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* LethalJokeItem: [[spoiler:If you manage to beat the Ultimate Night's Ghost Challenge [[NoDamageRun without dying or loading a save]], you get a Golden Fan. [[ItMakesJustAsMuchSenseInContext That shoots fire and blows every unlucky target away.]]]]

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* LethalJokeItem: [[spoiler:If you manage to beat the Ultimate Night's Ghost Challenge [[NoDamageRun without dying or loading a save]], you get a Golden Fan. [[ItMakesJustAsMuchSenseInContext That It's a weapon that shoots fire and blows every unlucky target away.]]]]

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* CosmeticAward: The stars that appear over the Arena door when you beat a night. [[spoiler:If you manage to beat the Ultimate Night's Ghost Challenge [[NoDamageRun without dying or loading a save]], you get a Golden Fan.]]

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* CosmeticAward: The stars that appear over the Arena door when you beat a night. [[spoiler:If you manage to beat the Ultimate Night's Ghost Challenge [[NoDamageRun without dying or loading a save]], you get a Golden Fan.]]


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* LethalJokeItem: [[spoiler:If you manage to beat the Ultimate Night's Ghost Challenge [[NoDamageRun without dying or loading a save]], you get a Golden Fan. [[ItMakesJustAsMuchSenseInContext That shoots fire and blows every unlucky target away.]]]]
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* StealthRun: The Ghost Challenge. If you manage to beat a night without being seen, the corresponding star will be filled with a smaller star.

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* StealthRun: The Ghost Challenge. If you manage to beat a night without being seen, the corresponding star will be filled with a smaller star.star and you will be awarded an extra perk.
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** The Arena can only be entered between 10:00 PM and 11:00 PM. Don't want to tediously wait or sleep until the required hour? Simple, use the Time Skipper lying on the table, which will immediately bring you to 10:00 PM.

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** The Arena can only be entered between 10:00 PM and 11:00 PM. Don't want to tediously wait or sleep until the required hour? Simple, use the Time Skipper lying on the table, which table. It will immediately bring you to 10:00 PM.
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** The Arena can only be entered between 10:00 PM and 11:00 PM. Don't want to tediously wait or sleep until the required hour? Simple, use the Time Skipper lying on the floor, which will immediately bring you to 10:00 PM.

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** The Arena can only be entered between 10:00 PM and 11:00 PM. Don't want to tediously wait or sleep until the required hour? Simple, use the Time Skipper lying on the floor, table, which will immediately bring you to 10:00 PM.
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** If you have Hardcore Mode on, all related stats will always be kept at zero throughout your entire stay inside the Arena.
** The Arena can only be entered between 10:00 PM and 11:00 PM. Don't want to tediously wait or sleep until the required hour? Simple, use the Time Skipper lying on the floor, which will immediately bring you to 10:00 PM.
** The game will make a hard save every time you leave the Arena.
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* DrivenToSuicide: As noted in one of the messages, this was the fate of some of the Vault inhabitants who couldn't take it anymore.
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* YourHeadASplode: Contestants are required to wear explosive collars when entering the Arena. If Bon-Bon or Cheeky catch them, the collars explode.

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* YourHeadASplode: Contestants are required to wear explosive collars when entering the Arena. If Bon-Bon Bun-Bun or Cheeky catch them, the collars explode.
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* ObviousRulePatch: In order to prevent the Ghost Challenge from becoming impossible, the mod deliberately bends some of its rules in your favor for as long as this challenge is active.

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* ObviousRulePatch: In order to prevent As long as the Ghost Challenge from becoming impossible, is active, the mod deliberately bends some of its rules in your favor for as long as this challenge is active.in order to prevent it from becoming impossible.
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* ObviousRulePatch: In order to prevent the Ghost Challenge from becoming impossible, the mod deliberately bends some of its rules in your favor while this challenge is active.

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* ObviousRulePatch: In order to prevent the Ghost Challenge from becoming impossible, the mod deliberately bends some of its rules in your favor while for as long as this challenge is active.
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* ObviousRulePatch: In order to prevent the Ghost Challenge from becoming impossible, the mod deliberately bends some of its rules in your favor while this challenge is active.
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* TheDreaded: [[spoiler:Nightmare. Even other robots just teleport away if he gets near.]]

