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* BlackKnight:[[spoiler:The Demon Knight class unlocked by plot events and available only to Anadine]] is this with the focus on dealing large amounts for the price of HP.

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* BlackKnight:[[spoiler:The BlackKnight: [[spoiler:The Demon Knight class unlocked by plot events and available only to Anadine]] is this with the focus on dealing large amounts of damage for the price of HP.

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* BlackKnight:[[spoiler:The Demon Knight class unlocked by plot events and available only to Anadine]] is this with the focus on dealing large amounts for the price of HP.



* BlackKnight:[[spoiler:The Demon Knight class unlocked by plot events and available only to Anadine]] is this with the focus on dealing large amounts for the price of HP.
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* BlackKnight:[[spoiler:The Demon Knight class unlocked by plot events and available only to Anadine]] is this with the focus on dealing large amounts for the price of HP.
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* BloodKnight: The Reaver class is this with their brutal abilities.

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* ImprobableUseOfAWeapon: Possible with the Mercenary class's Sturdy Hand passive ability. Any two-handed weapon can be equipped in one hand, making it possible to wield a giant scythe in one hand and a shield in the other, for example.



* ImprobableUseOfAWeapon: Possible with the Mercenary class's Sturdy Hand passive ability. Any two-handed weapon can be equipped in one hand, making it possible to wield a giant scythe in one hand and a shield in the other, for example.
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* OneHandedZweihaunder: Possible with the Mercenary class's Sturdy Hand passive ability. Any two-handed weapon can be equipped in one hand, making it possible to wield a giant scythe in one hand and a shield in the other, for example.

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* OneHandedZweihaunder: ImprobableUseOfAWeapon: Possible with the Mercenary class's Sturdy Hand passive ability. Any two-handed weapon can be equipped in one hand, making it possible to wield a giant scythe in one hand and a shield in the other, for example.
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* One-HandedZweihänder: Possible with the Mercenary class's Sturdy Hand passive ability. Any two-handed weapon can be equipped in one hand, making it possible to wield a giant scythe in one hand and a shield in the other, for example.

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* One-HandedZweihänder: OneHandedZweihaunder: Possible with the Mercenary class's Sturdy Hand passive ability. Any two-handed weapon can be equipped in one hand, making it possible to wield a giant scythe in one hand and a shield in the other, for example.
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* One-HandedZweihänder: Possible with the Mercenary class's Sturdy Hand passive ability. Any two-handed weapon can be equipped in one hand, making it possible to wield a giant scythe in one hand and a shield in the other, for example.
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* ItemCrafting: Available on the camp screen. You can craft gear, items, gadgets, and medals/crests using components you pick up during battles.
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* SummonMagic: What the [[spoiler: Vessel]] class is all about.
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Sylvia was a woman


* MasterApprenticeChain: Kyrie was instructed by a famous Arbiter, and is now the instructor of his daughter.

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* MasterApprenticeChain: Kyrie was instructed by a famous Arbiter, and is now the instructor of his her daughter.
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Correct name


** TheChick: Kyrie, the Bounty Hunter.

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** TheChick: Kyrie, Katja, the Bounty Hunter.

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* TheChosenMany: When an Immortal chooses to retire, they mark various candidates to go on a pilgrimage, with the first to complete it becoming the Immortal's successor. Said marked people are considered mostly above the law, but there are exceptions, such as if they take direct action against the Arbiters.
* DoubleUnlock: Advanced classes, such as the [[spoiler:Lich]], require a rare badge that can be crafted or dropped by monsters in addition to having enough skills learned from lesser jobs.
** There is also [[spoiler: the Werewolf, the Vampire, and the Princess.]]
* FiveManBand: There are five plot-important characters, each of which has access to a unique class instead of advanced classes.

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* TheChosenMany: When an Immortal chooses to retire, they mark the Council chooses various candidates to go on a pilgrimage, with the first to complete it becoming the Immortal's successor. Said marked These Marked people are considered mostly above the law, but there are exceptions, such as if they take direct action against the Arbiters.
* DoubleUnlock: Advanced classes, such as the [[spoiler:Lich]], Secret classes require a rare badge that can be crafted or dropped by monsters in addition to having enough skills learned from lesser jobs.
** There is also [[spoiler:
jobs. For the curious, they are: [[spoiler:the Lich, the Werewolf, the Vampire, the Vessel, the Lord, and the Princess.]]
Princess]].
* FiveManBand: There are five plot-important characters, each of which has access to a unique class instead of advanced secret classes.



