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** However, a late game research tree removes penalties. If your stats have reached the point that it costs double (or even triple) to increase each level up, this can increase them at the cost of at least 110,000 credits.

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** However, a late game research tree removes penalties. If your stats have reached the point that it costs double (or even triple) a massive 25 times as much) to increase each level up, this can increase them at the cost of at least 110,000 credits.

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* AwesomeYetImpractical: With the most recent update, all units of ammunition on the inventory screen are only worth one reload (with the exception of the double barrel's ammo). Subverted in that the pistol sized [[HandCannon 444 Bear Killer]] despite its four shot capacity is the only weapon that can kill Interceptors with 2-4 shots. Played straight for the heavy weapons like the [[GrenadeLauncher Spiculum Ovum]] and [[{{BFG}} Excidium]].

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* AwesomeYetImpractical: With the most recent update, all units of ammunition on the inventory screen are only worth one reload (with the exception of the double barrel's ammo). Subverted in that the pistol sized [[HandCannon 444 Bear Killer]] despite its four shot capacity is the only weapon that can kill Interceptors with 2-4 shots.shots, its obvious flaws point out that it should only be treated as a sidearm for specific targets you don't specialize with. Played straight for the heavy weapons like the [[GrenadeLauncher Spiculum Ovum]] and [[{{BFG}} Excidium]].


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* DifficultButAwesome: A more beneficial way in dealing with Interceptors is by hacking their AI, having control of one will let them sweep the area and kill a whole lot of lightly armored enemies, especially its armed with bombs. But hacking them is so painfully hard, you have to make them lower their depth of flight just to be able to even "start", meanwhile you're worrying about your stamina draining as you remain cloaked while doing so.

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* AwesomeYetImpractical: With the most recent update, all units of ammunition on the inventory screen are only worth one reload (with the exception of the double barrel's ammo). Suddenly that [[HandCannon 444 Bear Killer]] is a lot less useful with its four shot capacity. Same goes for the heavy weapons like the [[GrenadeLauncher Spiculum Ovum]] and [[{{BFG}} Excidium]].
** This still varies on the player's playstyle, [[AwesomeYetPractical but the .444 Bear Killer is the only sidearm with an Armor Piercing Round]]... which comes in handy against hardier opponents such as the Deus Ex Machina, Monolith Turrets, and Interceptors.
* AWomanScorned: Synicles are, at least according to a Culter member who is fond of telling stories, based on a [[EyeScream Culter commander torturing his wife]] after she violated the rule of his temple.

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* AwesomeYetImpractical: With the most recent update, all units of ammunition on the inventory screen are only worth one reload (with the exception of the double barrel's ammo). Suddenly Subverted in that the pistol sized [[HandCannon 444 Bear Killer]] is a lot less useful with despite its four shot capacity. Same goes capacity is the only weapon that can kill Interceptors with 2-4 shots. Played straight for the heavy weapons like the [[GrenadeLauncher Spiculum Ovum]] and [[{{BFG}} Excidium]].
** This still varies on the player's playstyle, [[AwesomeYetPractical but the .444 Bear Killer is the only sidearm with an Armor Piercing Round]]... which comes in handy against hardier opponents such as the Deus Ex Machina, Monolith Turrets, and Interceptors.
* AWomanScorned: Synicles are, at least according to a Culter member who is fond of telling stories, based on a [[EyeScream Culter commander torturing his wife]] after she violated the rule of his temple.
Excidium]].

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There are no Battle Axes


** The weapons take this further, advanced firearms coexist side-by-side with [[AnAxeToGrind battleaxes]] and [[KatanasAreJustBetter katanas]].

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** The weapons take this further, advanced firearms coexist side-by-side with [[AnAxeToGrind battleaxes]] [[DropTheHammer war hammers]] and [[KatanasAreJustBetter katanas]].



* AnAxeToGrind: Of the Battle-Axe variety; characters specializing in melee can easily one hit kill most enemies with it.
** It's a war hammer, not an axe.
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** It's a war hammer, not an axe.
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** The process to cure an otherwise permanent fatal wound is long, obscure, and costs several thousand brouzoufs.
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** It used to be that the AI for all factions had an uncanny way of knowing EXACTLY where you were if you weren't completely invisible, however, thanks to a recent patch they behave more realistically and no longer randomly charge into your hiding places or turn around to see you trying to sneak by as soon as you enter an area. If you're not sneaking, though, expect ten-plus enemies to charge your position every three minutes, however.

