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* SimulationGame: The game simulates Newtonian-like physics, involving forces such as the gravity of the Moon and the thrust of your ship.

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* SimulationGame: The game simulates Newtonian-like physics, involving forces such as the gravity of the Moon and the thrust of your ship.lander.


%%* SimulationGame

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%%* SimulationGame* SimulationGame: The game simulates Newtonian-like physics, involving forces such as the gravity of the Moon and the thrust of your ship.

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[[quoteright:229:https://static.tvtropes.org/pmwiki/pub/images/lunar_lander_flyer.png]]


%% ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.

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%% ZeroContextExample Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.

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* AlliterativeTitle


The first versions were written in the late [[TheSixties 1960s]] and early [[TheSeventies 1970s]] by Jim Storer, Eric Peters, and William Labaree II for DEC [[UsefulNotes/MainframesAndMinicomputers minicomputers]], and published as BASIC type-in programs. The earliest version was created in 1969. The first version with graphics was released in 1973 as a TechDemoGame for a DEC's new [=GT40=] vector graphics terminal. {{Atari}} released an UsefulNotes/ArcadeGame version in 1979. This version featured one of the first examples of BribingYourWayToVictory, or at least more gameplay, because it's an EndlessGame: You could insert coins during gameplay to buy more fuel.

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The first versions were written in the late [[TheSixties 1960s]] and early [[TheSeventies 1970s]] by Jim Storer, Eric Peters, and William Labaree II for DEC [[UsefulNotes/MainframesAndMinicomputers minicomputers]], and published as BASIC type-in programs. The earliest version was created in 1969. The first version with graphics was released in 1973 as a TechDemoGame for a DEC's new [=GT40=] vector graphics terminal. {{Atari}} Creator/{{Atari}} released an UsefulNotes/ArcadeGame version in 1979. This version featured one of the first examples of BribingYourWayToVictory, or at least more gameplay, because it's an EndlessGame: You could insert coins during gameplay to buy more fuel.


The first versions were written in the late [[TheSixties 1960s]] and early [[TheSeventies 1970s]] by Jim Storer, Eric Peters, and William Labaree II for DEC [[UsefulNotes/MainframesAndMinicomputers minicomputers]], and published as BASIC type-in programs. The earliest version was created in 1969. The first version with graphics was released in 1973 as a TechDemoGame for a DEC's new [=GT40=] vector graphics terminal. {{Atari}} released an ArcadeGame version in 1979. This version featured one of the first examples of BribingYourWayToVictory, or at least more gameplay, because it's an EndlessGame: You could insert coins during gameplay to buy more fuel.

to:

The first versions were written in the late [[TheSixties 1960s]] and early [[TheSeventies 1970s]] by Jim Storer, Eric Peters, and William Labaree II for DEC [[UsefulNotes/MainframesAndMinicomputers minicomputers]], and published as BASIC type-in programs. The earliest version was created in 1969. The first version with graphics was released in 1973 as a TechDemoGame for a DEC's new [=GT40=] vector graphics terminal. {{Atari}} released an ArcadeGame UsefulNotes/ArcadeGame version in 1979. This version featured one of the first examples of BribingYourWayToVictory, or at least more gameplay, because it's an EndlessGame: You could insert coins during gameplay to buy more fuel.


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%% ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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* AttractMode: The Atari version.

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* %%* AttractMode: The Atari version.



* GameOver

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* %%* GameOver



* NoPlotNoProblem
* RagdollPhysics
* ScoringPoints
* SideView
* SimulationGame

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* %%* NoPlotNoProblem
* %%* RagdollPhysics
* %%* ScoringPoints
* %%* SideView
* %%* SimulationGame



* TechDemoGame: The 1973 version.
* VectorGame

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* %%* TechDemoGame: The 1973 version.
* %%* VectorGame


* TheGoldenAgeOfVideoGames: The Atari version.


The first versions were written in the late [[TheSixties 1960s]] and early [[TheSeventies 1970s]] by Jim Storer, Eric Peters, and William Labaree II for DEC [[MainframesAndMinicomputers minicomputers]], and published as BASIC type-in programs. The earliest version was created in 1969. The first version with graphics was released in 1973 as a TechDemoGame for a DEC's new [=GT40=] vector graphics terminal. {{Atari}} released an ArcadeGame version in 1979. This version featured one of the first examples of BribingYourWayToVictory, or at least more gameplay, because it's an EndlessGame: You could insert coins during gameplay to buy more fuel.

to:

The first versions were written in the late [[TheSixties 1960s]] and early [[TheSeventies 1970s]] by Jim Storer, Eric Peters, and William Labaree II for DEC [[MainframesAndMinicomputers [[UsefulNotes/MainframesAndMinicomputers minicomputers]], and published as BASIC type-in programs. The earliest version was created in 1969. The first version with graphics was released in 1973 as a TechDemoGame for a DEC's new [=GT40=] vector graphics terminal. {{Atari}} released an ArcadeGame version in 1979. This version featured one of the first examples of BribingYourWayToVictory, or at least more gameplay, because it's an EndlessGame: You could insert coins during gameplay to buy more fuel.


The first versions were written in the late [[TheSixties 1960s]] and early [[TheSeventies 1970s]] by Jim Storer, Eric Peters, and William Labaree II for DEC [[MainframesAndMinicomputers minicomputers]], and published as BASIC type-in programs. The earliest version was created in 1969. The first version with graphics was released in 1973 as a TechDemoGame for a DEC's new [=GT40=] vector graphics terminal. {{Atari}} released an ArcadeGame version in 1979. This version featured one of the first examples of BribingYourWayToVictory[[hottip:*:Or at least more gameplay, because it's an EndlessGame]]: You could insert coins during gameplay to buy more fuel.

to:

The first versions were written in the late [[TheSixties 1960s]] and early [[TheSeventies 1970s]] by Jim Storer, Eric Peters, and William Labaree II for DEC [[MainframesAndMinicomputers minicomputers]], and published as BASIC type-in programs. The earliest version was created in 1969. The first version with graphics was released in 1973 as a TechDemoGame for a DEC's new [=GT40=] vector graphics terminal. {{Atari}} released an ArcadeGame version in 1979. This version featured one of the first examples of BribingYourWayToVictory[[hottip:*:Or BribingYourWayToVictory, or at least more gameplay, because it's an EndlessGame]]: EndlessGame: You could insert coins during gameplay to buy more fuel.


It later became a MiniGame in other games, and was ported to every platform imaginable, even pocket calculators. There are now several free versions online.

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It later became a MiniGame in other games, and was [[PortOverdosed ported to every platform imaginable, imaginable]], even pocket calculators. There are now several free versions online.


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* PortOverdosed

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