* GenderRestrictedAbility: [[spoiler:Only males can access the secret Lord class, and females the secret Princess class]].



* PowerTattoo: The Marked are called such because an Immortal has left a magical mark on them.



* ScrewTheRulesIHaveConnections: One of the main instigators of Kyrie's quest is seeing Albert, a criminal she just brought in, be marked as an Immortal candidate and immediately be let free.

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* ScrewTheRulesIHaveConnections: One of the main instigators of Kyrie's quest is seeing Albert, Alphonse, a criminal she just brought in, be marked as an Immortal candidate and immediately be let free.
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* AristocratsAreEvil: Lord Alphonse certainly is! He appears to relish lording his position over others and appears legitimately flummoxed that the Arbiters are punishing him for attempting to kill someone.
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* Gadgeteer Genius: The Gadgeteer class is fittingly this, with an arsenal of gadgets you can make and deploy in the field.

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* Gadgeteer Genius: GadgeteerGenius: The Gadgeteer class is fittingly this, with an arsenal of gadgets you can make and deploy in the field.
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* Gadgeteer Genius: The Gadgeteer class is fittingly this, with an arsenal of gadgets you can make and deploy in the field.


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** The Gadgeteer class is also this. The skill tree is tiny, mainly relying on the player having built gadgets for the character to use in battles. The gadgets function like spells, but instead of having to spend AP to unlock the abilities, it all depends on what gadgets the player has found or more likely built in the camp crafting menu.
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** There is also [[spoiler: the Werewolf, the Vampire, and the Princess.]]
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* WeaponizedTeleportation: [[spoiler: Favored by Primus during a fight. Kyrie has some doubts about this given that [[spoiler: Immortals are not allowed to use direct offensive force on mortals.]]

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* WeaponizedTeleportation: [[spoiler: Favored by Primus during a fight. Kyrie has some doubts about this given that [[spoiler: Immortals are not allowed to use direct offensive force on mortals.]]
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* WeaponizedTeleportation: Favored by [[spoiler: Primus]] during a fight. Kyrie has some doubts about this given that [[spoiler: Immortals are not allowed to use direct offensive force on mortals.]]

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* WeaponizedTeleportation: [[spoiler: Favored by [[spoiler: Primus]] Primus during a fight. Kyrie has some doubts about this given that [[spoiler: Immortals are not allowed to use direct offensive force on mortals.]]
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* WeaponizedTeleportation: Favored by [[spoiler: Primus]] during a fight. Kyrie has some doubts about this given that [[spoiler: Immortals are not allowed to use direct offensive force on mortals.]]
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* PowerCopying: How the abilities of [[spoiler: Bzaro work. Instead of the regular classes, Bzaro and the rest of the Bzil take on the abilities of monsters and learn more through defeating them and collecting their "essences."]]

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* BlackMage: The Wizard, Sorcerer, and Lich classes.

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* BlackMage: The Wizard, Sorcerer, and Lich [[spoiler:Lich]] classes.



* DoubleUnlock: Advanced classes, such as the Lich, require a rare badge that can be crafted or dropped by monsters in addition to having enough skills learned from lesser jobs.
* FiveManBand: There are five plot-important characters, each of which has access to a unique class instead of advanced classes such as the Lich.

to:

* DoubleUnlock: Advanced classes, such as the Lich, [[spoiler:Lich]], require a rare badge that can be crafted or dropped by monsters in addition to having enough skills learned from lesser jobs.
* FiveManBand: There are five plot-important characters, each of which has access to a unique class instead of advanced classes such as the Lich.classes.



* InsistentTerminology: Yates insists that he is a "scientist", not a Necromancer.

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* InsistentTerminology: Yates insists that he is a "scientist", not a Necromancer.{{Necromancer}}.



* {{Necromancer}}: Despite his insistence that he isn't one, Yates' "experiments" involve turning killed enemies into mindless zombies.



** [[spoiler:A swordsman from a previous project by developer 6 Eyes Studio is also hidden, locked behind a quest involving four ancient keys.]]



* WhiteMage: The Mender, Plague Doctor, and Princess classes.

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* WhiteMage: The Mender, Plague Doctor, and Princess [[spoiler:Princess]] classes.