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** It used to be that the AI for all factions had an uncanny way of knowing EXACTLY where you were if you weren't completely invisible, however, thanks to a recent patch they behave more realistically and no longer randomly charge into your hiding places or turn around to see you trying to sneak by as soon as you enter an area. If you're not sneaking, though, expect ten-plus enemies to charge your position every three minutes, however.minutes.
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* GuideDangIt: The penultimate level, if you choose to [[spoiler:spare your Mentor]]; he sends you to find someone called Akmal. This is undoubtedly one of the most annoying levels of the game, and it gives you no hints on how to complete it; you have to solve it by [[TryEverything Trying Everything]]. The level is made even worse by the translations of dubious quality - the game mentions that you need to destroy a "switch" - said switch is a rusty metal plate in some dark corner of the level. What it ''doesn't'' mention is that you need to shoot it ''twice'' to actually ignite the gas.

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* GuideDangIt: The penultimate level, if you choose to [[spoiler:spare your Mentor]]; he sends you to find someone called Akmal. This is undoubtedly one of the most annoying levels of the game, and it gives you no hints on how to complete it; you have to solve it by [[TryEverything Trying Everything]]. The level is made even worse by the translations of dubious quality - the game mentions that you need to destroy a "switch" - said switch is a rusty metal plate wheel in some dark the top corner of the level. level, which activates some gas below. What it ''doesn't'' mention is that you need to shoot it the pipe on the level below ''twice'' to actually ignite the gas.

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Not really.


* SpeakingSimlish: Everyone speaks a corrupted, vaguely Slavic/Russian language, or a corrupted, vaguely Japanese language.



** One of the achievements asks you to "kill a VideoGame/DeusEx".

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* AWomanScorned: Synicles are, at least according to a Culter member who is fond of telling stories, based on a [[EyeScream Culter commander torturing his wife]] after she violated the rule of his temple.



* WasOnceAMan: The creatures of the Metastreumonic Force are speculated to be this. [[spoiler: The Synicles are speculated to be the opposite: creatures taking the form of human women.]]

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* WasOnceAMan: The creatures of the Metastreumonic Force are speculated to be this. [[spoiler: The Synicles are speculated to be the opposite: creatures taking the form of human women.]]



* YouHaveOutlivedYourUsefulness: Overlaps with VideogameCrueltyPotential in that after you possess someone and make them kill their comrades, you still have to dispatch them yourself because they remain hostile when you break the possession. [[spoiler: Rimanah also essentially does this to you if you side with him.]]

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* YouHaveOutlivedYourUsefulness: Overlaps with VideogameCrueltyPotential in that after you possess someone and make them kill their comrades, you still have to dispatch them yourself because they remain hostile when you break the possession. [[spoiler: Rimanah also essentially does this to you if you side with him.him, and Mentor does this, but only because Riminah and his goons severely wounded him and that killing him would cause you to absorb his power to defeat Riminah properly.]]
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** [[TabletopGame/{{Warhammer 40000}} Legions of elite warriors stationed all over human space who are heavily indoctrinated into a specific religion, and who have fortresses designed to look like cathedrals]]
** Investigating a mysteriously-quiet facility with dark hallways, on the planet [[{{Alien}} Sulaco]]. There's also an achievement called "Corporal Hicks".

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** [[TabletopGame/{{Warhammer 40000}} Legions of elite warriors stationed all over human space who are heavily indoctrinated into a specific religion, and who have fortresses designed to look like cathedrals]]
cathedrals]]. The loading screen quotes are definitely riffs off the "Thought for the day", as well.
** Investigating a mysteriously-quiet facility with dark hallways, on the planet [[{{Alien}} Sulaco]]. The main enemies are totally not Xenomorphs, and you nuke the site (but not from orbit). There's also an achievement called "Corporal Hicks".



