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* ConLang: Tho Fan (i.e. the Old Tongue). Completely made up by a linguist to (supposedly) sound like it was from the region and time period. This was done to cover up lines that didn't need to be voiced for the story. Instead, the creator noted that most of the lines are references to [[EverythingsBetterWithCows cows]]. If you listen closely, however, most of the lines repeat themselves at various points, depending on the speaker's gender, age and tone (for example, one voiceover might be applied every time an old man makes a joke, and another might be applied to one where a young woman threatens someone).

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* ConLang: Tho Fan (i.e. the Old Tongue). Completely made up fabricated by a linguist to (supposedly) sound like it was from the region and time period. This was done to cover up lines that didn't need to be voiced for the story. Instead, the creator noted that most of the lines are references to [[EverythingsBetterWithCows cows]]. If you listen closely, however, most of the lines repeat themselves at various points, depending on the speaker's gender, age and tone (for example, one voiceover might be applied every time an old man makes a joke, and another might be applied to one where a young woman threatens someone).


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* SpeakingSimlish: The Old Tongue of Tho Fan, while making use of a ConLang created by an actual linguist, is a handful of recorded lines used in various situations based on tone and the age and sex of the speaker, similar to the alien languages spoken in the ''Old Republic'' games. WordOfGod has it that most of the constructed sentences are apparently jokes about cows.


* BilingualDialog: Everyone in the game knows both the language translated as English and Tho Fan, so they speak in whichever they prefer. Lampshaded by the weaposmith in the tutorial, who will switch if asked.

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* BilingualDialog: BilingualDialogue: Everyone in the game knows both the language translated as English and Tho Fan, so they speak in whichever they prefer. Lampshaded by the weaposmith in the tutorial, who will switch if asked.

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* BilingualDialog: Everyone in the game knows both the language translated as English and Tho Fan, so they speak in whichever they prefer. Lampshaded by the weaposmith in the tutorial, who will switch if asked.


* VideoGameCrueltyPotential: Closed Fist is supposedly based on certain philosophy, but the vast majority of the choices are pretty much just about being a Jerkass. Most notably when you have to solve a problem with a love triangle, the Closed Fist choices are involve murder, the worst being killing every person involved.

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* VideoGameCrueltyPotential: Closed Fist is supposedly based on certain philosophy, but the vast majority of the choices are pretty much just about being a Jerkass. Most notably when you have to solve a problem with a love triangle, the Closed Fist choices are involve include either murder, the worst being killing every person involved.involved, or pushing someone into an unwanted marriage.


''Jade Empire'' is an ActionRPG computer game developed by Creator/BioWare for the UsefulNotes/{{Xbox}} in 2005 and subsequently ported to the PC and, much later, to Macs and iOS mobile devices. It is set in a fantasy world based what ImperialChina in which [[AllMythsAreTrue all (local) myths are true]]: ghosts, demons and ogres litter the landscape, magic is fueled by chi, and a CelestialBureaucracy keeps the world in harmony. [[SchizoTech And there are flying machines that shoot fireballs.]]

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''Jade Empire'' is an ActionRPG computer game developed by Creator/BioWare for the UsefulNotes/{{Xbox}} in 2005 and subsequently ported to the PC and, much later, to Macs and iOS mobile devices. It is set in a fantasy world based what on ImperialChina in which [[AllMythsAreTrue all (local) myths are true]]: ghosts, demons and ogres litter the landscape, magic is fueled by chi, and a CelestialBureaucracy keeps the world in harmony. [[SchizoTech And there are flying machines that shoot fireballs.]]


* LimitedSpecialCollectorsUltimateEdition: The special edition came with an extra character model, staff weapon style, and a making of video, though it cost the same as the regular edition. The PC re-release was actually called ''Jade Empire: Special Edition'' and included the extra character model but not the weapon style. It also featured gameplay tweaks and improvements. The physical copy came with an art book and a poster as well.


''Jade Empire'' is an Action RPG computer game by Bioware released in 2005 for the Xbox and subsequently ported to the PC and much later to Macs and iOS mobile devices. It is set in a fantasy world based what ImperialChina in which [[AllMythsAreTrue all (local) myths are true]]: ghosts, demons and ogres litter the landscape, magic is fuelled by chi and a CelestialBureaucracy keeps the world in harmony. [[SchizoTech And there are flying machines that shoot fireballs.]]

