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** ''Inca II'' has the actoes' mouths digitally sync to the dialogue, with occasional blinks of the eyes.
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** ''Inca II'' has the actoes' actors' mouths digitally sync edited to the dialogue, with occasional blinks of the eyes.
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Lip lock
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* LipLock:
** The dialogue in ''Inca'' is mostly delivered by audio clips playing over static photographs of the actors.
** ''Inca II'' has the actoes' mouths digitally sync to the dialogue, with occasional blinks of the eyes.
** The dialogue in ''Inca'' is mostly delivered by audio clips playing over static photographs of the actors.
** ''Inca II'' has the actoes' mouths digitally sync to the dialogue, with occasional blinks of the eyes.
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EMMM disambig
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* EenieMeenieMinyMoai: Floating Moai statues act as practice targets in the game's space tutorial. One of the rooms in the final maze also has Moai statues set into every wall.
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rock track in Inca 2
* AutobotsRockOut:
** In the first game, the track "[[https://www.youtube.com/watch?v=Z2z4Gms-lpQ Katchampa]]" that plays during the Trench shooter segments has a wailing electric guitar alongside a frantic Andean wind track.
** The descent to Australia and train battle in Inca II are set to a ''VideoGame/{{DOOM}}''-esque rock motif called "Ayers Rock".
** In the first game, the track "[[https://www.youtube.com/watch?v=Z2z4Gms-lpQ Katchampa]]" that plays during the Trench shooter segments has a wailing electric guitar alongside a frantic Andean wind track.
** The descent to Australia and train battle in Inca II are set to a ''VideoGame/{{DOOM}}''-esque rock motif called "Ayers Rock".
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* AutobotsRockOut: The track "[[https://www.youtube.com/watch?v=Z2z4Gms-lpQ Katchampa]]" that plays during the Trench shooter segments has a wailing electric guitar alongside a frantic Andean wind track.
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* ControllableHelplessness: When Atauhalpa gets to use one of the gun turrets on Celt's ship, he is able to fend off a number of enemy ships, until an unusually potent fighter shows up. [[spoiler: And the player can't stop it from blowing up the ship and killing Atahualpa.]]
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* ControllableHelplessness: When Atauhalpa gets to use one of the gun turrets on Celt's Kelt's ship, he is able to fend off a number of enemy ships, until an unusually potent fighter shows up. [[spoiler: And the player can't stop it from blowing up the ship and killing Atahualpa.]]
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* AllTheWorldsAreAStage: The final puzzle of the game is this, where El Dorado must use each of the three legendary powers to reach an altar.
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cacti
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* AllDesertsHaveCacti: Macchu Picchu and Australia have saguaros sprinkled here and there.
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The setting is an achronic war between Incas and Spaniards that takes place in space. Levels vary in gameplay, forming a variable and rich gameplay, however the surreal nature of the game (common in Coktel Vision adventures) gives no comprehensive storyline or solution to riddles, which are solved simply by trying random item combinations. Huayna Capac, last grand Inca, after 500 years of his death, prepares a warrior called El Dorado to fight Aguirre, the Spanish leader. El Dorado will find himself in space flying a Tumi-shaped spaceship and dogfight with Spanish spaceships. El Dorado will find himself fighting his way through mazes, or on board the Spanish mothership (actually a Galleon flying in space) trying to escape, he will meet the Aclla and uncover three magical gems that will help him vanquish the Conquistadors.
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The setting is an achronic war between Incas and Spaniards that takes place in space. Levels vary in gameplay, forming a variable and rich gameplay, however the surreal nature of the game (common in Coktel Vision adventures) gives no comprehensive storyline or solution to riddles, which are solved simply by trying random item combinations. Huayna Capac, last grand Inca, after 500 years of his death, prepares a warrior called El Dorado to fight Aguirre, [[UsefulNotes/LopeDeAguirre Aguirre]], the Spanish leader. El Dorado will find himself in space flying a Tumi-shaped spaceship and dogfight with Spanish spaceships. El Dorado will find himself fighting his way through mazes, or on board the Spanish mothership (actually a Galleon flying in space) trying to escape, he will meet the Aclla and uncover three magical gems that will help him vanquish the Conquistadors.
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* EnemyDetectingRadar: Both versions of the ''Tumi'' have a radar system showing where enemies are. The second game also includes an advanced battlefield map that shows the entire area.
* StatOVision:
** In ''Inca'', Dalán will automatically aim your weapons at enemy fighters when in range, and show you their hit-points. Averted when faced with the Spanish Galleons, however.
** The ''Tumi'' in the second game has a targeting scope that shows an enemy's rank, speed, distance and hit-points, depending on whichever target the ship is currently locked onto.
