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Ittle Dew herself, Jenny Fox, Masked Ruby and [[spoiler:Ultra Fishbunjin 3000]] all return in ''Videogame/SlapCity'' as playable characters (and barriers make a cameo).

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Ittle Dew herself, Jenny Fox, Masked Ruby and [[spoiler:Ultra Ultra Fishbunjin 3000]] 3000 all return in ''Videogame/SlapCity'' as playable characters (and barriers make a cameo).



* CharacterTitle / PunBasedTitle: "Ittle Dew" is the name of the main character, and also a nod to the game's ''Zelda'' influences (It's not Zelda, but it'll do).


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* PunBasedTitle: "Ittle Dew" is a nod to the game's ''Zelda'' influences (It's not ''Zelda'', but it'll do).


''Ittle Dew'' is an ActionAdventure game developed by Swedish developer Ludosity.

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''Ittle Dew'' is an ActionAdventure game developed by Swedish developer Ludosity.
Creator/{{Ludosity}}.



* CatchingSomeZs: Ittle Dew is sleeping on her raft in the opening cutscene, shown with Zs coming from her mouth and fading away.



* DrunkOnMilk: It seems that health potions are rather intoxicating.

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* DrunkOnMilk: It seems that health potions are rather intoxicating.intoxicating, according to Tippsie.



* FlamingSword: Likely the first weapon the player will pick up.

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* FlamingSword: Likely A sword that is constantly on fire is likely the first weapon the player will pick up.


The game is heavily influenced by the ''[[Franchise/TheLegendOfZelda Legend of Zelda]]'' series, with Ittle using her weapons to solve puzzles and search for hard-to-reach treasure. It's much shorter and simpler than a typical Zelda adventure, with three different tools and a ton of shortcuts to encourage {{speed run}}ners and {{sequence break|ing}}ers. One of the draws is that you only require 2 of the 3 items to finish the game so you're encouraged to find different ways to get to the end goal using different load-outs. The island is also sprinkled with smaller dungeons to test the player's puzzling prowess, as well as a "Master Cave" for even harder puzzles.

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The game is heavily influenced by the ''[[Franchise/TheLegendOfZelda Legend of Zelda]]'' ''Franchise/TheLegendOfZelda'' series, with Ittle using her weapons to solve puzzles and search for hard-to-reach treasure. It's much shorter and simpler than a typical Zelda adventure, with three different tools and a ton of shortcuts to encourage {{speed run}}ners and {{sequence break|ing}}ers. One of the draws is that you only require 2 of the 3 items to finish the game so you're encouraged to find different ways to get to the end goal using different load-outs. The island is also sprinkled with smaller dungeons to test the player's puzzling prowess, as well as a "Master Cave" for even harder puzzles.


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* TechnicalPacifist: The [[TeleportGun Portal Wand]] can defeat certain enemies without directly harming them, either by [[HoistByHisOwnPetard using their own projectiles against them]] or dropping them onto {{spikes|OfDoom}} for a OneHitKill.


The game is available for purchase on Windows, Macintosh and Linux computers (via UsefulNotes/{{Steam}}), Ouya, Wii U, and smart devices ([=iPhone=], [=iPod=], and Android). A sequel, ''VideoGame/IttleDew2'', was released on November 15, 2016 for PC and Mac (via Steam), [=PS4=], and Xbox One, with a Nintendo Switch port in 2017. Ittle Dew herself and Jenny Fox both return in ''Videogame/SlapCity'' as playable characters.

to:

The game is available for purchase on Windows, Macintosh and Linux computers (via UsefulNotes/{{Steam}}), Ouya, Wii U, and smart devices ([=iPhone=], [=iPod=], and Android). A sequel, ''VideoGame/IttleDew2'', was released on November 15, 2016 for PC and Mac (via Steam), [=PS4=], and Xbox One, with a Nintendo Switch port in 2017. 2017.

Ittle Dew herself and herself, Jenny Fox both Fox, Masked Ruby and [[spoiler:Ultra Fishbunjin 3000]] all return in ''Videogame/SlapCity'' as playable characters.
characters (and barriers make a cameo).


