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* DarkIsNotEvil:
** A good number of the Tiefling, Drow and Kobold Champions are good-aligned instead of evil-aligned.
** Nerys Kathon is a Cleric of a death deity and is one of the good-aligned champions. It helps that said deity is [[DontFearTheReaper Kelemvor]].
* DarkIsEvil:
** Almost all the Evil champions are of evil races or part-evil races, such as Makos (Tiefling), Jarlaxle (Drow), Krond (Half-Orc).
** [[WebVideo/ForceGrey Arkhan]], a chromatic dragonborn who worships Tiamat is Neutral Evil.
** Warden. They're a warforged warlock who uses a hexblade to curse enemies, can summon a sphere of dark tentacles as their ultimate, and are appropriately enough Chaotic Evil thanks to the EldritchAbomination that's now in control of them.
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* NominalHero: Any Evil Champion in your team still fights against the enemies for their own reasons. These characters are Jarlaxle, Krond, Makos, Warden and Arkhan.
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** The Devourer boss of the Midwinter event instantly kills a random champion as its ''opening attack'', and then once every 8-10 seconds.

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** The Devourer boss of the Midwinter event instantly kills a random champion as its ''opening attack'', and then once every 8-10 seconds.10 seconds after (8 in the "More Like the Scream Team" variant).

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* OneHitKill: A few enemies in the game can instantly one-shot champions:

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* OneHitKill: A few enemies in the game can instantly one-shot champions:Several, usually held by enemies.


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** The Champion Vlahnya's Ultimate is "Plane Shift", which teleports up to 10 non-boss enemies on the screen away regardless of their HP.
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** The Devourer instantly kills a random champion as its ''opening attack'', and then once every 8-10 seconds.

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** The Devourer boss of the Midwinter event instantly kills a random champion as its ''opening attack'', and then once every 8-10 seconds.
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** The Devourer instantly kills a random champion as its ''opening attack as soon as it enters the screen'', and then once every 8-10 seconds.

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** The Devourer instantly kills a random champion as its ''opening attack as soon as it enters the screen'', attack'', and then once every 8-10 seconds.
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** The Devourer instantly kills a random champion as its ''opening attack'', and then once every 8-10 seconds.

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** The Devourer instantly kills a random champion as its ''opening attack'', attack as soon as it enters the screen'', and then once every 8-10 seconds.
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** The Devourer instantly kills a random champion every 8-10 seconds.

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** The Devourer instantly kills a random champion as its ''opening attack'', and then once every 8-10 seconds.
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** The Specters in The Haunted Jungle variation will move slowly towards your front line, and if it reaches them it will instantly kill your front-most champions before disappearing.
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* OneHitKill: A few enemies in the game can instantly one-shot champions:
** The Devourer instantly kills a random champion every 8-10 seconds.
** The Pirate's Night event variation for Liar's Night has a drunken sailor entering each area with one of four special abilities. One of them is a cannon that will instantly one-shot a champion should it fire.
** The stealthy Drow Pickpocket assassin in the Midsummer event variation Drow Deception takes this UpToEleven. If he manages to reach your formation in any way, your ''[[TotalPartyWipe entire party is killed]]'' and forced to go back a level.
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* CastHerd: Certain characters fall under various groups, such as the Companions of the Hall, WebVideo/ForceGrey, the [[WebVideo/DiceCameraAction Waffle Crew]], etc. Notably, they may also have abilities that buff those within their groups.

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* CastHerd: Certain characters fall under various groups, such as the Companions of the Hall, WebVideo/ForceGrey, the [[WebVideo/DiceCameraAction Waffle Crew]], Podcast/AcquisitionsIncorporated, etc. Notably, they may also have abilities that buff those within their groups.

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* ButtMonkey: Jarlaxle is usually the one who gets into comedic hijinks at his expense. Examples include being pushed in front of the group when confronted by a huge Yeti, getting his clothes dirty due to bird poop, and others.



* ComedicReliefCharacters: Jarlaxle is usually the one who gets into comedic hijinks, be it the situations he gets into or his quotes in general.
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* ADayInTheLimelight: Many Events have one variant that involves the Event Champion -- they're a RequiredPartyMember and/or gain a huge bonus during said variant.

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* CastHerd: Certain characters fall under various groups, such as the Champions of the Hall, WebVideo/ForceGrey, the [[WebVideo/DiceCameraAction Waffle Crew]], etc. Notably, they may also have abilities that buff those within their groups.

