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Released in 1989, '''''Friday the 13th''''' is yet another {{licensed|Game}} {{NES}} game published by Creator/LJNToys (and developed by the uncredited Creator/Atlus), this time based on the ''Franchise/FridayThe13th'' films.

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Released in 1989, '''''Friday the 13th''''' is yet another {{licensed|Game}} {{NES}} game published by Creator/LJNToys (and developed by the uncredited Creator/Atlus), {{Creator/Atlus}}), this time based on the ''Franchise/FridayThe13th'' films.
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Released in 1989, '''''Friday the 13th''''' is yet another {{licensed|Game}} {{NES}} game published by LJNToys, this time based on the ''Franchise/FridayThe13th'' films.

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Released in 1989, '''''Friday the 13th''''' is yet another {{licensed|Game}} {{NES}} game published by LJNToys, Creator/LJNToys (and developed by the uncredited Creator/Atlus), this time based on the ''Franchise/FridayThe13th'' films.
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* SurvivalHorror: A rare 8-bit example. It's easy to get lost, you have a pile of pitiful [[ScrappyWeapon Scrappy Weapons]] to work with, and you have to track down and defeat TheJuggernaut before he kills everyone. [[RuleOfThree Thrice.]]
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* CompetitiveBalance: The counselors have specific strengths and weaknesses each.

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* CompetitiveBalance: The counselors have specific strengths and weaknesses each. Running speed, jumping height, projectile speed and [[WhatKindOfLamePowerIsHeartAnyway rowing speed]] are affected.

Added: 111

Removed: 125

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* EverythingsWorseWithWolves: Wolves dwell in the forest areas. There are also [[PaletteSwap blue ones]] inhabiting the cave.


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* SavageWolves: Wolves dwell in the forest areas. There are also [[PaletteSwap blue ones]] inhabiting the cave.
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* GettingCrapPastTheRadar: The GameOver message is so infamous because it outright mentions death in the age where video games couldn't do that.


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* ItsAWonderfulFailure: [[NeverSayDie You and your friends are]] [[GettingCrapPastTheRadar dead.]] GameOver.

Changed: 111

Removed: 195

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Covered by Would Hurt a Child.


* InfantImmortality: Averted. If you don't quickly make your way to the appropriate cabin once the alarm starts going off, Jason might kill a few children. If all the children die it's game over.



* WouldHurtAChild: You have to protect the kids from Jason. If you don't show up quickly enough to his location, he starts killing them. This is totally contrary to his official characterisation, where he's not allowed to hurt children or animals.

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* WouldHurtAChild: You have to protect the kids from Jason. If you don't show up quickly enough to his location, he starts killing them. This is totally contrary to his official characterisation, where he's not allowed to hurt children or animals.
them.

Added: 129

Changed: 6

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[[caption-width-right:320:Next time he has a knife, and he'll attack you with it.]]

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[[caption-width-right:320:Next [[caption-width-right:320: [-Next time he has a knife, and he'll attack you with it.-] ]]


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An [[http://www.joblo.com/images_arrownews/1sdccJASON1.jpg action figure]] based on Jason's appearance in the game has been made.
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Your main weapon is a bunch of rocks which have tough time hitting anything. The map screen makes getting lost and confused very easy. [[ArsonMurderAndJaywalking And Jason's mask is light blue for some reason]]. In general, [[TheProblemWithLicensedGames this game is not very well liked]].

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Your main weapon is a bunch of rocks which have tough time hitting anything. The map screen makes getting lost and confused very easy. [[ArsonMurderAndJaywalking And Jason's mask is light blue for some no reason]]. In general, [[TheProblemWithLicensedGames this game is not very well liked]].
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* WouldHurtAChild: You have to protect the kids from Jason. If you don't show up quickly enough to his location, he starts killing them.

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* WouldHurtAChild: You have to protect the kids from Jason. If you don't show up quickly enough to his location, he starts killing them.
them. This is totally contrary to his official characterisation, where he's not allowed to hurt children or animals.
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-->-- The infamous GameOver screen.

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-->-- The infamous infamous, but slightly cool, GameOver screen.
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->''Destroy Jason... If you can!''
-->-- Tagline
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There is no girl named Paula in the game, just a guy named Paul.


* TokenMinority: Paula is the sole black girl in the game.

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* TokenMinority: Paula Paul is the sole black girl guy in the game.game, as seen [[http://oi53.tinypic.com/ofqzh1.jpg here.]]
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* TokenMinority: Paul is the sole black guy in the game.

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* TokenMinority: Paul Paula is the sole black guy girl in the game.

Added: 112

Changed: 189

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Adding Infinity Plus One Sword, correcting the torth as second strongest, and the path attacks aren\'t random


* DiscOneNuke: The torch, the strongest weapon in the game, is terribly easy to find right from the start.