** In ''Inca'', Dalán will automatically aim your weapons at enemy fighters when in range, and show you their hit-points. Averted when faced with the Spanish Galleons, however.
** The ''Tumi'' in the second game has a targeting scope that shows an enemy's rank, speed, distance and hit-points, depending on whichever target the ship is currently locked onto.
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* StatOVision: During space battles, Dalán will automatically aim your weapons at enemy fighters when in range, and show you their hit-points. Averted when faced with the Spanish Galleons, however.
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* MenuTimeLockout
** In the first game, pressing F5 brings up a flight settings menu that pauses gameplay while active.
** Averted in ''Inca II'', as the player must actively pan to one side of the cockpit to reach this menu, while combat still goes on in the background.
** In the first game, pressing F5 brings up a flight settings menu that pauses gameplay while active.
** Averted in ''Inca II'', as the player must actively pan to one side of the cockpit to reach this menu, while combat still goes on in the background.
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** Inca II has this in the menu bar, along with the ability to [[ReplayMode rewatch cutscenes at will]].
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** Inca II ''Inca II'' has this in the menu bar, along with the ability to [[ReplayMode rewatch cutscenes at will]].
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* LandDownunder: At one point, the ''Tumi'' lands in Australia, where Celt and El Dorado enlist the help of an astronomer named Yuna to pinpoint how to take out the asteroid.
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* LandDownunder: At one point, the ''Tumi'' lands in Australia, where Celt Kelt and El Dorado enlist the help of an astronomer named Yuna to pinpoint how to take out the asteroid.
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* EenieMeenieMinyMoai: One of the rooms in the final maze has Moai statues set into every wall.
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* EenieMeenieMinyMoai: Floating Moai statues act as practice targets in the game's space tutorial. One of the rooms in the final maze also has Moai statues set into every wall.
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* JustifiedTutorial: At the start, you are given the option to either solve a logic puzzle, or practice combat. Either of these is a test to prove your worth to join the Inca council.
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* JustifiedTutorial: At the start, you are given the option to either solve a logic puzzle, or practice space combat. Either of these is a test to prove your worth to join the Inca council.
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* PostDefeatExplosionChain: When defeated, Space Stations go up in a series of tiny explosions, followed by one large blast.
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** Inca II has this in the menu bar, along with the ability to rewatch cutscenes at will.
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** Inca II has this in the menu bar, along with the ability to [[ReplayMode rewatch cutscenes at will.will]].
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* HitStop: If the player manages to fire a locked missile at an enemy ship with sufficiently low health, or send enough torpedoes into a space station, the combat then cuts to a quick FMV of the craft gloriously exploding.
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* SoundTest:
** In the first game, you can listen to all the game's songs at your home base, and even play with a pan pipe next to the controls.
** Inca II has this in the menu bar, along with the ability to rewatch cutscenes at will.
** In the first game, you can listen to all the game's songs at your home base, and even play with a pan pipe next to the controls.
** Inca II has this in the menu bar, along with the ability to rewatch cutscenes at will.
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* SoundTest: You can listen to all the game's songs at your home base, and even play with a pan pipe next to the controls.
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* AbortedArc: [[spoiler: Due to the GainaxEnding below, nothing regarding Celt's implied betrayal or taking down Aguirre is addressed.]]
* AdventurerOutfit: Celt sports a bomber pilot outfit, complete with cowl and goggles. He's even seen wearing the goggles when in space combat.
* AdventurerOutfit: Celt sports a bomber pilot outfit, complete with cowl and goggles. He's even seen wearing the goggles when in space combat.
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* AbortedArc: [[spoiler: Due to the GainaxEnding below, nothing regarding Celt's Kelt's implied betrayal or taking down Aguirre is addressed.]]
* AdventurerOutfit:Celt Kelt Cartier sports a bomber pilot outfit, complete with cowl and goggles. He's even seen wearing the goggles when in space combat.
* AdventurerOutfit:
* ArmorMeter: The Tumi's ammo counter can be toggled to show the ship's DeflectorShield instead, along with an auto-prompt mode during combat.
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* ChekhovsGun: Early on, El Dorado uncovers the blueprints for a tri-wing spacecraft called the Boomerang, and Celt uses it to build these for the Incan army. Toward the endgame, just when Aguirre's forces appear in full force, [[spoiler: hundreds of boomerangs arrive to hold them at bay.]]
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* ChekhovsGun: Early on, El Dorado uncovers the blueprints for a tri-wing spacecraft called the Boomerang, and Celt Kelt uses it to build these for the Incan army. Toward the endgame, just when Aguirre's forces appear in full force, [[spoiler: hundreds of boomerangs arrive to hold them at bay.]]
