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* EpisodicGame: The game is separated in four acts. The three first acts are currently released: ''Blood on the Snow'', ''Forest Hunt'', ''The Shianti Halls''.

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* EpisodicGame: The game is separated in into four acts. The three first acts are currently released: ''Blood on PC release combines them all.
* FauxActionGirl: Leandra does a good job shredding some {{Mook}}s in
the Snow'', ''Forest Hunt'', ''The Shianti Halls''.early game, but spends the rest of it getting kidnapped, captured, or staying out of the way when the menfolk fight.
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* SurvivorsGuilt: A curse employed by one of the villains takes advantage of this [[spoiler: to force Lone Wolf to [[EnemyWithout face negative manifestations of his feelings of inadequacy and remorse over being the last of the Kai]] [[MirrorBoss in the form of evil duplicates of himself]].]]

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* {{BFS}}: The Sommerswerd is a large two handed sword.

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* {{BFS}}: The Sommerswerd is Sommerswerd, a large two handed magical sword.



** In his first fight, Warlord Gunzar can summon Doomwolves to his side, ad-infinitum. As can some Dhak

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** In his first fight, Warlord Gunzar and some Dhak can summon Doomwolves to his side, ad-infinitum. As Doomwolves.
* CastFromHitPoints: Lone Wolf
can sacrifice some Dhakof his Vitality to attack enemies when his Endurance runs out mid-combo.
* CombatantCooldownSystem: A variation. There is no distinct turn for hero and enemies. Lone Wolf's time is represented by a bar which reduced very quickly. When it is depleted, he has to wait until it fills completely to act again. Enemies have their own time bars and can attack when theirs are full, regardless of the hero's bar.
* CooldownManipulation: A Stun attack makes a combatant lose his turn, and his time bar stops filling. At least that's how it works with Lone Wolf.
* CycleOfHurting: If you are unlucky enough, you can get stunned repeatedly by enemy attacks and die without getting a hit in.



* DualWield: Lone Wolf can do this if he trades his shield for a secondary weapon.

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* DualWield: Lone Wolf can do this if he trades his shield for a secondary weapon. Unusual for this trope, he cannot use both weapon for a combo attack.



* GeniusBruiser: Leandra. A capable fighter and a crackshot with her crossbow, she is also a skilled inventor like her father.



* LevelUpFillUp: After completing an Act, Lone Wolf's stats receives a boost, and his Vitality, Endurance and Kai power are restored.



* ManaDrain: Sort of. Killing enemies restores some Kai Power. Executing them with Sommerswerd restores a much larger portion.



* PowerGlows: Lone Wolf's eyes glow when he uses a Kai power or the Sommerswerd. The Sommerswerd itself glows when in use. As do regular weapons empowered by Lone Wolf's Weapon Mastery discipline.

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* PowerCrystal: The Shianti Cubes can act as PowerSource to power Shianti-made machineries. Or a really destructive bomb.
* PowerGlows: Lone Wolf's eyes glow briefly when he uses a Kai power or the Sommerswerd. The Sommerswerd itself glows when in use. As do regular weapons empowered by Lone Wolf's Weapon Mastery discipline.
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* DirtyCoward: Darklord Haakon leaves all of the fighting to Gunzar in the final showdown since he's afraid of being within striking distance of the Sommerswerd, one of the only things that can slay a Darklord.
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* DistressedDamsel: Leandra, especially in the last act.

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* DistressedDamsel: DamselInDistress: Leandra, especially in the last act.

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** In his first fight, Warlord Gunzar can summon Doomwolves to his side, ad-infinitum. As can some Dhak



** Several Dakharim do this too.

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** Several Dakharim Dhakkarim do this too.
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* LargeAndInCharge: Warlord Gunzar is HUGE compared to regular Dhakkarim.

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A videogame spin off of the Literature/LoneWolf series of {{Gamebook}}s by Joe Dever. Combining the Gamebook genre of written narrative and multiple choice puzzle along with video game combat system using CombatantCooldownSystem, various touchscreen minigames. The game is released in an EpisodicGame format, with the first three acts out of four currently released.

to:

A videogame spin off of the Literature/LoneWolf series of {{Gamebook}}s by Joe Dever. Combining the Gamebook genre of written narrative and multiple choice puzzle along with video game combat system using CombatantCooldownSystem, various touchscreen minigames. The game is was released in an EpisodicGame format, with the first three acts out of four currently released.
format for [=IOS=] and Android, and in a single release for Steam.