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* CastHerd: Certain characters fall under various groups, such as the Champions Companions of the Hall, WebVideo/ForceGrey, the [[WebVideo/DiceCameraAction Waffle Crew]], etc. Notably, they may also have abilities that buff those within their groups.



* KillerRabbit: An expy of the TropeNamer Rabbit of Caerbannog appears as a boss in an event, and it's not just the only bunny that's killer. A number of stages feature ''actual'', non-expy-of-caerbannog bunnies as enemies, and if they're high leveled enough they're perfectly capable of ganging up on and taking your team down.

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* KillerRabbit: An expy of the TropeNamer Rabbit of Caerbannog appears as a boss in an event, and it's not just the only bunny that's killer. A number of stages feature ''actual'', non-expy-of-caerbannog non-expy-of-Caerbannog bunnies as enemies, and if they're high leveled enough they're perfectly capable of ganging up on and taking your team down.


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* OriginalGeneration: A number of heroes are homebrew ones created for the game, and aren't from lore or roleplaying streams. These champions are Gromma, Krond, Nrakk, Stoki, Warden and Zorbu.
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* EvilVersusEvil: Certain Campaigns have two opposing evil factions fighting each other, such as the Zhentarim and Xanathar, or Demons and Devils. Of course, both of them are happy to gang up on the player's party. It's also taken to another level with certain quest variants, where one faction grows stronger and another faction grows weaker when members of the latter are killed, and vice versa.

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* EvilVersusEvil: Certain Campaigns have two opposing evil factions fighting each other, such as the Zhentarim and Xanathar, Xanathar Guild, or Demons and Devils. Of course, both of them are happy to gang up on the player's party. It's also taken to another level with certain quest variants, where one faction grows stronger and another faction grows weaker when members of the latter are killed, and vice versa.

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* DamagerHealerTank: Generally, you want a tank character like Nayeli, Gromma, Tyril or Evelyn in front to absorb incoming damage, a healer/shield provider like Celeste, Barrowin or Calliope nearby to make sure the tank stay alive when they're mobbed by enemies, and one or two damagers to take out the enemies quickly. The Tank, the Healer and the rest of the characters who aren't the Damager also fall into support roles by buffing the Damager's damage with their outgoing effects.

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* DamagerHealerTank: Generally, you want a tank character like Nayeli, Gromma, Tyril or Evelyn in front to absorb incoming damage, a healer/shield provider like Celeste, Barrowin or Calliope nearby to make sure the tank tanks stay alive when they're mobbed by enemies, and one or two damagers to take out the enemies quickly. The Tank, the Healer and the rest of the characters who aren't the Damager also fall into support roles by buffing the Damager's damage with their outgoing effects.


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* EvilVersusEvil: Certain Campaigns have two opposing evil factions fighting each other, such as the Zhentarim and Xanathar, or Demons and Devils. Of course, both of them are happy to gang up on the player's party. It's also taken to another level with certain quest variants, where one faction grows stronger and another faction grows weaker when members of the latter are killed, and vice versa.


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* RecurringBoss:
** Several bosses flee the scene when beaten or are merely illusions that dissipate when beaten, and are usually fought again after that.
** The Resurrected Hero of the Vale is encountered in several quest campaigns, and all the characters lampshade having to fight him again.

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* RunningGag: Bruenor's pepperoni attracting the unwanted attention of hostile seabirds in "A Mysterious Summons".

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* RunningGag: RunningGag:
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Bruenor's pepperoni attracting the unwanted attention of hostile seabirds in "A Mysterious Summons".Summons".
** Overzealous City Guards mistaking the party as bandits/monsters/modrons/etc. in certain campaigns and attacking the party for it.
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* DamagerHealerTank: Generally, you want a tank character in front to absorb incoming damage, a healer nearby to make sure they stay alive when they're mobbed by enemies, and one or two damagers to take out the enemies quickly. The Tank, the Healer and the rest of the characters also fall into support roles by buffing the damager with their outgoing effects.

