Follow TV Tropes

Following

History VideoGame / FridayThe13th

Go To

OR

Is there an issue? Send a MessageReason:
Added Never Say Die example

Added DiffLines:

* NeverSayDie: Zigzagged, depending on the lose condition. The game states the campers were "wiped out", but it has no problem declaring the counselors "dead".
Is there an issue? Send a MessageReason:
No reception in description


Your main weapon is a bunch of rocks which have a tough time hitting anything. The map screen makes getting lost and confused very easy. [[ArsonMurderAndJaywalking And Jason's mask is light blue for no reason.]][[note]]Okay, technically there ''is'' a reason. It's speculated that the design was based on [[https://images.app.goo.gl/urX2MpQFCarEPgZb9 this poster]] for ''Film/FridayThe13thPartIII'', which, partially due to lighting and partially due to the poster being in 3D and thus overcompensating for the viewer seeing it with red and blue glasses, gives Jason the appearance of having a purple outfit and cyan mask[[/note]] In general, [[TheProblemWithLicensedGames this game is not very well liked,]] though some people have derived some enjoyment after [[GuideDangIt figuring out how to play it.]]

to:

Your main weapon is a bunch of rocks which have a tough time hitting anything. The map screen makes getting lost and confused very easy. [[ArsonMurderAndJaywalking And Jason's mask is light blue for no reason.]][[note]]Okay, technically there ''is'' a reason. It's speculated that the design was based on [[https://images.app.goo.gl/urX2MpQFCarEPgZb9 this poster]] for ''Film/FridayThe13thPartIII'', which, partially due to lighting and partially due to the poster being in 3D and thus overcompensating for the viewer seeing it with red and blue glasses, gives Jason the appearance of having a purple outfit and cyan mask[[/note]] In general, [[TheProblemWithLicensedGames this game is not very well liked,]] though some people have derived some enjoyment after [[GuideDangIt figuring out how to play it.]]
mask[[/note]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ImprovisedArmor: Pamela's sweater halves any damage to the counselor wearing it, ostensibly because Jason is reminded of his mother and [[EvenBadMenLoveTheirMamas can't bring himself to use his full strength]].
Is there an issue? Send a MessageReason:
None


-->-- '''The infamous, but slightly cool, GameOver screen'''

to:

-->-- '''The infamous, [[MemeticMutation infamous]], but [[NarmCharm slightly cool, cool]], GameOver screen'''

Added: 246

Removed: 243

Is there an issue? Send a MessageReason:
None


* BonusBoss: Pamela Voorhees' [[FlyingFace floating head]] is an optional boss in the caves. She can kill you instantly, but she'll give up an item each time you defeat her: first a superior weapon, then her sweater, and finally the pitchfork.


Added DiffLines:

* OptionalBoss: Pamela Voorhees' [[FlyingFace floating head]] is an optional boss in the caves. She can kill you instantly, but she'll give up an item each time you defeat her: first a superior weapon, then her sweater, and finally the pitchfork.
Is there an issue? Send a MessageReason:
An Axe To Grind is no longer a trope


* AnAxeToGrind: Jason's second weapon in this game. Also the third best weapon available for your counselors.
Is there an issue? Send a MessageReason:
None


* SurvivalHorror: This game was released in February of 1989, ten months before ''VideoGame/SweetHome'', the other TropeMaker of the genre, was released in December of the same year, which makes this game one of the very first Survival Horror games, and definitely the first one that has you keeping track of multiple party members. It's easy to get lost, you have a pile of pitiful weapons to work with, and you have to track down and defeat TheJuggernaut before he kills everyone. [[RuleOfThree Three times.]]

to:

* SurvivalHorror: This game was released in February of 1989, ten months before ''VideoGame/SweetHome'', ''VideoGame/{{Sweet Home|1989}}'', the other TropeMaker of the genre, was released in December of the same year, which makes this game one of the very first Survival Horror games, and definitely the first one that has you keeping track of multiple party members. It's easy to get lost, you have a pile of pitiful weapons to work with, and you have to track down and defeat TheJuggernaut before he kills everyone. [[RuleOfThree Three times.]]
Is there an issue? Send a MessageReason:
None


%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.

to:

%% * GettingCrapPastThe Radar: Due to overwhelming GettingCrapPastTheRadar: The famous game over screen is in direct violation of Nintendo's NeverSayDie company policy that existed at the time, and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in slipped through the future, please check the trope page to make sure your example fits the current definition.censors.

Added: 192

Removed: 184

Is there an issue? Send a MessageReason:
None


* KnifeNut: Your first weapon upgrade is a knife. Just the fact it flies straight makes it a huge improvement over the rocks, which you often have to duck in order to hit zombies with.