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* FiveManBand: There are five plot-important character, each of which has access to a unique class instead of advanced classes such as the Lich.

to:

* DoubleUnlock: Advanced classes, such as the Lich, require a rare badge that can be crafted or dropped by monsters in addition to having enough skills learned from lesser jobs.
* FiveManBand: There are five plot-important character, characters, each of which has access to a unique class instead of advanced classes such as the Lich.


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* LeakedExperience: Characters not participating in battle still gain some AP for their equipped job, as well as for the jobs used by participating fighters, even if they may not have access to them yet.

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Centuries ago, a brutal beast of destruction rent the world asunder. In this time of need, the first Immortals came into their uncanny powers, powers so great that they succeeded in destroying the beast ravaging the land, where all else had failed. To prevent such destruction from ever happening again, the Immortals banded together to form a Council that would enforce order and stability on a global scale, stepping in at any hint of war or chaos. The Immortals might be vastly powerful, but they are few. Even they can't oversee all of the lands. This is why they rely upon their mortal agents, the Arbiters, to guard the land's people from the more day-to-day dangers they face. Arbiters range over the land, rooting out bandits, unruly monsters, and crooked officials; their word is law. But one Arbiter uncovers the deepening corruption pervading her own order, and it falls to her to halt the spread of a threat as dire as the brutal beast of yore.

to:

Centuries ago, a brutal beast of destruction rent the world asunder. In this time of need, the first Immortals came into their uncanny powers, powers so great that they succeeded in destroying the beast ravaging the land, where all else had failed. To prevent such destruction from ever happening again, the Immortals banded together to form a Council that would enforce order and stability on a global scale, stepping in at any hint of war or chaos. chaos.

The Immortals might be vastly powerful, but they are few. Even they can't oversee all of the lands. This is why they rely upon their mortal agents, the Arbiters, to guard the land's people from the more day-to-day dangers they face. Arbiters range over the land, rooting out bandits, unruly monsters, and crooked officials; their word is law. But [[TheHero one Arbiter Arbiter]] uncovers the deepening corruption pervading her own order, and it falls to her to halt the spread of a threat as dire as the brutal beast of yore.



* BlackMage: The Wizard, Sorcerer, and Lich classes

to:

* BlackMage: The Wizard, Sorcerer, and Lich classesclasses.



* TheChosenMany: When an Immortal chooses to retire, they mark various candidates to go on a pilgrimage, with the first to complete it becoming the Immortal's successor. Said marked people are considered above the law, but there are exceptions.
* FiveManBand
** TheHero: Kyrie, Arbiter and the main protagonist
** TheLancer: Reiner, Kyrie's adopted brother and fellow Arbiter
** TheSmartGuy: Yates, the "scientist"
** TheBigGuy: Anadine, Kyrie's apprentice, and daughter of the Arbiter that taught Kyrie
* GunsAkimbo: Possible if you equip the Assassin class ability Dual Wield along with a pair of guns
* TheGunslinger: The Gunner class

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* TheChosenMany: When an Immortal chooses to retire, they mark various candidates to go on a pilgrimage, with the first to complete it becoming the Immortal's successor. Said marked people are considered mostly above the law, but there are exceptions.
exceptions, such as if they take direct action against the Arbiters.
* FiveManBand
FiveManBand: There are five plot-important character, each of which has access to a unique class instead of advanced classes such as the Lich.
** TheHero: Kyrie, an Arbiter and the main protagonist
protagonist.
** TheLancer: Reiner, Kyrie's adopted brother and fellow Arbiter
** TheSmartGuy: Yates, the "scientist"
Arbiter.
** TheBigGuy: Anadine, Kyrie's apprentice, and daughter of the Arbiter that taught Kyrie
Kyrie.
** TheSmartGuy: Yates, the "scientist".
** TheChick: Kyrie, the Bounty Hunter.
* GunsAkimbo: Possible if you equip the Assassin class ability Dual Wield along with a pair of guns
guns.
* TheGunslinger: The Gunner classclass.



* MasterApprenticeChain: Kyrie was instructed by a famous Arbiter, and is now the instructor of his daughter
* ThePaladin: An unlockable class in the game

to:

* MasterApprenticeChain: Kyrie was instructed by a famous Arbiter, and is now the instructor of his daughter
daughter.
* MechanicallyUnusualClass: [[spoiler:Bzaro doesn't have access to any human classes, but can use various monster abilities.]]
* ThePaladin: An unlockable class in the game game.