** "Film/DirtyHarry" for killing a bandit with the 222.
** "[[Film/BladeRunner Deckard]]" for destroying a certain {{Mecha Mook|s}}, also with the 222.

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** "Film/DirtyHarry" "Film/DirtyHarry", for killing a bandit with the 222.
** "[[Film/BladeRunner Deckard]]" Deckard]]", for destroying a certain {{Mecha Mook|s}}, also with the 222.

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* TheAllSeeingAI: Played straight with the metastreunomic force creatures. If you're not invisible, they know where you are, and they will never stop hunting you down. Possibly justified since they are a manifestation of the destroyed natural world of the very planet you're standing on.
** It used to be that the AI for all factions had an uncanny way of knowing EXACTLY where you were if you weren't completely invisible, however thanks to a recent patch they behave more realistically and no longer randomly charge into your hiding places or turn around to see you trying to sneak by as soon as you enter an area.

to:

* TheAllSeeingAI: Played straight with the metastreunomic force creatures. If you're not invisible, they know where you are, and they will never stop hunting you down. Possibly justified justified, since they are a manifestation of the destroyed natural world of the very planet planets you're standing on.
visiting.
** It used to be that the AI for all factions had an uncanny way of knowing EXACTLY where you were if you weren't completely invisible, however however, thanks to a recent patch they behave more realistically and no longer randomly charge into your hiding places or turn around to see you trying to sneak by as soon as you enter an area.area. If you're not sneaking, though, expect ten-plus enemies to charge your position every three minutes, however.



** This still varies on the player's playstyle, [[AwesomeYetPractical but the 444 Bear Killer is the only sidearm with an Armor Piercing Round]]...which comes in handy against hardier opponents such as the Deus Ex Machina, Monolith Turrets, and Interceptors.

to:

** This still varies on the player's playstyle, [[AwesomeYetPractical but the the .444 Bear Killer is the only sidearm with an Armor Piercing Round]]...Round]]... which comes in handy against hardier opponents such as the Deus Ex Machina, Monolith Turrets, and Interceptors.



* BlackAndGrayMorality: You are a member of EYE which is dedicated primarily to protecting humanity from the metastreumonic force and is divided into two subgroups, the Culters and the Jians. You also have the Federation which is supposedly a totalitarian government. EYE fights them not so much to liberate the masses, but to make a grab for power for itself. Then you start finding out that the monsters of the metastreumonic force are a manifestation of the natural environments across countless planets that have been destroyed by Humanity, and some Humans are even siding with the monsters. The only obviously evil side is the one you're told you're part of, which are a group of fanatical Culters who seem primarily concerned with eliminating every single Jian. Outside of them it's pretty open to debate on who's the real "good" team.

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* BlackAndGrayMorality: You are a member of EYE the Secreta, which is dedicated primarily to protecting humanity from demons (and now, the metastreumonic force Meta-Streumic Force) and is divided into two subgroups, the Culters and the Jians. You also have the Federation which is supposedly a totalitarian government. EYE fights them not so much to liberate the masses, but to make a grab for power for itself. Then you start finding out that the monsters of the metastreumonic force are a manifestation of the natural environments across countless planets that have been destroyed by Humanity, and some Humans are even siding with the monsters. The only obviously evil side is the one you're told you're part of, which are a group of fanatical Culters who seem primarily concerned with eliminating every single Jian. Outside of them it's pretty open to debate on who's the real "good" team.



* BoringYetPractical: The S6000 assault rifle and the silenced B.O.S.C.O. sniper rifle. These are bog-standard bullet weapons, but they both have plenty of ammunition (100 rounds per mag for the S6000, and 25 for the BOSCO) and have reasonable accuracy and stopping power for their purposes.

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* BoringYetPractical: The S6000 assault rifle and the silenced B.O.S.C.O. sniper rifle. These are bog-standard bullet weapons, but they both have plenty of ammunition (100 rounds per mag for the S6000, and 25 for the BOSCO) and have reasonable accuracy and stopping power for their purposes. This is, in fact, the reason why three incredibly low-tech rifles are issued to Federal forces four hundred years in the future: they're cheap, reliable, and ammo is plentiful.



