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The third game in the main series involves the heroes (along with Lance, now a member of the team) [[BagOfSpilling cruelly reduced to Level 0]] after releasing an EldritchAbomination named Akron by [[TooDumbToLive poking it with their weapons]]. The game now uses a more traditional RPG approach, where the characters walk around a world map, level up, learn new skills (and re-learn old ones), etc. They travel across several locales, do [[FetchQuest optional fetch quests]] for {{Non Player Character}}s, and get into the occasional minigame.

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The third game in the main series involves the heroes (along with Lance, now a member of the team) [[BagOfSpilling cruelly reduced to Level 0]] after releasing an EldritchAbomination named Akron by [[TooDumbToLive [[NiceJobBreakingItHero poking it with their weapons]]. weapons]].

The game now uses a more traditional RPG approach, where the characters walk around a world map, level up, learn new skills (and re-learn old ones), etc. They travel across several locales, do [[FetchQuest optional fetch quests]] for {{Non Player Character}}s, and get into the occasional minigame.


* BoozeBasedBuff: Beer is introduced as an item that increases your physical attack stat temporarily.

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* KillOneOthersGetStronger: The Pyrohydra's remaining heads will receive massive buffs each time one head dies.


** The Protector has two mega-beam attacks: a thunder-elemental one that can stun your party, and a bomb elemental one that [[StatBuffDispel dispels your party]] ''before dealing damage!''

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** The Protector has two mega-beam attacks: a thunder-elemental one that can stun your party, and a bomb elemental one that [[StatBuffDispel [[StatusBuffDispel dispels your party]] ''before dealing damage!''


Play ''Epic Battle Fantasy 3'' on Website/{{Newgrounds}} [[http://www.newgrounds.com/portal/view/548041 here]]. You can also download the game from UsefulNotes/{{Steam}} for free [[http://store.steampowered.com/app/521200/ here]].

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Play ''Epic Battle Fantasy 3'' on Website/{{Newgrounds}} [[http://www.newgrounds.com/portal/view/548041 here]] or Website/{{Kongregate}} [[https://www.kongregate.com/games/kupo707/epic-battle-fantasy-3 here]]. You can also download the game from UsefulNotes/{{Steam}} for free [[http://store.steampowered.com/app/521200/ here]].

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Play ''Epic Battle Fantasy 3'' on Website/{{Newgrounds}} [[http://www.newgrounds.com/portal/view/548041 here]]. You can also download the game from UsefulNotes/{{Steam}} for free [[http://store.steampowered.com/app/521200/ here]].


* TraumaInn: In the third game. It's free, although Natalie pointed out that it wasn't a very good one.

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* TraumaInn: In the third game. It's free, although Natalie pointed out that it wasn't a very good one.one.
* UnwinnableByMistake: In the third game, a bug may cause the Pyrohydra to respawn, preventing you from returning to the town shop to get items (which are very much required to beat it).
* UpdatedRerelease: The Steam release of ''[=EBF3=]'' has a few tweaks, including an enemy wave counter, better visibility of enemy stats, different game speed options, and a buff to Lance's defenses. No new content was added, however.
* WakeUpCallBoss: In the third game, the Wooly Mammoth boss can kill the party within a few turns if you're not careful. It basically serves to teach that there are more aspects to gameplay than attacking and using spells.
* WalkItOff: From the third game onwards, walking around gradually heals you. If you're too lazy to go back to the city, you can just walk around in a circle.
* WithAFriendAndAStranger: The party setup in [=EBF3=]. Matt and Natalie had been traveling by themselves for over two games, while Lance had joined the party at the end of the second game, generally being a bother to Natalie, the friend.


* ShootTheMedicFirst: Discouraged with the Woolly Mammoth boss in [=EBF3=]; killing any of the healing mooks he starts the battle with will likely replace them with a [[BossInMookClothing Viking Monolith]], which is far more aggravating than merely healing. [[spoiler:And since the mammoth's most exploitable weakness is poison, and maximum poison does more damage than can be healed...]]

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* ShootTheMedicFirst: Discouraged with the Woolly Mammoth boss in [=EBF3=]; killing any of the healing mooks he starts the battle with will likely replace them with a [[BossInMookClothing Viking Monolith]], which is far more aggravating than merely healing. [[spoiler:And since the mammoth's most exploitable weakness is poison, and maximum poison does more damage than can be healed...]]]]
* TakingYouWithMe: The Runes in [=EBF3=], which are summoned by the Protector boss, will launch themselves at you and explode when at low HP, dealing minor damage to the entire party. Runes in [=EBF4=] exhibit similar behavior, but only target one player.
* TraumaInn: In the third game. It's free, although Natalie pointed out that it wasn't a very good one.