Added DiffLines:

* StarterEquipment: Your first weapon upgrade is a knife. Just the fact it flies straight makes it a huge improvement over the rocks, which you often have to duck in order to hit zombies with.

Added: 321

Removed: 65

Is there an issue? Send a MessageReason:
None


* {{Permadeath}}: If one character dies, they're not coming back.


Added DiffLines:

* {{Permadeath}}: If one character dies, they're not coming back.
* PermanentlyMissableContent:
** The sweater, if you decide to skip fighting Pamela Voorhees on Day 2.
** The pitchfork, if you collect a weapon to override the pitchfork. A knife can randomly pop out and you can accidentally collect it, much to frustration.
Is there an issue? Send a MessageReason:
Final Death has been disambiged


* BottomlessPits: Found everywhere in the caverns. It's instant death if a counselor falls in one, and [[FinalDeath characters that die do not come back]].

to:

* BottomlessPits: Found everywhere in the caverns. It's instant death if a counselor falls in one, and [[FinalDeath [[{{Permadeath}} characters that die do not come back]].



* FinalDeath: If one character dies, they're not coming back.

to:

* FinalDeath: {{Permadeath}}: If one character dies, they're not coming back.
Is there an issue? Send a MessageReason:
None


* GettingCrapPastTheRadar: The GameOver message is so infamous because it outright mentions death in the age where video games couldn't do that.

to:

%% * GettingCrapPastTheRadar: The GameOver message GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is so infamous because it outright mentions death on-page examples only until 01 June 2021. If you are reading this in the age where video games couldn't do that.future, please check the trope page to make sure your example fits the current definition.
Is there an issue? Send a MessageReason:
None


* NintendoHard: After you're managed to take Jason out a couple of times, he's really hard to hit and even harder to dodge.

to:

* NintendoHard: After you're managed to take Jason out a couple of times, he's really hard to hit and even harder to dodge. And so is his mom.
Is there an issue? Send a MessageReason:
None


* InfinityPlusOneSword: The pitchfork, the best weapon in the game, is obtained by conquering the "Jason's Mom's Head" sidequest three times.

to:

* InfinityPlusOneSword: The pitchfork, the best weapon in the game, is obtained by conquering the "Jason's Mom's Head" sidequest three times. Not only does it do as much damage as the Torch to Jason, it can kill any other enemy in its path with one shot.



* SurvivalHorror: This game was released in February of 1989, ten months before ''VideoGame/SweetHome'', the other TropeMaker of the genre, was released in December of the same year, which makes this game one of the very first Survival Horror games. It's easy to get lost, you have a pile of pitiful weapons to work with, and you have to track down and defeat TheJuggernaut before he kills everyone. [[RuleOfThree Three times.]]

to:

* SurvivalHorror: This game was released in February of 1989, ten months before ''VideoGame/SweetHome'', the other TropeMaker of the genre, was released in December of the same year, which makes this game one of the very first Survival Horror games.games, and definitely the first one that has you keeping track of multiple party members. It's easy to get lost, you have a pile of pitiful weapons to work with, and you have to track down and defeat TheJuggernaut before he kills everyone. [[RuleOfThree Three times.]]
Is there an issue? Send a MessageReason:
None


* BottomlessPits: Found everywhere in the caverns. It's instant death if a counselor falls in one.

to:

* BottomlessPits: Found everywhere in the caverns. It's instant death if a counselor falls in one.one, and [[FinalDeath characters that die do not come back]].



* KnifeNut: Your first weapon upgrade is a knife. Just the fact it flies straight makes it a huge improvement over the rocks.

to:

* KnifeNut: Your first weapon upgrade is a knife. Just the fact it flies straight makes it a huge improvement over the rocks.rocks, which you often have to duck in order to hit zombies with.



* SurvivalHorror: This game was released in February of 1989, ten months before ''VideoGame/SweetHome'', the other TropeMaker of the genre, was released in December of the same year, which makes this game the [[UrExample very first]] Survival Horror game. It's easy to get lost, you have a pile of pitiful weapons to work with, and you have to track down and defeat TheJuggernaut before he kills everyone. [[RuleOfThree Three times.]]

to:

* SurvivalHorror: This game was released in February of 1989, ten months before ''VideoGame/SweetHome'', the other TropeMaker of the genre, was released in December of the same year, which makes this game one of the [[UrExample very first]] first Survival Horror game.games. It's easy to get lost, you have a pile of pitiful weapons to work with, and you have to track down and defeat TheJuggernaut before he kills everyone. [[RuleOfThree Three times.]]
Is there an issue? Send a MessageReason:
None