* DeadAllAlong: [[spoiler: Mentor and Rimanah at least, possibly others too. Who knows, maybe EYE does not really exist, and you are just a brain in a jar somewhere...]]
* DumpStat: Mental Balance, which reduces the likelihood of insanity. Unfortunately, it's completely redundant because of the "Maintenance" ability that ''every player has''. Maintenance only takes about a second to do, and it will cure your insanity.
** Which depends on the ailments...and more traumas mean longer maintenance times so the stat's usefulness is debatable; especially when you're in the middle of a combat scenario.

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* DeadAllAlong: [[spoiler: Mentor and Rimanah at least, Rimanah, but possibly others too.- and it's very likely others are seeing them as well. Who knows, maybe EYE does not really exist, and you are just a brain in a jar somewhere...]]
* DumpStat: Mental Balance, which reduces the likelihood of insanity. Unfortunately, it's completely redundant because of Depending on your playstyle, this may or may not be useful - the "Maintenance" ability that ''every player has''. Maintenance skill only takes about a second to do, few seconds and it will cure your insanity.
** Which depends on
cures all ailments, but as the ailments...and more traumas mean longer maintenance times so the stat's usefulness is debatable; especially when you're in the middle of a combat scenario.game prefers {{Zerg Rush}}es, those few seconds may be very, very precious.



* GasMaskLongcoat: Federal Police.

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* GasMaskLongcoat: Federal Police.Police and Light Amrmor Jian mooks.
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the Namespace stuff, yeah.


* AnachronismStew: An incredibly strange variant. The game's style is an anachronism of a plethora of sci-fi classics, from the Matrix (referenced by name even), TabletopGame/{{Warhammer 40000}}, VideoGame/{{Fallout}}, GhostInTheShell, and a backstory {{Lost}} would be proud of.

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* AnachronismStew: An incredibly strange variant. The game's style is an anachronism of a plethora of sci-fi classics, from the Matrix (referenced by name even), TabletopGame/{{Warhammer 40000}}, VideoGame/{{Fallout}}, GhostInTheShell, and a backstory {{Lost}} Series/{{Lost}} would be proud of.



** "[[BladeRunner Deckard]]" for destroying a certain {{Mecha Mook|s}}, also with the 222.

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** "[[BladeRunner "[[Film/BladeRunner Deckard]]" for destroying a certain {{Mecha Mook|s}}, also with the 222.
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spoilering the Metastreumonic Force being incarnations of a corrupting planet is unnecessary..


* TheAllSeeingAI: Played straight with the metastreunomic force creatures. If you're not invisible, they know where you are, and they will never stop hunting you down. Possibly justified since [[spoiler: they are a manifestation of the destroyed natural world of the very planet you're standing on.]]

to:

* TheAllSeeingAI: Played straight with the metastreunomic force creatures. If you're not invisible, they know where you are, and they will never stop hunting you down. Possibly justified since [[spoiler: they are a manifestation of the destroyed natural world of the very planet you're standing on.]]
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da Namespace thing Fix


[[caption-width-right:298:Not a [[{{Warhammer 40000}} Space Marine Chaplain]]. Honest.]]

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[[caption-width-right:298:Not a [[{{Warhammer [[TabletopGame/{{Warhammer 40000}} Space Marine Chaplain]]. Honest.]]



* AnachronismStew: An incredibly strange variant. The game's style is an anachronism of a plethora of sci-fi classics, from the Matrix (referenced by name even), WarHammer40000, VideoGame/{{Fallout}}, GhostInTheShell, and a backstory {{Lost}} would be proud of.

to:

* AnachronismStew: An incredibly strange variant. The game's style is an anachronism of a plethora of sci-fi classics, from the Matrix (referenced by name even), WarHammer40000, TabletopGame/{{Warhammer 40000}}, VideoGame/{{Fallout}}, GhostInTheShell, and a backstory {{Lost}} would be proud of.



** This still varies on the player's playstyle, [[AwesomeYetPractical but the 444 Bear Killer is the only sidearm with an Armor Piercing Round]]...which comes in handy against hardier opponents such as the Deus Ex Machina, Monolith Turrets, and Interceptors.

to:

** ** This still varies on the player's playstyle, [[AwesomeYetPractical but the 444 Bear Killer is the only sidearm with an Armor Piercing Round]]...which comes in handy against hardier opponents such as the Deus Ex Machina, Monolith Turrets, and Interceptors.