* ActionGirl: Leandra.

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* ActionGirl: Leandra.Leandra for part of the game.


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* BigBad: Warlord Gunzar
* BiggerBad: Darklord Harkon, who only sort of shows up at the end and doesn't really get involved in anything.


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* DistressedDamsel: Leandra, especially in the last act.


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** Several Dakharim do this too.


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* TinTyrant: Warlord Gunzar
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* GameplayAndStorySegregation: The Codex warns that the use of the Sommerswerd multiple times shall cause the darkness to descend upon Lone Wolf, but it has no effect in-game.
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* BossInMookClothing: The Gourgaz. Big, mean reptiles with a ton of HP who attack three times per round for asinine damage, are immune to crowd control effects (so you can't prevent them from doing said damage) and can buff their underlings, ''removing crowd control from them'' in the process. They will make your life hell in *MultiStageBattle*s.

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* BossInMookClothing: The Gourgaz. Big, mean reptiles with a ton of HP who attack three times per round for asinine damage, are immune to crowd control effects (so you can't prevent them from doing said damage) and can buff their underlings, ''removing crowd control from them'' in the process. They will make your life hell in *MultiStageBattle*s.multi-stage battles.
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* BossInMookClothing: The Gourgaz. Big, mean reptiles with a ton of HP who attack three times per round for asinine damage, are immune to crowd control effects (so you can't prevent them from doing said damage) and can buff their underlings, ''removing crowd control from them'' in the process. They will make your life hell in *MultiStageBattles*.

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* BossInMookClothing: The Gourgaz. Big, mean reptiles with a ton of HP who attack three times per round for asinine damage, are immune to crowd control effects (so you can't prevent them from doing said damage) and can buff their underlings, ''removing crowd control from them'' in the process. They will make your life hell in *MultiStageBattles*.*MultiStageBattle*s.
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* BossinMookClothing: The Gourgaz. Big, mean reptiles with a ton of HP who attack three times per round for asinine damage, are immune to crowd control effects (so you can't prevent them from doing said damage) and can buff their underlings, ''removing crowd control from them'' in the process. They will make your life hell in *MultiStageBattles*.

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* BossinMookClothing: BossInMookClothing: The Gourgaz. Big, mean reptiles with a ton of HP who attack three times per round for asinine damage, are immune to crowd control effects (so you can't prevent them from doing said damage) and can buff their underlings, ''removing crowd control from them'' in the process. They will make your life hell in *MultiStageBattles*.



* NintentoHard: Being a Lone Wolf game, this has to be expected. There is no *NonStandardGameOver*, but battles can be ''incredibly'' difficult, even at "normal" difficulty. Your resources are limited, and they drain out pretty fast. Starting a battle with your meters partially empty, or even bringing the wrong items, might force you to reload a previous save.

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* NintentoHard: NintendoHard: Being a Lone Wolf game, this has to be expected. There is no *NonStandardGameOver*, but battles can be ''incredibly'' difficult, even at "normal" difficulty. Your resources are limited, and they drain out pretty fast. Starting a battle with your meters partially empty, or even bringing the wrong items, might force you to reload a previous save.
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* BossinMookClothing: The Gourgaz. Big, mean reptiles with a ton of HP who attack three times per round for asinine damage, are immune to crowd control effects (so you can't prevent them from doing said damage) and can buff their underlings, ''removing crowd control from them'' in the process. They will make your life hell in *MultiStageBattles*.


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* NintentoHard: Being a Lone Wolf game, this has to be expected. There is no *NonStandardGameOver*, but battles can be ''incredibly'' difficult, even at "normal" difficulty. Your resources are limited, and they drain out pretty fast. Starting a battle with your meters partially empty, or even bringing the wrong items, might force you to reload a previous save.
Is there an issue? Send a MessageReason:
None


A videogame spin off of the Literature/LoneWolf series of {{Gamebook}}s by Joe Dever. Combining the Gamebook genre of written narrative and multiple choice puzzle along with video game combat system using CombatantCooldownSystem, various touchscreen minigames. The game is released in an EpisodicGame format, with the first two acts out of four currently released.

to:

A videogame spin off of the Literature/LoneWolf series of {{Gamebook}}s by Joe Dever. Combining the Gamebook genre of written narrative and multiple choice puzzle along with video game combat system using CombatantCooldownSystem, various touchscreen minigames. The game is released in an EpisodicGame format, with the first two three acts out of four currently released.
Is there an issue? Send a MessageReason:
None


