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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/grey_oldal.jpg]]


''Grey'' is a PsychologicalHorror game created as a mod to {{Valve Software}}'s popular ''VideoGame/HalfLife2'' video game by Deppresick Team. Grey acts as a total conversion mod to a certain extent, as much of the game's content is new rather than being lifted straight out of ''Half-Life 2'' (aside from some sound effects and certain enemy behaviors).

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''Grey'' is a PsychologicalHorror game created as a mod to {{Valve Software}}'s Creator/ValveSoftware's popular ''VideoGame/HalfLife2'' video game by Deppresick Team. Grey acts as a total conversion mod to a certain extent, as much of the game's content is new rather than being lifted straight out of ''Half-Life 2'' (aside from some sound effects and certain enemy behaviors).


* CreepyChild: the game's only real "boss" fight is against three of these that look about the same.

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* CreepyChild: the The game's only real "boss" fight is against three of these that look about the same.



* SurrealHorror: One of the main features of this game, especially whenever Grey starts hallucinating.

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* SurrealHorror: One of the main features of this game, especially whenever Grey starts hallucinating.hallucinating.
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* FreudianExcuse: [[spoiler: Grey's dad killed his sister and nearly killed his mother in a blind fit of insanity after his sister Anita died due to unknown circumstances, and Grey had to be put in an orphanage after his mom died ten years later.]]

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** The game itself fits this, too. Enemies take anywhere from 6-12 shots from a handgun (the entire clip) in order to kill and, despite the game telling you on its page that it's better to run from most fights, there's no sprint option.


* OurGhostsAreDifferent: [[spoiler: Assuming the events of the game really took place in-universe, his mom became a full-on RealityWarper after she died.]]

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* OurGhostsAreDifferent: [[spoiler: Assuming the events of the game really took place in-universe, his Grey's mom became a full-on RealityWarper after she died.]]

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* OurGhostsAreDifferent: [[spoiler: Assuming the events of the game really took place in-universe, his mom became a full-on RealityWarper after she died.]]


''Grey's'' biggest inspirations include ''VideoGame/SilentHill'', ''Film/JacobsLadder'', and ''VideoGame/CondemnedCriminalOrigins'', and due to the game's nature as a horror mod for a ''Half-Life'' game, it can even been seen as a companion title to other popular horror mods such as ''VideoGame/CryOfFear'' and ''VideoGame/AfraidOfMonsters''.

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''Grey's'' biggest inspirations include ''VideoGame/SilentHill'', ''Franchise/SilentHill'', ''Film/JacobsLadder'', and ''VideoGame/CondemnedCriminalOrigins'', and due to the game's nature as a horror mod for a ''Half-Life'' game, it can even been seen as a companion title to other popular horror mods such as ''VideoGame/CryOfFear'' and ''VideoGame/AfraidOfMonsters''.


* NintendoHard: The game's hard mode, which rivals Cry of Fear's Nightmare mode in difficulty. Not only does it change the maps and how the player progresses through them, but several late-game enemy types appear before the player even gets the pistol, health and ammunition are much scarcer, and there are several enemies that could kill the player at low-health. [[UpToEleven And that's all before the player even gets to the mechanics shop.]]

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* NintendoHard: The game's hard mode, which rivals Cry of Fear's Nightmare mode in difficulty. Not only does it change the maps and how the player progresses through them, but several late-game enemy types enemies appear before way earlier in the player even gets the pistol, game, health and ammunition are much scarcer, and there are several enemies that could kill the player at low-health. [[UpToEleven And that's all before the player even gets to the mechanics shop.]]


* NintendoHard: The game's hard mode, not only does it change the maps and how the player progresses through them, but several late-game enemy types appear before the player even gets the pistol, health and ammunition are much scarcer, and there are several enemies that could kill the player at low-health. [[UpToEleven And that's all before the player even gets to the mechanics shop.]]

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* NintendoHard: The game's hard mode, not which rivals Cry of Fear's Nightmare mode in difficulty. Not only does it change the maps and how the player progresses through them, but several late-game enemy types appear before the player even gets the pistol, health and ammunition are much scarcer, and there are several enemies that could kill the player at low-health. [[UpToEleven And that's all before the player even gets to the mechanics shop.]]


* NintendoHard: The game's hard mode, not only does it change the maps and how the player progresses through them, but not only do several late-game enemy types appear before the player even gets the pistol but health and ammunition are much scarcer and there are several enemies that could kill the player at low-health.

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* NintendoHard: The game's hard mode, not only does it change the maps and how the player progresses through them, but not only do several late-game enemy types appear before the player even gets the pistol but pistol, health and ammunition are much scarcer scarcer, and there are several enemies that could kill the player at low-health.low-health. [[UpToEleven And that's all before the player even gets to the mechanics shop.]]


* [[EasyModeMockery Normal Mode Mockery]]: Several scares, enemy types, and an entire ending are kept from the player until they beat Hard mode.

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* NintendoHard: The game's hard mode, not only does it change the maps and how the player progresses through them, but not only do several late-game enemy types appear before the player even gets the pistol but health and ammunition are much scarcer and there are several enemies that could kill the player at low-health.
* [[EasyModeMockery Normal Mode Mockery]]: Several scares, enemy types, enemies, and an entire ending are kept from the player until they beat Hard mode.


* ScoringPoints: At the end of the game (after the 1.1 update) you are given a score based on how well you did. Unlike ''VideoGame/CryOfFear'', however, there's no point to getting a high score (at least on Normal mode).


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* ScoringPoints: At the end of the game (after the 1.1 update) you are given a score based on how well you did. Unlike ''VideoGame/CryOfFear'', however, there's no point to getting a high score (at least on Normal mode).


* [[EasyModeMockery Normal Mode Mockery]]: If you beat the game on Normal mode [[spoiler: Grey is locked in the basement of the hospital by his mother's spirit.]] You have to play the harder mode in order to get a different ending.

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* [[EasyModeMockery Normal Mode Mockery]]: If you Several scares, enemy types, and an entire ending are kept from the player until they beat the game on Normal mode [[spoiler: Grey is locked in the basement of the hospital by his mother's spirit.]] You have to play the harder mode in order to get a different ending.Hard mode.


* ScareChord: Used on some of the jump scares.

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* ScareChord: Used on some of the jump scares.scares.
* SurrealHorror: One of the main features of this game, especially whenever Grey starts hallucinating.

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