* GeniusBruiser: The protagonist can be this, quoting Sun Tzu and the like.

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* GeniusBruiser: The protagonist can be this, quoting Sun Tzu and the like.



* SelfDuplication: The Polyclone and Transmutation PSI abilities allow you to make copies of yourself. Polyclone will 1 to 6 clones of you, but they are all individually weak and typically die in one hit. Transmutation makes a single copy of you, but it is far more powerful than the polyclones.

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* SelfDuplication: The Polyclone and Transmutation PSI abilities allow you to make copies of yourself. Polyclone will 1 to 6 clones of you, but they are all individually weak and typically die in one hit. Transmutation makes a single copy of you, but it is far more powerful than the polyclones.



** [[{{Warhammer40000}} Legions of elite warriors stationed all over human space who are heavily indoctrinated into a specific religion, and who have fortresses designed to look like cathedrals]]

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** [[{{Warhammer40000}} [[TabletopGame/{{Warhammer 40000}} Legions of elite warriors stationed all over human space who are heavily indoctrinated into a specific religion, and who have fortresses designed to look like cathedrals]]



*** In addition, EYE agents don't seem to receive sensitivity classes. Its not so much knowing what will tick off a person so much as finding a path through the dialogue tree that does not reduce yourself to declaring to his face that you want to rape his dog, shoot him in the face and use his mother for pipe tobacco. You are just generally not a very nice person, Mr. 100 Karma.

to:

*** In addition, EYE agents don't seem to receive sensitivity classes. Its not so much knowing what will tick off a person so much as finding a path through the dialogue tree that does not reduce yourself to declaring to his face that you want to rape his dog, shoot him in the face and use his mother for pipe tobacco. You are just generally not a very nice person, Mr. 100 Karma.



* UselessUsefulStealth: Though it is possible to be used effectively, Steath drains your energy stores and you must periodically take cover and let it recharge. Though you can easily get around while invisible, enemy [=NPCs=] have a habit of accidentally stumbling into your out of the way hiding place with machine guns ready whenever you stop to recharge. In addition most attempts of just sneaking past people are made impossible due to the insane sight range of your foes.

to:

* UselessUsefulStealth: Though it is possible to be used effectively, Steath drains your energy stores and you must periodically take cover and let it recharge. Though you can easily get around while invisible, enemy [=NPCs=] have a habit of accidentally stumbling into your out of the way hiding place with machine guns ready whenever you stop to recharge. In addition most attempts of just sneaking past people are made impossible due to the insane sight range of your foes.
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* OneBulletClips: A nice and rare aversion of this trope for a shooter.
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** [[spoiler: At least, most notable event that may have actually happened (The New Game+ "of sorts" makes it confusing) was the Monolith mission where you can talk to the 2 unimportant Culters. One tells you that you've been talking to yourself lately (Mentor and Rimanah), while the other implies that your Mentor already died somewhere but was easily convinced that he wasn't when you denied it.]]
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* TeleFrag: The Dragon psi-ability. When used while targeting a non-mechanical enemy, it'll teleport you inside the enemy, and cause the enemy to [[LudicrousGibs explode in a shower of blood]].
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* UnbreakableWeapons: None of the weapons can be destroyed. What makes it especially odd from other Unbreakable weapons in other games is that in this game, you can use your weapons ''as shields'', by holding it up to your chest with the shift and right mouse button depressed. Your gatling gun will happily take several hundred rounds to its receiver and barrel, and keep functioning. The [=HS010=] submachine gun will continue to work perfectly fine even after firing several dozen magazines in its triple fire rate mode, though firing in this mode does make the weapon sound like it's ripping itself apart.
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* RealIsBrown: Everything is covered with at least 3 layers of grime, in keeping with the cyberpunk setting.