The game is available for purchase on Windows, Macintosh and Linux computers (via UsefulNotes/{{Steam}}), Ouya, Wii U, and smart devices ([=iPhone=], [=iPod=], and Android). A sequel, ''VideoGame/IttleDew2'', was released on November 15, 2016 for PC and Mac (via Steam), [=PS4=], and Xbox One, with a Nintendo Switch port in 2017.

to:

The game is available for purchase on Windows, Macintosh and Linux computers (via UsefulNotes/{{Steam}}), Ouya, Wii U, and smart devices ([=iPhone=], [=iPod=], and Android). A sequel, ''VideoGame/IttleDew2'', was released on November 15, 2016 for PC and Mac (via Steam), [=PS4=], and Xbox One, with a Nintendo Switch port in 2017.
2017. Ittle Dew herself and Jenny Fox both return in ''Videogame/SlapCity'' as playable characters.

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** The Jenny Rich monsters are all a play on "generic".


* EspeciallyZoidberg: Iran Carver claims to have carved everything he sells in his shop. Even the real-looking swordfish. Especially the swordfish.

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* EspeciallyZoidberg: Iran Itan Carver claims to have carved everything he sells in his shop. Even the real-looking swordfish. Especially the swordfish.


The game is available for purchase on Windows, Macintosh and Linux computers (via UsefulNotes/{{Steam}}), Ouya, Wii U, and smart devices ([=iPhone=], [=iPod=], and Android). A sequel, ''VideoGame/IttleDew2'', was released on November 15, 2016 for PC and Mac (via Steam), [=PS4=], and Xbox One.

to:

The game is available for purchase on Windows, Macintosh and Linux computers (via UsefulNotes/{{Steam}}), Ouya, Wii U, and smart devices ([=iPhone=], [=iPod=], and Android). A sequel, ''VideoGame/IttleDew2'', was released on November 15, 2016 for PC and Mac (via Steam), [=PS4=], and Xbox One.
One, with a Nintendo Switch port in 2017.


The game is available for purchase on Windows, Macintosh and Linux computers (via UsefulNotes/{{Steam}}), Ouya, Wii U, and smart devices ([=iPhone=], [=iPod=], and Android). A sequel, ''Ittle Dew 2'', was released on November 15, 2016 for PC and Mac (via Steam), [=PS4=], and Xbox One.

to:

The game is available for purchase on Windows, Macintosh and Linux computers (via UsefulNotes/{{Steam}}), Ouya, Wii U, and smart devices ([=iPhone=], [=iPod=], and Android). A sequel, ''Ittle Dew 2'', ''VideoGame/IttleDew2'', was released on November 15, 2016 for PC and Mac (via Steam), [=PS4=], and Xbox One.