* SurvivalHorror: A rare 8-bit example. It's easy to get lost, you have a pile of pitiful weapons to work with, and you have to track down and defeat TheJuggernaut before he kills everyone. [[RuleOfThree Three times.]] It also has the distinction of being released in February of 1989, roughly ten months before the other TropeMaker of the genre, ''VideoGame/SweetHome'', was released in December, making this game the very ''first'' survival horror game.

to:

* SurvivalHorror: A rare 8-bit example.This game was released in February of 1989, ten months before ''VideoGame/SweetHome'', the other TropeMaker of the genre, was released in December of the same year, which makes this game the [[UrExample very first]] Survival Horror game. It's easy to get lost, you have a pile of pitiful weapons to work with, and you have to track down and defeat TheJuggernaut before he kills everyone. [[RuleOfThree Three times.]] It also has the distinction of being released in February of 1989, roughly ten months before the other TropeMaker of the genre, ''VideoGame/SweetHome'', was released in December, making this game the very ''first'' survival horror game.]]
Is there an issue? Send a MessageReason:
None


* SurvivalHorror: A rare 8-bit example. It's easy to get lost, you have a pile of pitiful weapons to work with, and you have to track down and defeat TheJuggernaut before he kills everyone. [[RuleOfThree Thrice.]]

to:

* SurvivalHorror: A rare 8-bit example. It's easy to get lost, you have a pile of pitiful weapons to work with, and you have to track down and defeat TheJuggernaut before he kills everyone. [[RuleOfThree Thrice.]]Three times.]] It also has the distinction of being released in February of 1989, roughly ten months before the other TropeMaker of the genre, ''VideoGame/SweetHome'', was released in December, making this game the very ''first'' survival horror game.
Willbyr MOD

Changed: 2

Is there an issue? Send a MessageReason:
None



to:

%%


Added DiffLines:



Added DiffLines:

Added: 77

Changed: 280

Removed: 33

Is there an issue? Send a MessageReason:


[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/friday13th_a_7466.jpg]]
[[caption-width-right:320: [-Next time he has a knife, and he'll attack you with it.-] ]]

to:

[[quoteright:320:https://static.%% Image changed per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1590605618001360500
%% Please do not change or remove the pic without starting a new discussion.
%%
[[quoteright:300:https://static.
tvtropes.org/pmwiki/pub/images/friday13th_a_7466.jpg]]
[[caption-width-right:320: [-Next time he has a knife, and he'll attack you with it.-] ]]
org/pmwiki/pub/images/fri13nes.png]]




!! This game has the examples of:

to:

\n!! This game has the provides examples of:
of:
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GenderEqualEnsemble: Six counselors total, three men (George, Mark and Paul) and three women (Laura, Debbie and Crissy). It even remains equal if you include the villains Jason and Pamela.
Is there an issue? Send a MessageReason:
None


Your main weapon is a bunch of rocks which have a tough time hitting anything. The map screen makes getting lost and confused very easy. [[ArsonMurderAndJaywalking And Jason's mask is light blue for no reason.]][[note]]Okay, technically there ''is'' a reason. It's speculated that the design was based on [[https://images.app.goo.gl/urX2MpQFCarEPgZb9 this poster]] for Film/FridayThe13thPartIII, which, partially due to lighting and partially due to the poster being in 3D and thus overcompensating for the viewer seeing it with red and blue glasses, gives Jason the appearance of having a purple outfit and cyan mask[[/note]] In general, [[TheProblemWithLicensedGames this game is not very well liked,]] though some people have derived some enjoyment after [[GuideDangIt figuring out how to play it.]]

to:

Your main weapon is a bunch of rocks which have a tough time hitting anything. The map screen makes getting lost and confused very easy. [[ArsonMurderAndJaywalking And Jason's mask is light blue for no reason.]][[note]]Okay, technically there ''is'' a reason. It's speculated that the design was based on [[https://images.app.goo.gl/urX2MpQFCarEPgZb9 this poster]] for Film/FridayThe13thPartIII, ''Film/FridayThe13thPartIII'', which, partially due to lighting and partially due to the poster being in 3D and thus overcompensating for the viewer seeing it with red and blue glasses, gives Jason the appearance of having a purple outfit and cyan mask[[/note]] In general, [[TheProblemWithLicensedGames this game is not very well liked,]] though some people have derived some enjoyment after [[GuideDangIt figuring out how to play it.]]
Is there an issue? Send a MessageReason:
None


Your main weapon is a bunch of rocks which have a tough time hitting anything. The map screen makes getting lost and confused very easy. [[ArsonMurderAndJaywalking And Jason's mask is light blue for no reason.]] In general, [[TheProblemWithLicensedGames this game is not very well liked,]] though some people have derived some enjoyment after [[GuideDangIt figuring out how to play it.]]

to:

Your main weapon is a bunch of rocks which have a tough time hitting anything. The map screen makes getting lost and confused very easy. [[ArsonMurderAndJaywalking And Jason's mask is light blue for no reason.]] ]][[note]]Okay, technically there ''is'' a reason. It's speculated that the design was based on [[https://images.app.goo.gl/urX2MpQFCarEPgZb9 this poster]] for Film/FridayThe13thPartIII, which, partially due to lighting and partially due to the poster being in 3D and thus overcompensating for the viewer seeing it with red and blue glasses, gives Jason the appearance of having a purple outfit and cyan mask[[/note]] In general, [[TheProblemWithLicensedGames this game is not very well liked,]] though some people have derived some enjoyment after [[GuideDangIt figuring out how to play it.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NonStandardGameOver: Aside from the infamous "You and your friends are dead", there's an alternate GameOver sequence that occurs if Jason kills all the kids. You will get a screen saying, "Jason wiped out the kids. GameOver."
Is there an issue? Send a MessageReason:
None


* JumpScare: Jason, accompanied with a ScareChord, will sometimes attack you in the paths and disappear quickly.

to:

* JumpScare: As with the movies that inspired this game, Jason, accompanied with a ScareChord, will sometimes attack you in the paths and disappear quickly.



* TheLostWoods: The forest, which leads to the cave where one can find the remains of Jason's mother Pamela.
* MacheteMayhem: Jason's first weapon. It is also one of the more powerful acquirable weapons, and one will drop for every 60 zombies you kill.

to:

* TheLostWoods: The forest, which leads to the cave where one can find the remains of Jason's mother Pamela.
Pamela.[[note]]Who was actually the main antagonist of the original movie. Jason would become the main antagonist starting with the second movie, but wouldn't start wearing the hockey mask until the third movie.[[/note]]
* MacheteMayhem: Jason's trademark weapon from the movies is his first weapon.weapon in the game. It is also one of the more powerful acquirable weapons, and one will drop for every 60 zombies you kill.



* WouldHurtAChild: You have to protect the kids from Jason. If you don't show up quickly enough to his location, he starts killing them.

to:

* WouldHurtAChild: You Jason, just like in the movies. In this game, you have to protect the kids from Jason. If you don't show up quickly enough to his location, he starts killing them.
Is there an issue? Send a MessageReason:
None


For the 2017 ''Friday the 13th'' game, go [[VideoGame/FridayThe13thTheGame here]]. Incidentally, this game's version of Jason was added to the 2017 game as free downloadable content on June 20, 2017.

to:

For the 2017 ''Friday the 13th'' game, go [[VideoGame/FridayThe13thTheGame here]]. Incidentally, this game's version of Jason was added to the 2017 game it as free downloadable content on June 20, 2017.



* LifeMeter
* TheLostWoods: The forest.

to:

* LifeMeter
LifeMeter: Each player character has one, as does Jason when he acts as a BossBattle inside cabins.
* TheLostWoods: The forest.forest, which leads to the cave where one can find the remains of Jason's mother Pamela.



* TheMaze: The forests and the cave.

to:

* TheMaze: The forests and the cave.cave, as you can't pinpoint your location on the map within them like in the regular campgrounds.



%%* SummerCampy

to:

%%* SummerCampy* SummerCampy: The game is set in a summer camp besieged by zombies, Jason Voorhees and various other horrors.
Is there an issue? Send a MessageReason:
None


-->--The infamous, but slightly cool, GameOver screen.

Released in 1989, '''''Friday the 13th''''' is yet another {{licensed|Game}} [[UsefulNotes/NintendoEntertainmentSystem NES]] game published by Creator/LJNToys and developed by Creator/{{Atlus}} this time based on the ''Franchise/FridayThe13th'' films.

to:

-->--The -->-- '''The infamous, but slightly cool, GameOver screen.

screen'''

Released in 1989, '''''Friday ''Friday the 13th''''' 13th'' is yet another a {{licensed|Game}} [[UsefulNotes/NintendoEntertainmentSystem NES]] game published by Creator/LJNToys and developed by Creator/{{Atlus}} this time Creator/{{Atlus}}, based on the ''Franchise/FridayThe13th'' films.



* SummerCampy

to:

* %%* SummerCampy
Is there an issue? Send a MessageReason:
Every counselor can get the flashlight at once by lighting the fireplaces. It's not a unique item.


* InfiniteFlashlight: The reward for lighting all the fireplaces. You only ever get the one, so if Jason kills the counselor holding it, kiss it good-bye for good.

to:

* InfiniteFlashlight: The reward for lighting all the fireplaces. You only ever get Only the one, counselor who lights the fireplaces gets it, so if Jason kills the counselor holding it, kiss it good-bye for good.you'll have to light them all over again as someone else to get another.

Top