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* RealIsBrown: Everything is covered with at least 3 layers of grime, in keeping with the cyberpunk setting. Most maps are brown, but some swap brown for alternate colors - [=cm_wurster=] has Real is Green, and [=cm_sheep=] has Real is Blue.
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* TeleFrag: The Dragon psi-ability. When used while targeting a non-mechanical enemy, it'll teleport you inside the enemy, and cause the enemy to [[LudicrousGibs explode in a shower of blood]].
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None


* AnachronismStew: An incredibly strange variant. The game's style is an anachronism of a plethora of sci-fi classics, from the Matrix (referenced by name even), WarHammer40000, {{Fallout}}, GhostInTheShell, and a backstory {{Lost}} would be proud of.

to:

* AnachronismStew: An incredibly strange variant. The game's style is an anachronism of a plethora of sci-fi classics, from the Matrix (referenced by name even), WarHammer40000, {{Fallout}}, VideoGame/{{Fallout}}, GhostInTheShell, and a backstory {{Lost}} would be proud of.
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* Expy: The Deus Ex Machina enemy looks an ''awful lot'' like a [[http://doomwiki.org/wiki/Cyberdemon certain iconic ''Doom'' enemy]]...

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* Expy: {{Expy}}: The Deus Ex Machina enemy looks an ''awful lot'' like a [[http://doomwiki.org/wiki/Cyberdemon certain iconic ''Doom'' enemy]]...

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* AwesomeYetImpractical: With the most recent update, all units of ammunition on the inventory screen are only worth one reload (with the exception of the double barrel's ammo). Suddenly that [[HandCannon 444 Bear Killer]] is a lot less useful with its four shot capacity. Same goes for the heavy weapons like the [[GrenadeLauncher Spiculum Ovum]] and [[BFG Excidium]].

to:

* AwesomeYetImpractical: With the most recent update, all units of ammunition on the inventory screen are only worth one reload (with the exception of the double barrel's ammo). Suddenly that [[HandCannon 444 Bear Killer]] is a lot less useful with its four shot capacity. Same goes for the heavy weapons like the [[GrenadeLauncher Spiculum Ovum]] and [[BFG [[{{BFG}} Excidium]].



* BFS: The Damocles sword, which is essentially a claymore with weird energy generators on it to make the sword's blade explode stuff on contact.



* {{BFS}}: The Damocles sword, which is essentially a claymore with weird energy generators on it to make the sword's blade explode stuff on contact.



* [[GaiasVengeance Gaia's Vengeance]]: The Metastreumonic Force.

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* [[GaiasVengeance Gaia's Vengeance]]: GaiasVengeance: The Metastreumonic Force.



* SwordAndGun: It's possible to carry a katana or a [[BFS Damocles]] in one hand, and a single BK13 pistol in the other. Once you unlock the [[HandCannon Bear Killer]], you can swap out the piddly fully automatic .45ACP pistol for a .444 rifle round that can ''kill attack helicopters''

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* SwordAndGun: It's possible to carry a katana or a [[BFS [[{{BFS}} Damocles]] in one hand, and a single BK13 pistol in the other. Once you unlock the [[HandCannon Bear Killer]], you can swap out the piddly fully automatic .45ACP pistol for a .444 rifle round that can ''kill attack helicopters''
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** "[[TheStrangeCaseOfDoctorJekyllAndMrHyde Doctor Hyde]]" for teamkilling with a medkit.

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** "[[TheStrangeCaseOfDoctorJekyllAndMrHyde "[[Literature/TheStrangeCaseOfDrJekyllAndMrHyde Doctor Hyde]]" for teamkilling with a medkit.

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* JackOfAllStats: Equilibrium Lords have overall balanced stats that are incapable of suffering a [[CripplingOverspecialization Crippling Overspecialization]]. They are apparently average in stats and are capable of adapting to any situation. Further developing this particular class into a [[LightningBruiser Grey Master]] can lead to a character that can use his Medikit effectively, run fairly fast despite wearing heavy armor, hack turrets fairly faster, take considerable amounts of damage, prolong the time it takes to suffer a HeroicBSOD, and cast PSI-Powers VERY effectively (Wherein casting an [[BodyHorror Invocation]] commonly spawns a powerful [[OurWerewolvesAreDifferent Carnophage]]).