* EpisodicGame: The game is separated in four acts. The two first are currently released: ''Blood on the Snow'' and ''Forest Hunt''.

to:

* EpisodicGame: The game is separated in four acts. The two three first acts are currently released: ''Blood on the Snow'' and Snow'', ''Forest Hunt''.Hunt'', ''The Shianti Halls''.
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* ActionSurvivor: Leandra, who has been pretty much

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* ActionSurvivor: Leandra, who has been pretty much surviving alone since the attack.
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* ThrowingYourSwordAlwaysWorks: The execution animation for a Vordak has Lone Wolf throwing the Sommerswerd into the Vordak's gem.
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* AdaptationDyeJob: Lone Wolf is depicted as blond on the cover of ''Rune War'', but he's black haired in this game.

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* AdaptationDyeJob: Lone Wolf is depicted as blond on the cover of ''Rune War'', War'' and in the text of ''Trail of the Wolf'', but he's black haired in this game.
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The game is set somewhere during the Kai era, after the events of the 2nd book ''Fire on the Water''. You play once more as Lone Wolf, last of the Kai lords. Lone Wolf has recently triumphed over the Dark Lord leader Zargana, using the Summerswerd. He has thus been granted liegedom over a stretch of land of Summerlund by the king. News soon reaches Lone Wolf that a village named Rockstarn under his protection has been attacked, and Lone Wolf sets out to rescue the survivors and find the reason behind the attack.

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The game is set somewhere during the Kai era, after the events of the 2nd book ''Fire on the Water''. You play once more as Lone Wolf, last of the Kai lords. Lone Wolf has recently triumphed over the Dark Lord leader Zargana, using the Summerswerd. Sommerswerd. He has thus been granted liegedom over a stretch of land of Summerlund Sommerlund by the king. News soon reaches Lone Wolf that a village named Rockstarn under his protection has been attacked, and Lone Wolf sets out to rescue the survivors and find the reason behind the attack.



* {{BFS}}: The Summerswerd is a large two handed sword.

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* {{BFS}}: The Summerswerd Sommerswerd is a large two handed sword.



* FinishingMove: Lone Wolf has the option of performing one on the last enemy slain during a battle, or particularly strong enemies, using the Summerswerd to deal the finishing blow. This refills his Kai power.
* FlamingSword: The Summerswerd.

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* FinishingMove: Lone Wolf has the option of performing one on the last enemy slain during a battle, or particularly strong enemies, using the Summerswerd Sommerswerd to deal the finishing blow. This refills his Kai power.
* FlamingSword: The Summerswerd.Sommerswerd.



* PowerGlows: Lone Wolf's eyes glow when he uses a Kai power or the Summerswerd. The Summerswerd itself glows when in use. As do regular weapons empowered by Lone Wolf's Weapon Mastery discipline.

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* PowerGlows: Lone Wolf's eyes glow when he uses a Kai power or the Summerswerd. Sommerswerd. The Summerswerd Sommerswerd itself glows when in use. As do regular weapons empowered by Lone Wolf's Weapon Mastery discipline.



* SwordBeam: The Summerswerd's attacks are all this.
* WalkingArmory: Lone Wolf carries one primary weapon, one ranged weapon with ammo, the Summerswerd, and either a shield or a second melee weapon.

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* SwordBeam: The Summerswerd's Sommerswerd's attacks are all this.
* WalkingArmory: Lone Wolf carries one primary weapon, one ranged weapon with ammo, the Summerswerd, Sommerswerd, and either a shield or a second melee weapon.
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The game is set somewhere during the Kai era, after the events of the 2nd book ''Fire on the Water''. You play once more as Lone Wolf, last of the Kai lords. Lone Wolf has recently triumphed over the Dark Lord leader Zargana, using the Summerswerd. He has thus been granted liegedom over a stretch of land of Summerlund by the king. News soon reaches Lone Wolf that a village under his protection has been attacked, and Lone Wolf sets out to rescue the survivors and find the reason behind the attack.

to:

The game is set somewhere during the Kai era, after the events of the 2nd book ''Fire on the Water''. You play once more as Lone Wolf, last of the Kai lords. Lone Wolf has recently triumphed over the Dark Lord leader Zargana, using the Summerswerd. He has thus been granted liegedom over a stretch of land of Summerlund by the king. News soon reaches Lone Wolf that a village named Rockstarn under his protection has been attacked, and Lone Wolf sets out to rescue the survivors and find the reason behind the attack.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/rsz_lonewolf_2687.jpg]]

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Wrong Trope


* {{Multishot}}: Lone Wolf can accomplish this with throwing knives or with crossbows.


