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* UnstableEquilibrium: The power of the player's Faith versus to the enemy Death Faith is largely dependent on how many cities the player can capture early in a game. Capturing other Faiths' cities will give the player's Faith a great resource advantage and also allow him access to more diverse unit production, potentially counteracting the weaknesses of his starting Faith's unit roster. If the player doesn't capture other Faiths' cities Death assuredly will, granting all those advantages to the enemy instead.
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''Lords of Magic'' is a computer game distributed by {{Creator/Sierra}} and developed by Creator/ImpressionsGames.

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''Lords of Magic'' is a 1997 computer game distributed by {{Creator/Sierra}} and developed by Creator/ImpressionsGames.













** "[[NoodleIncident I annoyed a Fire giant once]]. [[{{Understatement}} I don't recommend it]]."

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** "[[NoodleIncident -->"[[NoodleIncident I annoyed a Fire giant once]]. [[{{Understatement}} I don't recommend it]]."
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* StrengthEqualsWorthiness: In order to get your Faith to build you a city stronghold and become loyal Followers you must kill all the enemies occupying your Faith's Great Temple. If you have the misfortune of having another Faith clear your Great Temple before you do you'll lose your only chance to prove your worthiness and you'll never be able to get a stronghold built. When that happens your city will be stuck at level 0, you'll have little or no resource income, and you'll have no means of training units, usually rendering the game UnwinnableByMistake

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* StrengthEqualsWorthiness: In order to get your Faith to build you a city stronghold and become loyal Followers you must kill all the enemies occupying your Faith's Great Temple. If you have the misfortune of having another Faith clear your Great Temple before you do you'll lose your only chance to prove your worthiness and you'll never be able to get a stronghold built. When that happens your city will be stuck at level 0, you'll have little or no resource income, and you'll have no means of training units, usually rendering the game UnwinnableByMistakeUnintentionallyUnwinnable.
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** The Lich Castle unique dungeon contains an undead Lich named Valdenar. This is a reference to the EdgarAllanPoe story 'The Facts in the Case of M. Valdemar' which is about the titular character being suspended on the edge of death.
** Earth's Legendary Creature, the Great Wyrm, takes a huge amount of bonus damage from Water magic. This is a reference to the {{Dune}} novels in which the giant sandworms are poisoned by water.

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** The Lich Castle unique dungeon contains an undead Lich named Valdenar. This is a reference to the EdgarAllanPoe Creator/EdgarAllanPoe story 'The Facts in the Case of M. Valdemar' which is about the titular character being suspended on the edge of death.
** Earth's Legendary Creature, the Great Wyrm, takes a huge amount of bonus damage from Water magic. This is a reference to the {{Dune}} ''Literature/{{Dune}}'' novels in which the giant sandworms are poisoned by water.
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* ItsUpToYou: NPC Faiths can kill Death units and may even reduce the Lord of Death to one remaining hit point but only player controlled units can strike the killing blow that wins the game.
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* WeaksauceWeakness: Fire creatures are the most powerful of any Faith and their ultimate creature, the Dragon, is the best unit in the game. Water magic is the second worst at dealing direct damage, exceeding only Earth. However every Fire creature takes two or even three times normal damage from Water magic and are especially devastated by the 'Rain' spell which doesn't even effect non-Fire units. This vulnerability to Water is especially obvious in the Legendary dragon 'Fafnir', since it is by far the easiest way to kill him while avoiding the massive unit losses brute force would incur against that OneManArmy

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