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* DecontaminationChamber: One awaits in the entrance to the base. Using the 'equipment' setting instead of the 'personnel' setting earns you [[HaveANiceDeath a game over.]]
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* UnwinnableByDesign: In addition to the VideoGameCrueltyPunishment example above:

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* UnwinnableByDesign: In addition to the VideoGameCrueltyPunishment example above:UnwinnableByDesign:



** Notably averted at one point: you can eat the cake in the mess hall, which does earn you a few points. Rather than the cake being LostForever as a result, you can simply take another piece for later, and the game will say you're not hungry anymore if you try to eat it.

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** Notably averted at one point: you can eat the cake in the mess hall, which does earn you a few points. Rather than the cake being LostForever [[PermanentlyMissableContent lost forever]] as a result, you can simply take another piece for later, and the game will say you're not hungry anymore if you try to eat it.
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** Notably averted at one point: you can eat the cake in the mess hall, which does earn you a few points. Rather than the cake being LostForever as a result, you can simply take another piece for later, and the game will simply say you're not hungry anymore if you try to eat it.

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** Notably averted at one point: you can eat the cake in the mess hall, which does earn you a few points. Rather than the cake being LostForever as a result, you can simply take another piece for later, and the game will simply say you're not hungry anymore if you try to eat it.
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* HighPressureBlood: Oh so much of it whenever your character bites the dust. Getting impaled by the porcupine especially has you spraying blood all over the place like a fountain. In another hilarious death scene, cutting your finger while out on the asteroid's surface causes the resulting blood spray to ''propel you directly into space.''

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* HighPressureBlood: Oh so much of it whenever your character bites the dust. Getting impaled by the porcupine porcupine-like Brelt especially has you spraying blood all over the place like a fountain. In another hilarious death scene, cutting your finger while out on the asteroid's surface causes the resulting blood spray to ''propel you directly into space.''



** The mantis drops dead at the merest whiff of oxygen.

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** The mantis mantis-like Glitten drops dead at the merest whiff of oxygen.
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Earthrise is made in a style similar to {{Creator/Sierra}}'s early titles, with blocky EGA graphics, text parser interface, scoring system, and EverythingTryingToKillYou at every turn. It remains obscure, but can be [[https://archive.org/details/msdos_Earthrise_1990 played online at the Internet Archive]].

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Earthrise ''Earthrise'' is made in a style similar to {{Creator/Sierra}}'s early titles, with blocky EGA graphics, text parser interface, scoring system, and EverythingTryingToKillYou at every turn. It remains obscure, but can be [[https://archive.org/details/msdos_Earthrise_1990 played online at the Internet Archive]].
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''Earthrise: A Guild Investigation" is a 1990 sci fi graphic adventure game by Interstel for DOS PC's. In the future, the Terran Mining Guild has lost contact with an asteroid-based mining colony of Solus, which is now hurtling uncontrollably towards Earth. [[FeaturelessProtagonist You, an unnamed TMG astronaut,]] are assigned to travel to Solus, land on its surface to ascertain what has happened, and stop the asteroid on its collision course. Once on the surface, you soon find the base overrun with a variety of hostile alien creatures that have killed the inhabitants, and now you must figure out how to overcome them and survive if you are to complete your mission...

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''Earthrise: A Guild Investigation" Investigation'' is a 1990 sci fi graphic adventure game by Interstel for DOS PC's. In the future, the Terran Mining Guild has lost contact with an asteroid-based mining colony of Solus, which is now hurtling uncontrollably towards Earth. [[FeaturelessProtagonist You, an unnamed TMG astronaut,]] are assigned to travel to Solus, land on its surface to ascertain what has happened, and stop the asteroid on its collision course. Once on the surface, you soon find the base overrun with a variety of hostile alien creatures that have killed the inhabitants, and now you must figure out how to overcome them and survive if you are to complete your mission...

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* KillItWithOxygen: The mantis drops dead at the merest whiff of oxygen.



** Eric the bee might be one to ''{{Series/MontyPythonsFlyingCircus}}''.

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** Eric the bee might be one to ''{{Series/MontyPythonsFlyingCircus}}''.the ''Creator/MontyPython'' song "Eric the Half-a-Bee".



* WeaksauceWeakness: [[spoiler: The slime creature you encounter at the very end is killed when you feed it cake.]]

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* WeaksauceWeakness: WeaksauceWeakness:
** The mantis drops dead at the merest whiff of oxygen.
**
[[spoiler: The slime creature you encounter at the very end is killed when you feed it cake.]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/sol_004.png]]

''Earthrise: A Guild Investigation" is a 1990 sci fi graphic adventure game by Interstel for DOS PC's. In the future, the Terran Mining Guild has lost contact with an asteroid-based mining colony of Solus, which is now hurtling uncontrollably towards Earth. [[FeaturelessProtagonist You, an unnamed TMG astronaut,]] are assigned to travel to Solus, land on its surface to ascertain what has happened, and stop the asteroid on its collision course. Once on the surface, you soon find the base overrun with a variety of hostile alien creatures that have killed the inhabitants, and now you must figure out how to overcome them and survive if you are to complete your mission...