The story begins in the [[DoomedHometown little town]] of Two Rivers, with you as the senior student in a martial-arts school run by the mysterious Master Li, a stern old man who is much more skilled than might be expected for a small-town teacher. Life is peaceful, though your friend Dawn Star is troubled by visions of angry restless spirits. Then the town is attacked by the Lotus Assassins, a sect of fighters who do the emperor's dirty work. Li tells you he had prepared you for this day because you are the last Spirit Monk, the warriors of the destroyed temple city of Dirge, guardians of the Water Dragon (a goddess of both life and death) and shepherds of the dead. Your training means you are the only one who may restore the Water Dragon, who has been brought down by the Empire's rulers, and put the dead to rest. The story follows with twists and turns as you travel to various towns of the Empire, uncover the mystery of what happened twenty years ago, help the people you meet in their troubles, make new allies and learn new fighting methods.

''Jade Empire'' was Creator/BioWare's first original IP. It shares features with their earlier ''KnightsOfTheOldRepublic'', including a KarmaMeter, but has a simpler gear system and real time combat with a variety of techniques. The Karma Meter tries to step away from "good/evil" in favour of a philosophy of "Open Palm" and "Closed Fist" paths, an idea which they would take further with ''Videogame/MassEffect''.

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''Jade Empire'' is an Action RPG ActionRPG computer game developed by Bioware released Creator/BioWare for the UsefulNotes/{{Xbox}} in 2005 for the Xbox and subsequently ported to the PC and and, much later later, to Macs and iOS mobile devices. It is set in a fantasy world based what ImperialChina in which [[AllMythsAreTrue all (local) myths are true]]: ghosts, demons and ogres litter the landscape, magic is fuelled fueled by chi chi, and a CelestialBureaucracy keeps the world in harmony. [[SchizoTech And there are flying machines that shoot fireballs.]]

The story begins in the [[DoomedHometown little town]] of Two Rivers, with you as the senior student in a martial-arts school run by the mysterious Master Li, a [[OldMaster stern old man man]] who is much more skilled than might be expected for a small-town teacher. Life is peaceful, though your friend [[ChildhoodFriends friend]] Dawn Star is troubled by visions of angry restless spirits. Then the town is attacked by the [[MurderInc Lotus Assassins, Assassins]], a sect of fighters who do the emperor's TheEmperor's dirty work. Li tells you he had prepared you for this day because you are the [[LastOfHerKind last of the Spirit Monk, the Monks]], warriors of the destroyed temple city of Dirge, guardians of the [[DragonsAreDivine Water Dragon Dragon]] (a goddess of both life and death) and shepherds of the dead. Your training means you are the only one TheOnlyOne who may restore the Water Dragon, who has been brought down by the Empire's rulers, and put the dead to rest. The story follows with twists and turns as you travel to [[AdventureTowns various towns towns]] of the Empire, uncover the mystery of what happened twenty years ago, help the people you meet in their troubles, make new allies and learn new fighting methods.

''Jade Empire'' was Creator/BioWare's first original IP. IP, as well as one of the few [[WesternRPG occidental RPGs]] in the {{Wuxia}} genre. It shares features with their earlier ''KnightsOfTheOldRepublic'', ''VideoGame/KnightsOfTheOldRepublic'', including a KarmaMeter, but has a simpler gear system and real time combat with a variety of techniques. The Karma Meter tries to step away from "good/evil" in favour favor of a philosophy of "Open Palm" and "Closed Fist" paths, an idea which they would take further with ''Videogame/MassEffect''.
''Franchise/MassEffect''.


-->'''1st pirate''': Oh, certainly! We'll sit back and let you stroll upstairs to kill our leader! Would it help if we drew you a map to his room?//
'''2nd pirate''': Uh... I don't think Gao would like that.//

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-->'''1st pirate''': Oh, certainly! We'll sit back and let you stroll upstairs to kill our leader! Would it help if we drew you a map to his room?//
room?\\
'''2nd pirate''': Uh... I don't think Gao would like that.//\\

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* SarcasmBlind: When Sky demands pirates to step back and allow him to kill Gao the Greater in his introduction scene, one of them gives a sarcastic answer which another one fails to get.
-->'''1st pirate''': Oh, certainly! We'll sit back and let you stroll upstairs to kill our leader! Would it help if we drew you a map to his room?//
'''2nd pirate''': Uh... I don't think Gao would like that.//
'''1st pirate''': I wasn't serious, you idiot!


* IronicEcho: Said by the PC to a real bastard as the Open Palm conclusion of a sad questline, for a CrowningMomentOfAwesome.

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* IronicEcho: Said by the PC to a real bastard as the Open Palm conclusion of a sad questline, for a CrowningMomentOfAwesome.questline.