* ScrewTheRulesIHaveConnections: One of the main instigators of Kyrie's quest is seeing a criminal she just brought in be marked as an Immortal candidate and immediately be let free.

to:

* ScrewTheRulesIHaveConnections: One of the main instigators of Kyrie's quest is seeing Albert, a criminal she just brought in in, be marked as an Immortal candidate and immediately be let free.free.
* SecretCharacter: [[spoiler:Bzaro, a member of the insectoid Bzil race, can join the team after a sidequest.]]



* WhiteMage: The Mender, Plague Doctor, and Princess classes

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* WhiteMage: The Mender, Plague Doctor, and Princess classesclasses.

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Changed: 19

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* TheRedMage: The Druid class is a jack-of-all-trades class with a fairly even mix of offensive and healing spells as well as buffs and debuffs. They also have access to melee weapons and shields which most magic-based classes do not.



* WhiteMage: The Mender and Plague Doctor classes

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* WhiteMage: The Mender and Mender, Plague Doctor Doctor, and Princess classes
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* BlackMage: The Wizard, Sorcerer, and Lich classes



* StepfordSmiler: Reiner, who often feigns happiness for the sake of those around him.

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* StepfordSmiler: Reiner, who often feigns happiness for the sake of those around him.him.
* WhiteMage: The Mender and Plague Doctor classes
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* GunsAkimbo: Possible if you equip the Assassin class ability Dual Wield along with a pair of guns
* TheGunslinger: The Gunner class
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* RandomEffectSpell: The Gambler class's Wild Card ability generates a random effect depending on which suit of playing cards the character is casting with. Red suits like Hearts and Diamonds heal or buff allies and black suits like Clubs or Spades inflict damage or debuffs on enemies.
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* MagicKnight: The Fellblade and the Warmage classes are essentially this with varying levels and combinations of melee and magic attacks.


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* ThePaladin: An unlockable class in the game
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rio_sabda_splash_art_color01b.jpg]]

''Fell Seal: Arbiter's Mark'' is a turn-based tactical RPG with a focus on storytelling and strategic battles.

Centuries ago, a brutal beast of destruction rent the world asunder. In this time of need, the first Immortals came into their uncanny powers, powers so great that they succeeded in destroying the beast ravaging the land, where all else had failed. To prevent such destruction from ever happening again, the Immortals banded together to form a Council that would enforce order and stability on a global scale, stepping in at any hint of war or chaos. The Immortals might be vastly powerful, but they are few. Even they can't oversee all of the lands. This is why they rely upon their mortal agents, the Arbiters, to guard the land's people from the more day-to-day dangers they face. Arbiters range over the land, rooting out bandits, unruly monsters, and crooked officials; their word is law. But one Arbiter uncovers the deepening corruption pervading her own order, and it falls to her to halt the spread of a threat as dire as the brutal beast of yore.

!!Tropes:

* CharacterCustomization: All non-plot characters can have their skin tone, face, hair, eye color, outfit, and hat changed by the player.
* TheChosenMany: When an Immortal chooses to retire, they mark various candidates to go on a pilgrimage, with the first to complete it becoming the Immortal's successor. Said marked people are considered above the law, but there are exceptions.
* FiveManBand
** TheHero: Kyrie, Arbiter and the main protagonist
** TheLancer: Reiner, Kyrie's adopted brother and fellow Arbiter
** TheSmartGuy: Yates, the "scientist"
** TheBigGuy: Anadine, Kyrie's apprentice, and daughter of the Arbiter that taught Kyrie
* InsistentTerminology: Yates insists that he is a "scientist", not a Necromancer.
* JobSystem: Taking direct inspiration from games like ''VideoGame/FinalFantasyTactics'', characters can gain new classes by learning enough abilities in previous classes.
* TheLostLenore: Reiner lost his wife some time before the game begins.
* MasterApprenticeChain: Kyrie was instructed by a famous Arbiter, and is now the instructor of his daughter
* ScrewTheRulesIHaveConnections: One of the main instigators of Kyrie's quest is seeing a criminal she just brought in be marked as an Immortal candidate and immediately be let free.
* StepfordSmiler: Reiner, who often feigns happiness for the sake of those around him.

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