, Cap, Omega Red, and Shuma would keep their themes from previous outings (though Shuma received a remix of his ''Marvel Super Heroes'' theme as opposed to a simple re-arrangement). This was mostly amended in [[VideoGame/MarvelVsCapcomClashOfSuperHeroes the following game]] and completely reversed by the time of ''VideoGame/MarvelVsCapcom3''.
Changed line(s) 85,87 (click to see context) from:
* MadlibsDialogue:
** Beat the game to get dialogue like this before the character endings: "We make a great team (insert name here)", "We shall meet again (insert name here)".
** It also has another form of it present via the [[CombinationAttack Team Hyper]] finishes: winning a match with one combines their names together which is then displayed in a huge font. The name is tweaked depending on who was the point character at the time. For example, performing a Team Hyper with Spider-Man and Ryu (in that order) is called the "Crawler Hadouken", whereas Ryu and Spider-Man's super is the "Shinkuu Assault." Works with most of them, although some of the time the end result is somewhere in the lines of "Shinkuu Miracle Treasure" or "Knee Press Star". Reaches its most ridiculous with Captain America and US Agent or Blackheart and Mephisto as a team, whose Team Hyper names combine into "Star Star" and "Armageddon Armageddon" respectively.
** Beat the game to get dialogue like this before the character endings: "We make a great team (insert name here)", "We shall meet again (insert name here)".
** It also has another form of it present via the [[CombinationAttack Team Hyper]] finishes: winning a match with one combines their names together which is then displayed in a huge font. The name is tweaked depending on who was the point character at the time. For example, performing a Team Hyper with Spider-Man and Ryu (in that order) is called the "Crawler Hadouken", whereas Ryu and Spider-Man's super is the "Shinkuu Assault." Works with most of them, although some of the time the end result is somewhere in the lines of "Shinkuu Miracle Treasure" or "Knee Press Star". Reaches its most ridiculous with Captain America and US Agent or Blackheart and Mephisto as a team, whose Team Hyper names combine into "Star Star" and "Armageddon Armageddon" respectively.
to:
* MadlibsDialogue:
MadLibsDialogue:
** Beat the game to get dialogue like this before the character endings: "We make a great team (insert name here)", "We shall meet again (insert namehere)".
here)."
** It also has another form of it present via the [[CombinationAttack Team Hyper]] finishes: winning a match with one combines their names together which is then displayed in a huge font. The name is tweaked depending on who was the point character at the time. For example, performing a Team Hyper with Spider-Man and Ryu (in that order) is called the "CrawlerHadouken", Hadouken," whereas Ryu and Spider-Man's super is the "Shinkuu Assault." Works with most of them, although some of the time the end result is somewhere in the lines of "Shinkuu Miracle Treasure" or "Knee Press Star". Star." Reaches its most ridiculous with Captain America and US U.S. Agent or Blackheart and Mephisto as a team, whose Team Hyper names combine into "Star Star" and "Armageddon Armageddon" respectively.
** Beat the game to get dialogue like this before the character endings: "We make a great team (insert name here)", "We shall meet again (insert name
** It also has another form of it present via the [[CombinationAttack Team Hyper]] finishes: winning a match with one combines their names together which is then displayed in a huge font. The name is tweaked depending on who was the point character at the time. For example, performing a Team Hyper with Spider-Man and Ryu (in that order) is called the "Crawler
Changed line(s) 89,90 (click to see context) from:
* TheManBehindTheMan: [[spoiler:Apocalypse, for Cyber-Akuma]].
* NinjaPirateZombieRobot: Cyber Akuma, a cyborg version of an evil BloodKnight who is also a {{Badass}}, and a martial artist, how does ''that'' not count? Oh, and he has a freaking ''ArmCannon'' as well as wings.
* NinjaPirateZombieRobot: Cyber Akuma, a cyborg version of an evil BloodKnight who is also a {{Badass}}, and a martial artist, how does ''that'' not count? Oh, and he has a freaking ''ArmCannon'' as well as wings.
to:
* TheManBehindTheMan: [[spoiler:Apocalypse, for Cyber-Akuma]].
Cyber-Akuma.]]