* {{Tearjerker}}: The Open Palm ending to the orphanage quest in the ruins of old Tien's Landing. [[spoiler:One of the few sidequests to get a proper cinematic, no less.]]
** Wild Flower as well, since [[spoiler: she's a dead little girl being kept alive by a demon.]] Her fate in the closing text, either Open or Closed, is tearjerking, whether in a CrowningMomentOfHeartwarming or DownerEnding way, again, depending on Open or Closed.


*** It's debatable as to whether Black Whirlwind is truly evil or just a [[SociopathicHero Sociopathic Hero]]. While he admits to having done many bad things in his life, one gets the feeling they occurred due to ruthless pragmatism seasoned by a dash of [[DumbassHasAPoint DumbassHasAPoint]].

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*** It's debatable as to whether Black Whirlwind is truly evil or just a [[SociopathicHero Sociopathic Hero]]. While he admits to having done many bad things in his life, one gets the feeling they occurred due to ruthless pragmatism seasoned by a dash of [[DumbassHasAPoint DumbassHasAPoint]].Dumbass Has A Point]].


*** It's debatable as to whether Black Whirlwind is truly evil or just a [[https://tvtropes.org/pmwiki/pmwiki.php/Main/SociopathicHero Sociopathic Hero]]. While he admits to having done many bad things in his life, one gets the feeling they occurred due to ruthless pragmatism seasoned by a dash of [[https://tvtropes.org/pmwiki/pmwiki.php/Main/DumbassHasAPoint Dumbass Has A Point]].

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*** It's debatable as to whether Black Whirlwind is truly evil or just a [[https://tvtropes.org/pmwiki/pmwiki.php/Main/SociopathicHero [[SociopathicHero Sociopathic Hero]]. While he admits to having done many bad things in his life, one gets the feeling they occurred due to ruthless pragmatism seasoned by a dash of [[https://tvtropes.org/pmwiki/pmwiki.php/Main/DumbassHasAPoint Dumbass Has A Point]].[[DumbassHasAPoint DumbassHasAPoint]].

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* DefensiveFeintTrap: A number of characters remark that that the Spirit Monk's fighting style has what ''looks'' like a flaw in it, but in actuality is a fake that leaves their enemies vulnerable to a counterattack when they try in vain to exploit it. They then get confused when the Monk doesn't know what they're talking about, since it's so obviously built into their muscle memory at a fundamental level and must have been a major part of their training. [[spoiler: It turns out to be a ''real'' flaw engineered by the Monk's master that can only be exploited by someone who already knows what it is; once it's revealed the Monk corrects it.]]


* BlackAndWhiteMorality: The developers don't do a good job showing that [[DarkIsNotEvil Closed Fist is not bad]] and [[LightIsNotGood Open Palm isn't always good.]] The Open Palm option always involves doing something good/helpful to others, while the Closed Fist option is always the most dickish thing you could possibly do. It's quite telling that two of the Closed Fist options literally involve ''siding with demons''.
** In theory the Open Palm/Closed Fist philosophies are more BlueAndOrangeMorality; both approach situations based on "balance within the universe" -- Open Palms believe in remaining true to your place in nature and in harmony with with the universe, while Closed Fists believe in challenging your place and achieving goals.

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* BlackAndWhiteMorality: The In practice. In theory the two philosophies are meant to be a case of HarmonyVersusDiscipline, but the developers don't really do a good job showing that [[DarkIsNotEvil Closed Fist is not bad]] and [[LightIsNotGood Open Palm isn't always good.]] The Open Palm option always involves doing something good/helpful to others, while the Closed Fist option is always the most dickish thing you could possibly do. It's quite telling that two of the Closed Fist options literally involve ''siding with demons''.
** In theory the Open Palm/Closed Fist philosophies are more BlueAndOrangeMorality; both approach situations based on "balance within the universe" -- Open Palms believe in remaining true to your place in nature and in harmony with with the universe, while Closed Fists believe in challenging your place and achieving goals.
demons''.


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* HarmonyVersusDiscipline: In theory, with the Open Palm philosophy as Harmony, remaining true to your place in nature, and the Closed Fist as Discipline, challenging the present order and achieving your own goals. Much like the later Paragon/Renegade system from ''VideoGame/MassEffect'', in practice Open Palm and Closed Fist were criticized for boiling down their supposed moral complexity to Open Palm being good and Closed Fist being evil.

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** In theory the Open Palm/Closed Fist philosophies are more BlueAndOrangeMorality; both approach situations based on "balance within the universe" -- Open Palms believe in remaining true to your place in nature and in harmony with with the universe, while Closed Fists believe in challenging your place and achieving goals.

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