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* StationaryBoss: The boss of the laboratory stage, unlike previous bosses, is a single reactor core that couldn't move around. However it has it's own turrets firing at Duke, as well as a couple of {{Super Soldier}}s in {{Hazmat Suit}}s [[FlunkyBoss flanking it's sides]]. Those soldiers cannot be killed - once they're gunned down, the boss somehow revbives them a few seconds later, and the only way is to blow up the reactor.

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* StationaryBoss: The boss of the laboratory stage, unlike previous bosses, is a single reactor core that couldn't move around. However However, it has it's its own turrets firing at Duke, as well as a couple of {{Super Soldier}}s in {{Hazmat Suit}}s [[FlunkyBoss flanking it's its sides]]. Those soldiers cannot be killed - once they're gunned down, the boss somehow revbives them a few seconds later, and the only way is to blow up the reactor.

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Authority Equals Asskicking has been renamed.


* AuthorityEqualsAsskicking: The unnamed enemy leader who serves as the FinalBoss is the most powerful of the lot, even ''without'' resorting to his OneWingedAngel form.


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* RankScalesWithAsskicking: The unnamed enemy leader who serves as the FinalBoss is the most powerful of the lot, even ''without'' resorting to his OneWingedAngel form.
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* PunchedAcrossTheRoom: If Duke is fighting mooks from up close, his uppercut can sent them from the foreground into the background. Finishing off bosses using this method will net higher points.

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* PunchedAcrossTheRoom: If Duke is fighting mooks from up close, his uppercut can sent send them from the foreground into the background. Finishing off bosses using this method will net higher points.
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* {{Kevlard}}: The first boss is overweight with his oversized guts bulging out his exposed stomach, but his fat allows him to tank plenty of hits before going down.


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* RecurringBoss: The first two bosses reappears in later levels, and are fought pretty much the same way as before.
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Not to be confused with ''VideoGame/DynamiteDux'', another SEGA game.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/47324_front.jpg]]
[[caption-width-right:350:How 90s do you want to cover to be?]]

When the world is in danger, only one man can save humanity. One man who is the duke of danger. The duke of action. The duke of destruction.
The '''Dynamite Duke'''.

''Dynamite Duke'' is a 1989 arcade RunAndGun action game made by ''Seibu Kaihatsu'' (of ''VideoGame/{{Raiden}}'' fame) and Creator/{{SEGA}}, with a gameplay format lifted from ''VideoGame/{{Cabal}}''. Players assume the titular character who goes around kicking ass from a behind-the-back perspective across 9 stages (6 in the UsefulNotes/SegaGenesis port) as they attempt to stop a rebel army from unleashing mutant abominations across the world.

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!! The Duke is ready for action:
* AlliterativeTitle: '''D'''ynamite '''D'''uke, the protagonist.
* ArtificialLimbs: Duke's right hand is mechanical, and in the event where he's close enough to mooks or bosses he can deliver an EnhancedPunch that deals even greater damage than bullets.
* AuthorityEqualsAsskicking: The unnamed enemy leader who serves as the FinalBoss is the most powerful of the lot, even ''without'' resorting to his OneWingedAngel form.
* CompanyCameo: One stage which is a shootout in city streets have a SEGA billboard in the background.
* FireBreathingWeapon: The second boss, a heavily armoured mercenary armed with a writs-mounted flamethrower attached to a tank on his back, which he'll repeatedly use to burn Duke.
* McNinja: One of the bosses, a blonde Caucasian man who fights like a ninja, complete with BladeBelowTheShoulder on both hands, sumersaulting all over the place ninjutsu-style, have a SpinAttack based on oriental martial arts, and prefers fighting from up close instead of relying on firearms. He's one of the game's tougher bosses despite his lack of ranged attacks.
* PowerFist: Duke, who can deliver a supercharged punch from up close thanks to his mechanical right hand. The first boss have similar mechanical arms as well, ''both of them''.
* PunchedAcrossTheRoom: If Duke is fighting mooks from up close, his uppercut can sent them from the foreground into the background. Finishing off bosses using this method will net higher points.
* RocketPunch: The first boss have two mechanical arms, one which he can launch at Duke from a distance away. His punch is spring-loaded and goes back to him after each launch.
* SequentialBoss: The enemy forces' leader, basically. He starts off as a tougher-than-average human, who absorbs far more bullets than the previous bosses until his health expires - at which point he sheds his human form into a translucent green humanoid monster and attacks with a new health bar. Kill him a second time and he falls ''into'' the reactor... into a flying abomination capable of spamming projectiles everywhere. The third form is his last, however.
* ShootTheBullet: Enemies in the background will attack Duke with ranged projectiles, such as rockets, dynamites, or grenades, but Duke can shoot them in the air instead of dodging them. Doing so nets extra points for Duke.
* SmartBomb: One of Duke's available pickups, which can clear a screen of lower-level mooks, including tanks and armoured vehicles.
* StationaryBoss: The boss of the laboratory stage, unlike previous bosses, is a single reactor core that couldn't move around. However it has it's own turrets firing at Duke, as well as a couple of {{Super Soldier}}s in {{Hazmat Suit}}s [[FlunkyBoss flanking it's sides]]. Those soldiers cannot be killed - once they're gunned down, the boss somehow revbives them a few seconds later, and the only way is to blow up the reactor.
* TakeItToTheBridge: The third mission have Duke assigned to destroy a bridge, heavily guarded by enemies with a massive turret underneath. Destroy the turret and the bridge collapses, taking any enemies on it together.
* VillainInAWhiteSuit: The game's ([[NoNameGiven unnamed]]) FinalBoss who's also the leader of the enemy forces Duke spends the whole game fighting is a blonde man in a white suit, in contrast to his mooks who wears military gear or armour. He can take a ''lot'' of punishment before going down, and also have a couple OneWingedAngel forms when his first form's destroyed.
* AWinnerIsYou: If you beat the FinalBoss and complete the game, you're rewarded with a single congratulatory screen that tells you to "try again!"
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[[center:[[AC:Congratulations.\\
You have saved the world.\\
Your bravery and Courage are\\
to be commended.\\
\\
Your video game skills are\\
that of an expert player\\
\\
Thank you for playing "Duke"...\\
Oh, by the way,\\
\\
We bet you can't do it again!!]]]]

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