Earthrise is made in a style similar to {{Creator/Sierra}}'s early titles, with blocky EGA graphics, text parser interface, scoring system, and EverythingTryingToKillYou at every turn. It remains obscure, but can be [[https://archive.org/details/msdos_Earthrise_1990 played online at the Internet Archive]].

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!!Earthrise provides examples of:

* AllWebbedUp: Your fate should you get too close to the spider.
* ArtisticLicenseBiology: Eric is able to sting the Zeld dozens of times in a row and return to his jar with no ill effects. In reality, a bee would lodge its stinger in another being with one sting and kill itself in the process. Of course, RuleOfFunny is in full effect here.
* BeeBeeGun: Eric, a friendly African bee in a jar, goes absolutely ballistic when you release it in front of the Zeld and proceeds to angrily sting it to death.
* ChekhovsGun: The piece of cake you find in the mess hall proves instrumental in [[spoiler: killing the final creature.]]
* EverybodysDeadDave: The base is littered with corpses everywhere, giving the impression that the aliens killed everyone. [[spoiler: The ending reveals a small contingent of survivors had managed to barricade themselves in the living quarters and were rescued later.]]
* ExplosiveDecompression:
**Blundering into a depressurized area without your helmet on will cause [[YourHeadAsplode your head to swell up and burst like an overripe watermelon.]]
** Weaponized by the player [[spoiler:to kill the spider in the garden.]]
* FeaturelessProtagonist / HeroicMime / NoNameGiven: The player character's only distinguishing marks are his caucasian skin and brown hair; he never speaks nor is his identity ever alluded to.
* GiantSpider
* {{Gorn}}: The game's death scenes are about as detailed in this regard as a low-res 16 color game can possibly be.
* HaveANiceDeath: The game gives you a snarky assessment whenever you die, punctuated with a one-line summary about how "you have been impaled/eaten/decompressed/etc.".
* HighPressureBlood: Oh so much of it whenever your character bites the dust. Getting impaled by the porcupine especially has you spraying blood all over the place like a fountain. In another hilarious death scene, cutting your finger while out on the asteroid's surface causes the resulting blood spray to ''propel you directly into space.''
* HollywoodAcid: On two occasions you can run into some leaking battery acid which rapidly melts you. Similarly, the blobby Tymak will digest you in seconds if it gets a hold of you.
* HumanPopsicle: The trip to and from Solus requires you to cryogenically freeze yourself for the duration.
* JokeItem: Throughout the game you can find several items like a smelly sock, a comb, and an unloaded handgun that award you points for picking them up, but are never used anywhere.
* KaizoTrap: [[spoiler: After you've completed your mission and head back to your shuttle to leave, there's an easily missable slime creature hanging from the ceiling that'll suffocate you unless you deal with it first.]]
* KillItWithOxygen: The mantis drops dead at the merest whiff of oxygen.
* TheManyDeathsOfYou: [[ImpaledWithExtremePrejudice Impalement]], ExplosiveDecompression, [[HollywoodAcid melting]], and that's just in the first ten minutes!
* PressXToDie: Trying to fire a laser through a reflective glass barrier causes the beam to bounce back towards you and bisect you.
* ScrewThisImOuttaHere: Right at the start of the game, you can activate the Automated Return on your shuttle and head right back to Earth without even starting your mission... upon which you're branded a coward and given a NonStandardGameOver.
* SecondPersonNarration
* ShoutOut:
** Getting eaten by the alien venus flytrap will have the narrator quip: "Now you know where [[{{Film/LittleShopOfHorrors}} Audrey II]] comes from!".
** Eric the bee might be one to ''{{Series/MontyPythonsFlyingCircus}}''.
* VideoGameCrueltyPunishment:
** You can take Eric the bee out into a vacuum and watch him explode into red mist, but the game promptly docks you ALL your points as the game becomes [[UnwinnableByDesign unwinnable]] without him. Annoyingly, this happens immediately upon entering a decompressed area whether you intended it or not.
** When you store Eric in an airtight cylinder to avoid this, make sure to put him back in his jar ASAP or he suffocates.
* UnwinnableByDesign: In addition to the VideoGameCrueltyPunishment example above:
** You can fall down into the depths of your shuttle's engine compartment, which you survive, but promptly find there's no way to climb back out again.
** Notably averted at one point: you can eat the cake in the mess hall, which does earn you a few points. Rather than the cake being LostForever as a result, you can simply take another piece for later, and the game will simply say you're not hungry anymore if you try to eat it.
* WeaksauceWeakness: [[spoiler: The slime creature you encounter at the very end is killed when you feed it cake.]]
* YourHeadAsplode: See ExplosiveDecompression above.

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