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* TheDreaded: [[spoiler:Nightmare. Even the other robots just teleport away if he gets near.]]

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* CosmeticAward: The stars that appear over the Arena door when you beat a night.

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* CosmeticAward: The stars that appear over the Arena door when you beat a night. [[spoiler:If you manage to beat the Ultimate Night's Ghost Challenge [[NoDamageRun without dying or loading a save]], you get a Golden Fan.]]


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* StealthRun: The Ghost Challenge. If you manage to beat a night without being seen, the corresponding star will be filled with a smaller star.
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* TheDreaded: [[spoiler:Nightmare. Even other robots just teleport away if he gets near.]]

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* FinalBoss: [[spoiler:Nightmare, the fifth robot and the only robot who appears during Night 5.]]



* FinalBoss: [[spoiler:Nightmare, the fifth robot and the only robot who appears during Night 5.]]



** The White Widow is particularly guilty of this, being capable of teleporting ''on''screen.



* WalkingWasteland: Glowtron constantly emits radiation, which can poison you even through doors. To offset this, he seems slower and dumber than the other robots.

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* WalkingWasteland: Glowtron constantly emits radiation, which can poison you even through doors. To offset this, he seems he's slower and dumber than the other robots.
** The White Widow can hit you with radiation just by ''looking'' at you.
* YourHeadASplode: Contestants are required to wear explosive collars when entering the Arena. If Bon-Bon or Cheeky catch them, the collars explode.
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* WalkingWasteland: Glowtron constantly emits radiation, which can poison you even through doors. To offset this, he seems slower and dumber than the other robots.
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* NoFairCheating: [[spoiler:Nightmare will mock the player if he catches him while the player has God Mode on.]]

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* NoFairCheating: [[spoiler:Nightmare will mock the player if he catches him while with the player has God Mode on.]]
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* NoFairCheating: [[spoiler:Nightmare will mock the player if he catches him while the player has God Mode on.]]
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* AloneWithThePsycho: As per the norm for FNAF games, you are left alone against the deadly robots.

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* AloneWithThePsycho: As per the norm for FNAF games, you are left alone against the deadly robots. [[spoiler:Bonus points towards Night 5, where it's you alone against only one robot: the [[FinalBoss Nightmare]].]]
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* RedEyesTakeWarning: [[spoiler:The Nightmare. His red glowing eyes are the only colored element on his otherwise pitch-black body.]]

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* RedEyesTakeWarning: [[spoiler:The Nightmare.[[spoiler:Nightmare. His red glowing eyes are the only colored element on his otherwise pitch-black body.]]
* TheFaceless: [[spoiler:Again, Nightmare. Wherever he goes, all lights turn off. Thus, he's always shrouded in darkness and you can almost never make out even the outlines of his body, save for the occasional moments where the lights around him turn back on for a split second. Unlike any other robot, he never appears in person in the pods behind the glass, even though his pod does lit up when he's going to be present during the night. And even during the cutscene after Night 5, even when he walks up straight to your face, you can barely make him out due to all the lights going off in the office.]]
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* RedEyesTakeWarning: [[spoiler:The Nightmare. His red glowing eyes are the only colored element on his otherwise pitch-black body.]]
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* CreatorCameo: The mod author voices the robots and Nicolaus Ainsworth.

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* CreatorCameo: The mod author of the mod voices the robots and Nicolaus Ainsworth.Ainsworth and the robots.
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* {{Expy}}: No points for guessing who the first two robots are supposed to be. Or the fifth one. The third and fourth, on the other hand...

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* {{Expy}}: No points for guessing who the first two robots are supposed to be. Or the fifth one. The third and fourth, on fourth is a bit of an expy too. The third, however, doesn't really resemble any existing character in the other hand...FNAF series.
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* DarknessEqualsDeath / LightsOffSomebodyDies: [[spoiler:The first robot, Nightmare, causes lights around him to go off. No points for guessing what happens if he catches you.]]

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* DarknessEqualsDeath / LightsOffSomebodyDies: [[spoiler:The first fifth robot, Nightmare, causes lights around him to go off. No points for guessing what happens if he catches you.]]
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* {{Expy}}: No points for guessing who the first robots are supposed to be. Or the fifth. The third and fourth, on the other hand...