* OneHitKill: The third game adds in a handful of regular enemies that can use these (or, more specifically, that instant-death move that the Zombie Hydra used). You'll know when this is the case because the display indicating how much damage you took will read "'''DEATH'''" instead of a numerical value. By the way, that little GrimReaper isn't the only enemy move that can cause instant death anymore... it's just the only one that's ''guaranteed'' to be a OneHitKill if it connects. And you've got quite a few OneHitKill moves in your arsenal, as well (though most of them are functions of specific weapons).

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* OneHitKill: The third game adds in a handful of regular enemies that can use these (or, more specifically, that instant-death move that the Zombie Hydra used). You'll know when this is the case because the display indicating how much damage you took will read "'''DEATH'''" instead of a numerical value. By the way, that little GrimReaper isn't the only enemy move that can cause instant death anymore... it's just the only one that's ''guaranteed'' to be a OneHitKill if it connects. And you've got quite a few OneHitKill moves in your arsenal, as well (though most of them are functions of specific weapons).weapons).
* PantyShot: While we don't get to see it, [[http://img696.imageshack.us/img696/7173/eb3shot.png Lance seemed to get flashed]] when the party tried to jump across a cliff. After he made it, Matt tried to carry Natz across, and accidentally held her at a rather awkward angle.
* PatchworkMap: The third game is more obvious, having a tundra right between a desert and a beach. You can even see the ground quickly transitioning from one biome to another at the very edge of the screens.
* SealedEvilInACan: Akron, though said seal turns out to be absurdly weak. [[spoiler:Godcat is the one who sealed it.]]
* ShootTheMedicFirst: Discouraged with the Woolly Mammoth boss in [=EBF3=]; killing any of the healing mooks he starts the battle with will likely replace them with a [[BossInMookClothing Viking Monolith]], which is far more aggravating than merely healing. [[spoiler:And since the mammoth's most exploitable weakness is poison, and maximum poison does more damage than can be healed...]]


* NumberOfTheBeast: In ''[=EBF3=]'', there's a treasure chest early in Volcano Peak that contains 666 Gold as well as a couple of crafting items.

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* NumberOfTheBeast: In ''[=EBF3=]'', there's a treasure chest early in Volcano Peak that contains 666 Gold as well as a couple of crafting items.items.
* OneHitKill: The third game adds in a handful of regular enemies that can use these (or, more specifically, that instant-death move that the Zombie Hydra used). You'll know when this is the case because the display indicating how much damage you took will read "'''DEATH'''" instead of a numerical value. By the way, that little GrimReaper isn't the only enemy move that can cause instant death anymore... it's just the only one that's ''guaranteed'' to be a OneHitKill if it connects. And you've got quite a few OneHitKill moves in your arsenal, as well (though most of them are functions of specific weapons).


** The party's is shown in the menus, and in the bottom left of the battle screen.

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** The party's is shown in the menus, and in the bottom left of the battle screen.screen.
* MagikarpPower: Another are the soldier jackets and helmets in ''[=EBF3=]'', which you start out with and which resist bomb-type attacks (which no enemy has for the first half of the game). When fully upgraded, they drop medipacks and air strikes nearly every other turn.
* MythologyGag:
** The presence of the [[VideoGame/FinalFantasyI Light Warriors]] sculptures becomes a bit funnier when one realizes that Roszak previously worked on a popular series known as "Attack of the Black Mages", the fifth of which marked the appearance of his current artistic style (as well as Natz's debut).
** There is a NPC named Mao in Glacier Valley who will say a line from Roszak's first animation, [[YouNoTakeCandle "I no speck england"]].
** When the Ancient Monolith uses an [[KamehameHadouken energy beam]] on the party, Matt will say that he once knew [[Anime/DragonBallZ a spiky yellow-haired guy who shot beams like that]], referencing ''[=FFBattle=]''. Or the first ''EBF''. Or ''VideoGame/FinalFantasyVII''.
* NewGamePlus: In the third game, it's possible to start a new game while retaining your levels, skills, items, etc. It is very satisfying to go through again and easily destroy every single boss that gave you trouble previously.
* NoOneGetsLeftBehind: Humorously averted in the third game. Matt expresses fear over crossing an unstable bridge, and Lance just says that the party isn't coming back for him if he falls.
* NoticeThis: Several instances in the third game.
* NumberOfTheBeast: In ''[=EBF3=]'', there's a treasure chest early in Volcano Peak that contains 666 Gold as well as a couple of crafting items.


