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* AwesomeMomentOfCrowning: Near the end of the game, upon [[spoiler:winning the robot tournament and becoming TheChosenOne, Horace is crowned the new robot king.]]

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* AwesomeMomentOfCrowning: AwesomeMomentOfCrowning:
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Near the end of the game, upon [[spoiler:winning the robot tournament and becoming TheChosenOne, Horace is crowned the new robot king.]]]]
** A smaller example [[spoiler:that may count as foreshadowing]] is when Horace completes the Queen of Hearts' mini-games, defeats the Queen, and is crowned king in what seems an in-game sequence.
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* LeaningOnTheFourthWall: At the beginning of Chapter 11, our heroes build a video phone to communicate with [[spoiler:a group of survivors of the Robot War]] living in Japan. They say that, because of the low bitrate, the people on the screen will appear all blocky. Sure enough, the screen fills with static and the scene is replaced with the video phone's monitor, where the people have the same low-res pixelated look from the game.
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* GameplayRoulette: While the bulk of the game is a platformer and {{Metroidvania}}, there are several optional and mandatory minigames at various parts based on classic games, ranging from ''VideoGame/SpaceInvaders'' to a driving minigame to a ''VideoGame/PacMan'' clone. In particular, the Queen of Hearts section requires Horace on go through several different types of minigames and ends with a clone of ''VideoGame/TheLegendOfZelda''. Several bosses also take on new control schemes, such as the aforementioned Queen, who is fought as a typical ''Zelda'' boss; the Earth Boss, who is ''VideoGame/{{Breakout}}'' in boss form; and [[spoiler:the Robot Champion, who is fought in a ''VideoGame/{{Pong}}'' match]]; and the final phase of the FinalBoss, which is [[spoiler:a HumongousMecha fight]]. This is mainly because the game is meant as a tribute to the developers’ favorite games.

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* GameplayRoulette: While the bulk of the game is a platformer and {{Metroidvania}}, there are several optional and mandatory minigames at various parts based on classic games, ranging from ''VideoGame/SpaceInvaders'' to a driving minigame to a ''VideoGame/PacMan'' clone. In particular, the Queen of Hearts section requires Horace on go through several different types of minigames and ends with a clone of ''VideoGame/TheLegendOfZelda''.''Franchise/TheLegendOfZelda''. Several bosses also take on new control schemes, such as the aforementioned Queen, who is fought as a typical ''Zelda'' boss; the Earth Boss, who is ''VideoGame/{{Breakout}}'' in boss form; and [[spoiler:the Robot Champion, who is fought in a ''VideoGame/{{Pong}}'' match]]; and the final phase of the FinalBoss, which is [[spoiler:a HumongousMecha fight]]. This is mainly because the game is meant as a tribute to the developers’ favorite games.
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* GameWithinAGame: There are several of these based on classic games like ''VideoGame/{{Pong}}'', ''VideoGame/PacMan'', ''VideoGame/{{Frogger}}'', and ''VideoGame/TheLegendOfZelda''. There is also a ''Franchise/FinalFantasy'' clone that Horace is seen playing at one point but is not playable.

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* GameWithinAGame: There are several of these based on classic games like ''VideoGame/{{Pong}}'', ''VideoGame/PacMan'', ''VideoGame/{{Frogger}}'', and ''VideoGame/TheLegendOfZelda''.''Franchise/TheLegendOfZelda''. There is also a ''Franchise/FinalFantasy'' clone that Horace is seen playing at one point but is not playable.

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** Weirdly, this even applies to Horace himself. Silton always calls him "Robot", he is listed as "Robot" at the Summer Fete (none of the other participants are given a name either), as "Challenger" at the Video Game tournament (where the other participants DO have names), and his room in the Mansion is titled "The Robot's Room". The only times he is actually named as Horace is by the crate that he gets delivered in at the beginning of the game, and the computer he gets hooked up to after his HeroicBSOD.

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** Weirdly, this even applies to Horace himself. Silton always calls him "Robot", Mr. Deck always disparagingly calls him "[[ComicBook/SinCity yellow bastard]]", he is listed as "Robot" at the Summer Fete (none of the other participants are given a name either), as "Challenger" at the Video Game tournament (where the other participants DO have names), and his room in the Mansion is titled "The Robot's Room". The only times he is actually named as Horace is by the crate that he gets delivered in at the beginning of the game, and the computer he gets hooked up to after his HeroicBSOD.


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** At points there are computer terminals where you can input prompts like GOTO, POKE etc. and receive humorous answers in return. (e.g. writing PRINT will give the statement that "print media is dead"). Typing REM will give Horace an answer to the effect of "[[Music/{{Rem}} their first albums]] were great, then they turned kind of shit".
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* InspirationForTheWork: About halfway through [[https://www.eurogamer.net/horaces-incredible-journey this interview]], developer Paul Helman says his game has been inspired by the film ''Film/BeingThere'', about a character who knows nothing of the world and still gets elevated to high places despite himself. Notably, both Chance the gardener and Horace's employer is only known as "The Old Man" and their adventures begin when [[spoiler:the Old Man dies.]]
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* InspirationForTheWork: About halfway through [[https://www.eurogamer.net/horaces-incredible-journey this interview]], developer Paul Helman says his game has been inspired by the film ''Film/BeingThere'', about a character who knows nothing of the world and still gets elevated to high places despite himself. Notably, both Chance the gardener and Horace's employer is only known as "The Old Man" and their adventures begin when [[spoiler:the Old Man dies.]]

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