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* DamagerHealerTank: Generally, you want a tank character like Nayeli, Gromma, Tyril or Evelyn in front to absorb incoming damage, a healer healer/shield provider like Celeste, Barrowin or Calliope nearby to make sure they the tank stay alive when they're mobbed by enemies, and one or two damagers to take out the enemies quickly. The Tank, the Healer and the rest of the characters who aren't the Damager also fall into support roles by buffing the damager Damager's damage with their outgoing effects.
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* DamagerHealerTank: Generally, you want a tank character in front to absorb incoming damage, a healer nearby to make sure they stay alive when they're mobbed by enemies, and one or two damagers to take out the enemies quickly. The Tank, the Healer and the rest of the characters also fall into support roles by buffing the damager with their outgoing effects.
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* KillerRabbit: An expy of the TropeNamer Rabbit of Caerbannog appears as a boss in an event, and it's not just the only bunny that's killer. A number of stages feature ''actual'', non-expy-of-caerbannog bunnies as enemies, and if they're high leveled enough they're perfectly capable of ganging up on and taking your team down.
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* QuirkyBard: Averted. Bards are ''extremely'' important {{Support Party Member}}s as they almost always have an ability to give a damage StatusBuff to allies in the formation, making them vital in any formation.

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* QuirkyBard: Averted. Bards are ''extremely'' important {{Support Party Member}}s as they almost always have an ability to give a damage StatusBuff to allies in the formation, making them vital in any formation. Some of them are even viable at being DPS themselves, such as Birdsong.
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* QuirkyBard: Averted. Bards are ''extremely'' important {{Support Party Member}}s as they almost always have an ability to give a damage StatusBuff to allies in the formation, making them vital in any formation.

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* PowerEqualsRarity: Epic (purple) equipments are often the rarest equipment type to find and they give very high bonuses to champions.

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* OnlyInItForTheMoney: Jarlaxle is usually only interested in his own personal gain of wealth, which makes it quite easy for the other heroes to convince him into doing things.
* PowerEqualsRarity: Epic (purple) equipments equipment are often the rarest equipment type to find and they give very high bonuses to champions.
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* {{Expy}}: Bruenor Battlehammer is pretty much Jim the Lumberjack from ''VideoGame/CrusadersOfTheLostIdols'', being a stocky bearded man who use AnAxeToGrind as their weapon of choice. In terms of abilities, Bruenor's Inspired increases his damage for each adjacent champion just like how Jim's Buddy system did, and his Rally buffs the damage of champions in his column just like Jim's Sharpen Party did.

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* {{Expy}}: Bruenor Battlehammer is pretty much Jim the Lumberjack from ''VideoGame/CrusadersOfTheLostIdols'', being a stocky bearded man who use AnAxeToGrind as their weapon of choice.choice and is the first DPS champion you unlock. In terms of abilities, Bruenor's Inspired increases his damage for each adjacent champion just like how Jim's Buddy system did, and his Rally buffs the damage of champions in his column just like Jim's Sharpen Party did.
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* NinjaPirateZombieRobot: The character Warden is a Warforged Hexblade Warlock infested by an EldritchAbomination, and they've made their way from ''TabletopGame/{{Eberron}}'' to the TabletopGame/ForgottenRealms via realmspace. They're also the only character to identify as genderless.
* NoGender: Warden the Hexblade Warlock. Not only are they a Warforged (with NoBiologicalSex), they're also nonbinary and as such do not qualify for gender-based conditions. This however does mean that they aren't blessed with the bonuses from Womanly Wiles or Showmanship.
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* VideoGameCrueltyPotential: ZigZagged. On one hand, some of the enemies you face are innocent but drunk townspeople, and you kill them in order to progress. That said, they'll still try to kill you if you don't kill them first. Later levels introduced avert this trope by making the innocent people run away instead of dying.

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* VideoGameCrueltyPotential: ZigZagged. On one hand, some of the enemies you face are innocent but drunk townspeople, and you kill them in order to progress. That said, On the other hand, they'll still try all trying to kill you if you don't kill them first. Later levels introduced avert this trope by making the innocent people run away instead of dying.

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* ActionInitiative: Ishi Snaggletooth's attack speed is always 0.25 seconds faster than the fastest champion on the field.



* AttackInitiative: Ishi Snaggletooth's attack speed is always 0.25 seconds faster than the fastest champion on the field.
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* AttackInitiative: Ishi Snaggletooth's attack speed is always 0.25 seconds faster than the fastest champion on the field.


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* DoomyDoomsOfDoom: Deekin Scalesinger is all about this, being true to his [[VideoGame/NeverwinterNights source game]]. His "Story of Doom" gives him a huge "DOOOOOM" over his head that fills up over time and gives a multiplicative damage buff as it fills, but decreases when enemies are killed. His [[LimitBreak ultimate attack]] is called "DOOOOOOOM!" and has him shout DOOOOOM at the enemies, which not only deals huge damage but also fills up the Story of Doom stacks to max for 30 seconds.