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* {{Expy}}: No points for guessing who the first two robots are supposed to be. Or the fifth.fifth one. The third and fourth, on the other hand...
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Five Nights at Vault 5 is a fan-made mod for ''VideoGame/FalloutNewVegas'', based on the ''VideoGame/FiveNightsAtFreddys'' series. In this mod, you come across an abandoned Vault; a Vault that, as you quickly discover, contains a fully functioning Arena. The Arena's function is simple: it provides a survival training program during which you must survive being locked in there from midnight to 6 AM, for five nights in a row, with various robots and sources of radiation trying to kill you. Can you make it out of the Arena alive and find out what lies inside the mysterious Reward Room?

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Five '''''Five Nights at Vault 5 5''''' is a fan-made mod for ''VideoGame/FalloutNewVegas'', based on the ''VideoGame/FiveNightsAtFreddys'' series. In this mod, you come across an abandoned Vault; a Vault that, as you quickly discover, contains a fully functioning Arena. The Arena's function is simple: it provides a survival training program during which you must survive being locked in there from midnight to 6 AM, for five nights in a row, with various robots and sources of radiation trying to kill you. Can you make it out of the Arena alive and find out what lies inside the mysterious Reward Room?
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** The doors are modified to allow you to close them also by aiming at the empty space, not just the tangible bits (something that normal doors in the game don't have).

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** The doors are modified to allow you to close them also by aiming at the empty space, not just the tangible bits (something that normal can't be done with doors in the game don't have).rest of the game).
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/fnav5_021.jpg]]
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Five Nights at Vault 5 is a fan-made mod for ''VideoGame/FalloutNewVegas'', based on the ''VideoGame/FiveNightsAtFreddys'' series. In this mod, you come across an abandoned Vault; a Vault that, as you quickly discover, contains a fully functioning Arena. The Arena's function is simple: it provides a survival training program during which you must survive being locked in there from midnight to 6 AM, for five nights in a row, with various robots and sources of radiation trying to kill you. Can you make it out of the Arena alive and find out what lies inside the mysterious Reward Room?

The mod can be found here: http://www.nexusmods.com/newvegas/mods/60449/

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!!This mod provides examples of:

* AntiFrustrationFeatures:
** The game autosaves every in-game hour. In addition, the game will wait with autosaving if you are currently in immediate danger.
** The doors are modified to allow you to close them also by aiming at the empty space, not just the tangible bits (something that normal doors in the game don't have).
** Your radiation is always cleared at the start and at the end of the night.
* ApocalypticLog: The pre-recorded messages from the Overseer, Nicolaus Ainsworth. Each depicts how the situation goes FromBadToWorse.
* FinalBoss: [[spoiler:Nightmare, the fifth robot and the only robot who appears during Night 5.]]
* AloneWithThePsycho: As per the norm for FNAF games, you are left alone against the deadly robots.
* BrutalBonusLevel: The Ultimate Night, with all five robots present and the alert frequency cranked up to max.
* CosmeticAward: The stars that appear over the Arena door when you beat a night.
* CreatorCameo: The mod author voices the robots and Nicolaus Ainsworth.
* DarknessEqualsDeath / LightsOffSomebodyDies: [[spoiler:The first robot, Nightmare, causes lights around him to go off. No points for guessing what happens if he catches you.]]
* EverythingTryingToKillYou / HomicideMachines: All of the robots can kill you. And so can the terminals strewn across the Arena, if you don't turn off their alerts in time.
* EvilLaugh: [[spoiler:Nightmare does this when you start Night 5.]]
* {{Expy}}: No points for guessing who the first robots are supposed to be. Or the fifth. The third and fourth, on the other hand...
* HellIsThatNoise: Any noise that a robot makes when they see you. Because hearing it means that unless you get away from them pronto, you're dead.
* InstantWinCondition: As per the norm, no matter what happens during the night, successfully reaching 6 AM instantly results in victory.
* LuckBasedMission: To an extent. Many aspects of the robots are randomized, and so are the terminal alerts, meaning that you can get screwed up by bad internal dice rolls, only to have the game load up the last save and find out that this time you are given a much more favorable result.
* OffscreenTeleportation: The robots use this at times, primarily if you shut a door in their face.

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