'''Natalie''': Too late. D:

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'''Natalie''': Too late. D:D:
* KleptomaniacHero: In the third game, you can actually walk around in a world map. And thus, this trope is born. Lampshaded in Glacier Valley if you go to an igloo. Matt will wonder if the Vikings will mind if you take their stuff, Lance will say that you'll need to anyway [[BreakingTheFourthWall if you want the treasure hunter medals]], and Natalie will try to get them to stop stealing everything. Lampshaded yet again when you come across ''another'' unlocked tent in Volcano Peak, at which point Natalie agrees to steal things.
-->'''Lance:''' "[[OOCIsSeriousBusiness You've changed]]."
** Lampshaded early on if you find the "secret" back area of the shops where you can loot the shopkeeper's treasure chests. Natz will question if it's stealing, and Matt will only reply "Just take it and run!"
* LifeMeter:
** The enemies' are in the bottom right of the battle screen.
** The party's is shown in the menus, and in the bottom left of the battle screen.


** Environmentally, Glacier Valley in ''[=EBF3=]'' is a straight example, as towards the end of it you come across a volcanic plain.

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** Environmentally, Glacier Valley in ''[=EBF3=]'' is a straight example, as towards the end of it you come across a volcanic plain.plain.
* HyperactiveMetabolism: The third game replaces potions with various food items. [[CommonplaceRare This has the side effect of making pizza incredibly rare.]]
* InescapableAmbush: All of the the third game's bonus areas, unlocked by earning many medals, have ambushes that trigger when you walk onto specific tiles on the map rather than interacting with enemies. Averted, however, in that you can flee them at any time and even access the chests that these encounters guard, no combat whatsoever.
* InfinityPlusOneElement:
** Bomb in the third game. There are huge stretches of the game where almost every enemy is weak to it, and almost nothing actually resists it except a few fire enemies; most importantly, it is the weakness of every clay and golem enemy, who otherwise rarely match in the elements they aren't immune to, and all three monoliths, which each are immune to all but two or three types. Lance gets two bomb weapons and two bomb specials regardless of weapon, and they'd all be solid choices even without the element. In the hands of enemies it's nothing special, other than being hard to recognize. Unfortunately, in the fourth game, Bomb got much more balanced than before. Still not a bad element, as none of the monsters you usually encounter can absorb it.
** Poison in the third game. It would stack multiple times, stacks would not disappear, most monsters can't dispel poison stacks, and at nine stacks, even bosses would drop dead after a few rounds. The downside is that a good deal of monsters are immune (though most of them are weak to Bomb anyway). Poison was nerfed in the fourth game, with stacks dropping by 1 each round and damage scaling much less with the monster's max HP.
* InnocentFanserviceGirl: In ''[=EBF3=]'', there's a naked girl in Rock Lake who gives you a quest. She doesn't seem to notice (or care) that she's stark-naked. There's also a naked man, [[FanDisservice but he doesn't exactly fit]]:
--> '''Matt''': Don't come any closer, gramps. You'll scar this girl for life.\\
'''Natalie''': Too late. D:


* EyeBeam: Akron's fire spell. Oddly, until he's severely damaged, his eyes are actually hidden under mummy bandages. How he manages to cast this fire beam without burning through them is anyone's guess.

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* EyeBeam: Akron's fire spell. Oddly, until he's severely damaged, his eyes are actually hidden under mummy bandages. How he manages to cast this fire beam without burning through them is anyone's guess.guess.
* FinalBossNewDimension: [[spoiler:Akron is fought in a black hole in both appearances.]]
* FlunkyBoss: Every damn boss in the third game is this. Even the Pyrohydra, who at first seems to avert it by being a WolfpackBoss instead, starts summoning minions when reduced to one head. The fourth game turns it into an advantage, since every enemy killed gives you Summon Points.
* {{Foreshadowing}}: Akron's [[spoiler:being created by Godcat]] gets a fair bit of this in the third game. A statue of him is visible in the Kitten Ruins (only as a shadow, naturally), and several of his BossBanter lines refer to [[spoiler:Godcat]].
* GameOver: The third game displays a random message, usually containing a ShoutOut. It also shows [[NightmareFuel a giant mass of bones against a dark background]] with each of the heroes' default weapons visible. The music also changes to a short, sad theme, formerly accompanied by a vocal "FAIL!".
* HailfirePeaks:
** Enemies in levels in the third game onward tend to be themed around a single type of elemental damage, weak to it early on, but enemies further in are resistant to it. The final level of ''[=EBF4=]'' has holy and evil enemies fighting on the same side!
** Environmentally, Glacier Valley in ''[=EBF3=]'' is a straight example, as towards the end of it you come across a volcanic plain.

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[[quoteright:254:https://static.tvtropes.org/pmwiki/pub/images/Epic3_2286.bmp]]
[[caption-width-right:254: VictoryPose!]]

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