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* SpreadShot: Lone Wolf can accomplish this with throwing knives or with crossbows.
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* CanineCompanion: Can summon one during battle with the ''Animal Kinship'' Kai Discipline.

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* CanineCompanion: Can summon one during battle with the ''Animal Kinship'' Animal Kinship Kai Discipline.
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* ActionGirl: Leandra
* ActionSurvivor: Leandra

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* ActionGirl: Leandra
Leandra.
* ActionSurvivor: LeandraLeandra, who has been pretty much



* {{BFS}}: The Summerswerd.

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* {{BFS}}: The Summerswerd.Summerswerd is a large two handed sword.
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* DualWield: Lone Wolf can do this.

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* DualWield: Lone Wolf can do this.this if he trades his shield for a secondary weapon.
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* HealingTouch: The Healing discipline allows Lone Wolf to do this.

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* HealingTouch: HealingHands: The Healing discipline allows Lone Wolf to do this.
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* HealingTouch: The Healing discipline allows Lone Wolf to do this.


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* LifeDrinker: The Survival discipline allows Lone Wolf to do this.


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* WalkingArmory: Lone Wolf carries one primary weapon, one ranged weapon with ammo, the Summerswerd, and either a shield or a second melee weapon.

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* BFS: The Summerswerd.

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* BFS: {{BFS}}: The Summerswerd.


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* DualWield: Lone Wolf can do this.
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* Multishot: Lone Wolf can accomplish this with throwing knives or with crossbows.

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* Multishot: {{Multishot}}: Lone Wolf can accomplish this with throwing knives or with crossbows.
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Creating Article.

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A videogame spin off of the Literature/LoneWolf series of {{Gamebook}}s by Joe Dever. Combining the Gamebook genre of written narrative and multiple choice puzzle along with video game combat system using CombatantCooldownSystem, various touchscreen minigames. The game is released in an EpisodicGame format, with the first two acts out of four currently released.

The game is set somewhere during the Kai era, after the events of the 2nd book ''Fire on the Water''. You play once more as Lone Wolf, last of the Kai lords. Lone Wolf has recently triumphed over the Dark Lord leader Zargana, using the Summerswerd. He has thus been granted liegedom over a stretch of land of Summerlund by the king. News soon reaches Lone Wolf that a village under his protection has been attacked, and Lone Wolf sets out to rescue the survivors and find the reason behind the attack.

As for the books, the story is penned by Joe Dever himself, and is brand new for the videogame, not an adaptation of one of the books.

The game's website [[http://lonewolfthegame.com/ is located here]].

!!The game provides examples of the following tropes:

*ActionGirl: Leandra
*ActionSurvivor: Leandra
*AdaptationDyeJob: Lone Wolf is depicted as blond on the cover of ''Rune War'', but he's black haired in this game.
*AnimalMotifs: Lone Wolf has one, in the form of a recurring Alpha wolf. He mentions the link himself - like the wolf, Lone Wolf is beholden to protect his subjects.
*AutomaticCrossbows: Leandra's. It's also her invention.
*BFS: The Summerswerd.
*CanineCompanion: Can summon one during battle with the ''Animal Kinship'' Kai Discipline.
*EscortMission / YouShallNotPass: Lone Wolf needs to protect Leandra while she does repair to an elevator in the open from subsequent waves of enemies.
*EpisodicGame: The game is separated in four acts. The two first are currently released: ''Blood on the Snow'' and ''Forest Hunt''.
*FinishingMove: Lone Wolf has the option of performing one on the last enemy slain during a battle, or particularly strong enemies, using the Summerswerd to deal the finishing blow. This refills his Kai power.
*FlamingSword: The Summerswerd.
*ItemCrafting: Present in the game in the form of upgrades to Lone Wolf's gear.
*Multishot: Lone Wolf can accomplish this with throwing knives or with crossbows.
*NoOneGetsLeftBehind: Can be invoked if the player refuses to take the elevator without Leandra.
*PsychicPowers: The Mindblast/Mindshield disciplines, and the Sixth Sense discipline.
*PowerGlows: Lone Wolf's eyes glow when he uses a Kai power or the Summerswerd. The Summerswerd itself glows when in use. As do regular weapons empowered by Lone Wolf's Weapon Mastery discipline.
*SwordBeam: The Summerswerd's attacks are all this.

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