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* JackOfAllStats: Equilibrium Lords have overall balanced stats that Lords, when properly built are incapable of suffering a [[CripplingOverspecialization Crippling Overspecialization]]. They are apparently average in stats and are capable of adapting able to adapt to any situation.situation while being suited for anything you pack them with. Further developing this particular class into a [[LightningBruiser Grey Master]] can lead to a character that can use his Medikit effectively, run fairly fast despite wearing heavy armor, hack turrets fairly faster, take considerable amounts of damage, prolong the time it takes to suffer a HeroicBSOD, and cast PSI-Powers VERY effectively (Wherein casting an [[BodyHorror Invocation]] commonly spawns a powerful [[OurWerewolvesAreDifferent Carnophage]]).



* LinearWarriorsQuadraticWizards: Zig-zagged; although PSI-powers are devastating on their own right, relying on these powers alone aren't a very spectacular idea in direct combat. Endurance (despite being a health increasing stat) reduces stamina costs for Cybernetics (Another way of spending your stamina if you're not into powers) ("Stamina" is used for said powers) by a tiny percentage and an implant for the heart increases Stamina recovery rate...with that said, any class has the freedom to choose their armor size and can have any weapon available at the armory with the right carrying weight.

to:

* LinearWarriorsQuadraticWizards: Zig-zagged; although PSI-powers are devastating on their own right, relying on these powers alone they consume a chunk of your stamina enough for you to notice that they aren't a very spectacular idea in direct combat. always good to use. Endurance (despite being a health increasing stat) reduces stamina costs for Cybernetics (Another way of spending your stamina if you're not into powers) ("Stamina" powers though "Stamina" is used for said powers) by a tiny percentage and an implant for the heart increases Stamina recovery rate...with that said, any class has the freedom to choose their armor size and can have any weapon available at the armory with the right carrying weight.



* MasterOfNone: Equilibrium Fists are almost always the starting class of the player, they have less than spectacular stats and its up to the player whether he chooses to develop each stat, or go with a Specialization.
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An FPS/RPG by Streum On Studio, with a distinct everything but the kitchen sink sci-fi flavor. Taking notes from nearly every work of Cyberpunk literature and incorporating classic brutal roleplaying techniques. You play as a member of the armed faction (the titular E.Y.E.) of a secret order of demon-hunters named Secreta Secretorum who recently was afflicted with LaserGuidedAmnesia and must remember why he was sent on the mission that gave him his amnesia. Along the way you uncover more and more about the incredibly complex backstory and the internal struggle of E.Y.E.

to:

An FPS/RPG by Streum On Studio, with a distinct everything but the kitchen sink everything-but-the-kitchen-sink sci-fi flavor. Taking notes from nearly every work of Cyberpunk literature and incorporating classic brutal roleplaying techniques. You play as a member of the armed faction (the titular E.Y.E.) of a secret order of demon-hunters named Secreta Secretorum who recently was afflicted with LaserGuidedAmnesia and must remember why he was sent on the mission that gave him his amnesia. Along the way you uncover more and more about the incredibly complex backstory and the internal struggle of E.Y.E.
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None


* LaserGuidedAmnesia: Notable in that it is ''very'' laser-guided: the protagonist remembers practically everything except for plot-relevant information.

to:

* LaserGuidedAmnesia: Notable in that it is ''very'' laser-guided: the protagonist remembers practically everything except for plot-relevant information. Though the reason behind this becomes evident if you get the hidden ending.
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Gameplay wise, it plays like a combination of a modern shooter and ''DeusEx'', with all the [[CriticalFailure hilarious ways things can go horribly wrong in a tabletop game]].

to:

Gameplay wise, it plays like a combination of a modern shooter and ''DeusEx'', ''VideoGame/DeusEx'', with all the [[CriticalFailure hilarious ways things can go horribly wrong in a tabletop game]].
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* ImprobableWeaponUser: Of all the things you can throw...in one level about [[spoiler: Assaulting a Jian Temple after killing your Mentor]], you can actually kill a group of them by throwing with a Porcelain Jar..

to:

* ImprobableWeaponUser: Of all the things you can throw...in one level about [[spoiler: Assaulting a Jian Temple after killing your Mentor]], you can actually kill a group of them by throwing with a Porcelain Jar..

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