!!Tropes used in Ittle Dew 2:
* ActionizedSequel: Combat has been given more of an emphasis, with a dodge roll, enemies that are more frequent and more dangerous, and more areas that are purely focused on fighting.
* AliensStealCattle: [[spoiler:One event in the Pepperpain Prairie has a UFO show up to abduct a cowbun.]]
* AndYourRewardIsClothes: You can find various "outfits" in the game and equip them in the Changing Tent.
* BonusDungeon: [[spoiler: The Tomb of Simulacrum, accessed by getting all the secret shards, and getting all the forbidden keys from the secret dungeons opened with them, along with the last one from Passel at the end of the Grand Library.]]
** And then there's [[spoiler:The Promised Remedy, which has very little in the way of puzzles but a ''brutal'' BonusBoss, That Guy.]] Getting to it requires having all ten hearts at least, and [[spoiler: clearing most of the game twice and scrounging for well-hidden secret areas]] if you don't use a guide.
* BraggingRightsReward: [[spoiler:The rocket launcher under Dungeon Bypass]] is a [[ZigZaggingTrope zig-zagged example]]. In a normal playthrough, it's going to be the last weapon you get, and will mostly be used for clearing through the last few secrets on the overworld. However, the games structure means you could get it before clearing most of the dungeons, if you know what you're doing.
* DeveloperRoom: Ludo City, the only secret on the overworld that can't be accessed with just the stick. It contains Old Man scarecrows from the first game spouting lines from the developers, along with various easter eggs.
* DevelopersForesight: Tippsie has lines for every uniquely named area in the game, including many one-room secret areas.
* DungeonBypass: [[spoiler:The final dungeon gives you "The Ultimate Weapon", a ''rocket launcher'' that you can shoot any any locked door, barricade, and many obstacles to blast through them.]]
* GuideDangIt: This game has ''very'' fiendish secrets, [[spoiler:many hidden in the already-secret portal worlds.]]
* HomingProjectile: Most "energy ball" projectiles will home in on you to some degree or others. Some more "physical" projectiles are homing as well.
* JapaneseDelinquents: One of the outfits has this look, with a long-skirted school uniform and surgical mask.
* LevelAte:
** The Sweetwater Coast, a beach full of giant candy canes, ice cream cones, and jelly drops.
** The Pepperpain Prairie, with its giant peppers, lakes of hot sauce, and banana mine.
* NailedToTheWagon: Tippsie isn't able to get a drop of potion this time around, and is clearly in withdrawal much of the time. Ittle likes to taunt her about this, [[spoiler:and it turns out that Ittle's been finding potions and keeping them for herself.]]
* NoodleIncident: Ittle is interrupted before she can even mention it.
-->'''Ittle:''' Good thing I glow in the dark ever since--
* NoPartyLikeADonnerParty: At the end of the first game, Ittle and Tippsie leave the island aboard a new raft, taking [[spoiler:Itan Carver]] along with them. In the sequel's trailer, the raft now carries a sick-looking Ittle and Tippsie, along with a human skull.
* OldTimeyBathingSuit: One of the unlockable outfits. With the stripes and the locker key tied to her ankle, it makes Ittle look a bit like an escaped convict.
* PunchClockVillain: All the enemies and bosses were hired for this adventure. You can find a few [=NPCs=] that can't remember what their hints are supposed to be, and all of the bosses can be found in an employee-area village where they won't fight you because they're off the clock.
* SequenceBreaking: Very much encouraged. The first seven dungeons can be done in any order you want, and the game even keeps track of what order you're doing them in.
* ShieldBearingMook: Two new enemies based on Flopflop: One wields a spear, the other a cannon.
* TheVeryDefinitelyFinalDungeon: The Grand Library, the only required dungeon you can't beat with just the stick and the item inside.
* WarmUpBoss: Cyber Jenny, who guards the raft piece in the Pillow Fort (likely [[NoobCave the first dungeon]] one will face). Her MiniMecha makes her look intimidating, but all of her attacks are easily avoidable, and she stops to taunt every so often. It's possible to get through this battle without taking a single point of damage.

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* KillEnemiesToOpen: Red doors must be opened by killing enemies, unlike green doors which use puzzles.


* PunchClockVillain: All the enemies and bosses were hired for this adventure. You can find a few NPC's that can't remember what their hints are supposed to be, and all of the bosses can be found in an employee-area village where they won't fight you because they're off the clock.

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* PunchClockVillain: All the enemies and bosses were hired for this adventure. You can find a few NPC's [=NPCs=] that can't remember what their hints are supposed to be, and all of the bosses can be found in an employee-area village where they won't fight you because they're off the clock.

Added DiffLines:

* EspeciallyZoidberg: Iran Carver claims to have carved everything he sells in his shop. Even the real-looking swordfish. Especially the swordfish.


* GettingCrapPastTheRadar: Tippsie seems to enjoy her *ahem* Health Potions.

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* GettingCrapPastTheRadar: Tippsie seems to enjoy her *ahem* [[FrothyMugsOfWater Health Potions. Potions.]]



* MeaningfulName: Tippsie is not only the resident ExpositionFairy ("tips"), she's frequently seen [[TheAlcoholic chugging a red potion]] ("tipsy").


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* PunnyName:
** Ittle's name is, of course, a play on "It'll Do."
** Tippsie is not only the resident ExpositionFairy ("tips"), she's frequently seen [[TheAlcoholic chugging a red potion]] ("tipsy").


* DeveloperRoom: Ludo City, the only secret on the overworld that can't be accessed with just the stick. It contains Old Man scarecrows from the first game spouting lines from the developers, along with various easter eggs.
* DevelopersForesight: Tippsie has lines for every uniquely named area in the game, including many one-room secret areas.



** The Sweetwater Coast, a beach full of giant candy canes and ice creams.

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** The Sweetwater Coast, a beach full of giant candy canes canes, ice cream cones, and ice creams.jelly drops.

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