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** Gilderoy Lockhart is presented as largely incapable of any real magic aside from memory charms, however in the LEGO video games he is shown to be perfectly capable of casting all his known spells, likely to help ensure he can be used in progressing the game, especially during story levels that make use of him.
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** Subverted in ''LEGO Harry Potter Years 1-4'' with Lupin, who spends the entire first level refusing to step into the moonlight, because he knows he'll go werewolf and lose control. Played straight in freeplay, where he can shift between werewolf and human whenever the player wishes, without losing control of himself, and he doesn't need the light of the full moon either.
** Played straight again in ''LEGO Harry Potter Years 5-7'' in the Burning of the Burrow level. In the cutscenes, Lupin is shown as frightened of becoming a werewolf under the full moon and going wild, but once he's playable, he can switch between human and werewolf voluntarily, and whether there's a full moon or not.

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** Snape ''can'' use Dark items in Years 1-4, but ''can't'' use them in Years 5-7. Apparently now that [[ReverseMole you know he was on your side]] he's not a dark wizard anymore, despite being canonically adept at dark magic.
** Within ''Harry Potter Years 1-4'' Ron has access to Scabbers from Year 1 through to Year 3, but cannot use him in Year 4, a case of GameplayStoryIntegration, as Pettigrew has returned to Voldemort by now, and thus would not be in Ron's possession.

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** Snape ''can'' use Dark items in Years 1-4, but ''can't'' use them in Years 5-7. Apparently now that [[ReverseMole [[TheMole you know he was on your side]] he's not a dark wizard anymore, despite being canonically adept at dark magic.
** Within ''Harry Potter Years 1-4'' Ron has access to Scabbers from Year 1 through to Year 3, but cannot use him in Year 4, a case of GameplayStoryIntegration, GameplayAndStoryIntegration, as Pettigrew has returned to Voldemort by now, and thus would not be in Ron's possession.
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** In Year 6, Crabbe is briefly shown supporting Harry when he successfully brewed Draught of Living Death, much to Malfoy's annoyance.

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** In Year 6, Crabbe is briefly shown supporting applauding Harry when he successfully brewed Draught of Living Death, much to Malfoy's annoyance.

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* AdaptationalNiceGuy: In one scene in the second movie, Crabbe begins to clap for Hagrid and Harry until Malfoy stops him. Here, Crabbe is shown supporting Harry in many scenes, much to Malfoy's annoyance.

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* AdaptationalNiceGuy: In one scene in the second movie, Crabbe begins to clap for Hagrid and Harry until Malfoy stops him. Here, both Crabbe and Goyle attempt to clap before getting stopped.
** In Year 6,
Crabbe is briefly shown supporting Harry in many scenes, when he successfully brewed Draught of Living Death, much to Malfoy's annoyance.
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* MundaneUtility: Wingardiam Leviosa is used to build Lego objects in the game.
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** Within ''Harry Potter Years 1-4'' Ron has access to Scabbers from Year 1 through to Year 3, but cannot use him in Year 4, a case of GameplayStoryIntegration, as Pettigrew has returned to Voldemort by now, and thus would not be in Ron's possession.
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Two halves of a VideoGame/{{LEGO Adaptation Game}} based on ''Franchise/HarryPotter''.

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Two halves of a A VideoGame/{{LEGO Adaptation Game}} duology based on ''Franchise/HarryPotter''.
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* AdaptationalNiceGuy: In one scene in the second movie, Crabbe begins to clap for Hagrid and Harry until Malfoy stops him. Here, Crabbe is shown supporting Harry in many scenes, much to Malfoy's annoyance.
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* AwesomeMusic: The music in both games is straight out of the movies. Years 1-4 has different music for practically every room in Hogwarts, but a large majority of of them are from Sorcerer’s Stone, while the other three are mostly ignored. Years 5-7 on the other hand plays the same few songs on loop throughout the school, but they’re long enough not to feel too repetitive and they change to match whatever year it is.
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* AwesomeMusic: The music in both games is straight out of the movies. Years 1-4 has different music for practically every room in Hogwarts, but a large majority of of them are from Sorcerer’s Stone, while the other three are mostly ignored. Years 5-7 on the other hand plays the same few songs on loop throughout the school, but they’re long enough not to feel too repetitive and they change to match whatever year it is.
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* AdaptationExplanationExtrication: This comes with the territory of being based on the movies and not the books but also has to do with not having dialogue. Especially towards the end of the series, it’s hard to explain the intricacies of the story without anyone talking. For example, why Dumbledore’s hand got cursed (he touched the resurrection stone knowing the ring was cursed to try to apologize to his sister, whose portrait is in the bar without explanation, for causing her death) is never explained. It’s just cursed. The fact that he was dying anyway and had Snape MercyKill him to spare Malfoy from having to do it doesn’t come across either. The Deathly Hallows themselves aren’t really explained either.