* NinjaPirateZombieRobot:Cyber Akuma, Cyber-Akuma, a cyborg version of an evil BloodKnight who is also a {{Badass}}, and a martial artist, how does ''that'' not count? Oh, and he has a freaking ''ArmCannon'' as well as wings.
* NinjaPirateZombieRobot:
Changed line(s) 97 (click to see context) from:
** Dark Sakura fires the Shinkuu Hadouken forward and obtains some of Akuma's properties, including the Shun Goku Satsu.
to:
** Dark Sunburned/Dark Sakura [[note]]the official Japanese term for this form is ''Hiyakeshita'', which translates to the former[[/note]] fires the Shinkuu Hadouken forward and obtains some of Akuma's properties, including the Shun Goku Satsu.
Changed line(s) 104 (click to see context) from:
* {{Shotoclone}}: Aside from the 5 examples of Ryu and Ken, Spider-Man, CaptainAmerica, and Cyclops qualify for this.
to:
* {{Shotoclone}}: Aside from the 5 examples of Ryu and carryovers from ''Street Fighter'' (Ryu, Ken, Akuma, Dan, Sakura), Spider-Man, CaptainAmerica, Captain America, and Cyclops qualify for this.
Changed line(s) 106,108 (click to see context) from:
* SNKBoss: Cyber-Akuma, a Shin Akuma variant based on Apocalypse either cloning or mechanizing Akuma.
* {{Stripperific}}: In the men's side, Hulk, Zangief and Dhalsim.
* SuperpoweredEvilSide: Sunburned Sakura (WhatIf Sakura chose to follow Akuma instead of Ryu?).
* {{Stripperific}}: In the men's side, Hulk, Zangief and Dhalsim.
* SuperpoweredEvilSide: Sunburned Sakura (WhatIf Sakura chose to follow Akuma instead of Ryu?).
to:
* SNKBoss: Cyber-Akuma, a Shin Akuma variant based on brought about by Apocalypse either cloning or mechanizing Akuma.
* {{Stripperific}}:In On the men's side, Hulk, Zangief Zangief, and Dhalsim.
* SuperpoweredEvilSide: Sunburned Sakura, a WhatIf version of Sakura(WhatIf Sakura depicting what she'd be like if she chose to follow Akuma instead of Ryu?).Ryu.
* {{Stripperific}}:
* SuperpoweredEvilSide: Sunburned Sakura, a WhatIf version of Sakura
Changed line(s) 112 (click to see context) from:
** Also, if Spidey's TakeThat against the Clone Saga in ''VideoGame/MarvelSuperHeroes'' wasn't enough:
to:
** Also, if Spidey's TakeThat against the Clone Saga ''ComicBook/TheCloneSaga'' in ''VideoGame/MarvelSuperHeroes'' wasn't enough:
Changed line(s) 118 (click to see context) from:
* UnexpectedCharacter: Shuma-Gorath. Omega Red as well, as he hadn't been featured since ''VideoGame/XMenChildrenOfTheAtom.''
to:
* UnexpectedCharacter: Shuma-Gorath.Shuma-Gorath [[VideoGame/MarvelSuperHeroes once again]]. Omega Red as well, as he hadn't been featured since ''VideoGame/XMenChildrenOfTheAtom.''''
* AWinnerIsYou: None of the secret characters get a proper ending, at least in the English version.
* YourSoulIsMine:
--> '''Mephisto:''' ''"Now I tell you a truth. Your soul belongs to me."''
* AWinnerIsYou: None of the secret characters get a proper ending, at least in the English version.
* YourSoulIsMine:
--> '''Mephisto:''' ''"Now I tell you a truth. Your soul belongs to me."''
Deleted line(s) 121,122 (click to see context) :
* YourSoulIsMine:
--> '''Mephisto:''' ''Now I tell you a truth. Your soul belongs to me.''
--> '''Mephisto:''' ''Now I tell you a truth. Your soul belongs to me.''
Is there an issue? Send a MessageReason:
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Added DiffLines:
-->''Are you ready, True Believers? Capcom and Marvel have joined forces once again to bring you...''\\
''IT'S '''MARVEL SUPER HEROES VS. STREET FIGHTER'''!''
-->-- Opening narration
''IT'S '''MARVEL SUPER HEROES VS. STREET FIGHTER'''!''
-->-- Opening narration