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* EyepatchOfPower: Captain Diego de Melagro, who [[spoiler: killed Atahualpa]].
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* EyepatchOfPower: Captain Diego de Melagro, Almagro, who [[spoiler: killed Atahualpa]].
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* HesitationEqualsDishonesty: After the ''Tumi'' is repaired, Celt [[spoiler: slips up his part of the conversation, "I am always willing to help, my looord." No one else notices.]]
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* HesitationEqualsDishonesty: After the ''Tumi'' is repaired, Celt Kelt [[spoiler: slips up his part of the conversation, "I am always willing to help, my looord.''looord''." No one else notices.]]
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* TemptingFate: After your father and Celt intercept the Tumi in a much larger ship, the former tells you, "Do not. Touch. Anything!" before the two men take off in their ships. The player has to disobey to progress.
* TractorBeam: The Tumi includes a Grapnel, which El Dorado uses to rescue Celt when his ship malfunctions after the first space battle.
* TractorBeam: The Tumi includes a Grapnel, which El Dorado uses to rescue Celt when his ship malfunctions after the first space battle.
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* TemptingFate: After your father and Celt Kelt intercept the Tumi in a much larger ship, the former tells you, "Do not. Touch. Anything!" before the two men take off in their ships. The player has to disobey to progress.
* TractorBeam: The Tumi includes a Grapnel, which El Dorado uses to rescueCelt Kelt when his ship malfunctions after the first space battle.
* TractorBeam: The Tumi includes a Grapnel, which El Dorado uses to rescue
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* EyepatchOfPower: Captain Diego Delagro, who [[spoiler: killed Atahualpa]].
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* EyepatchOfPower: Captain Diego Delagro, de Melagro, who [[spoiler: killed Atahualpa]].
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* EvilOverlooker: In the floppy disk version's box cover, Aguirre's face looms from space while his galleons and the Tumi battle in the foreground.
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* EvilOverlooker: In On the floppy disk version's box cover, Aguirre's face looms from space while his galleons and the Tumi battle in the foreground.
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* SpaceshipGirl: The ''Tumi'' in both games has a talking feminine computer, named Dalán in the first, and [=MC2=] in the second.
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* SpaceshipGirl: The ''Tumi'' in both games has a talking feminine computer, named Dalán in the first, and [=MC2=] in the second.
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* CoolStarship: Your golden Incan space fighter, the ''Tumi'', complete with a [[ComputerVoice talking flight computer]] named Dalán.
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* CoolStarship: Your golden Incan space fighter, the ''Tumi'', complete with a [[ComputerVoice talking flight computer]] named Dalán.
* EvilOverlooker: In the floppy disk version's box cover, Aguirre's face looms from space while his galleons and the Tumi battle in the foreground.
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* StatOVision: During space battles, Dalán will automatically aim your weapons at enemy fighters when in range, and show you their hit-points. Averted when faced with the Spanish Galleons, however.
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* StatOVision: During space battles, Dalán will automatically aim your weapons at enemy fighters when in range, and show you their hit-points. Averted when faced with the Spanish Galleons, however.
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Namespacing Needs Wiki Magic Love, and deleting instances that are not appropriate links
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NeedsWikiMagicLove.
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* SpaceshipGirl: The ''Tumi'' in both games has a talking feminine computer, named Dalán in the first, and [=MC2=] in the second.
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* SpaceshipGirl: The ''Tumi'' in both games has a talking feminine computer, named Dalán in the first, and [=MC2=] in the second.
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* CoolStarship: Your golden Incan space fighter, the ''Tumi'', complete with a [[ComputerVoice talking flight computer]] named Dalán.
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* CoolStarship: Your golden Incan space fighter, the ''Tumi'', complete with a [[ComputerVoice talking flight computer]] named Dalán.
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* StatOVision: During space battles, Dalán will automatically aim your weapons at enemy fighters when in range, and show you their hit-points. Averted when faced with the Spanish Galleons, however.
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* StatOVision: During space battles, Dalán will automatically aim your weapons at enemy fighters when in range, and show you their hit-points. Averted when faced with the Spanish Galleons, however.
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* EenieMeenieMinyMoai: One of the rooms in the final maze has Moai statues set into every wall.
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deface of the moon
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* DefaceOfTheMoon: Around the middle of the game, the young Accla reveals that the conquistadors had desecrated the moon by carving a trident shape into it, similar to the real-life Paracas land engraving. El Dorado responds by flying to the moon to shoot down the conquistadors who carved it.
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* ICantReachIt: Clicking your cursor on something non-interactive causes a text message to appear that says, "No, El Dorado" in the first game, and "Oh no, El Dorado!" in the second.