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* AdaptationExplanationExtrication: This comes with the territory of being based on the movies and not the books but also has to do with not having dialogue. Especially towards the end of the series, it’s hard to explain the intricacies of the story without anyone talking. For example, why Dumbledore’s hand got cursed (he touched the resurrection stone knowing the ring was cursed to try to apologize to his sister, whose who does briefly appear in a portrait is in the bar without explanation, an explanation as to who she is, for causing her death) is never explained. It’s just cursed. The fact that he was dying anyway and had Snape MercyKill him to spare Malfoy from having to do it doesn’t come across either. The Deathly Hallows themselves aren’t really explained either.
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* AdaptationExplanationExtrication: This comes with the territory of being based on the movies and not the books but also has to do with not having dialogue. Especially towards the end of the series, it’s hard to explain the intricacies of the story without anyone talking. For example, why Dumbledore’s hand got cursed (he touched the resurrection stone knowing the ring was cursed to try to apologize to his sister, whose portrait is in the bar without explanation, for causing her death) is never explained. It’s just cursed. The fact that he was dying anyway and had Snape MercyKill him to spare Malfoy from having to do it doesn’t come across either. The Deathly Hallows themselves aren’t really explained either.

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* NoNameGiven. The Peverell brothers are simply “Brother 1”, “Brother 2”, and “Brother 3” whereas in the books their names are Antioch, Cadmus, and Ignotus.



* RefugeInAudacity: After you've gotten all of the gold bricks in ''Harry Potter Years 1-4'', [[spoiler:you unlock a level that takes place in 1981 where you play as Voldemort and a Death Eater as they go around London killing everyone. After that's done, Voldemort kills Harry's parents comedically.]]

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* RefugeInAudacity: RefugeInAudacity:
**
After you've gotten all of the gold bricks in ''Harry Potter Years 1-4'', [[spoiler:you unlock a level that takes place in 1981 where you play as Voldemort and a Death Eater as they go around London killing everyone. After that's done, Voldemort kills Harry's parents comedically.]]]]
** In the section where you play as the Peverell brothers, the middle one’s designated task is to resurrect his dead fiancée so she can get to places the three of them can’t.
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* DiesDifferentlyInTheAdaptation: Voldemort kills [[spoiler:Snape]] in the books because he thinks he's the master of the Elder Wand (which he wasn't), here he kills him because he ate the last cookie. There just isn't any way to convey the former in a game without spoken dialogue.

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* DiesDifferentlyInTheAdaptation: DiesDifferentlyInAdaptation: Voldemort kills [[spoiler:Snape]] in the books because he thinks he's the master of the Elder Wand (which he wasn't), here he kills him because he ate the last cookie. There just isn't any way to convey the former in a game without spoken dialogue.



* OnlySixFaces: As with the other older games in the franchise, there isn't much variation in the character designs and most of the background characters are recycled major characters. For example, James Potter is Harry with lighter hair and Dumbledore and his brother have the same design even though they're not twins.

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* OnlySixFaces: As with the other older games in the franchise, there isn't much variation in the character designs and most of the background characters are recycled major characters. For example, James Potter in the flashback in ''Order of the Phoenix'' is Harry with lighter hair and Dumbledore and his brother have the same design even though they're not twins.

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** Harry himself is a bit of a cartoonish jerk in these games. For example, during the Dueling Club scene in Chamber of Secrets, he deliberately commands the snake to go after Malfoy, looking smugly when Malfoy flees from it. In the original he merely ordered the snake to stand down. He's also highly amused when he sees Snape being humiliated by his father during the flashback he saw in his Occlumency lessons, while in the novel he was actually disturbed seeing his father act like this.

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** Harry himself is a bit of a cartoonish jerk in these games. For example, during the Dueling Club scene in Chamber of Secrets, he deliberately commands the snake to go *go after Malfoy, looking smugly when Malfoy flees from it. In the original he merely ordered the snake to stand down. He's also highly amused when he sees Snape being humiliated by his father during the flashback he saw in his Occlumency lessons, while in the novel he was actually disturbed seeing his father act like this.


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* DiesDifferentlyInTheAdaptation: Voldemort kills [[spoiler:Snape]] in the books because he thinks he's the master of the Elder Wand (which he wasn't), here he kills him because he ate the last cookie. There just isn't any way to convey the former in a game without spoken dialogue.