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* DiscOneNuke: The torch, the strongest second-strongest weapon in the game, is terribly easy to find right from the start.



* JumpScare: Jason, accompanied with a ScareChord, will sometimes attack you randomly in the paths and disappear quickly.

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* InfinityPlusOneSword: The pitchfork, the best weapon in the game, is obtained by conquering the "Jason's Mom's Head" sidequest three times.
* JumpScare: Jason, accompanied with a ScareChord, will sometimes attack you randomly in the paths and disappear quickly.
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Released in 1989, '''''Friday the 13th''''' is yet another {{licensed|Game}} {{NES}} game published by LJNToys, this time based on the ''Film/FridayThe13th'' films.

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Released in 1989, '''''Friday the 13th''''' is yet another {{licensed|Game}} {{NES}} game published by LJNToys, this time based on the ''Film/FridayThe13th'' ''Franchise/FridayThe13th'' films.
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* StartScreen: ''[[Film/FridayThe13thTheFinalChapter The Final Chapter'''s [[CoverDrop poster cover is dropped]] before it.

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* StartScreen: ''[[Film/FridayThe13thTheFinalChapter The Final Chapter'''s Chapter]]'''s [[CoverDrop poster cover is dropped]] before it.
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* StartScreen: ''The Final Chapter'''s [[CoverDrop poster cover is dropped]] before it.

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* StartScreen: ''The ''[[Film/FridayThe13thTheFinalChapter The Final Chapter'''s [[CoverDrop poster cover is dropped]] before it.
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->-- Tagline

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->-- -->-- Tagline



->-- The infamous GameOver screen.

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->-- -->-- The infamous GameOver screen.
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Released in 1989, '''''Friday the 13th''''' is yet another {{licensed|Game}} {{NES}} game from LJN, this time based on the ''Film/{{Friday the 13th}}'' films.

to:

Released in 1989, '''''Friday the 13th''''' is yet another {{licensed|Game}} {{NES}} game from LJN, published by LJNToys, this time based on the ''Film/{{Friday the 13th}}'' ''Film/FridayThe13th'' films.
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* InfantImmortality: Averted. If you don't quickly make your way to the appropriate cabin once the alarm starts going off, Jason might kill a few children. If all the children die it's game over.
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* BottomlessPits: Found everywhere in the caverns. It's instant death if a counselor falls in one.


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* FinalDeath: If one character dies, they're not coming back.
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aversions are not examples


* NeverSayDie: Averted by the game over screen.
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* DiscOneNuke: The torch, the strongest weapon in the game, is terribly easy to find right from the start.

Added: 123

Changed: 2

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* CompetitiveBalance: The counselors have specific strenghts and weaknesses each.

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* CompetitiveBalance: The counselors have specific strenghts strengths and weaknesses each.


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* NintendoHard: After you're managed to take Jason out a couple of times, he's really hard to hit and even harder to dodge.
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Renamed one trope.


Released in 1989, '''''Friday the 13th''''' is yet another [[LicensedGame licensed]] {{NES}} game from LJN, this time based on the ''Film/{{Friday the 13th}}'' films.

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Released in 1989, '''''Friday the 13th''''' is yet another [[LicensedGame licensed]] {{licensed|Game}} {{NES}} game from LJN, this time based on the ''Film/{{Friday the 13th}}'' films.



Your main weapon is a bunch of rocks which have tough time hitting anything. The map screen makes getting lost and confused very easy. [[MurderArsonAndJaywalking And Jason's mask is light blue for some reason]]. In general, [[TheProblemWithLicensedGames this game is not very well liked]].

to:

Your main weapon is a bunch of rocks which have tough time hitting anything. The map screen makes getting lost and confused very easy. [[MurderArsonAndJaywalking [[ArsonMurderAndJaywalking And Jason's mask is light blue for some reason]]. In general, [[TheProblemWithLicensedGames this game is not very well liked]].
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Trope renaming and/or misuse cleanup. If you feel this has been removed incorrectly, please make sure you use check the definition of The End Or Is It and make it very clear in your example description that how this qualifies for this trope.


* OrIsIt: The ending screen flat-out refuses to tell you if Jason is dead or not.
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Your main weapon is bunch of rocks which have tough time hitting anything. The map screen makes getting lost and confused very easy. [[MurderArsonAndJaywalking And Jason's mask is light blue for some reason]]. In general, [[TheProblemWithLicensedGames this game is not very well liked]].

to:

Your main weapon is a bunch of rocks which have tough time hitting anything. The map screen makes getting lost and confused very easy. [[MurderArsonAndJaywalking And Jason's mask is light blue for some reason]]. In general, [[TheProblemWithLicensedGames this game is not very well liked]].
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* BonusBoss: Pamela Voorhees' floating head is an optinal boss.

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* BonusBoss: Pamela Voorhees' floating head is an optinal optional boss.

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