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* ColorCodedItemTiers: The progression of equipment rarity is as follows: Common (Brown), Uncommon (Green), Rare (Blue), and Epic (Purple). Furthermore, any equipment can be found as shiny (usually from buying chests via real money, but a potion of polish also works) which increases their effect by 50%, and then there's the rarer golden trait which increases their effect even more but can only be obtained by spending real money.



* {{Expy}}: Bruenor Battlehammer is pretty much Jim the Lumberjack from ''VideoGame/CrusadersOfTheLostIdols'', being stocky bearded men who use AnAxeToGrind as their weapon of choice. In terms of abilities, Bruenor's Inspired increases his damage for each adjacent champion just like how Jim's Buddy system did, and his Rally buffs the damage of champions in his column just like Jim's Sharpen Party did.

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* ComedicReliefCharacters: Jarlaxle is usually the one who gets into comedic hijinks, be it the situations he gets into or his quotes in general.
* DeadpanSnarker: Several of the characters will engage in snark every now and then.
* {{Expy}}: Bruenor Battlehammer is pretty much Jim the Lumberjack from ''VideoGame/CrusadersOfTheLostIdols'', being a stocky bearded men man who use AnAxeToGrind as their weapon of choice. In terms of abilities, Bruenor's Inspired increases his damage for each adjacent champion just like how Jim's Buddy system did, and his Rally buffs the damage of champions in his column just like Jim's Sharpen Party did.did.
* LimitBreak: Each character has an Ultimate Attack, which deals a lot of damage and often has other useful effects. They're all offset by having long cooldowns, although they can have their cooldown lowered via having the correct equipment.


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* PowerEqualsRarity: Epic (purple) equipments are often the rarest equipment type to find and they give very high bonuses to champions.


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* StatusBuff: ''Several'' of them, provided by champions under different situations. This is in fact how you make your DPS and party stronger.
* SuperToughness: Enemies with segmented health will only take one hit point per hit they take, no matter how powerful the hit was, but they make up for it with very low health. Enemies with armored health are even more severe, taking one hit point of damage only if said damage was above a certain threshold.
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Idle Champions of the Forgotten Realms is an IdleGame by Codename Entertainment, best described as ''VideoGame/CrusadersOfTheLostIdols'' meets ''TabletopGame/DungeonsAndDragons''. Like its predecessor, it has a party formation mechanic where characters buff other characters depending on their positions, as well as an equipment mechanic that boosts the capabilities of your characters.

It's notable for containing characters from web video roleplay games, such as ''WebVideo/ForceGrey'', ''WebVideo/DiceCameraAction'', and ''Podcast/AcquisitionsIncorporated'', for starters.
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!! Tropes present in this game include:

* AdaptationalWimp: Several ''TabletopGame/DungeonsAndDragons'' monsters have their offensive or defensive capabilities nerfed in this game. For example, the [[{{Intangibility}} normally-incorporeal]] [[LivingShadow Shadows]] can be harmed by anyone, even those without magic weapons.
* AttackPatternAlpha: It's possible to save formation setups and use them at the click of a button.
* CastHerd: Certain characters fall under various groups, such as the Champions of the Hall, WebVideo/ForceGrey, the [[WebVideo/DiceCameraAction Waffle Crew]], etc. Notably, they may also have abilities that buff those within their groups.
* CombatAndSupport: Characters either fall into DPS, support, or rarely both. Ideally, you should use a tank support in front, one or two DPS characters, and several support characters to pass buffs to the DPS characters in the formation.
* {{Expy}}: Bruenor Battlehammer is pretty much Jim the Lumberjack from ''VideoGame/CrusadersOfTheLostIdols'', being stocky bearded men who use AnAxeToGrind as their weapon of choice. In terms of abilities, Bruenor's Inspired increases his damage for each adjacent champion just like how Jim's Buddy system did, and his Rally buffs the damage of champions in his column just like Jim's Sharpen Party did.
* LoadsAndLoadsOfCharacters: Aside from the starting twelve, there are also several event champions that increase the total amount of characters to over 35+.
* RunningGag: Bruenor's pepperoni attracting the unwanted attention of hostile seabirds in "A Mysterious Summons".
* VideoGameCrueltyPotential: ZigZagged. On one hand, some of the enemies you face are innocent but drunk townspeople, and you kill them in order to progress. That said, they'll still try to kill you if you don't kill them first. Later levels introduced avert this trope by making the innocent people run away instead of dying.
* ViolenceIsTheOnlyOption: Pretty much everything can be solved by beating up monsters/people, or beating them up to collect something they drop.

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