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* OnlySixFaces: As with the other older games in the franchise, there isn't much variation in the character designs and most of the background characters are recycled major characters. For example, James Potter is Harry with lighter hair and Dumbledore and his brother have the same design even though they're not twins.

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* AdaptationalJerkass: Harry himself is a bit of a cartoonish jerk in these games. For example, during the Dueling Club scene in Chamber of Secrets, he deliberately commands the snake to go after Malfoy, looking smugly when Malfoy flees from it. In the original he merely ordered the snake to stand down.
** He was also highly amused when he saw Snape being humiliated by his father during the flashback he saw in his Occlumency lessons, while the real Harry was actually disturbed seeing his father act like this.

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* AdaptationalJerkass: AdaptationalJerkass:
**
Harry himself is a bit of a cartoonish jerk in these games. For example, during the Dueling Club scene in Chamber of Secrets, he deliberately commands the snake to go after Malfoy, looking smugly when Malfoy flees from it. In the original he merely ordered the snake to stand down.
** He was
down. He's also highly amused when he saw sees Snape being humiliated by his father during the flashback he saw in his Occlumency lessons, while in the real Harry novel he was actually disturbed seeing his father act like this.



* AdaptedOut: Subverted. Some of the side characters are cut out completely from the story portions of the games, but are unlockable as playable characters, as well as vice versa.

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* AdaptedOut: Subverted. Some AdaptedOut:
** Subverted with some
of the side characters who are cut out completely from the story portions of the games, but are unlockable as playable characters, as well as vice versa.



* BagOfSpilling: Used in ''Harry Potter Years 5-7'', as Umbridge bans most of the spells learned in the previous game (despite not being able to use those spells to begin with anyway). You can relearn/buy the spells you lost (save for Riddikulus, Accio, and Multicorfors), along with new ones.

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* BagOfSpilling: BagOfSpilling:
**
Used in ''Harry Potter Years 5-7'', as Umbridge bans most of the spells learned in the previous game (despite not being able to use those spells to begin with anyway). You can relearn/buy the spells you lost (save for Riddikulus, Accio, and Multicorfors), along with new ones.



* ChristmasSpecial: In both games, there’s a feature called ‘‘Christmas’’, which allows everyone to wear Santa Hats (and in Years 1-4, play Christmas music).
** [[JustForFun Next playthrough, see if you can guess when to turn on and off the feature during each year. Year 1 is done for you.]]

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* ChristmasSpecial: In both games, there’s there's a feature called ‘‘Christmas’’, ''Christmas'', which allows everyone to wear Santa Hats (and in Years 1-4, play Christmas music).
**
music). [[JustForFun Next playthrough, see if you can guess when to turn on and off the feature during each year. Year 1 is done for you.]]



* ProductPlacement: ''Harry Potter Years 1-4'' was released to tie in with ''Deathly Hallows Part 1'' and ''Years 5-7'' with the ''Deathly Hallows Part 2'' DVD.

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* ProductPlacement: ProductPlacement:
**
''Harry Potter Years 1-4'' was released to tie in with ''Deathly Hallows Part 1'' and ''Years 5-7'' with the ''Deathly Hallows Part 2'' DVD.
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* DamnYouMuscleMemory: The spell wheel changes between games, so players have to relearn where is what when using the quick-select bumpers.
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* StabTheSky: ''LEGO Harry Potter Years 5-7'' has Neville, Hermione, Ron, and Pigwidgeon form this pose once Neville draws the Sword of Gryffindor. This can either be in reference to the poster art for ''Film/StarWars'', or a nod to the first [[VideoGame/LegoStarWars LEGO games in the franchise]].

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* StabTheSky: ''LEGO Harry Potter Years 5-7'' has Neville, Hermione, Ron, and Pigwidgeon form this pose once Neville draws the Sword of Gryffindor. This can either be in reference to the poster art for ''Film/StarWars'', ''Film/ANewHope'', or a nod to the first [[VideoGame/LegoStarWars LEGO games in the franchise]].
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Finally figured out how to defeat the red books and thought it was unusual enough to merit a Guide Dang It entry.

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** Some story levels contain seemingly invincible snapping red books that drain your health completely (even with the Invincibility cheat on) and are almost impossible to dodge when not invisible. They're destroyed while approaching when invisible and (for some reason) pressing the Ride Vehicle button. The only hint to this is a white chevron appearing over the player character, while the standard in Lego games is a white chevron over the vehicle.
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** In ''Years 1-4'', in the southeast corner of the classroom lobby, there are two green painting hooks. While there are suppose to be two paintings there, the only way to get them is to go to that area specifically during Christmastime in year 1 and solve the puzzle. There is nothing in the game that indicates to do this, but it doesn’t prevent one from getting 100% if missed.

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** In ''Years 1-4'', in the southeast corner of the classroom lobby, there are two green painting hooks. While there are suppose to be two paintings there, the only way to get them is to go to that area specifically during Christmastime in year 1 and solve the puzzle. There is nothing in the game that indicates to do this, but it doesn’t prevent one from getting 100% if missed. Even if you solve this puzzle, the paintings disappear anyway by year 2.
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** ''Prisoner of Azkaban'' takes place at night, adding a slight eeriness, thanks to the school being on lockdown and guarded by dementors.

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** ''Prisoner of Azkaban'' takes place at night, adding a slight eeriness, thanks to the school being on lockdown and guarded by dementors. It’s also foggy in certain locations.
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** ''Deathly Hallows Part 2'' is dusk (or possibly dawn), either representing the calm before the battle or [[spoiler:peace after Voldemort's death]].

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** ''Deathly Hallows Part 2'' is dusk (or possibly dawn), either dusk or dawn (depending on where you are in the story), representing the calm before the battle or [[spoiler:peace after Voldemort's death]].
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** ''Deathly Hallows Part 2'' is dusk (or possibly dawn), either representing the calm before the battle or [[spoiler:peace after Voldemort's death.]]

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** ''Deathly Hallows Part 2'' is dusk (or possibly dawn), either representing the calm before the battle or [[spoiler:peace after Voldemort's death.]]death]].

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** ''Sorcerer's Stone'' and ''Order of the Phoenix'' have clear skies, since they are the first years in each game and represent a clean, more innocent slate.
** ''Chamber of Secrets'' and ''Half Blood Prince'' are cloudy, being somewhat darker and more seasoned than their predecessors.

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** ''Sorcerer's Stone'' and ''Order of the Phoenix'' have has clear skies, since they are it’s the first years year in each the game and represent represents a clean, more innocent slate.
** ''Chamber of Secrets'' and ''Half Blood Prince'' are is cloudy, being somewhat darker and more seasoned than their predecessors.its predecessor.



** In ''Goblet of Fire'', it's raining, having a more neutral feel.

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** In ''Goblet of Fire'', it's raining, having Fire'' has rain, giving off a more neutral feel.feel.
** ''Order of the Phoenix'' is similar to ''Sorcerer's Stone'', expect the game’s lighting makes it look like it’s earlier in the day.
** ''Half Blood Prince'' is similar to ''Chamber of Secrets'', expect the game’s lighting makes it look like it’s later in the day.



** ''Deathly Hallows Part 2'' is dusk (or possibly dawn), either representing the beginning (the calm before the battle) or [[spoiler:the end (peace after Voldemort's death)]] of the story.

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** ''Deathly Hallows Part 2'' is dusk (or possibly dawn), either representing the beginning (the calm before the battle) battle or [[spoiler:the end (peace [[spoiler:peace after Voldemort's death)]] of the story.death.]]

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** The ultimate reward in ''Years 5-7'' is even more useless. Finding all the golden bricks there allows you to build a golden miniature version of Hogwarts in one of the rooms of the Leaky Cauldron that continually spawns studs.

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** The ultimate reward in ''Years 5-7'' is even more useless. Finding all the golden bricks there allows you to build a golden miniature version of Hogwarts in one of the rooms of the Leaky Cauldron that continually spawns studs. Think of it as a large trophy.



** In Years 1-4, in the southeast corner of the classroom lobby, there are two green painting hooks. While there are suppose to be two paintings there, the only way to get them is to go to that area specifically during Christmastime in Year 1 and solve the puzzle. There is nothing in the game that indicates to do this, but it doesn’t prevent one from getting 100% if missed.

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** In Years 1-4, ''Years 1-4'', in the southeast corner of the classroom lobby, there are two green painting hooks. While there are suppose to be two paintings there, the only way to get them is to go to that area specifically during Christmastime in Year year 1 and solve the puzzle. There is nothing in the game that indicates to do this, but it doesn’t prevent one from getting 100% if missed.
** In year 4, before the 1st Task, in the entrance courtyard, Moody is turning Draco into a ferret, a moment which could easily be
missed. Unlike the example above, you don’t have to go out of your way to find it, since it’s closer to the path you’re suppose to take.
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** In Years 1-4, in the southeast corner of the classroom lobby, there are two green painting hooks. While there are suppose to be two paintings there, the only way to get them is to go to that area specifically during Christmastime in Year 1 and solve the puzzle. There is nothing in the game that indicates to do this, but it doesn’t prevent one from getting 100% if missed.
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** In the film version of ''Deathly Hallows, Part 2'', Lavender Brown is slaughtered by Fenrir Greyback. In the LEGO version, Hermione saves her in the nick of time by blasting Fenrir out of a window.
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The first half, ''Lego Harry Potter: Years 1–4'' covers the first four films in the Harry Potter series: ''Film/HarryPotterAndThePhilosophersStone'', ''Film/HarryPotterAndTheChamberOfSecrets'', ''Film/HarryPotterAndThePrisonerOfAzkaban'', and ''Film/HarryPotterAndTheGobletOfFire''. The game is available on the UsefulNotes/{{Wii}}, UsefulNotes/{{Xbox 360}}, UsefulNotes/PlayStation3, UsefulNotes/NintendoDS, UsefulNotes/PlayStationPortable, Microsoft Windows, OS X and UsefulNotes/{{iOS}}. The OS X version of the game was released on February 22, 2011 by Feral Interactive. A UsefulNotes/PlayStation2 version of the game was planned, but later cancelled for unknown reasons and was scrapped along with ''VideoGame/LegoIndianaJones 2: The Adventure Continues''.

The second half, ''Lego Harry Potter: Years 5–7'', covers the final four films: ''Film/HarryPotterAndTheOrderOfThePhoenix'', ''Film/HarryPotterAndTheHalfBloodPrince'', ''Film/HarryPotterAndTheDeathlyHallows – Part 1'', and ''Film/HarryPotterAndTheDeathlyHallows – Part 2''. The game was released for the UsefulNotes/PlayStation3, UsefulNotes/{{Xbox 360}}, UsefulNotes/PlayStationPortable, UsefulNotes/PlayStationVita, UsefulNotes/{{Wii}}, UsefulNotes/NintendoDS, UsefulNotes/Nintendo3DS, Microsoft Windows, and UsefulNotes/{{iOS}}. The game was released on UsefulNotes/{{Steam}} on January 5, 2012. The OS X version of the game was released by Feral Interactive on March 7, 2012.

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The first half, ''Lego Harry Potter: Years 1–4'' covers the first four films in the Harry Potter series: ''Film/HarryPotterAndThePhilosophersStone'', ''Film/HarryPotterAndTheChamberOfSecrets'', ''Film/HarryPotterAndThePrisonerOfAzkaban'', and ''Film/HarryPotterAndTheGobletOfFire''. The game is available on the UsefulNotes/{{Wii}}, UsefulNotes/{{Xbox 360}}, UsefulNotes/PlayStation3, UsefulNotes/NintendoDS, UsefulNotes/PlayStationPortable, Microsoft Windows, OS X and UsefulNotes/{{iOS}}.[[UsefulNotes/IOSGames iOS]]. The OS X version of the game was released on February 22, 2011 by Feral Interactive. A UsefulNotes/PlayStation2 version of the game was planned, but later cancelled for unknown reasons and was scrapped along with ''VideoGame/LegoIndianaJones 2: The Adventure Continues''.

The second half, ''Lego Harry Potter: Years 5–7'', covers the final four films: ''Film/HarryPotterAndTheOrderOfThePhoenix'', ''Film/HarryPotterAndTheHalfBloodPrince'', ''Film/HarryPotterAndTheDeathlyHallows – Part 1'', and ''Film/HarryPotterAndTheDeathlyHallows – Part 2''. The game was released for the UsefulNotes/PlayStation3, UsefulNotes/{{Xbox 360}}, UsefulNotes/PlayStationPortable, UsefulNotes/PlayStationVita, UsefulNotes/{{Wii}}, UsefulNotes/NintendoDS, UsefulNotes/Nintendo3DS, Microsoft Windows, and UsefulNotes/{{iOS}}.[[UsefulNotes/IOSGames iOS]]. The game was released on UsefulNotes/{{Steam}} on January 5, 2012. The OS X version of the game was released by Feral Interactive on March 7, 2012.
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** When Gwamp gives Hermione a bicycle handle (complete with a bell) as a gift, Harry and Ron are snickering at her, much to her annoyance. In the movie, this scene plays out similarly, expect all three of them are in too much shock to show any emotion.

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** When Gwamp Grawp gives Hermione a bicycle handle (complete with a bell) as a gift, Harry and Ron are snickering at her, much to her annoyance. In the movie, this scene plays out similarly, expect all three of them are in too much complete shock to show any emotion.at the fact they are staring at a giant.

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